accidentally posted to VF game. here is the hit diff:
Combat Hit Differential Summary :
Americans regular : -1.00
Russians regular : 0.67
Germans regular : -0.83
Russians AA : 0.83
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 3 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Poland
2 fighters moved from Eastern Poland to Poland
1 artillery and 1 infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Novosibirsk to Sikang
Combat - Russians
Battle in Sikang
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour
Russians win, taking Sikang from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Poland
Russians attack with 1 artillery, 2 fighters and 5 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Poland from Germans with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
4 armour, 6 artilleries, 7 infantry and 10 mech_infantrys moved from Eastern Poland to Slovakia Hungary
2 fighters moved from Poland to Slovakia Hungary
2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
3 mech_infantrys moved from Ukraine to Eastern Poland
3 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Urals to Novosibirsk
Place Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
Russians undo move 1.
3 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Volgograd
3 infantry placed in Ukraine
Russians undo move 3.
Russians undo move 2.
1 artillery and 2 infantry placed in Volgograd
1 armour, 1 infantry and 2 mech_infantrys placed in Russia
2 mech_infantrys placed in Ukraine
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 41 PUs
Territory Summary for Russians :
Sikang : 1 artillery, 1 infantry and 1 mech_infantry
Kazakhstan : 3 infantry
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Slovakia Hungary : 4 armour, 6 artilleries, 2 fighters, 7 infantry and 10 mech_infantrys
Poland : 1 flag, 1 artillery and 4 infantry
Tobruk : 1 flag
Eastern Poland : 2 armour and 4 mech_infantrys
Russia : 1 airfield, 1 armour, 1 factory_major, 1 infantry and 2 mech_infantrys
Ukraine : 1 factory_minor and 2 mech_infantrys
Novosibirsk : 1 artillery and 1 mech_infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Iraq : 1 flag
Northwest Persia : 1 flag
Production/PUs Summary :
Russians : 32 / 41
Japanese : 55 / 59
Americans : 64 / 89
Chinese : 2 / 3
Germans : 5 / 25
British : 67 / 72
UK_Pacific : 9 / 9
Italians : 0 / 0
ANZAC : 14 / 21
French : 17 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 15 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 24 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 24 Sea Zone
1 fighter moved from 6 Sea Zone to 24 Sea Zone
1 fighter moved from Japan to 15 Sea Zone
1 fighter moved from Japan to 15 Sea Zone
1 artillery moved from Kansu to Tsinghai
1 mech_infantry moved from Szechwan to Tsinghai
1 artillery moved from Shensi to Tsinghai
1 armour, 1 fighter and 2 infantry moved from Szechwan to Sikang
1 bomber moved from Japan to 31 Sea Zone
Combat - Japanese
Battle in Sikang
Japanese attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 1 artillery, 1 infantry and 1 mech_infantry
Chinese win with no units remaining. Battle score for attacker is -11
Casualties for Japanese: 1 armour, 1 fighter and 2 infantry
Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Tsinghai
Japanese attack with 2 artilleries and 1 mech_infantry
British defend with 2 mech_infantrys
Japanese win, taking Tsinghai from Chinese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in 24 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 31 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in 15 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 24 Sea Zone to 6 Sea Zone
1 bomber moved from 31 Sea Zone to 17 Sea Zone
1 bomber moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 15 Sea Zone to 6 Sea Zone
1 fighter moved from 15 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to Japan
1 fighter moved from 16 Sea Zone to Japan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Evenkiyskiy to Yenisey
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Hunan
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Jehol to Anhwe
1 artillery moved from Jehol to Anhwe
1 infantry moved from Soviet Far East to Siberia
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
1 fighter, 5 infantry and 1 mech_infantry placed in Japan
2 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5
Japanese collect 56 PUs; end with 56 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 bomber and 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 artillery and 3 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Jehol : 1 flag
Okinawa : 1 infantry
Manchuria : 1 flag, 1 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery and 2 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 2 artilleries and 1 mech_infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 artillery and 1 infantry
