'15L play-in souL (Axis) v. dawgoneit (Allies +20)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans
                2 infantry moved from Russia to Samara
                5 fighters and 1 tactical_bomber moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 fighter
                    Russians win, taking Samara from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Russians
                5 fighters and 1 tactical_bomber moved from Samara to Russia

    Place Units - Russians
                1 artillery placed in Russia

    Turn Complete - Russians
                Russians collect 7 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                5 fighters and 4 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
                1 battleship, 5 carriers, 1 cruiser, 6 destroyers and 6 transports moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 6 fighters and 4 tactical_bombers
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 19 Sea Zone
                    Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 25 Sea Zone
                    Japanese attack with 1 battleship, 5 carriers, 1 cruiser, 6 destroyers and 6 transports
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 6 destroyers and 6 transports in 25 Sea Zone, round 2 :  3/8 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 battleship, 5 carriers, 1 cruiser, 6 destroyers and 6 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                6 fighters and 4 tactical_bombers moved from 19 Sea Zone to Japan
                1 fighter moved from Japan to Yakut S.S.R.

    Place Units - Japanese
                8 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 21 PUs; end with 21 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 6 fighters, 1 harbour, 19 infantry and 5 tactical_bombers
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 fighter
        Timguska : 1 flag, 1 mech_infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        25 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 6 destroyers and 6 transports

    Production/PUs Summary :

    Germans : 65 / 100
        Russians : 7 / 7
        Japanese : 21 / 21
        Americans : 66 / 91
        Chinese : 23 / 31
        British : 22 / 22
        UK_Pacific : 20 / 25
        Italians : 31 / 45
        ANZAC : 10 / 21
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 8 destroyers, 1 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters, 4 submarines and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 infantry moved from Sikang to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 infantry moved from Manchuria to Korea
                      Americans take Korea from Japanese
                2 artilleries moved from Manchuria to Korea
                1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Okinawa
                6 fighters and 2 tactical_bombers moved from 101 Sea Zone to 89 Sea Zone
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                4 carriers, 1 cruiser, 29 destroyers, 5 submarines and 2 transports moved from 101 Sea Zone to 102 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                2 armour, 2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in 102 Sea Zone
                    Americans attack with 4 carriers, 1 cruiser, 29 destroyers, 5 submarines and 2 transports
                    Germans defend with 1 destroyer
                    Americans win with 4 carriers, 1 cruiser, 29 destroyers, 5 submarines and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 2 armour, 2 artilleries and 4 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Okinawa
                Battle in 89 Sea Zone
                    Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
                    Germans defend with 1 destroyer
                    Americans win, taking Okinawa from Japanese, taking 89 Sea Zone from Neutral with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                6 fighters and 2 tactical_bombers moved from 89 Sea Zone to 102 Sea Zone

    Place Units - Americans
                8 destroyers and 2 submarines placed in 101 Sea Zone
                2 submarines placed in 101 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 70 PUs; end with 70 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Anhwe to Hopei

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Kansu
                3 infantry placed in Tsinghai
                3 infantry placed in Sikang
                1 artillery placed in Hopei

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                5 infantry moved from West India to Eastern Persia
                1 fighter moved from Eastern Persia to 72 Sea Zone
                1 mech_infantry moved from India to Eastern Persia

    Combat - British
                Battle in 72 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 fighter moved from 72 Sea Zone to Tanganyika Territory
                1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Belgian Congo to Kenya
                3 mech_infantrys moved from Belgian Congo to Tanganyika Territory
                1 armour moved from Union of South Africa to Tanganyika Territory

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
                British collect 16 PUs (6 lost to blockades); end with 16 PUs total

