Play off game. shin ji +10 allies -vs- dawgoneit axis


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 6 artilleries and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                2 artilleries and 6 infantry moved from Novgorod to Belarus
                1 infantry moved from Baltic States to Belarus
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 artillery and 12 infantry moved from Belarus to Bryansk
                4 mech_infantrys moved from Russia to Bryansk

    Place Units - Russians
                3 mech_infantrys placed in Russia
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod

    Turn Complete - Russians
                Russians collect 36 PUs; end with 37 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Soviet Far East to Sakha
                      Japanese take Siberia from Russians
                      Japanese take Sakha from Russians
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Soviet Far East to Sakha
                      Japanese take Siberia from Russians
                      Japanese take Sakha from Russians
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
                    Chinese defend with 9 infantry
                    retreated to Yunnan
                    Chinese win with 6 infantry remaining. Battle score for attacker is -35
                    Casualties for Japanese: 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Casualties for Chinese: 3 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 bombers moved from Yunnan to Hunan
                1 infantry moved from Anhwe to Chahar
                2 artilleries and 3 infantry moved from Anhwe to Hunan
                2 infantry moved from Manchuria to Jehol
                1 artillery, 7 infantry and 1 mech_infantry moved from Manchuria to Amur
                8 fighters and 6 tactical_bombers moved from Manchuria to Hunan
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 artilleries and 6 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                2 destroyers placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs


  • Sweet Frigga!  That was some amazing rolls in Yunnan!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 2 carriers, 1 harbour and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from 25 Sea Zone to Midway
                1 infantry moved from 25 Sea Zone to Midway
                1 mech_infantry moved from 25 Sea Zone to Midway
                2 fighters moved from Hawaiian Islands to Midway
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 artillery moved from 25 Sea Zone to Midway
                1 infantry moved from 25 Sea Zone to Midway
                1 fighter moved from Guam to 25 Sea Zone
                1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States

    Place Units - Americans
                1 infantry placed in Eastern United States
                1 harbour placed in Midway
                1 carrier placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Burma to Kweichow
                2 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan
                6 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs


  • @Shin:

    Sweet Frigga!  That was some amazing rolls in Yunnan!

    I thought they stunk :wink:


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 3 armour, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 submarine moved from 97 Sea Zone to 96 Sea Zone
                2 fighters moved from Malta to 96 Sea Zone
                1 bomber moved from Malta to Anglo Egyptian Sudan
                2 infantry and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 96 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 submarine
                    Italians defend with 1 destroyer, 1 submarine and 1 transport
                    British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 13
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer, 1 submarine and 1 transport

    Non Combat Move - British
                2 fighters moved from 96 Sea Zone to Gibraltar
                1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                3 aaGuns, 1 artillery and 6 infantry moved from Burma to India
                1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies

    Place Units - British
                3 armour placed in Union of South Africa
                1 destroyer and 1 submarine placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,6
                British collect 26 PUs (3 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                1 artillery and 6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 1 artillery and 6 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 3 armour, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 submarine moved from 97 Sea Zone to 96 Sea Zone
                2 fighters moved from Malta to 96 Sea Zone
                1 bomber moved from Malta to Anglo Egyptian Sudan
                2 infantry and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 96 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 submarine
                    Italians defend with 1 destroyer, 1 submarine and 1 transport
                    British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 13
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer, 1 submarine and 1 transport

    Non Combat Move - British
                2 fighters moved from 96 Sea Zone to Gibraltar
                1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                3 aaGuns, 1 artillery and 6 infantry moved from Burma to India
                1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies

    Place Units - British
                3 armour placed in Union of South Africa
                1 destroyer and 1 submarine placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,6
                British collect 26 PUs (3 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                1 artillery and 6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 1 artillery and 6 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 39 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
                EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
                EDIT: Turning off Edit Mode


  • @dawgoneit:

    @Shin:

    Sweet Frigga!�  That was some amazing rolls in Yunnan!

