15L Playoff Rd2: [4] JDOW (Axis) vs. [8] Gamerman01 (Allies +25)
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That’s what it felt like, but actually he hit exactly 1/3
This time
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@JWW:
Nice defensive hit rate!
there is a bold fresh sighting! Good to see you BF
thanks JWW - I’ve been a busy little bee.
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Jap 12 combat attached.
Big battle at Carolines. Japan scored 11 hits round 1, the sub missed, please assign casualties.
I can’t promise to finish the move tonight, its bed time but I wanted to post before that.p.s.: Sorry I forgot to post combat moves before I rolled. However I guess this should be affect anything even in theory.
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Well, crap. I finally make a mistake and you roll up more than a hit, to boot
And of course your infantry have no trouble winning with no losses, even on the heels of my Java disaster
Well I didn’t mean to give Japan this attack, but it ought to hurt them pretty bad and help Asia anywaySo take off the 3 subs, damage 3 carriers, and lose 5 destroyers
Dang, this game just got longer
Stinking carriers. Man, you needed this badly. Japan was getting squeezed
Nice move -
Continuing now, I had to reload the map. I assume the dice will be the same if I click on the battle again. If not, I will roll in the forum.
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Okay, you got your reveng, you scored 11 hits total in defense, so this battle might be a shortcut to the end.
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Sir, I can’t explain that, I accidently took one plane too little off at Caro. Obviously only 6 planes could land and after the clearence at Caro, the casualty choice is not affected.
So I hope you don’t mind if I leave the damaged battleship.
However I don’t know how to add a damaged battle ship to the map. So I add an undamaged battleship. I assume you kill it anyway so you can roll that on the forum. ok?All together the Allied defense was I don’t know how many hits above average. So we might have found a shortcut now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
3 bombers moved from Shan State to Sumatra
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
4 fighters moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Shan State to Sumatra
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
Japanese take 17 Sea Zone from Americans
1 destroyer moved from 23 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 22 Sea Zone to 33 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 37 Sea Zone to 46 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from Philippines to 33 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to 33 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Olgiy to Timguska
Japanese take Timguska from RussiansCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 4 bombers and 2 infantry
Americans defend with 1 armour
Japanese win, taking Sumatra from Americans with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantry
Battle in Paulau Island
Japanese attack with 3 infantry
ANZAC defend with 1 infantry
Japanese win, taking Paulau Island from ANZAC with 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 3 carriers, 5 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
Units damaged: 3 carriers owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 3 carriers, 5 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
Casualties for Japanese: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
Battle in 46 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
British defend with 1 submarine; ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from UK_Pacific with 1 destroyer and 4 fighters remaining. Battle score for attacker is 13
Casualties for British: 1 submarine
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 tactical_bomber could not land in 33 Sea Zone and was removed
3 carriers moved from 37 Sea Zone to 34 Sea Zone
1 transport moved from 37 Sea Zone to 34 Sea Zone
4 fighters moved from 33 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
3 armour and 10 mech_infantrys moved from Szechwan to Shan State
3 infantry moved from French Indo China to Shan State
1 infantry moved from Malaya to Shan State
3 mech_infantrys moved from Kweichow to Shan State
1 tactical_bomber moved from Shensi to Shan State
1 fighter moved from 41 Sea Zone to Shan State
4 fighters moved from 42 Sea Zone to Shan State
4 bombers moved from Sumatra to Shan State
1 aaGun moved from Dzavhan to Yenisey
1 infantry moved from Olgiy to Yenisey
1 infantry moved from Dzavhan to Yenisey
1 armour moved from Tsinghai to Shensi
1 armour moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 armour moved from Kiangsu to Kwangtung
1 infantry moved from Amur to KoreaPlace Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 aaGun and 2 infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in Kiangsu
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
Japanese collect 67 PUs (5 lost to blockades); end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode -
And a double 3 as convoy roll after you scored 7 damage with 2 subs the round before. :)
So you got the dice you were waiting for.
After that turn now I believe Japan is the biggest loser dicewise in this game.
The air strike went 1 above average for you in terms of planes, the Chinese gambit one below. However from there we had 5/9 AA, the Caro battle and an way above average convoy rolls always all the time.I think we are moving towards even dice-wise meanwhile.
