@panther This is indeed the recommendation I’ve followed. Forgot to mention I’m testing with low luck dice.
1942.2 All ships cost 2 ipcs less
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@Imperious-Leader said in 1942.2 All ships cost 2 ipcs less:
The wholescale reduction benefits Allied players who have more money to spend, and require a large naval presence to establish themselves.
And if 1942.2 is biased towards the Axis, wouldn’t that in turn help return things to a balance?
-Midnight_Reaper
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1942 online Allied players know how to suppress that advantage, and making cheap navy establishes them faster, while the Axis are focused on Land units and not spending money on navies. The cheap ship thing is to benefit players who love “who has the biggest toy boat fleet just sitting around Alaska forcing Japan to park and buy unnecessary boats 3 spaces away for the duration of the game”
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@Imperious-Leader which set up do 1942 online players mostly prefer?
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Larry Harris Gen-con Setup, so Germany can lose the fighter and bomber in Ukraine and make it even.
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@Imperious-Leader I have read even in Larry Harris Gen-con Setup set up, some people still give Allies 6 bid what do you think?
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No . No allies bid. Play 1942 Online and see what we do.
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What if Russian attack on Ukraine fails? Could Allies still win at that point?
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That depends on what you term fail? If they commit 3 tanks 2 fighters and Caucasus units and don’t kill the tanks and or at least a plane, then that attack is a fail, but nobody unless hes a fool will say “Game over- insert 50 cents- do not pass go” Alot of other battles and an accumulation of advantages over turns is what you want. Of course the “Big Battle at Moscow” could change the fortunes of either side. Go to steam and enter my name and #2799 and we can play a game.