My next criticism concerns the map territory values (in general) and (specifically) the starting IPCs of Anzac & Canada. To any reasonably educated student of history it is apparent that the map has some flaws where territory values are concerned. As a glaring example - Borneo worth 4? In WW2 Borneo was nothing but jungle! How is it worth the same as Malaya (Singapore) or Java (Batavia/Djakarta)? How is it that Aus/NZ territories combined total equals 10 yet Canada’s total equals 7? The reality is that, historically, Canada has twice the population of Aus/NZ and Canada certainly has equal (if not more) natural & manufacturing resources. Furthermore, the Canadian army had one of the four beaches assigned ot it on D Day. Canada was used to train thousands of Commonwealth (read British Empire) pilots during the war and, last but by no means least, Canada, during WW2 had the world’s fourth largest navy (after US, Jap & UK)! A more accurate territory value for Canada is 11 and Aus/NZ 6 ( due to population & manufacturing capacity). Canada is not 70% of Aus/NZ, it is more like Aus/NZ is 55% of Canada. This leads into comments about the Starting Positions and Starting Incomes for the UK and the Anzac pieces.
I suggest the UK Setup pieces listed for Ontario, Quebec and Zone 106 be changed to Anzac pieces to reflect Canadian units. The Canadian forces will move during the Anzac (now termed Canzac) player turn and, as the UK player must have two separate IPC accounts, so too the Canzac player must have two separate IPC accounts. To allow A&A Global afficionadoes to properly incorporate Canada into UK/Anzac Setup necessitates altering the values of the following territories; British Columbia 2, Alberta/Saskatchewan/Manitoba 2, Ontario 3 *include a Minor Industrial Complex, Quebec 3 & New Brunswick/Nova Scotia 1 then New Zealand 2, Victoria 1, New south Wales 2, Queensland 1, Soouth Australia 0, West Australia 0 & Nothern Territory 0. Note that the combined value of Canada & anzac remains the same (17).