Gilbert Islands : 1 flag, 1 infantry
Shan State : 1 flag, 2 infantry
Burma : 1 flag, 4 armour, 19 artilleries, 27 infantry and 7 mech_infantrys
Malaya : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 13 infantry
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 1 factory_minor and 6 infantry
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
Olgiy : 1 flag
24 Sea Zone : 1 destroyer
15 Sea Zone : 1 destroyer
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 battleships, 3 carriers, 3 destroyers, 3 fighters and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Production/PUs Summary :
Russians : 32 / 41
Japanese : 56 / 56
Americans : 64 / 89
Chinese : 1 / 3
Germans : 5 / 25
British : 67 / 72
UK_Pacific : 9 / 9
Italians : 0 / 0
ANZAC : 14 / 21
French : 17 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 3 destroyers, 1 infantry, 2 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Western United States to 15 Sea Zone
1 bomber moved from Midway to 24 Sea Zone
1 bomber moved from Midway to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 10 Sea Zone to 15 Sea Zone
1 submarine moved from 25 Sea Zone to 24 Sea Zone
1 tactical_bomber moved from Midway to 24 Sea Zone
1 tactical_bomber moved from Midway to 16 Sea Zone
2 fighters moved from 25 Sea Zone to 15 Sea Zone
1 fighter moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from 25 Sea Zone to 24 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
8 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangtung
3 artilleries moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Midway to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
2 infantry and 2 transports moved from 25 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 23 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 23 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Borneo to French Indo China
6 fighters moved from Northern Italy to Germany
2 bombers moved from Norway to Germany
Combat - Americans
Battle in Iwo Jima
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 bomber and 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 1 bomber and 1 infantry
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in 15 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Kwangtung
Americans attack with 3 artilleries, 8 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
Americans win, taking Kwangtung from Japanese with 1 artillery, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 8 infantry
Casualties for Americans: 2 artilleries, 1 fighter and 3 infantry
Air Battle in Germany
Americans attacks with 8 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4,4 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 24 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Cleaning up after air battles
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Urals: 1 armour
EDIT: Adding units owned by Americans to Olgiy: 1 armour
EDIT: Changing ownership of Olgiy from Japanese to Russians
EDIT: Changing ownership of Timguska from Japanese to Russians
EDIT: Turning off Edit Mode
1 transport moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from 16 Sea Zone to Midway
1 bomber moved from 15 Sea Zone to Midway
1 bomber moved from 24 Sea Zone to Midway
1 tactical_bomber moved from 24 Sea Zone to Midway
1 tactical_bomber moved from 16 Sea Zone to Midway
1 fighter moved from 24 Sea Zone to 25 Sea Zone
1 fighter moved from 16 Sea Zone to 25 Sea Zone
2 fighters moved from 15 Sea Zone to 25 Sea Zone
3 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 battleship, 4 carriers and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 21 Sea Zone to 18 Sea Zone
7 fighters and 2 tactical_bombers moved from Kwangtung to 20 Sea Zone
2 fighters moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to 20 Sea Zone
1 bomber moved from French Indo China to Philippines
1 destroyer moved from 25 Sea Zone to 24 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 15 Sea Zone
1 destroyer moved from 24 Sea Zone to 17 Sea Zone
1 destroyer moved from 15 Sea Zone to 7 Sea Zone
1 destroyer moved from 8 Sea Zone to 5 Sea Zone
2 destroyers and 3 submarines moved from 81 Sea Zone to 79 Sea Zone
2 armour, 6 artilleries and 10 infantry moved from Northern Italy to Western Germany
1 armour and 2 mech_infantrys moved from Southern Italy to Western Germany
2 bombers and 6 fighters moved from Germany to Western Germany
6 transports moved from 91 Sea Zone to 64 Sea Zone
3 transports moved from 91 Sea Zone to 64 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 transport moved from 93 Sea Zone to 90 Sea Zone
1 aaGun moved from Southern France to Northern Italy
Place Units - Americans
3 destroyers, 3 submarines and 2 transports placed in 10 Sea Zone
1 armour and 1 bomber placed in Western United States
Americans undo move 2.
