TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 5 armour, 1 carrier, 1 destroyer, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 destroyers and 2 submarines moved from 35 Sea Zone to 54 Sea Zone
1 armour moved from Northern Territory to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry moved from Northern Territory to Queensland
Japanese take Queensland from ANZAC
1 armour moved from Northern Territory to Western Australia
Japanese take Western Australia from ANZAC
1 armour moved from Western Australia to South Australia
1 artillery moved from Northern Territory to South Australia
7 fighters and 3 tactical_bombers moved from 55 Sea Zone to South Australia
1 armour, 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 1 infantry, 8 submarines and 3 transports moved from 55 Sea Zone to 54 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from India to West India
1 fighter moved from Malaya to West India
2 armour moved from Jehol to Hopei
1 mech_infantry moved from Chahar to Hopei
1 armour and 1 mech_infantry moved from Anhwe to Hopei
1 tactical_bomber moved from Kweichow to Hopei
1 armour and 2 mech_infantrys moved from Yunnan to Hopei
1 armour moved from Ulaanbaatar to Olgiy
Japanese take Dzavhan from Russians
Japanese take Olgiy from Russians
Combat - Japanese
Battle in Hawaiian Islands
Battle in Dutch New Guinea
Battle in 54 Sea Zone
Japanese attack with 2 armour, 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 1 infantry, 10 submarines and 4 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 10 submarines in 54 Sea Zone, round 2 : 4/10 hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking Hawaiian Islands from Americans, taking Dutch New Guinea from ANZAC, taking 54 Sea Zone from Neutral with 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 10 submarines and 4 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in West India
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in West India, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in West India, round 3 : 3/3 hits
UK_Pacific roll dice for 1 infantry in West India, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in West India
Japanese win, taking West India from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in South Australia
Japanese attack with 1 armour, 1 artillery, 7 fighters and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 7 fighters and 3 tactical_bombers in South Australia, round 2 : 4/12 hits
ANZAC roll dice for 1 infantry in South Australia, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in South Australia
Japanese win, taking South Australia from ANZAC with 1 armour, 1 artillery, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hopei
Japanese attack with 4 armour, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun and 6 infantry
AA fire in Hopei : 0/1 hits
Japanese roll dice for 4 armour, 4 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 2/9 hits
Chinese roll dice for 1 aaGun and 6 infantry in Hopei, round 2 : 3/6 hits
1 infantry owned by the Russians, 1 aaGun owned by the Russians and 3 mech_infantrys owned by the Japanese lost in Hopei
Japanese roll dice for 4 armour, 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 : 3/6 hits
Chinese roll dice for 5 infantry in Hopei, round 3 : 1/5 hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese roll dice for 4 armour and 1 tactical_bomber in Hopei, round 4 : 2/5 hits
Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits
2 infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 4 mech_infantrys
Casualties for Russians: 1 aaGun and 6 infantry
Non Combat Move - Japanese
1 aaGun moved from Anhwe to Hopei
1 tactical_bomber moved from Hopei to Yunnan
1 fighter moved from West India to India
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Celebes to Caroline Islands
7 fighters and 3 tactical_bombers moved from South Australia to 54 Sea Zone
Place Units - Japanese
3 armour placed in India
1 carrier and 1 destroyer placed in 36 Sea Zone
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Kwangtung
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Manchuria
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
triplea_37867_Jap9.tsvg