@dawgoneit Thanks for the games. Gotta do taxes this week.
catch ya in late April
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from Alexandria to Egypt
1 infantry moved from Iraq to Northwest Persia
French take Northwest Persia from Germans
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 13 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Ukraine to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Volgograd to Kazakhstan
1 fighter moved from Volgograd to Kazakhstan
2 fighters moved from Ukraine to Tambov
2 mech_infantrys moved from Volgograd to Tambov
1 mech_infantry moved from Volgograd to Samara
1 bomber moved from Novgorod to Samara
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Archangel to Nenetsia
1 mech_infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
1 infantry moved from Vyborg to Finland
Germans take Finland from British
Combat - Germans
Battle in Kazakhstan
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Kazakhstan
retreated to Kazakhstan
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Germans attack with 2 fighters and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 mech_infantrys in Tambov, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Germans roll dice for 2 fighters and 2 mech_infantrys in Tambov, round 3 : 3/4 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Samara, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Samara
Germans roll dice for 1 bomber and 1 mech_infantry in Samara, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits
Germans roll dice for 1 bomber and 1 mech_infantry in Samara, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Samara to Bryansk
1 armour moved from Western Ukraine to Bryansk
3 aaGuns, 6 armour, 7 artilleries, 18 infantry and 18 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Caucasus
4 armour and 1 mech_infantry moved from Volgograd to Bryansk
2 fighters moved from Tambov to Bryansk
1 fighter moved from Kazakhstan to Bryansk
1 fighter moved from Novgorod to Bryansk
1 mech_infantry moved from Belarus to Novgorod
1 mech_infantry moved from Poland to Novgorod
1 mech_infantry moved from Vyborg to Novgorod
3 infantry moved from Vyborg to Novgorod
1 aaGun moved from Western Germany to Germany
1 artillery moved from France to Western Germany
2 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
10 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
Germans collect 58 PUs (3 lost to blockades); end with 58 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
3 infantry moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
2 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
2 fighters moved from Russia to Samara
Combat - Russians
Battle in Hopei
Russians attack with 4 infantry
Japanese defend with 1 armour and 1 artillery
Russians win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artillery
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Samara to Russia
1 aaGun moved from Suiyuyan to Hopei
2 infantry moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to Central Mongolia
Place Units - Russians
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
will do my turn later tonight, but I think its over, anyway. I can take Hawaii and have 6 Pacific VCs, and I dont think you can retake one within the next Allied turn. If you agree, I wont do the turn, if I overlooked something, pls let me know!
sorry didnt get to it the last two days, tomorrow!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 5 armour, 1 carrier, 1 destroyer, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 destroyers and 2 submarines moved from 35 Sea Zone to 54 Sea Zone
1 armour moved from Northern Territory to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry moved from Northern Territory to Queensland
Japanese take Queensland from ANZAC
1 armour moved from Northern Territory to Western Australia
Japanese take Western Australia from ANZAC
1 armour moved from Western Australia to South Australia
1 artillery moved from Northern Territory to South Australia
7 fighters and 3 tactical_bombers moved from 55 Sea Zone to South Australia
1 armour, 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 1 infantry, 8 submarines and 3 transports moved from 55 Sea Zone to 54 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from India to West India
1 fighter moved from Malaya to West India
2 armour moved from Jehol to Hopei
1 mech_infantry moved from Chahar to Hopei
1 armour and 1 mech_infantry moved from Anhwe to Hopei
1 tactical_bomber moved from Kweichow to Hopei
1 armour and 2 mech_infantrys moved from Yunnan to Hopei
1 armour moved from Ulaanbaatar to Olgiy
Japanese take Dzavhan from Russians
Japanese take Olgiy from Russians
Combat - Japanese
Battle in Hawaiian Islands
Battle in Dutch New Guinea
Battle in 54 Sea Zone
Japanese attack with 2 armour, 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 1 infantry, 10 submarines and 4 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 10 submarines in 54 Sea Zone, round 2 : 4/10 hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking Hawaiian Islands from Americans, taking Dutch New Guinea from ANZAC, taking 54 Sea Zone from Neutral with 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 10 submarines and 4 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in West India
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in West India, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in West India, round 3 : 3/3 hits
UK_Pacific roll dice for 1 infantry in West India, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in West India
Japanese win, taking West India from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in South Australia
Japanese attack with 1 armour, 1 artillery, 7 fighters and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 7 fighters and 3 tactical_bombers in South Australia, round 2 : 4/12 hits
ANZAC roll dice for 1 infantry in South Australia, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in South Australia
Japanese win, taking South Australia from ANZAC with 1 armour, 1 artillery, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hopei
Japanese attack with 4 armour, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun and 6 infantry
AA fire in Hopei : 0/1 hits
Japanese roll dice for 4 armour, 4 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 2/9 hits
Chinese roll dice for 1 aaGun and 6 infantry in Hopei, round 2 : 3/6 hits
1 infantry owned by the Russians, 1 aaGun owned by the Russians and 3 mech_infantrys owned by the Japanese lost in Hopei
Japanese roll dice for 4 armour, 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 : 3/6 hits
Chinese roll dice for 5 infantry in Hopei, round 3 : 1/5 hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese roll dice for 4 armour and 1 tactical_bomber in Hopei, round 4 : 2/5 hits
Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits
2 infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 4 mech_infantrys
Casualties for Russians: 1 aaGun and 6 infantry
Non Combat Move - Japanese
1 aaGun moved from Anhwe to Hopei
1 tactical_bomber moved from Hopei to Yunnan
1 fighter moved from West India to India
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Celebes to Caroline Islands
7 fighters and 3 tactical_bombers moved from South Australia to 54 Sea Zone
Place Units - Japanese
3 armour placed in India
1 carrier and 1 destroyer placed in 36 Sea Zone
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Kwangtung
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Manchuria
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
I am holding 6 Pacific victory cities, you need to get one back within the next US/CH/UK/ANZ/FR/RUS moves.
will reply tomorrow
@alexgreat:
I am holding 6 Pacific victory cities, you need to get one back within the next US/CH/UK/ANZ/FR/RUS moves.
looks impossible. :roll:
due to the mix up with us latest turn, I completely overlooked pac side. Just needed 2-3 fig to block Hawaii. This has happened to me several times. But I believe I didnt invest in pacside enough. Wouldnt have taken long anyway. GG ill post it