14L G40 PGMatt (axis) vs Cpt. Walker (allies +12) game 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 119 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Morocco to 110 Sea Zone
                1 artillery moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 mech_infantry moved from Turkmenistan to Kazakhstan
                1 bomber moved from Persia to Kazakhstan
                1 armour moved from Tunisia to Tobruk
                1 armour and 1 mech_infantry moved from Burma to Hunan
                2 fighters moved from India to Hunan

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 cruiser and 2 transports
                        British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 cruiser and 2 transports in 110 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Germans , 1 cruiser owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                        1 transport owned by the Germans lost in 110 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 cruiser and 2 transports
                    Casualties for British: 1 destroyer
                Battle in Kazakhstan
                    British attack with 1 bomber and 1 mech_infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Kazakhstan, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
                    British win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 mech_infantry
                Battle in Hunan
                    British attack with 1 armour, 2 fighters and 1 mech_infantry
                    Japanese defend with 1 aaGun and 1 fighter
                        AA fire in Hunan :  1/2 hits
                        1 fighter owned by the British lost in Hunan
                        British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 1 aaGun and 1 fighter in Hunan, round 2 :  0/1 hits
                        1 aaGun owned by the Japanese lost in Hunan
                        British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Hunan, round 3 :  0/3 hits
                        Japanese roll dice for 1 fighter in Hunan, round 3 :  1/1 hits
                        1 mech_infantry owned by the British lost in Hunan
                        British roll dice for 1 armour and 1 fighter in Hunan, round 4 :  1/2 hits
                        Japanese roll dice for 1 fighter in Hunan, round 4 :  0/1 hits
                        1 fighter owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 aaGun and 1 fighter
                    Casualties for British: 1 fighter and 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Hunan to Burma
                3 infantry moved from Burma to Yunnan
                3 infantry moved from India to Burma
                1 bomber moved from Kazakhstan to Persia
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                2 armour and 1 mech_infantry moved from Egypt to Iraq
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Anglo Egyptian Sudan to Tobruk
                1 battleship and 1 transport moved from 81 Sea Zone to 71 Sea Zone
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from Egypt to Iraq
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Algeria to Morocco
                2 fighters moved from 110 Sea Zone to United Kingdom

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                3 infantry placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 artillery and 5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,1,3,2,6,5,3,3,3,3,4,2,3
                UK_Pacific collect 15 PUs (1 lost to blockades); end with 15 PUs total
                Some Units in India change ownership: 1 artillery and 5 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 3 infantry
        Kweichow : 1 artillery
        Hunan : 1 armour
        Burma : 1 fighter and 5 infantry
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 10 infantry and 2 mech_infantrys
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag, 2 infantry
        Belgian Congo : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Morocco : 1 infantry
        Tobruk : 1 armour and 1 fighter
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 2 armour and 2 mech_infantrys
        Eastern Persia : 1 flag
        71 Sea Zone : 1 battleship, 1 destroyer and 1 transport
        Northwest Persia : 1 flag, 1 artillery and 2 infantry
        Persia : 1 flag, 1 artillery, 1 bomber, 1 factory_minor and 2 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 21 / 26
        Japanese : 54 / 58
        Americans : 58 / 81
        Chinese : 5 / 10
        British : 31 / 36
        UK_Pacific : 16 / 15
        Italians : 10 / 16
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 fighter and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from 95 Sea Zone to Southern Italy
                1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total

    Territory Summary for Italians :

    Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        Greece : 1 flag
        97 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 21 / 26
        Japanese : 54 / 58
        Americans : 58 / 81
        Chinese : 5 / 10
        British : 31 / 36
        UK_Pacific : 16 / 15
        Italians : 10 / 10
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 46 Sea Zone to 45 Sea Zone
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                2 fighters moved from 54 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 45 Sea Zone to 54 Sea Zone
                1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from Queensland to 54 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        44 Sea Zone : 1 flag
        45 Sea Zone : 1 destroyer and 1 submarine
        22 Sea Zone : 1 flag
        54 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 1 transport
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 21 / 26
        Japanese : 54 / 58
        Americans : 58 / 81
        Chinese : 5 / 10
        British : 31 / 36
        UK_Pacific : 16 / 15
        Italians : 10 / 10
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 21 / 26
        Japanese : 54 / 58
        Americans : 58 / 81
        Chinese : 5 / 10
        British : 31 / 36
        UK_Pacific : 16 / 15
        Italians : 10 / 10
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 10 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                6 armour moved from Belarus to Ukraine
                      Germans take Bryansk from Russians
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
                3 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
                6 artilleries and 17 infantry moved from Belarus to Bryansk
                3 armour and 4 mech_infantrys moved from Archangel to Bryansk
                1 artillery and 5 infantry moved from Archangel to Smolensk
                7 bombers moved from Southern Italy to Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 6 armour, 7 bombers, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 aaGun, 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry
                        AA fire in Ukraine :  0/3 hits
                        Germans roll dice for 6 armour, 7 bombers, 1 fighter and 1 tactical_bomber in Ukraine, round 2 :  10/15 hits
                        Russians roll dice for 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry in Ukraine, round 2 :  1/4 hits
                        2 infantry owned by the Russians , 1 armour owned by the Russians , 1 armour owned by the Germans , 1 mech_infantry owned by the Russians and 1 aaGun owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 5 armour, 7 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 5 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 5 infantry in Smolensk, round 2 :  1/6 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 3 artilleries and 7 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 artilleries and 7 infantry in Western Ukraine, round 2 :  4/10 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 3 artilleries and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Eastern Poland to Western Ukraine
                7 bombers, 1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
                4 artilleries and 2 infantry moved from Novgorod to Belarus
                1 destroyer and 1 submarine moved from 115 Sea Zone to 112 Sea Zone
                1 artillery and 2 infantry moved from Normandy Bordeaux to France
                3 infantry moved from Southern France to France
                8 mech_infantrys moved from Western Germany to Slovakia Hungary
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Germany to Slovakia Hungary
                3 infantry moved from Holland Belgium to Western Germany
                3 infantry moved from France to Western Germany

    Place Units - Germans
                3 artilleries placed in Novgorod
                1 submarine placed in 112 Sea Zone
                10 mech_infantrys placed in Germany
                1 artillery placed in France

    Turn Complete - Germans
                Germans collect 57 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
        Slovakia Hungary : 1 infantry and 8 mech_infantrys
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Germany : 1 factory_major and 10 mech_infantrys
        Southern Italy : 1 aaGun
        Belarus : 1 flag, 1 aaGun, 4 artilleries, 7 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 armour, 6 artilleries, 17 infantry and 4 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 2 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 5 armour and 1 factory_minor
        Western Ukraine : 1 flag, 2 aaGuns, 3 artilleries and 6 infantry
        Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 1 artillery and 5 infantry
        112 Sea Zone : 1 destroyer and 2 submarines
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 57 / 68
        Russians : 15 / 26
        Japanese : 54 / 58
        Americans : 58 / 81
        Chinese : 5 / 10
        British : 31 / 36
        UK_Pacific : 16 / 15
        Italians : 10 / 10
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                1 armour moved from Shensi to Tsinghai
                1 mech_infantry moved from Sikang to Tsinghai
                1 artillery moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Japanese
                2 armour, 6 artilleries, 3 fighters, 23 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour in Tsinghai, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians lost in Tsinghai
                        Russians roll dice for 1 armour in Tsinghai, round 3 :  1/1 hits
                        Japanese roll dice for 1 armour in Tsinghai, round 3 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Japanese lost in Tsinghai
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 2 armour, 6 artilleries, 3 fighters, 23 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 3 armour, 6 artilleries, 17 infantry and 4 mech_infantrys
                        Russians roll dice for 2 armour, 6 artilleries, 3 fighters, 23 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 :  14/36 hits
                        Germans roll dice for 3 armour, 6 artilleries, 17 infantry and 4 mech_infantrys in Bryansk, round 2 :  9/30 hits
                        9 infantry owned by the Russians and 14 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 2 armour, 6 artilleries, 3 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 :  11/27 hits
                        Germans roll dice for 3 armour, 6 artilleries, 3 infantry and 4 mech_infantrys in Bryansk, round 3 :  6/16 hits
                        6 infantry owned by the Russians , 3 infantry owned by the Germans , 4 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Bryansk
                    8 infantry owned by the Russians , 2 armour owned by the Russians , 1 mech_infantry owned by the Russians and 6 artilleries owned by the Russians retreated to Russia
                    Germans win with 3 armour and 2 artilleries remaining. Battle score for attacker is 38
                    Casualties for Germans: 4 artilleries, 17 infantry and 4 mech_infantrys
                    Casualties for Russians: 15 infantry

    Non Combat Move - Russians
                3 fighters moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Tambov

    Place Units - Russians
                6 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs

    Territory Summary for Russians :

    Kazakhstan : 1 artillery
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Rostov : 1 infantry
        Urals : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 3 fighters, 14 infantry, 3 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Novosibirsk : 1 infantry
        Volgograd : 1 factory_minor
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 57 / 68
        Russians : 18 / 21
        Japanese : 50 / 58
        Americans : 58 / 81
        Chinese : 6 / 10
        British : 31 / 36
        UK_Pacific : 16 / 15
        Italians : 10 / 10
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I really debated about the attack on Bryansk…but I think I may have given Russia one more turn!

