gl & hf
scramble decision, submerge, ool
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Italians
Italians buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
3 destroyers, 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to 81 Sea Zone
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Gibraltar
Non Combat Move - Italians
1 bomber moved from 81 Sea Zone to Greece
2 fighters moved from Southern Italy to Greece
3 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Northern Italy to Yugoslavia
Place Units - Italians
3 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Production/PUs Summary :
Germans : 39 / 92
Russians : 50 / 65
Japanese : 18 / 33
Americans : 51 / 66
Chinese : 22 / 28
British : 28 / 0
UK_Pacific : 24 / 29
Italians : 11 / 21
ANZAC : 14 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 armour, 1 artillery and 1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Libya to Tunisia
1 infantry moved from Libya to Tunisia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 10 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
2 tactical_bombers moved from Normandy Bordeaux to 104 Sea Zone
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Germany to Poland
2 bombers moved from Western Germany to Romania
1 bomber moved from Western Germany to Poland
1 artillery moved from Germany to Poland
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 tactical_bombers moved from Normandy Bordeaux to 113 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
1 fighter moved from 110 Sea Zone to Norway
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 2 tactical_bombers in 113 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 tactical_bombers in 113 Sea Zone, round 3 : 0/2 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 tactical_bombers in 113 Sea Zone, round 4 : 1/2 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 4 : 1/1 hits
1 cruiser owned by the Russians and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 cruiser
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 104 Sea Zone
Germans attack with 2 tactical_bombers
French defend with 1 destroyer
Germans roll dice for 2 tactical_bombers in 104 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 destroyer owned by the French lost in 104 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for French: 1 destroyer
Battle in Norway
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 2 : 1/3 hits
Russians roll dice for 1 armour in Norway, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Poland
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Poland, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Germans roll dice for 1 artillery and 1 bomber in Poland, round 3 : 1/2 hits
Russians roll dice for 1 artillery in Poland, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Romania
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 2 bombers and 2 infantry in Romania, round 2 : 1/4 hits
Russians roll dice for 1 artillery in Romania, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
2 bombers moved from Romania to Western Germany
1 bomber moved from Poland to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 fighter moved from 125 Sea Zone to Western Germany
1 fighter moved from Norway to Western Germany
1 armour and 1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 infantry and 5 transports moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
2 aaGuns moved from Normandy Bordeaux to France
3 artilleries and 4 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Western Germany to Germany
Place Units - Germans
4 artilleries and 6 infantry placed in Germany
4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber placed in Western Germany
Germans undo move 1.
6 artilleries and 4 infantry placed in Germany
2 infantry placed in United Kingdom
Turn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Production/PUs Summary :
Germans : 49 / 55
Russians : 42 / 65
Japanese : 18 / 33
Americans : 51 / 66
Chinese : 22 / 28
British : 26 / 0
UK_Pacific : 24 / 29
Italians : 11 / 21
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Baltic States to Poland
1 fighter moved from Eastern Poland to Poland
1 infantry moved from Baltic States to Poland
3 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Baltic States to Poland
1 fighter moved from Eastern Poland to Poland
1 infantry moved from Baltic States to Poland
3 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
Combat - Russians
Battle in Romania
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Poland to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 tactical_bomber moved from Romania to Eastern Poland
2 artilleries and 3 infantry moved from Western Ukraine to Eastern Poland
1 armour, 1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Bessarabia
6 infantry moved from Baltic States to Eastern Poland
1 artillery and 8 infantry moved from Novgorod to Baltic States
1 armour, 1 artillery and 2 mech_infantrys moved from Baltic States to Eastern Poland
2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Russia to Samara
3 infantry moved from Russia to Bryansk
Place Units - Russians
2 armour and 1 fighter placed in Ukraine
1 artillery and 9 infantry placed in Russia
3 infantry placed in Volgograd
1 infantry placed in Novgorod
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,5,3,6,3,3,1,1
Russians collect 44 PUs (3 lost to blockades); end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery and 1 transport moved from 49 Sea Zone to 47 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 49 Sea Zone to 48 Sea Zone
2 fighters moved from 49 Sea Zone to 48 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 48 Sea Zone
1 battleship, 4 destroyers and 1 submarine moved from 35 Sea Zone to 41 Sea Zone
