@AndrewAAGamer said in L25 R1 OOB Playoff AndrewAAGamer (X) vs FlyingBadger (L+50):
Happy to provide any advice that I can.
Thanks, I’m making an effort to try and improve, and it is great to get feedback from higher level players.
I’m going to check the rules about the US IC’s…I’m not sure if they upgrade if they’re under Japanese control…Triple A upgraded them, but there’s still a minor there also. And Triple A wouldn’t let me buy more than six units on the US turn, I thought since the IC’s get upgraded I would be able to place more than that…so I need to check on that also.
I got the answers…the IC’s should have upgraded when Japan DOW. Since Japan took WUS that would have decreased the major to a minor so you can edit out the major that Triple A put there.
I should have been able to place a max of 10 units in the other two IC’s I had…but that’s not really important now.
That reads like I think it should too: Japan DOW, factories upgrade, W.US is captured and the factory downgrades.
I think when the US enters a state of war in turn 3 by default, you can even use the factories as major that turn, the upgrade is immediately available.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Egypt, round 2 : 7/14 hits
British roll dice for 1 armour, 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Egypt, round 2 : 7/13 hits
5 infantry owned by the British, 2 infantry owned by the ANZAC, 2 artilleries owned by the Italians and 5 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Egypt, round 3 : 4/7 hits
British roll dice for 1 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 2/6 hits
1 tactical_bomber owned by the British, 1 armour owned by the British, 1 artillery owned by the Italians, 1 mech_infantry owned by the Italians and 2 artilleries owned by the British lost in Egypt
Italians roll dice for 2 armour, 1 bomber and 2 fighters in Egypt, round 4 : 5/5 hits
British roll dice for 2 fighters in Egypt, round 4 : 1/2 hits
1 fighter owned by the Italians and 2 fighters owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 25
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
Casualties for Italians: 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Egypt to Greece
1 bomber moved from Egypt to Southern Italy
1 submarine moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Greece: 1 aaGun and 2 artilleries
EDIT: Removing units owned by Italians from Albania: 1 aaGun and 2 artilleries
EDIT: Removing units owned by Americans from Western United States: 1 factory_major
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 2 armour and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
95 Sea Zone : 1 submarine
Greece : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 fighter and 1 infantry
97 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 flag, 1 aaGun
98 Sea Zone : 1 flag, 1 transport
Production/PUs Summary :
Germans : 43 / 48
Russians : 35 / 38
Japanese : 31 / 56
Americans : 51 / 70
Chinese : 13 / 19
British : 28 / 29
UK_Pacific : 18 / 18
Italians : 18 / 28
ANZAC : 17 / 27
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I might have redeemed horrible choices in Italy 2 with a coin flip battle in Egypt. It was very dicey there for awhile! :-P
I removed the major factory in the w.US
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 45 Sea Zone to 54 Sea Zone
1 transport moved from 44 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to Northern Territory
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 cruiser placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
Northern Territory : 1 artillery and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
49 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
55 Sea Zone : 1 transport
62 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 43 / 48
Russians : 35 / 38
Japanese : 31 / 56
Americans : 51 / 70
Chinese : 13 / 19
British : 28 / 29
UK_Pacific : 18 / 18
Italians : 18 / 28
ANZAC : 17 / 27
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
Combat - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 cruiser moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag, 1 infantry
81 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 43 / 48
Russians : 35 / 38
Japanese : 31 / 56
Americans : 51 / 70
Chinese : 13 / 19
British : 28 / 29
UK_Pacific : 18 / 18
Italians : 18 / 28
ANZAC : 17 / 27
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 armour, 2 artilleries and 5 infantry moved from Bessarabia to Ukraine
3 artilleries and 11 infantry moved from Western Ukraine to Bryansk
1 armour and 6 mech_infantrys moved from Western Ukraine to Ukraine
3 armour and 6 mech_infantrys moved from Poland to Belarus
8 mech_infantrys moved from Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Bryansk
Combat - Germans
Battle in Belarus
