IMPORTANT - One is how to set a trap for Japan!
Before i go one, there is a good reason why the 3 ANZAC fighters be in Java, as well as the one lone surviving ANZAC Inf go to Shan State. It is to deny Japan - Malaya on J2. Should Japan capture AND HOLD Malaya on J2 strike, India’s position becomes untenable.
In reply to 3 very important questions:
- What happens if Japan does NOT strike on J2 or J3 , stacks Manchuria and Korea on J1 with troops from Japan and Chahar…. and plays Perfect to avoid the pitfalls of MIFF and TMG?
ANSWER: Good for Japan. The UK BB with the Mahatma bids adieu to the Emperor of Japan on UK3 , and sails away to the East , preferably to Midway (SZ 25 ) or (SZ 8 )the Aleutians. The US , if having building a Mega Navy can move in force to Midway and welcome the Mahatma with open arms :roll: . In case that is not the case, the BB becomes a blocker at Midway to a J4 attack. There are other possibilities too, but these seem the better options.
So the BB can be “saved” … and look at it Psychologically… the UK BB on Turn 1 goes to HK, Turn 2 goes to Tokyo, on Turn 3 goes to Midway, unscathed… interesting. But only… if Japan plays perfect to avoid TMG and MIFF .
But remember in doing so… they pretty much have lost in China already. The DEI is still in Allied hands, this is money Japan will need desperately and would already have had, but for escaping from TMG and MIFF.
- What if Japan does J2 strike , in concert with Germany’s SeaLion… to divide US forces and win either in Europe or Pacific? The loss of the UK fleet on J2 will bring disaster to India.
ANSWER: Interesting question. US must choose which side to win the game on for Allies.
It goes after Japan, so it can choose! Enough has been written about SeaLion and what the USSR does and the US response etc.
All I can say is the US T1 buy is very important here for that decision to me made. And it has to be made immediately after J2 strike… and US should not waver. Will leave it upto the players to calculate this one out.
Now, J2 will not get Japan the DEI . They will come on the J3 move. If Manchuria and or esp. Korea are “takable”… USSR must take them .
After SeaLion, Moscow is not under threat for a long time. it can afford to even lose the planes.
If on J2 , Japan goes all out for Malaya, everything it has landed there (it can land max 6 troops, as it starts with 3 TRs) will be killed by the UK Inf+Planes . Or if there are upto 3 troops surviving… the ANZAC Inf=3 FTR take them out. This important for 2 reasons. If Japanese planes land on Malaya on J3 , and IC goes on it on J4, India may fall by J6 or 7.
TRAP
If Japan tries to take Malaya and FAILS… it cannot take DEI for one more round at least , that is 15 IPC gain. The reason is that , there are No TR’s capable of reaching them, if they are all used in Malaya.
Important The 3 UK - India planes MUST be in SHAN STATE at the end of UK1 and NOT E. India.
Reason: There is a slight chance that Japan could do a J3 India crush. SO , if the 3 planes start from Shan State, they can kill Malaya AND reach back to India to defend against the J3 attack.
LASTLY: If Japan is using all 3 TR for Malaya, fantastic! The Chinese are off the Hook! In this case, the UK 2 response would be to use the 4 Mechs ( UK1 buy) and 3 AAA to enter into Yunnan on UK3, forever keeping Yunnan for Allies.
- Are the USSR fighters+ TB not vulnerable to Japanese Bombers if they are parked in the rear?
Yes they are. And great care must be taken. In fact , it may be better, should the strength of Japan be on the higher side, to Land them in Buryatia with 1 AAA and 1 Inf. I will take these odds against a Bomber strike at all times. The 2 land units can become blockers, should the dice roll Japan’s way on a J2 strike against Amur.
Now that more or less all bases are covered, I would like to re-state that should Japan spend 2 more turns trying to take Malaya and DEI… with the US moving into Carolines… with the ANZAC (that why the 1 fighter buy in ANZAC 1 … if safe is important!) … the Pacific will pretty much be an ALLIED VICTORY ( Barring crazy dice rolls ) by ANZAC 10 max.… maybe much earlier depending on Japanese decisions .
The TUV and IPC of the Allies by the end of round 4 will exceed that of Japan stupendously. Do not want to do into details… will let others do that… but as long as the Allies do not give Japan the 8th Victory City in Europe , by the end of round 9, the Allies should win… ( think US TRs + planes and Subs!!! going via ALEUTIANS from US 5)
NOTE: In the past, games used to go 20+ rounds . The benefit of The MAHATMA GAMBIT ( TMG ) is that you set a timer on the game. It will be decided one way or another by round 10.
So, you folks can give me credit… or not… it is your choice… but the game , IMHO has become much more exciting , even handed and enjoyable!
Thank you,
Ramdas Vaidyanathan