@DoManMacgee that puts us at -8.43 Germany… just 2 more points to raise the bar!
G40 Gauss_Death (Allies +13) vs oysteilo (Axis)
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Yeah, that was a lot of bad rolling for me. I should have come out of that with about 30 units, not 9.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
Non Combat Move - Russians
1 mech_infantry moved from Northwest Persia to Persia
1 armour moved from Iraq to Persia
1 submarine moved from 92 Sea Zone to 97 Sea ZoneTurn Complete - Russians
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Yeah, that was a lot of bad rolling for me. I should have come out of that with about 30 units, not 9.
Yeah, that is what I was calculating too about 30 units. but it is so unpredictable on these battles with large number of units. If I hit slightly above average and you slightly below it is suddenly a 19-15 unit swing on round 1. Then it is a completely different battle. I really dont know what the odds are for the current outcome
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Yeah, that was a lot of bad rolling for me. I should have come out of that with about 30 units, not 9.
Yeah, that is what I was calculating too about 30 units. but it is so unpredictable on these battles with large number of units. If I hit slightly above average and you slightly below it is suddenly a 19-15 unit swing on round 1. Then it is a completely different battle. I really dont know what the odds are for the current outcome
I meant 10 -15 on the first round
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i dont know. Do you have any input on this? According to the battle calculator you are a 96% chance to win and on average you should have 33 units left. Now this is where it gets interesting, IF I win I should have 11 units left on average
In my head this means there is a 4% chance I will have from 1 - 22 units left AND there is a 96% chance you will have 1 - 66 units left. You ended up having 9 units left. Maybe this is somewhere in the range of 15%?? This is basically my question, do you have a good feel for this?( because I certainly dont)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 4 destroyers, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Smolensk to Novgorod
1 mech_infantry moved from Vologda to Novgorod
4 artilleries moved from Samara to Volgograd
1 mech_infantry moved from Tambov to Volgograd
3 mech_infantrys moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Rostov to Caucasus
6 mech_infantrys moved from Yunnan to India
10 artilleries, 10 infantry and 12 mech_infantrys moved from Burma to India
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 22 Sea Zone to 34 Sea Zone
1 artillery moved from Alaska to British Columbia
Japanese take British Columbia from British
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 36 Sea Zone to 44 Sea Zone
3 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
3 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
2 bombers moved from French Indo China to Java
2 fighters and 2 tactical_bombers moved from French Indo China to Philippines
2 fighters and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
2 fighters moved from French Indo China to 42 Sea Zone
2 fighters moved from French Indo China to 35 Sea Zone
1 bomber moved from Kwangtung to 34 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese win with 4 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer and 1 transport
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports
Americans defend with 1 destroyer
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in India
Japanese attack with 10 artilleries, 10 infantry and 18 mech_infantrys
British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 10 artilleries, 10 infantry and 18 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Caucasus
Japanese attack with 1 armour and 4 mech_infantrys
British defend with 2 infantry
Japanese win, taking Caucasus from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Java
Japanese attack with 2 bombers, 3 infantry and 1 mech_infantry
Americans defend with 1 armour and 1 infantry
Japanese win, taking Java from Americans with 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
2 bombers moved from Java to Malaya
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 36 Sea Zone
1 bomber moved from 34 Sea Zone to French Indo China
1 fighter moved from Japan to 36 Sea Zone
3 mech_infantrys moved from Manchuria to Amur
7 mech_infantrys moved from Anhwe to Szechwan
7 fighters moved from 36 Sea Zone to French Indo China
3 tactical_bombers moved from 36 Sea Zone to French Indo China
1 aaGun moved from Burma to IndiaPlace Units - Japanese
1 destroyer and 2 transports placed in 36 Sea Zone
1 bomber placed in Japan
3 destroyers placed in 37 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
Japanese undo move 1.
Japanese undo move 2.