Germans attack with 3 armour, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 armour, 6 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 2/10 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 armour, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 3 artilleries, 1 bomber and 11 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries, 1 bomber and 11 infantry in Bryansk, round 2 : 5/15 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 3 artilleries, 1 bomber and 10 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 7 armour, 2 artilleries, 5 infantry and 6 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 7 armour, 2 artilleries, 5 infantry and 6 mech_infantrys in Ukraine, round 2 : 3/20 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 7 armour, 2 artilleries, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 5/5 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Baltic States
Germans attack with 1 fighter, 8 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 1/10 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 artillery moved from France to Western Germany
1 infantry moved from Western Germany to France
1 bomber moved from Bryansk to Western Ukraine
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Baltic States to Western Ukraine
1 tactical_bomber moved from Belarus to Western Ukraine
1 aaGun moved from Germany to Poland
Place Units - Germans
3 infantry placed in France
5 infantry placed in Western Germany
6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Poland : 1 aaGun
Germany : 1 factory_major and 6 mech_infantrys
Southern Italy : 1 fighter and 1 tactical_bomber
Belarus : 1 flag, 1 aaGun, 3 armour and 6 mech_infantrys
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 aaGun and 8 mech_infantrys
Bryansk : 1 flag, 3 artilleries and 10 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 7 armour, 2 artilleries, 1 factory_minor, 5 infantry and 6 mech_infantrys
Western Ukraine : 1 flag, 1 aaGun, 1 bomber, 1 fighter and 2 tactical_bombers
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 destroyer and 2 transports
Bulgaria : 1 flag
114 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
Finland : 1 flag, 5 infantry
Production/PUs Summary :
Germans : 48 / 53
Russians : 30 / 38
Japanese : 31 / 56
Americans : 51 / 70
Chinese : 13 / 19
British : 28 / 29
UK_Pacific : 18 / 18
Italians : 18 / 28
ANZAC : 17 / 27
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour and 2 mech_infantrys moved from Iraq to Egypt
British take Trans-Jordan from Italians
10 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 infantry moved from Rostov to Bryansk
Combat - Russians
Battle in Egypt
Russians attack with 2 armour and 2 mech_infantrys
Italians defend with 2 armour and 1 harbour
Russians roll dice for 2 armour and 2 mech_infantrys in Egypt, round 2 : 2/4 hits
Italians roll dice for 2 armour in Egypt, round 2 : 1/2 hits
1 mech_infantry owned by the Russians and 2 armour owned by the Italians lost in Egypt
Russians win, taking Egypt from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 2 armour
Battle in Bryansk
Russians attack with 2 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber
Germans defend with 3 artilleries and 10 infantry
Russians roll dice for 2 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/18 hits
Germans roll dice for 3 artilleries and 10 infantry in Bryansk, round 2 : 4/13 hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/14 hits
Germans roll dice for 3 artilleries and 8 infantry in Bryansk, round 3 : 2/11 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Bryansk, round 4 : 3/12 hits
Germans roll dice for 3 artilleries and 5 infantry in Bryansk, round 4 : 3/8 hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 5 : 6/9 hits
Germans roll dice for 3 artilleries and 2 infantry in Bryansk, round 5 : 1/5 hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 3 artilleries owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 artilleries and 10 infantry
Casualties for Russians: 10 infantry
Non Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Smolensk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Iraq to Northwest Persia
6 infantry moved from Timguska to Novosibirsk
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Territory Summary for Russians :
Amur : 2 aaGuns and 12 infantry
Egypt : 2 armour and 1 mech_infantry
Bryansk : 2 artilleries and 3 infantry
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 3 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 2 fighters, 20 infantry and 1 tactical_bomber
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor, 2 infantry and 2 mech_infantrys
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 infantry
Iraq : 1 flag
Northwest Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 47 / 53
Russians : 31 / 34
Japanese : 31 / 56
Americans : 51 / 70
Chinese : 13 / 19
British : 31 / 29
UK_Pacific : 18 / 18
Italians : 15 / 28
ANZAC : 17 / 27
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 transport moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 3 infantry moved from Kwangtung to Kiangsi
1 artillery and 2 infantry moved from Anhwe to Kiangsi
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
2 bombers moved from Japan to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 27 Sea Zone
2 fighters moved from 1 Sea Zone to 27 Sea Zone
2 battleships, 2 cruisers, 1 destroyer and 5 transports moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 carrier moved from 1 Sea Zone to 8 Sea Zone