2 artilleries and 6 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
Combat - Japanese
Battle in Java
Battle in Sumatra
Battle in Gilbert Islands
Non Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Wake Island to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Philippines
1 tactical_bomber moved from Wake Island to Caroline Islands
2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands
2 bombers moved from Wake Island to Caroline Islands
1 tactical_bomber moved from Japan to Philippines
Place Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 28 PUs; end with 28 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
Production/PUs Summary :
Germans : 44 / 55
Russians : 45 / 53
Japanese : 28 / 38
Americans : 51 / 66
Chinese : 22 / 28
British : 26 / 0
UK_Pacific : 20 / 29
Italians : 11 / 21
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Americans take 26 Sea Zone from Japanese
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Americans take 26 Sea Zone from Japanese
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry; Italians defend with 1 harbour and 2 infantry
Italians win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in Hawaiian Islands
Non Combat Move - Americans
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Non Combat Move - Chinese
3 artilleries and 8 infantry moved from Hopei to Shensi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 fighter moved from Anhwe to Kwangtung
1 infantry moved from Chahar to Anhwe
1 infantry moved from Jehol to Anhwe
Place Units - Chinese
2 artilleries and 2 infantry placed in Shensi
2 artilleries and 2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Territory Summary for Chinese :
Kwangsi : 1 infantry
Shensi : 5 artilleries and 10 infantry
Kansu : 1 infantry
Anhwe : 4 artilleries and 14 infantry
Kwangtung : 1 fighter and 1 infantry
Production/PUs Summary :
Germans : 44 / 55
Russians : 45 / 53
Japanese : 26 / 38
Americans : 52 / 72
Chinese : 23 / 29
British : 26 / 0
UK_Pacific : 20 / 29
Italians : 11 / 21
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.471
Median : 3.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17
Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.917
Median : 5.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Combat Move - British
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 cruiser and 1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 bomber moved from India to 41 Sea Zone
3 fighters and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
6 infantry moved from Burma to Yunnan
1 armour, 1 artillery and 7 infantry moved from Yunnan to Kwangsi
1 armour moved from Kwangsi to Kwangtung
scramble in sz6?
Scramble!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 cruiser and 1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 bomber moved from India to 41 Sea Zone
3 fighters and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
6 infantry moved from Burma to Yunnan
1 armour, 1 artillery and 7 infantry moved from Yunnan to Kwangsi
1 armour moved from Kwangsi to Kwangtung
Combat - British
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
British attack with 3 fighters and 1 tactical_bomber
Japanese defend with 2 destroyers, 1 fighter and 2 transports
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 2 destroyers, 1 fighter and 2 transports
Casualties for British: 2 fighters
Battle in 41 Sea Zone
British attack with 1 bomber, 1 cruiser and 1 destroyer
Japanese defend with 1 battleship, 4 destroyers, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the British retreated to 39 Sea Zone
Japanese win with 1 battleship, 4 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Non Combat Move - British
1 bomber moved from 41 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 infantry moved from Tobruk to Libya
1 armour moved from Alexandria to Libya
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 transport moved from 39 Sea Zone to 76 Sea Zone
Place Units - UK_Pacific
1 carrier and 1 transport placed in 39 Sea Zone
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in 39 Sea Zone change ownership: 1 carrier and 1 transport
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 destroyers moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 bomber and 2 fighters moved from Greece to Romania
Combat - Italians
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 2/2 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits
1 infantry owned by the British and 1 aaGun owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Romania
Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Romania, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
2 aaGuns, 1 armour, 2 artilleries and 1 infantry moved from Yugoslavia to Slovakia Hungary
2 fighters moved from Romania to Slovakia Hungary
1 bomber moved from Romania to Slovakia Hungary
1 infantry moved from Northern Italy to Greater Southern Germany
1 infantry moved from Northern Italy to Greater Southern Germany
1 artillery and 1 infantry moved from Northern Italy to Greater Southern Germany
Place Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 armour placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Production/PUs Summary :
Germans : 47 / 55
Russians : 42 / 53
Japanese : 26 / 38
Americans : 52 / 72
Chinese : 23 / 29
British : 26 / 0
UK_Pacific : 20 / 25
Italians : 11 / 21
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 armour and 2 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Alexandria
3 infantry moved from Tunisia to Libya
1 cruiser moved from 87 Sea Zone to 91 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
Turn Complete - French
hey there, I hope everything is ok. 8-)
hey there, I hope we can finish this game 8-)
hey there, I hope we can finish this game, I am really enjoying it
#3 notice