@Jacob16 none
15L axis-dominion vs Balladeer (allies +17) - Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
6 infantry moved from Novosibirsk to Vologda
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
2 fighters and 1 tactical_bomber moved from Russia to Western UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 artillery
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Vologda
Russians attack with 6 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
3 infantry moved from Samara to Russia
2 aaGuns moved from Novosibirsk to Vologda
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Tsinghai to Novosibirsk
3 armour and 3 mech_infantrys moved from Yunnan to Sikang
6 infantry moved from Timguska to Novosibirsk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 cruiser moved from 114 Sea Zone to 115 Sea ZonePlace Units - Russians
4 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total -
japan is complicated, i will try to get this one tomorrow or wednesday morning
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sorry, trying to wrap up one of my other games that i’m heavy into (it’s moving very fast), and so i’m hoping to lighten my load so i can get back into this one and move at a steadier pace
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No problem, no hurry here
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 carriers and 5 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from Chahar to Anhwe
2 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 submarine moved from 35 Sea Zone to 20 Sea Zone
2 fighters and 3 tactical_bombers moved from Japan to Korea
1 fighter moved from Japan to Korea
1 fighter moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
2 bombers moved from Sumatra to Burma
1 infantry moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from Sumatra to Shan State
1 fighter moved from Sumatra to Shan State
4 artilleries and 4 infantry moved from French Indo China to Yunnan
1 artillery and 4 infantry moved from Kwangtung to Kwangsi
4 fighters moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Kwangtung to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 bomber moved from Sumatra to 20 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from Kwangtung to Anhwe
1 fighter moved from Kwangtung to KwangsiCombat - Japanese
Battle in Burma
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 4 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter and 6 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 5 infantry
British defend with 1 mech_infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 2 infantry
Casualties for British: 1 mech_infantry
Battle in Korea
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 35 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 transport
Casualties for Americans: 2 transports
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 4 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 19 Sea Zone
3 carriers moved from 36 Sea Zone to 19 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to Anhwe
1 aaGun moved from Chahar to Anhwe
1 aaGun moved from French Indo China to Yunnan
2 fighters moved from 38 Sea Zone to 19 Sea Zone
4 fighters moved from 20 Sea Zone to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from Korea to Japan
3 fighters moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from Kwangsi to 19 Sea Zone
1 fighter moved from Anhwe to 19 Sea Zone
1 fighter moved from 37 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from Kwangtung to Japan
1 battleship, 1 carrier and 1 destroyer moved from 38 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
3 transports moved from 36 Sea Zone to 37 Sea Zone
2 bombers moved from Burma to Malaya
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to Malaya
1 bomber moved from 20 Sea Zone to HainanPlace Units - Japanese
3 carriers placed in 19 Sea Zone
3 infantry placed in Japan
1 artillery and 2 infantry placed in Kwangtung
Japanese undo move 3.
1 artillery and 1 infantry placed in Kwangtung
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,1,3,1,2,6,2,3,4,4,2,1,5,1,3,1,6,3,2,5,6,4,4,5,6,4,3,6,4,3,6,6,3,4,5,4,4,2,5,4,6,3
Japanese collect 47 PUs (8 lost to blockades); end with 47 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 carriers and 5 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from Chahar to Anhwe
2 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 submarine moved from 35 Sea Zone to 20 Sea Zone
2 fighters and 3 tactical_bombers moved from Japan to Korea
1 fighter moved from Japan to Korea
1 fighter moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
2 bombers moved from Sumatra to Burma
1 infantry moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from Sumatra to Shan State
1 fighter moved from Sumatra to Shan State
4 artilleries and 4 infantry moved from French Indo China to Yunnan
1 artillery and 4 infantry moved from Kwangtung to Kwangsi
4 fighters moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Kwangtung to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 bomber moved from Sumatra to 20 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from Kwangtung to Anhwe
1 fighter moved from Kwangtung to KwangsiCombat - Japanese
Battle in Burma
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 4 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter and 6 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 5 infantry
British defend with 1 mech_infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 2 infantry
Casualties for British: 1 mech_infantry
Battle in Korea
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 35 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 transport
Casualties for Americans: 2 transports
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 4 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 19 Sea Zone
3 carriers moved from 36 Sea Zone to 19 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to Anhwe
1 aaGun moved from Chahar to Anhwe
1 aaGun moved from French Indo China to Yunnan
2 fighters moved from 38 Sea Zone to 19 Sea Zone
4 fighters moved from 20 Sea Zone to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from Korea to Japan
3 fighters moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from Kwangsi to 19 Sea Zone
1 fighter moved from Anhwe to 19 Sea Zone
1 fighter moved from 37 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from Kwangtung to Japan
1 battleship, 1 carrier and 1 destroyer moved from 38 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
3 transports moved from 36 Sea Zone to 37 Sea Zone
2 bombers moved from Burma to Malaya
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to Malaya
1 bomber moved from 20 Sea Zone to HainanPlace Units - Japanese
3 carriers placed in 19 Sea Zone
3 infantry placed in Japan
1 artillery and 2 infantry placed in Kwangtung
Japanese undo move 3.
1 artillery and 1 infantry placed in Kwangtung
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,1,3,1,2,6,2,3,4,4,2,1,5,1,3,1,6,3,2,5,6,4,4,5,6,4,3,6,4,3,6,6,3,4,5,4,4,2,5,4,6,3
Japanese collect 47 PUs (8 lost to blockades); end with 47 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
japan done, finally. i really appreciate your patience.
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japan done, finally. i really appreciate your patience.
No problem, I’ll try to get to this one within 3 days, not sure if I’ll manage though.
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japan done, finally. i really appreciate your patience.