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Oh, once second please, I might reconsider NCM, let me think please.
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mhh… no, go ahead please.
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Wow, I was just hoping I wouldn’t roll way down
Yes, looks like a big-time makeup, so you get a break from my complaining!
Can’t even look now, was just going out the door and thought you might need another choice
At a glance I think I agree with your analysis thoughChalk it up to curse of the clever - you are the clever one :|
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To add a damaged unit, you add the unit, then you click on it, then you click “edit unit damage” or something like that.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
3 bombers moved from Shan State to Sumatra
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
4 fighters moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Shan State to Sumatra
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
Japanese take 17 Sea Zone from Americans
1 destroyer moved from 23 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 22 Sea Zone to 33 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 37 Sea Zone to 46 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from Philippines to 33 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to 33 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Olgiy to Timguska
Japanese take Timguska from RussiansCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 4 bombers and 2 infantry
Americans defend with 1 armour
Japanese win, taking Sumatra from Americans with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantry
Battle in Paulau Island
Japanese attack with 3 infantry
ANZAC defend with 1 infantry
Japanese win, taking Paulau Island from ANZAC with 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 3 carriers, 5 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
Units damaged: 3 carriers owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 3 carriers, 5 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
Casualties for Japanese: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
Battle in 46 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
British defend with 1 submarine; ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from UK_Pacific with 1 destroyer and 4 fighters remaining. Battle score for attacker is 13
Casualties for British: 1 submarine
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 tactical_bomber could not land in 33 Sea Zone and was removed
3 carriers moved from 37 Sea Zone to 34 Sea Zone
1 transport moved from 37 Sea Zone to 34 Sea Zone
4 fighters moved from 33 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
3 armour and 10 mech_infantrys moved from Szechwan to Shan State
3 infantry moved from French Indo China to Shan State
1 infantry moved from Malaya to Shan State
3 mech_infantrys moved from Kweichow to Shan State
1 tactical_bomber moved from Shensi to Shan State
1 fighter moved from 41 Sea Zone to Shan State
4 fighters moved from 42 Sea Zone to Shan State
4 bombers moved from Sumatra to Shan State
1 aaGun moved from Dzavhan to Yenisey
1 infantry moved from Olgiy to Yenisey
1 infantry moved from Dzavhan to Yenisey
1 armour moved from Tsinghai to Shensi
1 armour moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 armour moved from Kiangsu to Kwangtung
1 infantry moved from Amur to KoreaPlace Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 aaGun and 2 infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in Kiangsu
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
Japanese collect 67 PUs (5 lost to blockades); end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Wake Island to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
2 bombers moved from India to 46 Sea Zone
1 bomber moved from Western United States to 46 Sea Zone
1 bomber moved from Greece to Ukraine
1 bomber moved from Russia to Volgograd
1 fighter moved from Tambov to Volgograd
4 fighters moved from India to 42 Sea Zone
1 bomber moved from Scotland to France
1 fighter moved from India to 42 Sea Zone
7 fighters moved from Greece to Northern Italy
2 fighters moved from Russia to VolgogradCombat - Americans
Air Battle in Volgograd
Americans attacks with 4 units heading to Volgograd
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in Ukraine
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Northern Italy
Americans attack with 7 fighters
Italians defend with 1 factory_major and 1 infantry
Americans win with 6 fighters remaining. Battle score for attacker is -7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 fighter
Battle in 42 Sea Zone
Americans attack with 5 fighters
Japanese defend with 1 destroyer
Americans win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 33 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 battleship
Americans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 battleship
Battle in 46 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Japanese defend with 1 battleship, 1 destroyer and 1 submarine -
Here’s some good news for you, 2 American air down already, and more bombers are vulnerable as I got a poor roll in Z46
What do you take the 1 hit to?
And check out the dice in North Italy :wink:
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Oh, and let me know if you want to intercept at Stalingrad, but it’s 4 against 2
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To add a damaged unit, you add the unit, then you click on it, then you click “edit unit damage” or something like that.
Ahh, good, thanks! Looking at the map now.