2 destroyers and 1 transport placed in 37 Sea Zone
2 destroyers and 1 transport placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 79 PUs; end with 84 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs -
I think I lost too much, I might make a comeback eventually but in the meantime it is going to be anyone’s game.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 factory_minor, 2 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
12 fighters moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Western United States to British Columbia
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
2 bombers moved from Western United States to British Columbia
1 fighter and 1 tactical_bomber moved from Western United States to British Columbia
2 bombers moved from Norway to Novgorod
1 armour moved from Finland to Vyborg
Americans take Vyborg from Germans
1 armour moved from Vyborg to Novgorod
3 armour moved from Finland to Novgorod
1 mech_infantry moved from Finland to Novgorod
2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea ZoneCombat - Americans
Battle in Novgorod
Americans attack with 4 armour, 2 bombers and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry; Japanese defend with 2 mech_infantrys
Americans win, taking Novgorod from Germans with 1 armour remaining. Battle score for attacker is -20
Casualties for Germans: 6 infantry
Casualties for Americans: 3 armour, 2 bombers and 1 mech_infantry
Casualties for Japanese: 2 mech_infantrys
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alaska
Battle in British Columbia
Americans attack with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery
Americans win, taking Alaska from Japanese, taking British Columbia from Japanese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 42 Sea Zone
Americans attack with 1 bomber and 2 submarines
Japanese defend with 1 destroyer and 2 transports
Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 16
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 2 transports
Battle in 34 Sea Zone
Americans attack with 12 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 12 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
9 fighters moved from 34 Sea Zone to 33 Sea Zone
3 fighters moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 23 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from British Columbia to Western United States
1 tactical_bomber moved from British Columbia to Western United States
1 fighter moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
2 bombers moved from British Columbia to Hawaiian Islands
1 fighter moved from Caroline Islands to 33 Sea Zone
1 bomber moved from 42 Sea Zone to Queensland
1 aaGun, 4 artilleries and 5 infantry moved from Quebec to 106 Sea Zone
1 aaGun, 4 artilleries, 5 infantry and 5 transports moved from 106 Sea Zone to 109 Sea Zone
4 artilleries and 5 infantry moved from Finland to Karelia
2 armour and 1 mech_infantry moved from Norway to Karelia
2 carriers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 submarine moved from 2 Sea Zone to 10 Sea ZonePlace Units - Americans
1 factory_minor placed in Finland
1 bomber placed in Norway
1 armour and 1 mech_infantry placed in Norway
1 carrier and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
3 infantry placed in Western United States
Americans undo move 5.
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 artillery, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Karelia to Baltic States
British take Baltic States from Germans
1 mech_infantry moved from Karelia to Belarus
British take Belarus from Germans
4 armour moved from Northwest Persia to Caucasus
7 artilleries moved from Northwest Persia to Caucasus
3 artilleries moved from Northwest Persia to Caucasus
12 mech_infantrys moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
8 infantry moved from Northwest Persia to Caucasus
1 transport moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 bomber moved from Egypt to Caucasus
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from Norway to Normandy BordeauxCombat - British
Battle in Greece
Battle in Normandy Bordeaux
British attack with 1 artillery, 4 fighters and 3 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Greece from Italians, taking Normandy Bordeaux from Germans with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Battle in Caucasus
British attack with 4 armour, 10 artilleries, 1 bomber, 8 infantry and 13 mech_infantrys
Japanese defend with 1 armour and 3 mech_infantrys
British win, taking Holland Belgium from Germans, taking Caucasus from Japanese with 4 armour, 10 artilleries, 1 bomber, 8 infantry and 13 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Japanese: 1 armour and 3 mech_infantrysNon Combat Move - British
1 bomber moved from Caucasus to Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Caucasus
3 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 aaGun, 3 artilleries and 20 infantry moved from West India to Eastern Persia
11 infantry moved from West India to Eastern Persia
2 aaGuns moved from West India to Eastern Persia
4 fighters moved from Normandy Bordeaux to 110 Sea ZonePlace Units - British
1 submarine placed in 98 Sea Zone
1 submarine placed in 110 Sea Zone
1 artillery and 2 infantry placed in United Kingdom
British undo move 3.