  • '16

    I remember feeling that you might attack there, it looks like it worked out OK.  You got to use your attacking pieces to destroy front line troops of the Axis, I think that is a good trade.

    I would have tried it too :)

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 5 destroyers and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 armour moved from Kwangsi to Hunan
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                2 artilleries and 2 infantry moved from 39 Sea Zone to India
                3 fighters and 3 tactical_bombers moved from 39 Sea Zone to India
                1 destroyer and 1 submarine moved from 20 Sea Zone to 41 Sea Zone
                1 destroyer and 1 submarine moved from 20 Sea Zone to 44 Sea Zone
                1 destroyer and 1 submarine moved from 20 Sea Zone to 42 Sea Zone
                1 submarine moved from 43 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 20 Sea Zone to 46 Sea Zone
                2 destroyers and 2 submarines moved from 20 Sea Zone to 45 Sea Zone
                1 infantry moved from Amur to Siberia
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 armour moved from Nenetsia to Vologda
                      Japanese take Vologda from Russians
                1 armour moved from Vologda to Novosibirsk
                1 bomber moved from Novgorod to Novosibirsk
                1 bomber moved from Novgorod to Urals
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 5 destroyers and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 armour moved from Kwangsi to Hunan
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                2 artilleries and 2 infantry moved from 39 Sea Zone to India
                3 fighters and 3 tactical_bombers moved from 39 Sea Zone to India
                1 destroyer and 1 submarine moved from 20 Sea Zone to 41 Sea Zone
                1 destroyer and 1 submarine moved from 20 Sea Zone to 44 Sea Zone
                1 destroyer and 1 submarine moved from 20 Sea Zone to 42 Sea Zone
                1 submarine moved from 43 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 20 Sea Zone to 46 Sea Zone
                2 destroyers and 2 submarines moved from 20 Sea Zone to 45 Sea Zone
                1 infantry moved from Amur to Siberia
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 armour moved from Nenetsia to Vologda
                      Japanese take Vologda from Russians
                1 armour moved from Vologda to Novosibirsk
                1 bomber moved from Novgorod to Novosibirsk
                1 bomber moved from Novgorod to Urals
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Urals
                    Japanese attack with 1 bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber in Urals, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Urals, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Urals
                    Japanese win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Philippines
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 artillery and 1 harbour
                        Japanese roll dice for 1 battleship and 2 cruisers in Philippines, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery in Philippines, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in 45 Sea Zone
                    Japanese attack with 2 destroyers and 2 submarines
                    ANZAC defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 2 destroyers and 2 submarines remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Hunan
                    Japanese attack with 2 armour
                    British defend with 1 armour
                        Japanese roll dice for 2 armour in Hunan, round 2 :  2/2 hits
                        Chinese roll dice for 1 armour in Hunan, round 2 :  1/1 hits
                        1 armour owned by the British and 1 armour owned by the Japanese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 armour
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 3 submarines
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 3 submarines in 44 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone
                        Japanese roll dice for 2 submarines in 44 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 6 :  1/1 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 6 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Americans win with no units remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 destroyer and 3 submarines
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Novosibirsk
                    Japanese attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 bomber in Novosibirsk, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
                    Japanese win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in 3 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 3 Sea Zone
                        Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in India
                    Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 10 infantry and 2 mech_infantrys; UK_Pacific defend with 1 factory_major
                        AA fire in India :  0/3 hits
                        Japanese roll dice for 1 battleship in India, round 2 :  1/1 hits
                        Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in India, round 2 :  4/10 hits
                        UK_Pacific roll dice for 1 aaGun, 1 artillery, 10 infantry and 2 mech_infantrys in India, round 2 :  5/13 hits
                        4 infantry owned by the British , 2 infantry owned by the Japanese , 1 fighter owned by the Japanese , 1 aaGun owned by the British and 2 artilleries owned by the Japanese lost in India
                    UK_Pacific win with 1 artillery, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is -7
                    Casualties for Japanese: 2 artilleries, 1 fighter and 2 infantry
                    Casualties for British: 1 aaGun and 4 infantry
                    3 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese retreated

    Non Combat Move - Japanese
                2 fighters and 3 tactical_bombers moved from India to 39 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 bomber moved from Novosibirsk to Novgorod
                1 bomber moved from Urals to Novgorod