1 artillery and 1 bomber placed in Western United States
1 infantry placed in Central United States
1 armour and 2 mech_infantrys placed in Southern Italy
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 flag, 1 artillery and 3 infantry
India : 1 artillery, 3 fighters and 3 infantry
Kwangtung : 1 artillery
Queensland : 1 mech_infantry
Philippines : 1 airfield, 1 bomber and 1 harbour
Wake Island : 1 airfield
Western United States : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Aleutian Islands : 1 armour, 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 3 bombers, 1 harbour, 5 infantry and 2 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 1 airfield and 1 mech_infantry
44 Sea Zone : 1 flag
Olgiy : 1 armour
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 2 fighters
25 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines and 1 transport
20 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 destroyer, 6 fighters, 2 tactical_bombers and 3 transports
10 Sea Zone : 3 destroyers, 3 submarines and 2 transports
19 Sea Zone : 1 flag, 1 destroyer
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer and 2 transports
16 Sea Zone : 1 destroyer
7 Sea Zone : 1 destroyer
5 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Western Germany : 3 armour, 6 artilleries, 2 bombers, 6 fighters, 10 infantry and 2 mech_infantrys
Northern Italy : 1 aaGun
Southern Italy : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
112 Sea Zone : 1 fighter
64 Sea Zone : 9 transports
90 Sea Zone : 1 transport
79 Sea Zone : 2 destroyers and 3 submarines
Brazil : 1 flag
91 Sea Zone : 1 destroyer
Production/PUs Summary :
Russians : 33 / 41
Japanese : 51 / 56
Americans : 65 / 90
Chinese : 1 / 3
Germans : 5 / 25
British : 67 / 72
UK_Pacific : 12 / 9
Italians : 0 / 0
ANZAC : 14 / 21
French : 17 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total
Territory Summary for Chinese :
Sikang : 1 infantry
Production/PUs Summary :
Russians : 33 / 41
Japanese : 51 / 56
Americans : 65 / 90
Chinese : 1 / 1
Germans : 5 / 25
British : 67 / 72
UK_Pacific : 12 / 9
Italians : 0 / 0
ANZAC : 14 / 21
French : 17 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - British
Good job. Please skip Japan, just to see who it is who captures Berlin. Have a good day.
I have 5 income as I failed to take Poland. I lost 5 ground units to kill 3 Russians. I bought 1 AA and 5 Inf.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - British
British repair damage of 6x factory_minor, 2x airfield; Remaining resources: 64 PUs;
British buy 1 armour, 6 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Norway to 112 Sea Zone
2 artilleries moved from Denmark to 112 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
3 infantry moved from Denmark to 112 Sea Zone
3 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone
2 artilleries and 7 infantry moved from 113 Sea Zone to Germany
3 fighters moved from 112 Sea Zone to Germany
3 armour, 2 artilleries and 13 infantry moved from Western Germany to Germany
1 artillery and 6 infantry moved from Greater Southern Germany to Germany
4 armour, 2 artilleries and 4 mech_infantrys moved from Slovakia Hungary to Germany
2 armour moved from Northern Italy to Germany
3 mech_infantrys moved from Northern Italy to Germany
2 fighters moved from Northern Italy to Germany
2 bombers and 1 tactical_bomber moved from Northern Italy to Germany
Combat - British
Battle in Germany
British attack with 9 armour, 7 artilleries, 2 bombers, 5 fighters, 26 infantry, 7 mech_infantrys and 1 tactical_bomber
Germans defend with 4 aaGuns, 1 armour, 6 artilleries, 1 factory_major, 2 fighters, 27 infantry and 3 mech_infantrys
British captures 5PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 9 armour, 7 artilleries, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Germans: 4 aaGuns, 1 armour, 6 artilleries, 2 fighters, 27 infantry and 3 mech_infantrys
Casualties for British: 3 fighters, 26 infantry and 6 mech_infantrys
Non Combat Move - British
2 bombers, 2 fighters and 1 tactical_bomber moved from Germany to Romania
2 carriers, 2 destroyers and 1 fighter moved from 112 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 64 Sea Zone