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 5 transports
Americans defend with 1 cruiser and 1 transport
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 5 transports in 26 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 cruiser and 1 transport in 26 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Americans, 1 transport owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers and 5 transports remaining. Battle score for attacker is 11
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 cruiser and 1 transport
Battle in 31 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 31 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 31 Sea Zone
Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kiangsi
Japanese attack with 3 artilleries and 5 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries and 5 infantry in Kiangsi, round 2 : 3/8 hits
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 27 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 27 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 27 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Aleutian Islands
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
1 fighter and 2 tactical_bombers moved from Japan to Hawaiian Islands
2 fighters moved from 27 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
2 bombers moved from 31 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
3 fighters moved from Manchuria to Japan
Place Units - Japanese
1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 3 artilleries and 5 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 10 infantry and 1 mech_infantry
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
Alaska : 1 flag
Aleutian Islands : 1 flag, 1 artillery and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 2 bombers, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
Midway : 1 flag, 1 airfield
31 Sea Zone : 1 destroyer
26 Sea Zone : 1 flag, 2 artilleries, 2 battleships, 1 carrier, 2 cruisers, 2 fighters, 2 infantry and 7 transports
10 Sea Zone : 1 flag
8 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 47 / 53
Russians : 31 / 34
Japanese : 32 / 37
Americans : 51 / 70
Chinese : 12 / 19
British : 31 / 29
UK_Pacific : 18 / 18
Italians : 15 / 28
ANZAC : 17 / 27
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 factory_upgrade, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Western United States to Alaska
Americans take Alaska from Japanese
Combat - Americans
Non Combat Move - Americans
1 armour and 2 mech_infantrys moved from Central United States to Western United States
2 fighters moved from Eastern United States to Western United States
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 101 Sea Zone to 51 Sea Zone
3 bombers moved from Eastern United States to Western United States
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
Units in Western United States being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Western United States
Americans undo move 1.
1 destroyer and 2 submarines placed in 10 Sea Zone
Units in Western United States being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Western United States
1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 artillery and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 3 armour, 1 artillery, 3 bombers, 1 factory_upgrade, 2 fighters, 1 harbour and 2 mech_infantrys
Alaska : 1 mech_infantry
51 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
10 Sea Zone : 1 destroyer and 2 submarines
54 Sea Zone : 1 destroyer
Central United States : 1 artillery, 1 factory_major and 3 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Gibraltar : 2 infantry
101 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 47 / 53
Russians : 31 / 34
Japanese : 30 / 37
Americans : 53 / 73
Chinese : 12 / 19
British : 31 / 29
UK_Pacific : 18 / 18
Italians : 15 / 28
ANZAC : 17 / 27
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery and 13 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Yunnan to Kiangsi
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 14 infantry
Japanese defend with 3 artilleries and 5 infantry
Chinese roll dice for 1 artillery, 1 fighter and 14 infantry in Kiangsi, round 2 : 2/16 hits
Japanese roll dice for 3 artilleries and 5 infantry in Kiangsi, round 2 : 2/8 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 artillery, 1 fighter and 12 infantry in Kiangsi, round 3 : 3/14 hits
Japanese roll dice for 3 artilleries and 3 infantry in Kiangsi, round 3 : 1/6 hits
3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 artillery, 1 fighter and 11 infantry in Kiangsi, round 4 : 4/13 hits
Japanese roll dice for 3 artilleries in Kiangsi, round 4 : 2/3 hits
2 infantry owned by the Chinese and 3 artilleries owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 9 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 3 artilleries and 5 infantry
Casualties for Chinese: 5 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Yunnan
Place Units - Chinese
1 artillery and 1 infantry placed in Kiangsi
Chinese undo move 1.