No problem, I’ll try to get to this one within 3 days, not sure if I’ll manage though.
likewise no rush
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 1 PUs;Combat Move - Americans
8 fighters and 1 tactical_bomber moved from 6 Sea Zone to AnhweCombat - Americans
Battle in Anhwe
Americans attack with 8 fighters and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 artillery and 4 infantry
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Americans: 3 fighters
Casualties for Japanese: 1 aaGun, 1 artillery and 4 infantryNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from Anhwe to Hopei
1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 1 fighter, 4 submarines and 1 transport moved from 6 Sea Zone to 24 Sea Zone
1 bomber moved from Hawaiian Islands to Eastern United States
1 carrier and 2 destroyers moved from 26 Sea Zone to 24 Sea Zone
3 fighters moved from Hawaiian Islands to 24 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 46 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from 101 Sea Zone to Eastern United States
2 aaGuns moved from Central United States to Eastern United States
1 fighter moved from Western United States to Eastern United States
1 fighter moved from Western United States to 24 Sea ZonePlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 5 infantry moved from Kweichow to HopeiPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Kweichow
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Hopei to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Shensi to Chahar
Chinese take Chahar from Japanese
1 bomber, 2 fighters and 2 infantry moved from India to Burma
1 fighter moved from India to 38 Sea Zone
1 battleship moved from 6 Sea Zone to 24 Sea ZoneCombat - British
Battle in 38 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Battle in Norway
Battle in Burma
British attack with 1 bomber, 2 fighters and 2 infantry
Japanese defend with 2 infantry
British win, taking Holland Belgium from Germans, taking Norway from Germans, taking Burma from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - British
1 bomber and 2 fighters moved from Burma to India
1 fighter moved from 38 Sea Zone to India
1 cruiser and 1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 armour and 2 mech_infantrys moved from Egypt to French Equatorial Africa
1 fighter and 2 mech_infantrys moved from Egypt to Iraq
1 armour and 6 mech_infantrys moved from India to Eastern Persia
2 artilleries and 9 infantry moved from Egypt to Trans-JordanPlace Units - British
1 destroyer and 1 submarine placed in 110 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
British collect 39 PUs (2 lost to blockades); end with 40 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,3,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Caucasus to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Caucasus
1 bomber moved from Southern Italy to Tambov
1 infantry moved from Bryansk to Tambov
1 artillery and 1 mech_infantry moved from Bryansk to Rostov
1 fighter moved from Southern Italy to Rostov
1 fighter moved from Southern Italy to RostovCombat - Italians
Battle in Tambov
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 1 artillery, 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Tambov to Bryansk
2 fighters moved from Rostov to Bryansk
1 aaGun moved from Bryansk to Rostov
1 mech_infantry moved from Romania to Ukraine
2 infantry moved from Southern Italy to Northern Italy
2 transports moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea ZonePlace Units - Italians
2 infantry placed in Northern Italy
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bryansk to Tambov
1 bomber moved from Southern Italy to Tambov
1 artillery and 1 mech_infantry moved from Bryansk to Rostov
2 fighters moved from Southern Italy to Rostov
1 armour moved from Caucasus to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to CaucasusCombat - Italians
Battle in Tambov
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 1 artillery, 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Tambov to Bryansk
2 fighters moved from Rostov to Bryansk
1 aaGun moved from Bryansk to Rostov
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Yugoslavia to Eastern Poland
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
2 transports moved from 91 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from Tunisia to 94 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea ZonePlace Units - Italians
2 fighters placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
it’s sad that even italy has a bigger airforce than germany :cry:
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But it’s close! ;-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from Northern Territory to Queensland
1 artillery, 1 cruiser, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 24 Sea Zone
1 infantry moved from Manchuria to Amur
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 22 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from 112 Sea Zone to 126 Sea Zone
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 destroyer and 2 submarines moved from 112 Sea Zone to 115 Sea Zone
2 carriers moved from 112 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Samara to Volgograd
1 armour moved from Tambov to Volgograd
3 mech_infantrys moved from Volgograd to Kazakhstan
2 bombers moved from Southern Italy to Kazakhstan
1 infantry moved from French West Africa to Gold Coast
Germans take Gold Coast from BritishCombat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Kazakhstan from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in 126 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 115 Sea Zone
Germans attack with 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Units damaged: 1 carrier owned by the Germans
Germans win with 2 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarineNon Combat Move - Germans
1 tactical_bomber moved from 126 Sea Zone to Novgorod
1 fighter moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 submarine moved from 125 Sea Zone to 127 Sea Zone
3 fighters moved from Holland Belgium to Western Germany
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from French West Africa to 87 Sea Zone
1 artillery and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
3 infantry moved from Ukraine to Bryansk
1 aaGun moved from Bryansk to Ukraine
2 bombers moved from Kazakhstan to Volgograd
3 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
2 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Volgograd to BryanskPlace Units - Germans
1 transport placed in 115 Sea Zone
3 infantry placed in Volgograd
3 infantry placed in Ukraine
2 infantry placed in Novgorod
3 infantry placed in Normandy Bordeaux
2 infantry placed in Southern France
6 infantry placed in Germany
3 infantry and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 armour
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun
EDIT: Adding units owned by Germans to Southern France: 1 aaGun
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by Germans to Southern France: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 1 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 1 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs -
hey, for some reason it’s showing that you’ll be getting your 5 bonus for objective #1 (sz125 clear, controlling archangel, and for no allied units in original territories)…but this cannot be right, since you have an anzac trooper in amur. this must be a triplea bug, but if i am wrong on the rules, let me know, in which case i’d rather just keep my sub in z125. so if you agree with me that it’s a bug, plz be sure to deduct the bonus 5 from your PUs after your turn.