15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians repair damage of 3x factory_minor; Remaining resources: 8 PUs;
                Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Bryansk to Caucasus
                1 infantry moved from Rostov to Caucasus
                1 armour moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                1 fighter moved from Bryansk to Caucasus
                2 fighters moved from Bryansk to Caucasus
                1 bomber moved from Bryansk to Caucasus

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Caucasus
                    Italians attack with 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry
                    British defend with 2 infantry
                    Italians win, taking Caucasus from Russians with 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                3 fighters moved from Caucasus to Bryansk
                1 bomber moved from Caucasus to Bryansk
                3 artilleries and 4 infantry moved from Ukraine to Bryansk

    Place Units - Italians
                2 mech_infantrys placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,3,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,3,1,6
                Italians collect 12 PUs (11 lost to blockades); end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya

    Non Combat Move - ANZAC
                1 fighter moved from Philippines to Burma
                1 infantry moved from India to Burma
                2 fighters moved from Philippines to Caroline Islands
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                1 cruiser moved from 35 Sea Zone to 33 Sea Zone
                2 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 fighter moved from Russia to Persia

    Place Units - ANZAC
                1 fighter and 1 infantry placed in Queensland
                1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery, 2 fighters and 1 infantry
        Burma : 1 fighter and 1 infantry
        Malaya : 2 infantry
        Borneo : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        43 Sea Zone : 1 flag, 1 submarine
        33 Sea Zone : 1 cruiser, 2 submarines and 1 transport
        37 Sea Zone : 1 transport
        35 Sea Zone : 1 flag
        19 Sea Zone : 1 submarine
        54 Sea Zone : 1 submarine
        Egypt : 1 fighter and 2 infantry
        Persia : 1 fighter

    Production/PUs Summary :

    Germans : 53 / 73
        Russians : 16 / 29
        Japanese : 51 / 46
        Americans : 55 / 81
        Chinese : 0 / 3
        British : 32 / 37
        UK_Pacific : 16 / 14
        Italians : 23 / 12
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 1 infantry
        United Kingdom : 2 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 53 / 73
        Russians : 16 / 29
        Japanese : 51 / 46
        Americans : 55 / 81
        Chinese : 0 / 3
        British : 32 / 37
        UK_Pacific : 16 / 14
        Italians : 23 / 12
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 69 PUs;
                Germans buy 3 bombers, 1 factory_minor and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 bomber moved from Bryansk to Russia
                3 fighters moved from Bryansk to Russia
                3 bombers moved from Western Germany to Russia
                1 infantry moved from Rostov to Volgograd
                1 infantry moved from Bryansk to Tambov
                2 mech_infantrys moved from Bryansk to Volgograd
                2 armour moved from Bryansk to Volgograd
                1 tactical_bomber moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                1 infantry moved from Evenkiyskiy to Timguska
                      Germans take Timguska from Russians
                1 infantry moved from Smolensk to Bryansk
                1 artillery moved from Archangel to Smolensk
                1 infantry moved from Archangel to Vologda
                3 artilleries moved from Belarus to Bryansk
                2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
                3 armour and 3 mech_infantrys moved from Germany to Eastern Poland

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 2 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 2 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Air Battle in Russia

  • '14 Customizer

    We’re bringing more paint!

    Interceptors in Russia?
    I have 3 fighters and 4 bombers
    you have 5 fighters to intercept.


  • Oh happy days! You hear that lads? More paint!

    No intercept. All your bombers are welcome as far as the Russians are concerned…. though that German guy we borrowed still seems a little pissed… He might try to take a couple shots at you. Sorry bout that.

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 69 PUs;
                Germans buy 3 bombers, 1 factory_minor and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 bomber moved from Bryansk to Russia
                3 fighters moved from Bryansk to Russia
                3 bombers moved from Western Germany to Russia
                1 infantry moved from Rostov to Volgograd
                1 infantry moved from Bryansk to Tambov
                2 mech_infantrys moved from Bryansk to Volgograd
                2 armour moved from Bryansk to Volgograd
                1 tactical_bomber moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                1 infantry moved from Evenkiyskiy to Timguska
                      Germans take Timguska from Russians
                1 infantry moved from Smolensk to Bryansk
                1 artillery moved from Archangel to Smolensk
                1 infantry moved from Archangel to Vologda
                3 artilleries moved from Belarus to Bryansk
                2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
                3 armour and 3 mech_infantrys moved from Germany to Eastern Poland