3 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Persia
1 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsTurn Complete - UK_Pacific
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 artillery, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Karelia to Baltic States
British take Baltic States from Germans
1 mech_infantry moved from Karelia to Belarus
British take Belarus from Germans
4 armour moved from Northwest Persia to Caucasus
7 artilleries moved from Northwest Persia to Caucasus
3 artilleries moved from Northwest Persia to Caucasus
12 mech_infantrys moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
8 infantry moved from Northwest Persia to Caucasus
1 transport moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 bomber moved from Egypt to Caucasus
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from Norway to Normandy BordeauxCombat - British
Battle in Greece
Battle in Normandy Bordeaux
British attack with 1 artillery, 4 fighters and 3 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Greece from Italians, taking Normandy Bordeaux from Germans with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Battle in Caucasus
British attack with 4 armour, 10 artilleries, 1 bomber, 8 infantry and 13 mech_infantrys
Japanese defend with 1 armour and 3 mech_infantrys
British win, taking Holland Belgium from Germans, taking Caucasus from Japanese with 4 armour, 10 artilleries, 1 bomber, 8 infantry and 13 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Japanese: 1 armour and 3 mech_infantrysNon Combat Move - British
1 bomber moved from Caucasus to Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Caucasus
3 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 aaGun, 3 artilleries and 20 infantry moved from West India to Eastern Persia
11 infantry moved from West India to Eastern Persia
2 aaGuns moved from West India to Eastern Persia
4 fighters moved from Normandy Bordeaux to 110 Sea ZonePlace Units - British
1 submarine placed in 98 Sea Zone
1 submarine placed in 110 Sea Zone
1 artillery and 2 infantry placed in United Kingdom
British undo move 3.
3 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Persia
1 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Finland: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Karelia: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
Can you do me a favor? I did forget to move my British dudes in finland to Karelia. Thats the edit. But my bomber needs to land in trans jordan instead of Persia. It came from Egypt With airbase attacking caucasus
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I concede. I did not expect you to take the Baltic States or Belarus. I cannot defend against the Americans coming in through Novgorod AND the British coming in through Caucasus and Greece.
It doesn’t matter how many units I produce.
Japan is in a slow slide against the American fleet.
Frankly, I should have gone against Russia several turns earlier. Either that or built a fleet of submarines and used those as soakers for the aircraft to push the american fleet off of the shores of Europe.
Play again?
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I concede. I did not expect you to take the Baltic States or Belarus. I cannot defend against the Americans coming in through Novgorod AND the British coming in through Caucasus and Greece.
It doesn’t matter how many units I produce.
Japan is in a slow slide against the American fleet.
Frankly, I should have gone against Russia several turns earlier. Either that or built a fleet of submarines and used those as soakers for the aircraft to push the american fleet off of the shores of Europe.
Play again?
I agree that germany has some serious trouble and now USA can produce 9 units in Europe . And yes, there is stuff for Japan to worry about too. It also looks like anzac is able to produce some support for the USA. But Japan is still very strong I think. But conceding is your right and choice! I think this has been a very good and fun game. I think the biggest problem for the axis is italy did nothing in the last 5, 6? rounds. Maybe Germany should have helped here. Maybe you should have gone for Russia earlier, but still I had a bunch of planes sitting in Norway /middle east ready to support. I also think you should have bombed Russia more or less every round . I think you played really well with Japan. Maybe you should have invested a little more to make sure I could not hold any of the money islands for more than a round .I have had at least one of the islands for several rounds now. If you have any feedback for me I am happy for that! And YES I would like to play again . Start bidding or suggest something if you have any specific in mind.
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And of course you were unlucky in the Moscow battle. I am still trying to figure out how unlucky you were
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Horribly unlucky. I should have come out of that with 33 units, not 9. If I had come out of it with 33 units you would not have been able to take Novgorod. I would have had fighters and Tbombers in it.