    Place Units - Japanese
                2 armour and 2 infantry placed in Japan
                5 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 2 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag
        Suiyuyan : 1 flag
        Hunan : 1 flag, 1 armour
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        41 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        46 Sea Zone : 1 destroyer
        45 Sea Zone : 2 destroyers and 2 submarines
        Olgiy : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transports
        Dzavhan : 1 flag
        39 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 2 fighters, 3 tactical_bombers and 2 transports
        3 Sea Zone : 1 submarine
        6 Sea Zone : 5 destroyers and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Nenetsia : 1 flag
        Vologda : 1 flag
        Novgorod : 2 bombers

    Production/PUs Summary :

    Germans : 57 / 68
        Russians : 17 / 21
        Japanese : 55 / 55
        Americans : 56 / 81
        Chinese : 5 / 10
        British : 31 / 36
        UK_Pacific : 15 / 15
        Italians : 10 / 10
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    Check out the battle in Zone 44, that is a DD of legend!

    I tried a low odds battle in India, and took your AA gun for my BB hit.  It was only 25% but at the time I didn’t know how the first round would go (-1 hit for me, +1 for you as it turned out).

    Please swap that back if you would rather have the AA gun.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 1 infantry
                EDIT: Adding units owned by UK_Pacific to India: 1 aaGun
                EDIT: Turning off Edit Mode

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers, 3 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Northern Territory to 42 Sea Zone
                2 destroyers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 bomber and 1 fighter moved from Queensland to 46 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber, 2 destroyers, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 2 destroyers, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  4/7 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 42 Sea Zone to Queensland
                1 bomber and 1 fighter moved from 46 Sea Zone to Queensland
                3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 103 Sea Zone to 91 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 103 Sea Zone to 101 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Tobruk to Egypt
                3 infantry moved from Libya to Tobruk

    Place Units - Americans
                2 infantry placed in Eastern United States
                1 carrier, 3 destroyers and 4 submarines placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Borneo : 2 infantry
        Queensland : 1 artillery, 2 bombers, 1 fighter and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        Midway : 1 airfield and 2 infantry
        Soviet Far East : 2 infantry
        42 Sea Zone : 1 flag, 2 destroyers
        26 Sea Zone : 2 destroyers, 2 submarines and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 4 destroyers and 4 submarines
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 aaGun and 1 infantry
        Egypt : 1 armour and 3 mech_infantrys
        Morocco : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 3 fighters, 5 infantry and 3 mech_infantrys
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag, 3 infantry
        Libya : 1 flag
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 destroyer and 1 submarine
        101 Sea Zone : 1 transport
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 1 cruiser, 5 destroyers, 4 fighters and 5 transports

    Production/PUs Summary :

    Germans : 57 / 68
        Russians : 17 / 21
        Japanese : 55 / 55
        Americans : 56 / 76
        Chinese : 5 / 10
        British : 31 / 36
        UK_Pacific : 15 / 15
        Italians : 10 / 10
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Burma to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Shensi : 1 fighter and 2 infantry
        Kweichow : 1 infantry
        Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 57 / 68
        Russians : 17 / 21
        Japanese : 54 / 55
        Americans : 56 / 76
        Chinese : 6 / 13
        British : 31 / 36
        UK_Pacific : 15 / 15
        Italians : 10 / 10
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 airfield, 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese
                1 artillery moved from Kweichow to Hunan
                3 infantry moved from Yunnan to Hunan
                2 infantry moved from Burma to Shan State
                1 fighter moved from Burma to Shan State
                1 infantry moved from Burma to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 3 infantry in Shan State, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 artillery and 3 infantry in Hunan, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 infantry moved from Burma to Yunnan
                1 fighter moved from Shan State to India
                1 artillery and 2 infantry moved from Northwest Persia to Caucasus
                2 armour and 2 mech_infantrys moved from Iraq to Caucasus
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                2 mech_infantrys moved from Egypt to Iraq
                1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Tobruk to Egypt
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 fighter moved from Tobruk to Gibraltar
                2 fighters moved from United Kingdom to Gibraltar
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 infantry and 2 mech_infantrys placed in Egypt
                1 airfield placed in Gibraltar

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,1,4,1,3,2,6,2,1,1,1
                UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
                Some Units in India change ownership: 1 aaGun and 5 infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 2 infantry
        Hunan : 1 artillery and 2 infantry
        Shan State : 3 infantry
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 2 mech_infantrys
        French Indo China : 1 flag
        Celebes : 1 flag, 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 artilleries and 4 infantry
        Gibraltar : 1 airfield, 1 artillery, 3 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Morocco : 1 infantry
        Italian Somaliland : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag
        Caucasus : 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
        119 Sea Zone : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 2 mech_infantrys
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 destroyer and 1 transport
        Northwest Persia : 1 flag, 1 artillery and 2 infantry
        Persia : 1 flag, 1 artillery, 1 bomber, 1 factory_minor and 2 infantry