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 2 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 2 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Air Battle in Russia
                    Germans attacks with 7 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 7,6,6 and causes: 16 damage to unit: factory_major
                    Bombing raid in Russia causes 16 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                3 bombers moved from Russia to Bryansk
                3 fighters moved from Russia to Bryansk
                1 tactical_bomber moved from Volgograd to Bryansk
                1 transport moved from 127 Sea Zone to 125 Sea Zone
                1 aaGun moved from Northern Italy to Western Germany

    Place Units - Germans
                1 factory_minor placed in Rostov
                3 mech_infantrys placed in Novgorod
                3 bombers and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,3,5,1
                Germans collect 52 PUs (4 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 13x factory_major; Remaining resources: 16 PUs;
                Russians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  3/4 hits
                        Germans roll dice for 1 artillery in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia
                1 armour moved from Ethiopia to Egypt
                1 infantry moved from Soviet Far East to Siberia

    Place Units - Russians
                1 fighter and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 22 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 16 infantry
        Siberia : 1 infantry
        Egypt : 1 armour and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 4 aaGuns, 1 airfield, 1 armour, 15 artilleries, 1 factory_major, 3 fighters, 75 infantry and 1 tactical_bomber
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 56 / 73
        Russians : 13 / 22
        Japanese : 51 / 46
        Americans : 55 / 81
        Chinese : 0 / 3
        British : 32 / 37
        UK_Pacific : 16 / 14
        Italians : 23 / 12
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 infantry, 1 mech_infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from French Indo China to Borneo
                1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 transport moved from 36 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from Samara to Kazakhstan
                2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 6 fighters and 5 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
                3 fighters moved from Japan to 6 Sea Zone
                1 fighter moved from French Indo China to 6 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 10 fighters and 5 tactical_bombers
                    Americans defend with 2 submarines
                    Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 10 fighters and 5 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in 37 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Philippines

    Non Combat Move - Japanese
                2 tactical_bombers moved from French Indo China to Shantung
                3 mech_infantrys moved from Shantung to Kweichow
                3 mech_infantrys moved from Manchuria to Anhwe
                2 mech_infantrys moved from Manchuria to Shantung
                1 infantry moved from Jehol to Manchuria
                1 tactical_bomber moved from 37 Sea Zone to French Indo China
                5 mech_infantrys moved from Hunan to Kweichow
                1 bomber moved from Borneo to French Indo China
                3 fighters moved from 6 Sea Zone to Japan

    Place Units - Japanese
                3 transports placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in Shantung
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,3,3,4,6
                Japanese collect 44 PUs (13 lost to blockades); end with 44 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 submarine moved from 21 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 armour moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 armour moved from Libya to Tunisia
                1 bomber moved from India to French Indo China
                1 destroyer moved from 33 Sea Zone to 43 Sea Zone

    Combat - Americans
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  0/1 hits
                    Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 6 damage total.
                Battle in 43 Sea Zone
                    ANZAC loiter and taunt; Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 6 :  0/1 hits
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 6 :  1/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 6 :  0/1 hits
                        1 submarine owned by the Japanese lost in 43 Sea Zone
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 7 :  0/1 hits
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport
                Battle in Norway
                Battle in 35 Sea Zone
                    Americans attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking Norway from Germans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from 35 Sea Zone to 33 Sea Zone
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 bomber moved from French Indo China to India
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 artilleries and 2 infantry placed in Central United States
                1 fighter placed in Eastern United States
                1 carrier and 2 transports placed in 101 Sea Zone
                1 destroyer and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        India : 1 bomber
        Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        43 Sea Zone : 1 destroyer and 1 submarine
        33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport
        36 Sea Zone : 1 submarine
        35 Sea Zone : 1 transport
        26 Sea Zone : 4 submarines
        20 Sea Zone : 1 flag, 1 submarine
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 destroyer and 3 submarines
        19 Sea Zone : 1 flag, 1 submarine
        17 Sea Zone : 1 flag
        16 Sea Zone : 1 destroyer
        Central United States : 4 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
        Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Morocco : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag, 1 armour and 1 mech_infantry
        Norway : 1 flag, 1 infantry
        Libya : 1 flag
        112 Sea Zone : 1 transport
        101 Sea Zone : 1 carrier and 2 transports
        91 Sea Zone : 4 carriers, 3 destroyers, 6 fighters and 2 transports

    Production/PUs Summary :

    Germans : 53 / 73
        Russians : 13 / 22
        Japanese : 55 / 44
        Americans : 59 / 85
        Chinese : 0 / 3
        British : 32 / 37
        UK_Pacific : 12 / 14
        Italians : 22 / 12
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                5 artilleries and 24 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 bomber moved from Russia to 125 Sea Zone
                3 artilleries and 6 infantry moved from Northwest Persia to Caucasus
                2 fighters and 2 tactical_bombers moved from Persia to Caucasus
                1 fighter moved from Egypt to Caucasus