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 7 infantry
                EDIT: Adding units owned by UK_Pacific to West India: 7 infantry
                EDIT: Removing units owned by British from Burma: 2 aaGuns
                EDIT: Adding units owned by UK_Pacific to India: 2 aaGuns
                EDIT: Removing units owned by British from Anhwe: 5 artilleries and 8 infantry
                EDIT: Adding units owned by British to Hunan: 5 artilleries and 8 infantry
                EDIT: Removing units owned by British from Kwangtung: 1 infantry
                EDIT: Adding units owned by UK_Pacific to Kwangsi: 1 infantry
                EDIT: Removing units owned by British from French Indo China: 1 infantry
                EDIT: Adding units owned by UK_Pacific to Shan State: 1 infantry
                EDIT: Turning off Edit Mode
                7 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Units Change Ownership
                    Some Units in Kwangsi change ownership: 1 infantry
                    Some Units in Shan State change ownership: 1 infantry
                    Some Units in India change ownership: 2 aaGuns, 7 infantry and 1 mech_infantry
                    Some Units in West India change ownership: 7 infantry


  • for got to do my pacific non com,
    thus the edits


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                4 aaGuns moved from Ukraine to Bryansk
                1 infantry moved from Syria to Trans-Jordan
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 95 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier, 1 cruiser, 6 destroyers and 2 fighters moved from 98 Sea Zone to 95 Sea Zone
                1 transport moved from 99 Sea Zone to 95 Sea Zone
                1 infantry moved from French Equatorial Africa to 82 Sea Zone
                1 artillery moved from Nigeria to 82 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
                1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
                1 artillery and 3 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                2 mech_infantrys moved from Northern Italy to Romania
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 bomber moved from Southern Italy to Trans-Jordan

    Place Units - Italians
                1 carrier, 2 fighters and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 31 PUs; end with 33 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 airfield, 1 bomber and 1 infantry
        Alexandria : 1 flag
        Gibraltar : 1 artillery and 1 infantry
        Egypt : 1 fighter
        Gold Coast : 1 flag
        Nigeria : 1 flag
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 armour, 1 artillery and 3 infantry
        Morocco : 1 flag
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag
        French Madagascar : 1 flag, 1 artillery and 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        French West Africa : 1 flag, 1 artillery and 1 infantry
        Tunisia : 1 flag
        Romania : 1 artillery, 1 infantry and 2 mech_infantrys
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Belarus : 1 flag
        Bryansk : 1 flag, 4 aaGuns
        Caucasus : 1 flag
        95 Sea Zone : 2 carriers, 1 cruiser, 6 destroyers, 4 fighters and 2 transports
        97 Sea Zone : 1 flag
        83 Sea Zone : 1 transport
        Yugoslavia : 1 flag, 2 artilleries and 3 infantry
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 carrier, 7 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 64 / 100
        Russians : 8 / 7
        Japanese : 17 / 21
        Americans : 70 / 95
        Chinese : 23 / 29
        British : 22 / 16
        UK_Pacific : 20 / 25
        Italians : 31 / 48
        ANZAC : 10 / 21
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                4 cruisers, 3 destroyers and 4 submarines moved from 21 Sea Zone to 6 Sea Zone
                1 cruiser and 1 destroyer moved from 34 Sea Zone to 20 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 54 Sea Zone to 45 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 mech_infantry placed in Queensland
                2 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 carrier, 1 destroyer, 2 fighters and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Novosibirsk to Kazakhstan
                1 armour and 2 mech_infantrys moved from Volgograd to Tambov
                1 armour and 2 mech_infantrys moved from Rostov to Bryansk
                1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
                9 armour, 11 artilleries, 1 fighter, 21 infantry, 20 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
                1 armour and 2 mech_infantrys moved from Novgorod to Smolensk
                2 bombers moved from Egypt to Russia
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                6 fighters and 3 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Novosibirsk to Samara
                1 fighter moved from Persia to Kazakhstan
                1 tactical_bomber moved from Persia to Samara
                1 infantry moved from Novosibirsk to Samara