1 artillery and 5 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Territory Summary for Chinese :
Kiangsi : 1 artillery and 9 infantry
Jehol : 1 artillery and 6 infantry
Yunnan : 1 fighter
Anhwe : 2 infantry
Kwangtung : 1 infantry
Production/PUs Summary :
Germans : 47 / 53
Russians : 31 / 34
Japanese : 24 / 37
Americans : 53 / 73
Chinese : 15 / 21
British : 31 / 29
UK_Pacific : 21 / 18
Italians : 15 / 28
ANZAC : 17 / 27
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - British
British buy 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 bomber moved from Persia to 98 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 bomber moved from 98 Sea Zone to Persia
3 infantry moved from Persia to Northwest Persia
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from India to Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 fighter moved from Kwangsi to Yunnan
1 aaGun and 4 infantry moved from Kwangsi to Kwangtung
2 infantry moved from Shan State to Malaya
1 aaGun moved from Shan State to Malaya
1 artillery and 1 infantry moved from Shan State to Yunnan
5 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 infantry moved from India to Burma
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 armour moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
2 infantry placed in Union of South Africa
1 factory_minor placed in Egypt
1 infantry and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 fighter and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 1 fighter and 2 mech_infantrys
Territory Summary for British and UK_Pacific :
Kwangsi : 1 artillery
Siam : 1 flag, 1 infantry
Yunnan : 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry
Burma : 2 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
Malaya : 1 aaGun, 1 harbour and 5 infantry
Kwangtung : 1 aaGun, 1 harbour and 4 infantry
Sumatra : 1 flag, 2 infantry
Belgian Congo : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
British Somaliland : 1 artillery
Gibraltar : 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Morocco : 1 armour, 1 artillery and 2 infantry
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
92 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Eastern Persia : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
71 Sea Zone : 1 transport
81 Sea Zone : 1 destroyer and 1 transport
Northwest Persia : 3 infantry
Persia : 1 flag, 1 bomber, 1 factory_minor, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 47 / 53
Russians : 31 / 34
Japanese : 23 / 37
Americans : 53 / 73
Chinese : 15 / 21
British : 31 / 36
UK_Pacific : 22 / 27
Italians : 15 / 28
ANZAC : 17 / 27
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Greece to Yugoslavia
1 fighter moved from Greece to Southern Italy
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Northern Italy : 2 artilleries, 1 factory_major and 6 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
95 Sea Zone : 1 submarine
Greece : 1 flag, 1 aaGun and 1 artillery
97 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 flag, 1 aaGun and 1 armour
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 47 / 53
Russians : 31 / 34
Japanese : 23 / 37
Americans : 53 / 73
Chinese : 15 / 21
British : 31 / 36
UK_Pacific : 22 / 27
Italians : 15 / 15
ANZAC : 17 / 27
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 55 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to Queensland
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
1 fighter placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
49 Sea Zone : 1 destroyer
54 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 transports
Production/PUs Summary :
Germans : 47 / 53
Russians : 31 / 34
Japanese : 23 / 37
Americans : 53 / 73
Chinese : 15 / 21
British : 31 / 36
UK_Pacific : 22 / 27
Italians : 15 / 15
ANZAC : 17 / 28
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
Turn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Gibraltar : 1 fighter
Egypt : 2 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
92 Sea Zone : 1 cruiser
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 47 / 53
Russians : 31 / 34
Japanese : 23 / 37
Americans : 53 / 73
Chinese : 15 / 21
British : 31 / 36
UK_Pacific : 22 / 27
Italians : 15 / 15
ANZAC : 17 / 28
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 48 PUs;
Germans buy 3 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry and 2 mech_infantrys moved from Ukraine to Rostov
1 bomber and 1 fighter moved from Western Ukraine to Russia
2 tactical_bombers moved from Western Ukraine to Rostov
7 armour, 2 artilleries, 4 infantry and 4 mech_infantrys moved from Ukraine to Bryansk
3 armour and 6 mech_infantrys moved from Belarus to Bryansk
8 mech_infantrys moved from Baltic States to Bryansk
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 battleship and 1 cruiser moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
Intercept MoscowÉ
no intercept…my aa guns will kill them!