    Combat - British
                British creates battle in territory 97 Sea Zone
                Battle in 125 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 125 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Caucasus
                    British attack with 3 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers
                    Italians defend with 1 infantry and 1 mech_infantry
                        British roll dice for 3 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers in Caucasus, round 2 :  6/14 hits
                        Italians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 :  0/2 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Caucasus
                    British win, taking Caucasus from Italians with 3 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 infantry and 1 mech_infantry

    Non Combat Move - British
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 armour and 1 mech_infantry moved from Turkmenistan to Persia
                3 artilleries and 3 infantry moved from Iraq to Northwest Persia
                2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                3 infantry moved from Egypt to Trans-Jordan
                1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from 125 Sea Zone to Scotland
                5 aaGuns, 8 infantry and 1 mech_infantry moved from United Kingdom to Scotland
                3 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia
                2 aaGuns moved from Burma to Shan State
                1 aaGun and 11 infantry moved from India to Burma

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                1 fighter placed in Quebec

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 15 PUs total
                Some Units in India change ownership: 4 infantry

    Territory Summary for British and UK_Pacific :

    Shan State : 2 aaGuns, 5 artilleries and 24 infantry
        Burma : 1 aaGun and 11 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Malaya : 1 harbour
        Celebes : 1 flag, 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor and 1 fighter
        Trans-Jordan : 1 artillery and 4 infantry
        Gibraltar : 1 artillery and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 5 aaGuns, 1 airfield, 1 bomber, 8 infantry and 1 mech_infantry
        United Kingdom : 1 airfield, 1 factory_major and 1 harbour
        Morocco : 1 armour and 3 infantry
        Russia : 3 fighters
        Caucasus : 3 artilleries and 6 infantry
        106 Sea Zone : 1 flag
        93 Sea Zone : 2 submarines
        97 Sea Zone : 1 flag, 3 submarines
        Iraq : 2 artilleries and 3 infantry
        92 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 4 artilleries, 3 fighters, 5 infantry and 2 tactical_bombers
        Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
        91 Sea Zone : 1 fighter and 1 transport
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 53 / 73
        Russians : 15 / 22
        Japanese : 54 / 44
        Americans : 59 / 85
        Chinese : 0 / 3
        British : 32 / 37
        UK_Pacific : 13 / 15
        Italians : 20 / 12
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians repair damage of 1x factory_minor; Remaining resources: 11 PUs;
                Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Caucasus
                3 fighters moved from Bryansk to Caucasus
                1 bomber moved from Bryansk to Caucasus
                2 mech_infantrys moved from Ukraine to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                2 armour moved from Bryansk to Caucasus

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Caucasus
                    Italians attack with 2 armour, 1 bomber, 4 fighters and 3 mech_infantrys
                    British defend with 3 artilleries and 6 infantry
                    Italians win, taking Caucasus from Russians with 2 armour, 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 22
                    Casualties for British: 3 artilleries and 6 infantry
                    Casualties for Italians: 2 mech_infantrys

    Non Combat Move - Italians
                6 infantry moved from Northern Italy to Southern Italy
                3 fighters moved from Caucasus to Bryansk
                1 fighter moved from Caucasus to Volgograd
                1 bomber moved from Caucasus to Bryansk

    Place Units - Italians
                1 infantry and 2 mech_infantrys placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,2,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,3,2,3
                Italians collect 11 PUs (11 lost to blockades); end with 11 PUs total

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians repair damage of 1x factory_minor; Remaining resources: 11 PUs;
                Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Caucasus
                3 fighters moved from Bryansk to Caucasus
                1 bomber moved from Bryansk to Caucasus
                2 mech_infantrys moved from Ukraine to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                2 armour moved from Bryansk to Caucasus

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Caucasus
                    Italians attack with 2 armour, 1 bomber, 4 fighters and 3 mech_infantrys
                    British defend with 3 artilleries and 6 infantry
                    Italians win, taking Caucasus from Russians with 2 armour, 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 22
                    Casualties for British: 3 artilleries and 6 infantry
                    Casualties for Italians: 2 mech_infantrys

    Non Combat Move - Italians
                6 infantry moved from Northern Italy to Southern Italy
                3 fighters moved from Caucasus to Bryansk
                1 fighter moved from Caucasus to Volgograd
                1 bomber moved from Caucasus to Bryansk

