TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 factory_minor, 4 infantry, 1 mech_infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from 25 Sea Zone to Midway
1 fighter moved from Western United States to 2 Sea Zone
1 fighter moved from Western United States to British Columbia
1 artillery and 2 infantry moved from Western United States to British Columbia
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Formosa to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
6 fighters moved from Okinawa to Japan
2 bombers and 2 fighters moved from Okinawa to Japan
2 carriers moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
3 armour, 7 artilleries and 6 infantry moved from Holland Belgium to Western Germany
1 mech_infantry moved from Holland Belgium to France
French take France from Germans
French take French Indo China from Americans
French take Algeria from British
French take Tunisia from British
1 bomber, 1 fighter and 2 tactical_bombers moved from Spain to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 armour, 5 artilleries and 6 infantry moved from Spain to 91 Sea Zone
1 armour, 5 artilleries, 6 infantry and 6 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 5 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany
1 armour and 1 mech_infantry moved from Spain to Southern France
Combat - Americans
Battle in 112 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 6 transports
Germans defend with 1 destroyer
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 6 transports in 112 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Germans lost in 112 Sea Zone
Americans win with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 6 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Western Germany
Americans attack with 4 armour, 12 artilleries, 1 bomber, 3 fighters, 12 infantry and 2 tactical_bombers
Germans defend with 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 3 fighters, 1 harbour and 18 infantry
AA fire in Western Germany : 3/6 hits
3 fighters owned by the Americans lost in Western Germany
Americans roll dice for 4 armour, 12 artilleries, 1 bomber, 12 infantry and 2 tactical_bombers in Western Germany, round 2 : 15/31 hits
Germans roll dice for 3 aaGuns, 6 artilleries, 3 fighters and 18 infantry in Western Germany, round 2 : 16/27 hits
4 artilleries owned by the Americans, 12 infantry owned by the Germans, 3 aaGuns owned by the Germans and 12 infantry owned by the Americans lost in Western Germany
Americans roll dice for 4 armour, 8 artilleries, 1 bomber and 2 tactical_bombers in Western Germany, round 3 : 3/15 hits
Germans roll dice for 6 artilleries, 3 fighters and 6 infantry in Western Germany, round 3 : 2/15 hits
2 artilleries owned by the Americans and 3 infantry owned by the Germans lost in Western Germany
Americans roll dice for 4 armour, 6 artilleries, 1 bomber and 2 tactical_bombers in Western Germany, round 4 : 8/13 hits
Germans roll dice for 6 artilleries, 3 fighters and 3 infantry in Western Germany, round 4 : 5/12 hits
5 artilleries owned by the Americans, 3 infantry owned by the Germans and 5 artilleries owned by the Germans lost in Western Germany
Americans roll dice for 4 armour, 1 artillery, 1 bomber and 2 tactical_bombers in Western Germany, round 5 : 5/8 hits
Germans roll dice for 1 artillery and 3 fighters in Western Germany, round 5 : 4/4 hits
1 artillery owned by the Americans, 3 armour owned by the Americans, 1 artillery owned by the Germans and 3 fighters owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Germans: 3 aaGuns, 6 artilleries, 3 fighters and 18 infantry
Casualties for Americans: 3 armour, 12 artilleries, 3 fighters and 12 infantry
Battle in Midway
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 armour and 1 infantry in Midway, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Midway
Americans roll dice for 1 armour in Midway, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Midway, round 3 : 0/1 hits
Americans roll dice for 1 armour in Midway, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Midway, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Midway
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in British Columbia
Americans attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in British Columbia, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits
1 infantry owned by the Americans lost in British Columbia
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in British Columbia, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in British Columbia, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 1 armour and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 armour and 1 mech_infantry in Southern France, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits
1 mech_infantry owned by the Americans lost in Southern France
Americans roll dice for 1 armour in Southern France, round 3 : 1/1 hits
Germans roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Japan
Americans attack with 2 bombers, 9 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 8 infantry
AA fire in Japan : 0/6 hits
Americans roll dice for 1 battleship in Japan, round 2 : 1/1 hits
Americans roll dice for 2 bombers, 9 fighters, 1 mech_infantry and 1 tactical_bomber in Japan, round 2 : 6/13 hits
Japanese roll dice for 2 aaGuns, 2 artilleries and 8 infantry in Japan, round 2 : 6/10 hits
6 fighters owned by the Americans, 5 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Japan
Americans roll dice for 2 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Japan, round 3 : 5/7 hits
Japanese roll dice for 2 artilleries and 3 infantry in Japan, round 3 : 1/5 hits
1 fighter owned by the Americans, 3 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Japan
Americans captures 6PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -28
Casualties for Japanese: 2 aaGuns, 2 artilleries and 8 infantry
Casualties for Americans: 7 fighters
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
2 bombers moved from Japan to Korea
2 fighters moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to Korea
1 carrier moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from 2 Sea Zone to 7 Sea Zone
1 fighter moved from British Columbia to Eastern United States
4 transports moved from 110 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from 6 Sea Zone to Korea
Place Units - Americans
1 factory_minor placed in Holland Belgium
3 armour placed in Spain
2 artilleries, 3 infantry and 1 mech_infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
2 transports placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 75 PUs; end with 81 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs
Dice Statistics:
Total
1 was rolled 53 times
2 was rolled 69 times
3 was rolled 51 times
4 was rolled 62 times
5 was rolled 60 times
6 was rolled 42 times
Average roll : 3.395
Median : 3.000
Variance : 1.342
Standard Deviation : 1.159
Total rolls : 337
Null / Other
1 was rolled 16 times
2 was rolled 24 times
3 was rolled 19 times
4 was rolled 26 times
5 was rolled 22 times
6 was rolled 13 times
Average roll : 3.442
Median : 4.000
Variance : 1.025
Standard Deviation : 1.013
Total rolls : 120
Japanese Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.241
Median : 3.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 29
Germans Combat
1 was rolled 14 times
2 was rolled 14 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 12 times
Average roll : 3.313
Median : 3.000
Variance : 0.561
Standard Deviation : 0.749
Total rolls : 67
Russians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 16 times
2 was rolled 24 times
3 was rolled 19 times
4 was rolled 26 times
5 was rolled 22 times
6 was rolled 13 times
Average roll : 3.442
Median : 4.000
Variance : 1.025
Standard Deviation : 1.013
Total rolls : 120