3 transports moved from 112 Sea Zone to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone
2 mech_infantrys moved from Turkmenistan to Sikang
2 fighters and 2 tactical_bombers moved from Turkmenistan to Sikang
1 armour and 2 mech_infantrys moved from Persia to West India
2 submarines moved from 79 Sea Zone to 39 Sea Zone
2 destroyers moved from 79 Sea Zone to 39 Sea Zone
1 carrier moved from 79 Sea Zone to 39 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from West India to India
Place Units - British
10 infantry placed in United Kingdom
1 armour and 1 mech_infantry placed in Persia
3 artilleries placed in Egypt
3 artilleries placed in Western Germany
Turn Complete - British
British collect 72 PUs; end with 77 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 82 PUs
Place Units - UK_Pacific
1 armour and 1 infantry placed in Kwangtung
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in Kwangtung change ownership: 1 armour and 1 infantry
Territory Summary for British and UK_Pacific :
Sikang : 2 fighters, 2 mech_infantrys and 2 tactical_bombers
India : 1 aaGun, 1 airfield, 6 armour, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour, 34 infantry and 2 mech_infantrys
Kwangtung : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
39 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 1 transport
West India : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 10 infantry
France : 1 artillery and 2 infantry
Greater Southern Germany : 1 flag
Slovakia Hungary : 1 flag
Western Germany : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Romania : 1 flag, 2 bombers, 2 fighters and 1 tactical_bomber
Germany : 1 flag, 9 armour, 7 artilleries, 1 factory_minor and 1 mech_infantry
Norway : 1 flag, 1 airfield and 1 factory_minor
Denmark : 1 flag
Holland Belgium : 1 flag
Albania : 1 flag
Northern Italy : 1 flag, 2 aaGuns, 8 artilleries, 1 factory_minor and 14 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag
80 Sea Zone : 1 flag
113 Sea Zone : 5 transports
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 4 infantry and 2 transports
64 Sea Zone : 1 transport
Greece : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Yugoslavia : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 2 carriers, 2 destroyers, 6 infantry and 3 transports
Finland : 1 flag
Production/PUs Summary :
Russians : 33 / 41
Japanese : 51 / 56
Americans : 65 / 90
Chinese : 1 / 1
Germans : 0 / 0
British : 72 / 82
UK_Pacific : 12 / 12
Italians : 0 / 0
ANZAC : 14 / 21
French : 17 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 23
Combat Move - Italians
Turn Complete - Italians
Territory Summary for Italians :
Production/PUs Summary :
Russians : 33 / 41
Japanese : 51 / 56
Americans : 65 / 90
Chinese : 1 / 1
Germans : 0 / 0
British : 72 / 82
UK_Pacific : 12 / 12
Italians : 0 / 0
ANZAC : 14 / 21
French : 17 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
Combat - ANZAC
Battle in Formosa
Non Combat Move - ANZAC
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 fighters moved from Philippines to Kwangtung
1 carrier, 2 destroyers and 2 fighters moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Queensland to Philippines
3 fighters moved from India to Kwangtung
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 armour placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Formosa : 1 flag, 1 infantry
India : 3 fighters and 2 infantry
Kwangtung : 5 fighters and 2 infantry
Queensland : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 harbour
Philippines : 1 artillery, 1 fighter and 2 infantry
Java : 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
35 Sea Zone : 1 transport
20 Sea Zone : 1 carrier, 2 destroyers and 2 transports
54 Sea Zone : 1 destroyer and 1 transport
62 Sea Zone : 1 flag
79 Sea Zone : 1 submarine
Production/PUs Summary :
Russians : 33 / 41
Japanese : 50 / 56
Americans : 65 / 90
Chinese : 1 / 1
Germans : 0 / 0
British : 72 / 82
UK_Pacific : 12 / 12
Italians : 0 / 0
ANZAC : 15 / 20
French : 17 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - French
French repair damage of 4x factory_minor; Remaining resources: 13 PUs;