    Place Units - Italians
                1 infantry and 2 mech_infantrys placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,2,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,3,2,3
                Italians collect 11 PUs (11 lost to blockades); end with 11 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Bryansk: 3 artilleries and 3 infantry
                EDIT: Adding units owned by Italians to Rostov: 3 artilleries and 3 infantry
                EDIT: Turning off Edit Mode

  • '14 Customizer

    Please use latest post with edit.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Egypt to 91 Sea Zone
                2 infantry moved from Malaya to Shan State
                1 submarine moved from 43 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Queensland to Caroline Islands
                1 fighter moved from Persia to Northwest Persia
                1 fighter moved from Burma to India

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery, 3 fighters and 1 infantry
        Yunnan : 1 infantry
        Shan State : 2 infantry
        India : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        41 Sea Zone : 2 submarines
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 cruiser, 2 submarines and 1 transport
        35 Sea Zone : 1 flag
        19 Sea Zone : 1 submarine
        54 Sea Zone : 1 destroyer and 1 transport
        Trans-Jordan : 2 infantry
        Northwest Persia : 1 fighter
        91 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 53 / 73
        Russians : 13 / 22
        Japanese : 53 / 44
        Americans : 59 / 85
        Chinese : 1 / 3
        British : 32 / 37
        UK_Pacific : 13 / 15
        Italians : 22 / 11
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Egypt to Northwest Persia
                1 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                2 infantry moved from United Kingdom to Scotland

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Scotland : 2 infantry
        92 Sea Zone : 1 destroyer
        Northwest Persia : 1 fighter

    Production/PUs Summary :

    Germans : 53 / 73
        Russians : 13 / 22
        Japanese : 53 / 44
        Americans : 59 / 85
        Chinese : 1 / 3
        British : 32 / 37
        UK_Pacific : 13 / 15
        Italians : 22 / 11
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Bleh! That Caucasus battle was depressing. Stupid Italians finally being useful. I’m pretty sure that’s against the rules somewhere :P.

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
                3 bombers moved from Bryansk to Northwest Persia
                3 fighters moved from Bryansk to Northwest Persia
                1 tactical_bomber moved from Bryansk to Northwest Persia
                1 bomber moved from Western Germany to 112 Sea Zone
                15 bombers moved from Western Germany to Northwest Persia
                1 bomber moved from Western Germany to Northwest Persia

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Northwest Persia
                    Germans attack with 2 armour, 19 bombers, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
                    ANZAC defend with 1 fighter; French defend with 1 fighter; British defend with 4 artilleries, 3 fighters, 5 infantry and 2 tactical_bombers
                    Germans win with 19 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 79
                    Casualties for ANZAC: 1 fighter
                    Casualties for Germans: 2 armour and 3 mech_infantrys
                    Casualties for French: 1 fighter
                    Casualties for British: 4 artilleries, 3 fighters, 5 infantry and 2 tactical_bombers

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Timguska: 1 infantry
                EDIT: Adding units owned by Germans to Yenisey: 1 infantry
                EDIT: Changing ownership of Yenisey from Russians to Germans
                EDIT: Turning off Edit Mode
                16 bombers moved from Northwest Persia to Caucasus
                3 fighters moved from Northwest Persia to Caucasus
                1 tactical_bomber moved from Northwest Persia to Caucasus
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Volgograd to Tambov
                1 bomber moved from 112 Sea Zone to Western Germany
                1 aaGun moved from Northern Italy to Western Germany
                1 artillery moved from France to Western Germany
                3 bombers moved from Northwest Persia to Bryansk
                3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk

    Place Units - Germans
                1 fighter and 3 infantry placed in Western Germany
                3 armour placed in Novgorod
                3 armour placed in Rostov
                3 armour placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 1 infantry
                EDIT: Adding units owned by Germans to Samara: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,5,2,3
                Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair damage of 4x factory_major; Remaining resources: 18 PUs;
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Siberia to Amur

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 21 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 17 infantry
        Egypt : 1 armour and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 4 aaGuns, 1 airfield, 1 armour, 15 artilleries, 1 factory_major, 3 fighters, 81 infantry and 1 tactical_bomber
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 65
        Russians : 12 / 21
        Japanese : 53 / 44
        Americans : 59 / 85
        Chinese : 1 / 3
        British : 32 / 37
        UK_Pacific : 13 / 15
        Italians : 22 / 11
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Have I mentioned before how much I loath the fact that your planes appear to be bulletproof? The only thing that kills them are AA! Note to self: buy more AA…

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