I just posted this in the TripleA support thread, shouldn’t have done it here actually.
G40 Gauss_Death (Allies +13) vs oysteilo (Axis)
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Oh, it is america’s turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsi: 3 fighters and 3 tactical_bombers
EDIT: Adding units owned by Japanese to 33 Sea Zone: 3 fighters
EDIT: Adding units owned by Japanese to Caroline Islands: 3 tactical_bombers
EDIT: Turning off Edit ModePurchase Units - Americans
Americans buy 1 battleship, 2 destroyers and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 23 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 48 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to Central United States
1 artillery moved from Western United States to Central United States
1 cruiser, 3 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 101 Sea Zone
1 tactical_bomber moved from Western United States to 101 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 transports placed in 101 Sea Zone
1 battleship and 2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
2 infantry moved from Shensi to SzechwanPlace Units - Chinese
3 artilleries and 1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour, 1 artillery and 1 mech_infantry moved from Ethiopia to Kenya
1 infantry moved from Ethiopia to Kenya
1 bomber moved from Malta to Kenya
1 fighter moved from United Kingdom to 110 Sea Zone
3 fighters moved from Gibraltar to 110 Sea ZoneCombat - British
Battle in 110 Sea Zone
British attack with 4 fighters
Germans defend with 1 cruiser
British win with 4 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Kenya
British attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
3 fighters moved from Malta to Egypt
1 tactical_bomber moved from Malta to Egypt
4 fighters moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Eire to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 bomber moved from Kenya to Belgian Congo
1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 battleship moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Shan State to Burma
2 infantry moved from Shan State to Burma
1 artillery moved from India to Burma
1 mech_infantry moved from India to Burma
3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaPlace Units - British
1 submarine placed in 106 Sea Zone
1 airfield and 1 factory_minor placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,3
British collect 28 PUs (3 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Albania to Greece
Italians take Greece from Neutral_Allies
1 armour moved from Greece to Bulgaria
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from FrenchCombat - Italians
Non Combat Move - Italians
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 3 infantry moved from Tobruk to LibyaPlace Units - Italians
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Burma
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 cruiser moved from 54 Sea Zone to 49 Sea Zone
1 cruiser moved from 49 Sea Zone to 26 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to South Australia
1 artillery and 2 infantry moved from Queensland to New South Wales
2 fighters moved from Java to India
1 fighter moved from Java to India
1 destroyer moved from 46 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 armour and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from Gibraltar to French Central AfricaTurn Complete - French
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I am kinda curious, why did you put an ANZAC destroyer in sz33?
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I am kinda curious, why did you put an ANZAC destroyer in sz33?
Ahhh, because if Japan declares war, they cant load their transports in SZ 33. It buys me one round to protect sydney
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That isn’t true though. From the Europe rulebook on page 12:
“During your Combat Move phase in which you entered into a state of war, your transports that are already in sea zones that have just become hostile may be loaded in those sea zones (but not in other hostile sea zones). In effect, transports may be loaded in their initial sea zones for amphibious assaults before war is declared, while the sea zone is still friendly.” -
If you want to move any ships around let me know.
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If you want to move any ships around let me know.
OK, it seems as you are right, in that case an anzac destroyer and cruiser in 49 and 46 is required
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Which one in which? I will move them if you’d like.
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Ok, I will get my Germany turn done later tonight or early tomorrow.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 bombers and 1 fighter; Remaining resources: 1 PUs;Combat Move - Germans
5 infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
6 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
1 submarine moved from 106 Sea Zone to 103 Sea Zone
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
2 armour, 3 artilleries and 18 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Baltic States
Germans attack with 1 bomber and 5 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
10 armour moved from Germany to Eastern Poland
5 infantry moved from Poland to Eastern Poland
3 aaGuns moved from Eastern Poland to Western Ukraine
2 artilleries and 8 infantry moved from Romania to Bessarabia
4 fighters and 5 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 bomber moved from Baltic States to Northern Italy
3 aaGuns moved from Western Germany to Northern ItalyPlace Units - Germans
1 airfield, 2 bombers and 1 fighter placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 48 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 bombers and 1 fighter; Remaining resources: 1 PUs;Combat Move - Germans
5 infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
6 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
1 submarine moved from 106 Sea Zone to 103 Sea Zone
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
2 armour, 3 artilleries and 18 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Baltic States
Germans attack with 1 bomber and 5 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
10 armour moved from Germany to Eastern Poland
5 infantry moved from Poland to Eastern Poland
3 aaGuns moved from Eastern Poland to Western Ukraine
2 artilleries and 8 infantry moved from Romania to Bessarabia
4 fighters and 5 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 bomber moved from Baltic States to Northern Italy
3 aaGuns moved from Western Germany to Northern ItalyPlace Units - Germans
1 airfield, 2 bombers and 1 fighter placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 48 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 5 infantry
EDIT: Adding units owned by Germans to Baltic States: 5 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 49 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode -
I corrected a move I made and I made the change you wanted regarding your ANZAC ships.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 5 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
4 aaGuns moved from Bryansk to Russia
14 infantry moved from Bryansk to Russia
3 artilleries moved from Bryansk to Russia
7 infantry moved from Bryansk to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Samara
1 armour and 1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Russia
1 artillery and 3 infantry moved from Archangel to Vologda
2 infantry moved from Timguska to Novosibirsk
7 infantry moved from Yenisey to Timguska
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Central Mongolia to Tsagaan OlomPlace Units - Russians
1 infantry placed in Ukraine
5 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs -
I am away this weekend so not much activity over the next few days