I should have had (average): 1 Fighter, 5 Tbombers, 10 Bombers, and 17 Tanks. This assumes your AAA hit 4 fighters at the start (22/6 = 3.66)
6 Infantry, 2 M.Infantry, 1 Fighter, 5 Tbombers, and 10 Bombers could have easily held Novgorod against 1 M.Infantry, 4 Tanks, 2 S.Bombers and then the 2 M.Infantry+4fighters the british could bring on their turn.On Germany’s next turn the 17 Tanks would have grouped up with 12 Infantry, 3 M.Infantry, and 3 AAA in Rostov. That is enough of a force to hold against your British troops while I build a turn or two.
Japan just needed to hold 6-8 turns while the Germans had a free hand in Europe. That should be doable.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 18 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
10 bombers, 5 fighters and 5 tactical_bombers moved from Bryansk to Russia
2 bombers moved from Western Germany to Russia
17 armour, 18 artilleries, 52 infantry and 21 mech_infantrys moved from Bryansk to Russia
5 mech_infantrys moved from Belarus to Russia
3 armour moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
3 armour moved from Rostov to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Smolensk to Russia
2 artilleries and 2 infantry moved from France to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 26 armour, 18 artilleries, 12 bombers, 5 fighters, 55 infantry, 26 mech_infantrys and 5 tactical_bombers
British defend with 10 fighters and 1 tactical_bomber; French defend with 1 fighter; Americans defend with 1 tactical_bomber; ANZAC defend with 3 fighters; Russians defend with 6 aaGuns, 1 airfield, 3 armour, 23 artilleries, 1 bomber, 1 factory_major, 1 fighter and 82 infantry
Germans win with 8 bombers and 1 tactical_bomber remaining. Battle score for attacker is -69
Casualties for Germans: 26 armour, 18 artilleries, 4 bombers, 5 fighters, 55 infantry, 26 mech_infantrys and 4 tactical_bombers
Casualties for British: 10 fighters and 1 tactical_bomber
Casualties for French: 1 fighter
Casualties for Americans: 1 tactical_bomber
Casualties for ANZAC: 3 fighters
Casualties for Russians: 6 aaGuns, 3 armour, 23 artilleries, 1 bomber, 1 fighter and 82 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Russia: 1 tactical_bomber
EDIT: Adding units owned by Germans to Russia: 1 armour
EDIT: Changing ownership of Russia from Russians to Germans
EDIT: Turning off Edit Mode
8 bombers moved from Russia to Volgograd
3 infantry moved from Vyborg to Novgorod
10 mech_infantrys moved from Western Germany to Poland
3 aaGuns moved from Bryansk to TambovPlace Units - Germans
3 infantry placed in Rostov
3 infantry placed in Volgograd
3 infantry placed in Novgorod
3 artilleries placed in France
3 mech_infantrys placed in Western Germany
Germans undo move 5.
3 mech_infantrys placed in Ukraine
Germans undo move 5.
3 mech_infantrys placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Southern France
3 infantry placed in Western Germany
Germans undo move 5.
3 mech_infantrys placed in Western UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,4
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Changing PUs for Russians from 20 to 0
EDIT: Changing PUs for Germans from 76 to 96
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Russia: 1 factory_major
EDIT: Adding units owned by Germans to Russia: 16 armour and 1 factory_minor
EDIT: Adding units owned by Germans to Novgorod: 10 bombers, 1 fighter and 5 tactical_bombers
EDIT: Removing units owned by Germans from Western Germany: 3 mech_infantrys
EDIT: Adding units owned by Germans to Yugoslavia: 3 mech_infantrys
EDIT: Removing units owned by Germans from Volgograd: 8 bombers
EDIT: Turning off Edit Mode -
That is the situation as I expected it (more or less) after the battle with Russia.
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That is the situation as I expected it (more or less) after the battle with Russia.
I totally agree. This is the expected result. I will try to run the battle several times later to see what happens.
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I am tempted to request a low luck battle. :P
Alright, I bid 20 for allies.