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 7 fighters, 1 submarine and 4 tactical_bombers
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Russia
                    Germans attack with 9 armour, 11 artilleries, 2 bombers, 1 fighter, 21 infantry, 20 mech_infantrys and 1 tactical_bomber
                    Russians defend with 4 aaGuns, 1 airfield, 13 artilleries, 1 factory_major, 5 fighters, 23 infantry and 1 tactical_bomber
                        AA fire in Russia :  0/4 hits
                        Germans roll dice for 9 armour, 11 artilleries, 2 bombers, 1 fighter, 21 infantry, 20 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  17/65 hits
                        Russians roll dice for 4 aaGuns, 13 artilleries, 5 fighters, 23 infantry and 1 tactical_bomber in Russia, round 2 :  17/42 hits
                        13 infantry owned by the Russians, 4 aaGuns owned by the Russians and 17 infantry owned by the Germans lost in Russia
                        Germans roll dice for 9 armour, 11 artilleries, 2 bombers, 1 fighter, 4 infantry, 20 mech_infantrys and 1 tactical_bomber in Russia, round 3 :  16/48 hits
                        Russians roll dice for 13 artilleries, 5 fighters, 10 infantry and 1 tactical_bomber in Russia, round 3 :  16/29 hits
                        10 infantry owned by the Russians, 12 mech_infantrys owned by the Germans, 6 artilleries owned by the Russians and 4 infantry owned by the Germans lost in Russia
                        Germans roll dice for 9 armour, 11 artilleries, 2 bombers, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Russia, round 4 :  14/32 hits
                        Russians roll dice for 7 artilleries, 5 fighters and 1 tactical_bomber in Russia, round 4 :  3/13 hits
                        7 artilleries owned by the Russians, 5 fighters owned by the Russians, 1 tactical_bomber owned by the Russians and 3 artilleries owned by the Germans lost in Russia
                    Germans captures 7PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 9 armour, 8 artilleries, 2 bombers, 1 fighter, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 79
                    Casualties for Germans: 3 artilleries, 21 infantry and 12 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 13 artilleries, 5 fighters, 23 infantry and 1 tactical_bomber
                Battle in Tambov
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Tambov, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 1 artillery and 1 fighter
                    Americans defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 fighter in Kazakhstan, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Smolensk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Samara, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Samara, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Germans win, taking Samara from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Samara to Volgograd
                1 fighter moved from Kazakhstan to Volgograd
                2 bombers moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 90 Sea Zone
                1 submarine moved from 91 Sea Zone to 103 Sea Zone
                1 submarine moved from 119 Sea Zone to 104 Sea Zone
                3 fighters moved from 110 Sea Zone to Western Germany
                4 fighters and 4 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
                2 armour moved from Iraq to Persia
                1 artillery and 4 infantry moved from Egypt to Anglo Egyptian Sudan
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 armour moved from Ethiopia to Anglo Egyptian Sudan

    Place Units - Germans
                1 carrier and 1 destroyer placed in 112 Sea Zone
                2 fighters placed in 112 Sea Zone
                3 mech_infantrys placed in Volgograd
                3 armour placed in Rostov
                3 mech_infantrys placed in Ukraine
                1 mech_infantry placed in Greece
                1 armour and 1 mech_infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 71 PUs; end with 78 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 94 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 114 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Kazakhstan : 1 flag, 1 artillery
        Gibraltar : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Egypt : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Anglo Egyptian Sudan : 2 armour, 1 artillery and 5 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Germany : 1 factory_major
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 5 aaGuns, 2 bombers, 1 fighter and 1 tactical_bomber
        Rostov : 1 flag, 3 armour and 1 factory_minor
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 9 armour, 8 artilleries, 1 factory_minor and 8 mech_infantrys
        Tambov : 1 flag, 1 armour and 1 mech_infantry
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Volgograd : 1 flag, 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Smolensk : 1 flag, 1 armour and 1 mech_infantry
        Samara : 1 flag, 1 infantry
        112 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        104 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor and 1 mech_infantry
        Iraq : 1 flag
        90 Sea Zone : 1 destroyer
        Northwest Persia : 1 flag
        Persia : 1 flag, 4 armour, 1 artillery, 1 factory_minor, 12 infantry and 6 mech_infantrys
        103 Sea Zone : 1 submarine
        98 Sea Zone : 1 transport
        91 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 submarines and 4 tactical_bombers
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 71 / 114
        Russians : 1 / 0
        Japanese : 17 / 21
        Americans : 70 / 95
        Chinese : 23 / 29
        British : 22 / 16
        UK_Pacific : 20 / 25
        Italians : 31 / 48
        ANZAC : 10 / 20
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese

    Non Combat Move - Japanese
                1 battleship, 5 carriers, 1 cruiser, 6 destroyers and 6 transports moved from 25 Sea Zone to 9 Sea Zone

    Place Units - Japanese
                7 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,2,4,6,4,2,3,3,6,4,4,1,2,1,5,3,1,4,3,4,5,6,5,2,5,5,2,2,5,5,2,2,4,1,2,3,5,4,3,1,4,5,3,5,1,2,4,5,2,5,5,4,3
                Japanese collect 9 PUs (8 lost to blockades); end with 9 PUs total

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 6 fighters, 1 harbour, 26 infantry and 5 tactical_bombers
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 fighter
        Timguska : 1 flag, 1 mech_infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        9 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 6 destroyers and 6 transports

    Production/PUs Summary :

    Germans : 71 / 114
        Russians : 1 / 0
        Japanese : 17 / 9
        Americans : 70 / 95
        Chinese : 23 / 29
        British : 22 / 16
        UK_Pacific : 20 / 25
        Italians : 31 / 48
        ANZAC : 10 / 20
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • scramble orders please


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 airfield, 5 destroyers, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 carriers, 1 cruiser, 29 destroyers, 6 fighters, 5 submarines, 2 tactical_bombers and 2 transports moved from 102 Sea Zone to 91 Sea Zone
                8 destroyers and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from Okinawa to 19 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
                4 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries moved from Caroline Islands to 33 Sea Zone
                2 armour moved from Caroline Islands to 33 Sea Zone
                2 armour, 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 4 infantry and 4 transports moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                2 artilleries and 1 infantry moved from Korea to Amur
                      Americans take Amur from Japanese
                1 submarine moved from 89 Sea Zone to 91 Sea Zone

    Combat - Americans


  • scramble orders please sz91


  • ofc ourse! and max d.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 airfield, 5 destroyers, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 carriers, 1 cruiser, 29 destroyers, 6 fighters, 5 submarines, 2 tactical_bombers and 2 transports moved from 102 Sea Zone to 91 Sea Zone
                8 destroyers and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from Okinawa to 19 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
                4 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries moved from Caroline Islands to 33 Sea Zone
                2 armour moved from Caroline Islands to 33 Sea Zone
                2 armour, 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 4 infantry and 4 transports moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                2 artilleries and 1 infantry moved from Korea to Amur
                      Americans take Amur from Japanese
                1 submarine moved from 89 Sea Zone to 91 Sea Zone

    Combat - Americans
                Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Battle in Soviet Far East
                Battle in 91 Sea Zone
                    Americans attack with 4 carriers, 1 cruiser, 37 destroyers, 6 fighters, 10 submarines, 2 tactical_bombers and 2 transports
                    Germans defend with 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 6 fighters, 4 submarines and 5 tactical_bombers; Italians defend with 1 carrier, 7 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    Units damaged: 1 carrier owned by the Germans
                    Units damaged: 1 carrier owned by the Italians, 5 carriers owned by the Germans and 1 battleship owned by the Germans
                    Units damaged: 1 carrier owned by the Americans
                    Americans win, taking Soviet Far East from Japanese with 2 carriers, 1 cruiser, 24 destroyers, 6 fighters, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 205
                    Casualties for Germans: 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 6 fighters, 4 submarines and 5 tactical_bombers
                    Casualties for Italians: 1 carrier, 7 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    Casualties for Americans: 2 carriers, 13 destroyers and 9 submarines

    Non Combat Move - Americans
                2 fighters moved from 91 Sea Zone to French Guiana
                2 tactical_bombers moved from 91 Sea Zone to French Guiana
                2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
                2 armour moved from 6 Sea Zone to Korea

    Place Units - Americans
                1 airfield, 1 factory_minor and 1 harbour placed in Korea
                5 destroyers placed in 101 Sea Zone
                1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 72 PUs; end with 72 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                2 artilleries and 1 infantry moved from Hopei to Shensi

