I’m going to agree with LHoffman on this one. I don’t particularly like the idea of Tactical Bombers doing SBR on factories.
I’m also not entirely convinced that it is strictly necessary for us to modify the OOB tac bombers at all. I first suggested it for combat simplicity (because I think combined arms can be a little confusing with that unit and I like the parity of inf to air at a cost of 12) but I also kind of like the idea of a SBR rule that is very simple to implement independently.
Meaning a rule with a minimum amount of new information that players have to hold in mind. At this point, the simplest would be a 1 line change for 1942.2 and 2 line rules change for G40.
*Strategic Bomber A0/D0/M6/C5 SBR 1d6 (no hitpoint in normal combat.)
*Air Base +2 movement for all aircraft.
Followed perhaps by an intercept/escort recommendation or alteration depending on whether you are playing 1942.2 or G40.
To the dark skies point, I’m not sure that getting rid of that approach entirely needs to be the goal. Just weakening it somewhat might be sufficient, making sure that when it is employed that the unit compositions involved make a bit more historical sense, and that the overall effect of the strategy is somewhat narrower in focus.
Part of the OP nature of the dark skies approach, is that the OOB Strategic Bomber can threaten to do so much at once. In the OOB situation, a stratB from an AB gives a +7 range Air Umbrella at hit 4. It can also can open at this distance and then return at a similar range of +6 the next turn, even if the territory where it lands doesn’t have an AB (like some out of the way territory on the Eastern Front, or Africa etc.) It can be used to throw back an amphibious invasion after the enemy units make landfall at hit 4. It can be used as defensive fodder (or rush defensive fodder to an ally). And on top of all that it can Bomb factories. This just seems a bit much for a single unit, and especially one called “Strategic Bomber.”
I don’t want the TacB to simply step into the OOB Strat B role, and thereby make the Strategic Bomber unit redundant. I want tactical bombers to be used in ways which make sense for a tactical bomber, and strategic bombers to be used in ways that make sense for a strategic bomber. And to the extent possible, to force a pretty strict division between the two.
Not to make barney work overtime. But it might be advisable to have a version for testing which doesn’t alter the TacB at all from OOB. To see whether we can accomplish what we want using just the strat bomber and air base tweaks.
I think this would address L.Hoffman’s dark skies concern. While still giving us the option to return to the TacB in the future, to consider alternative ways that unit might be tweaked if desired. Granted this means players still have to use combined arms for TacBs to achieve the hit 4, but G40 players are already used to this, so I don’t see it as a major issue right now. Baby steps might be better at this point.
What do you think Barney? Any chance we could get a map file that leaves the TacB with its OOB abilities and cost, and only changes the Strategic Bomber and Airbase units?