    I thought they stunk :wink:

    I suppose it depends on your point of view!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 3 armour, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 submarine moved from 97 Sea Zone to 96 Sea Zone
                2 fighters moved from Malta to 96 Sea Zone
                1 bomber moved from Malta to Anglo Egyptian Sudan
                2 infantry and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 96 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 submarine
                    Italians defend with 1 destroyer, 1 submarine and 1 transport
                    British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 13
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer, 1 submarine and 1 transport

    Non Combat Move - British
                2 fighters moved from 96 Sea Zone to Gibraltar
                1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                3 aaGuns, 1 artillery and 6 infantry moved from Burma to India
                1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies

    Place Units - British
                3 armour placed in Union of South Africa
                1 destroyer and 1 submarine placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,6
                British collect 26 PUs (3 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                1 artillery and 6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 1 artillery and 6 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 39 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
                EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Ontario: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Quebec: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode


  • Get em Dawg!


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 armour moved from Yugoslavia to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 armour moved from Yugoslavia to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 2 fighters
                    British defend with 1 destroyer
                    Italians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 fighter moved from 92 Sea Zone to Southern France
                2 aaGuns, 2 artilleries and 3 infantry moved from Yugoslavia to Slovakia Hungary
                4 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 94 Sea Zone
                3 infantry moved from Algeria to Tunisia
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 infantry moved from Western Germany to 112 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 armour moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
                2 bombers moved from Southern Italy to Gibraltar
                1 bomber moved from Southern France to Gibraltar
                1 fighter and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 infantry moved from Western Germany to 112 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 armour moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
                2 bombers moved from Southern Italy to Gibraltar
                1 bomber moved from Southern France to Gibraltar
                1 fighter and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone

    Combat - Germans
                Germans creates battle in territory 106 Sea Zone
                Battle in Gibraltar
                    Germans attack with 1 armour, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 fighters, 1 harbour and 2 infantry
                    Germans win, taking Gibraltar from British with 1 armour, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 fighter and 1 infantry
                    Casualties for British: 2 fighters and 2 infantry
                Battle in 94 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    French defend with 1 destroyer
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 submarine
                    British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Germans
                1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                3 bombers moved from Gibraltar to Southern France
                1 fighter moved from 112 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy
                1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland
                1 artillery and 7 infantry moved from Slovakia Hungary to Eastern Poland
                1 aaGun, 2 artilleries and 7 infantry moved from Romania to Eastern Poland
                1 aaGun, 2 artilleries and 7 infantry moved from Poland to Eastern Poland
                4 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                2 fighters moved from Western Germany to Eastern Poland
                1 bomber moved from Western Germany to Eastern Poland
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from 112 Sea Zone to Eastern Poland
                1 artillery and 6 infantry moved from Germany to Poland
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                3 armour moved from Greece to Romania
                3 infantry moved from Greece to Bulgaria
                2 infantry moved from Norway to Finland

    Place Units - Germans
                1 armour, 1 artillery and 4 infantry placed in Germany
                3 infantry placed in Western Germany
                1 fighter placed in Western Germany
                1 bomber placed in Southern France

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Non Combat Move - Russians
                2 artilleries and 8 infantry moved from Western Ukraine to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                1 infantry moved from Belarus to Baltic States
                2 artilleries and 5 infantry moved from Belarus to Bryansk
                1 armour and 3 mech_infantrys moved from Bryansk to Caucasus
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 infantry moved from Caucasus to Northwest Persia
                1 armour moved from Bryansk to Caucasus
                3 mech_infantrys moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Non Combat Move - Russians
                2 artilleries and 8 infantry moved from Western Ukraine to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                1 infantry moved from Belarus to Baltic States
                2 artilleries and 5 infantry moved from Belarus to Bryansk
                1 armour and 3 mech_infantrys moved from Bryansk to Caucasus
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 infantry moved from Caucasus to Northwest Persia
                1 armour moved from Bryansk to Caucasus
                3 mech_infantrys moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Novgorod: 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Russians to Russia: 2 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 1 infantry moved from Amur to Ulaanbaatar
                1 armour moved from Manchuria to Buryatia
                      Japanese take Buryatia from Russians
                1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa
                2 infantry moved from Jehol to Buyant-Uhaa
                1 infantry moved from Chahar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 artillery moved from Chahar to Buyant-Uhaa
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 artillery and 1 infantry moved from Hunan to Kweichow
                2 bombers, 8 fighters and 6 tactical_bombers moved from Hunan to Szechwan
                1 artillery and 1 infantry moved from Hunan to Kweichow

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