    Place Units - Chinese
                1 artillery and 2 infantry placed in Kansu
                1 artillery and 2 infantry placed in Tsinghai
                3 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - British
                British buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 fighter moved from United Kingdom to French Guiana
                3 armour and 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
                1 fighter moved from Tanganyika Territory to Union of South Africa
                7 infantry moved from West India to Eastern Persia
                2 aaGuns, 7 infantry and 1 mech_infantry moved from India to West India
                1 mech_infantry moved from West India to Eastern Persia
                1 infantry moved from Shan State to Burma
                1 infantry moved from Kwangsi to Yunnan
                5 artilleries and 8 infantry moved from Hunan to Yunnan

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 22 PUs; end with 22 PUs total

    Place Units - UK_Pacific
                7 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 7 infantry and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 4 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Anglo Egyptian Sudan to Kenya
                1 bomber moved from Trans-Jordan to Kenya
                1 fighter moved from Egypt to Kenya
                1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
                1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo
                1 armour, 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo

    Combat - Italians
                Battle in Belgian Congo
                    Italians attack with 1 armour, 2 artilleries and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Belgian Congo, round 2 :  2/5 hits
                        British roll dice for 1 infantry in Belgian Congo, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Belgian Congo
                    Italians win, taking Belgian Congo from British with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kenya
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Kenya, round 2 :  3/4 hits
                        British roll dice for 1 mech_infantry in Kenya, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                    Italians win, taking Kenya from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Kenya to Egypt
                2 mech_infantrys moved from Romania to Ukraine
                1 artillery and 1 infantry moved from Romania to Bessarabia
                2 artilleries and 3 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                4 destroyers and 1 submarine placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 33 PUs; end with 33 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 armour, 2 artilleries and 2 infantry
        Trans-Jordan : 1 flag, 1 airfield and 1 infantry
        Alexandria : 1 flag
        Gibraltar : 1 artillery and 1 infantry
        Egypt : 1 bomber and 1 fighter
        Gold Coast : 1 flag
        Nigeria : 1 flag
        Kenya : 1 flag, 1 infantry
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Morocco : 1 flag
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag
        French Madagascar : 1 flag, 1 artillery and 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        French West Africa : 1 flag
        Tunisia : 1 flag
        Northern Italy : 2 artilleries, 1 factory_major and 3 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Belarus : 1 flag
        Bryansk : 1 flag, 4 aaGuns
        Bessarabia : 1 artillery and 1 infantry
        Ukraine : 2 mech_infantrys
        Caucasus : 1 flag
        70 Sea Zone : 1 transport
        95 Sea Zone : 2 carriers, 1 cruiser, 10 destroyers, 4 fighters, 1 submarine and 2 transports
        97 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 71 / 114
        Russians : 1 / 0
        Japanese : 15 / 9
        Americans : 72 / 97
        Chinese : 23 / 29
        British : 20 / 22
        UK_Pacific : 20 / 25
        Italians : 33 / 48
        ANZAC : 10 / 20
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

7 / 8

Suggested Topics

  • L25 Classic: Martin X vs Dawgoneit L - no bid

    41 minutes ago
    15
  • L25 BM4 dawgoneit(X) vs fasthard(L+23)

    about 4 hours ago
    62
  • L25 G40 OOB AldoRaine (L+45) v Jacob16 (X)

    29 minutes ago
    55
  • ArtofWar1947 Allies VS dawgoneit Axis +10

    9 minutes ago
    85
  • L25 PtV Stucifer (X+9) v Argothair (L)

    23 minutes ago
    98
  • L25 G40 OOB Jacob16 (Axis) vs. VictoryFirst (Allies+50)

    about an hour ago
    123
  • L25 OOB Martin (X) vs. Dawgoneit (L+45)

    about 5 hours ago
    65
  • OOB Oysteilo +40 v Gamerman01 with tech - UHD map

    about an hour ago
    884
Axis & Allies Boardgaming Custom Painted Miniatures

35

Online

17.6k

Users

40.1k

Topics

1.7m

Posts