French buy 1 bomber; Remaining resources: 1 PUs;
Combat Move - French
2 infantry moved from Western Germany to Greater Southern Germany
Non Combat Move - French
Place Units - French
1 bomber placed in France
Turn Complete - French
French collect 17 PUs; end with 18 PUs total
Territory Summary for French :
India : 1 infantry
Southern France : 1 harbour
France : 1 airfield, 1 bomber, 1 factory_minor and 2 infantry
Greater Southern Germany : 2 infantry
Western Germany : 2 infantry
Production/PUs Summary :
Russians : 33 / 41
Japanese : 50 / 56
Americans : 65 / 90
Chinese : 1 / 1
Germans : 0 / 0
British : 72 / 82
UK_Pacific : 12 / 12
Italians : 0 / 0
ANZAC : 15 / 20
French : 17 / 18
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Russians
Russians buy 3 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 mech_infantry moved from Novosibirsk to Tsinghai
3 infantry moved from Kazakhstan to Tsinghai
Combat - Russians
Battle in Tsinghai
Russians attack with 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 2 artilleries and 1 mech_infantry
Russians win, taking Tsinghai from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 artilleries and 1 mech_infantry
Casualties for Russians: 3 infantry
Non Combat Move - Russians
1 armour and 2 mech_infantrys moved from Russia to Novosibirsk
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Ukraine to Volgograd
2 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
4 armour and 10 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 artillery moved from Poland to Eastern Poland
3 mech_infantrys moved from Novgorod to Vologda
2 fighters moved from Slovakia Hungary to Kazakhstan
1 infantry moved from Russia to Samara
6 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
Place Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
2 armour, 1 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs
Territory Summary for Russians :
Tsinghai : 1 artillery and 1 mech_infantry
Kazakhstan : 1 artillery, 2 fighters and 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Poland : 1 flag
Tobruk : 1 flag
Eastern Poland : 7 artilleries and 7 infantry
Russia : 1 airfield, 2 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
Ukraine : 2 armour, 1 factory_minor and 4 mech_infantrys
Western Ukraine : 4 armour and 10 mech_infantrys
Novosibirsk : 1 armour and 2 mech_infantrys
Vologda : 3 mech_infantrys
Volgograd : 1 armour, 1 factory_minor and 4 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Samara : 1 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
Production/PUs Summary :
Russians : 33 / 47
Japanese : 49 / 56
Americans : 65 / 90
Chinese : 2 / 1
Germans : 0 / 0
British : 72 / 82
UK_Pacific : 12 / 12
Italians : 0 / 0
ANZAC : 15 / 20
French : 17 / 18
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Will Japan surrender or must the Allies crush her completely?
I said just capture Berlin. Did not realise England had that much strenght and would do it. Did not count its units properly.
Thanks for the game.
We could play another, but let’s see how much time the Tournament game takes up. I am also away for 4 days next week and this week will be very busy: my wife amd M are off to Florence on Friday and it is Valentine’s weekend. (I fly to Florence on Sunday.)
What are your thoughts on our Game? I looked and think you need to Attack the Channel fleet. You have 11 units to his 10 (with scramble), if I remember. The Bessarabia Bombers cannot reach. Is a risk, but not sure what option we have. You also have to take back Normandy. I thought 3 Mech needed to go back West and uou have to build 2 Tanks and another Mech for West Geemany and 2 Art and one Inf for Paris.
You have probably done Italy already.
Works for me. We can start up whenever you are ready. Just fire up a game and let me know.
I’m at a loss in our game to be honest. I seem to be making all the wrong moves. I will be able to get Normandy back with Italy next round. I think my best bet is to try and sink his fleet, and otherwise continue diving into Russia with Germany. If I can sink his fleet then I should be able to defend the coast with Italy, and some back up sitting in France