    Production/PUs Summary :

    Germans : 57 / 68
        Russians : 17 / 21
        Japanese : 51 / 55
        Americans : 56 / 76
        Chinese : 7 / 13
        British : 31 / 36
        UK_Pacific : 17 / 14
        Italians : 10 / 10
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                2 fighters moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 11 PUs total

    Territory Summary for Italians :

    Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour and 8 infantry
        Greece : 1 flag
        97 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 57 / 68
        Russians : 17 / 21
        Japanese : 51 / 55
        Americans : 56 / 76
        Chinese : 7 / 13
        British : 31 / 36
        UK_Pacific : 17 / 14
        Italians : 10 / 11
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                2 infantry moved from 37 Sea Zone to Malaya
                4 fighters moved from 54 Sea Zone to 45 Sea Zone
                2 submarines moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in Malaya
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer, 4 fighters and 2 submarines
                    Japanese defend with 2 destroyers and 2 submarines
                        ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer and 4 fighters in 45 Sea Zone, round 2 :  4/5 hits
                        Japanese roll dice for 2 destroyers in 45 Sea Zone, round 2 :  1/2 hits
                        2 destroyers owned by the Japanese , 2 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 45 Sea Zone
                    ANZAC win, taking Malaya from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 16
                    Casualties for Japanese: 2 destroyers and 2 submarines
                    Casualties for ANZAC: 2 submarines

    Non Combat Move - ANZAC
                4 fighters moved from 45 Sea Zone to 54 Sea Zone
                1 destroyer moved from 55 Sea Zone to 46 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 fighter placed in Queensland
                1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Malaya : 2 infantry
        Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
        South Australia : 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        44 Sea Zone : 1 flag
        46 Sea Zone : 1 destroyer
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag, 1 destroyer and 1 transport
        22 Sea Zone : 1 flag
        54 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers and 4 fighters

    Production/PUs Summary :

    Germans : 57 / 68
        Russians : 17 / 21
        Japanese : 48 / 55
        Americans : 56 / 76
        Chinese : 7 / 13
        British : 31 / 36
        UK_Pacific : 20 / 14
        Italians : 10 / 11
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 57 / 68
        Russians : 17 / 21
        Japanese : 48 / 55
        Americans : 56 / 76
        Chinese : 7 / 13
        British : 31 / 36
        UK_Pacific : 20 / 14
        Italians : 10 / 11
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 62 PUs;
                Germans buy 3 artilleries, 8 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                6 infantry moved from Western Germany to Northern Italy
                10 mech_infantrys moved from Germany to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                8 mech_infantrys moved from Slovakia Hungary to Western Ukraine
                1 aaGun moved from Western Ukraine to Ukraine
                1 aaGun, 3 artilleries and 6 infantry moved from Western Ukraine to Bryansk
                7 bombers moved from Belarus to Southern Italy
                1 artillery and 4 infantry moved from Smolensk to Bryansk
                2 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Smolensk to Bryansk
                1 aaGun, 4 artilleries and 2 infantry moved from Belarus to Bryansk
                3 armour moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
                3 artilleries moved from Novgorod to Belarus

    Place Units - Germans
                2 transports placed in 113 Sea Zone
                3 mech_infantrys placed in Ukraine
                3 artilleries and 7 infantry placed in Western Germany
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
        Western Germany : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
        Germany : 1 factory_major
        Northern Italy : 1 aaGun, 6 infantry and 10 mech_infantrys
        Southern Italy : 7 bombers
        Belarus : 1 flag, 3 artilleries and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 aaGuns, 6 armour, 10 artilleries, 1 fighter, 13 infantry and 1 tactical_bomber
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 2 armour, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag, 8 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        112 Sea Zone : 2 submarines
        125 Sea Zone : 1 submarine
        113 Sea Zone : 2 transports
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 1 infantry
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 57 / 67
        Russians : 17 / 21
        Japanese : 48 / 55
        Americans : 56 / 76
        Chinese : 7 / 13
        British : 31 / 36
        UK_Pacific : 20 / 14
        Italians : 10 / 11
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Russia to Volgograd
                1 infantry moved from Tambov to Rostov
                1 artillery moved from Kazakhstan to Volgograd
                1 aaGun and 1 infantry moved from Russia to Tambov
                2 armour and 3 mech_infantrys moved from Russia to Volgograd
                3 artilleries moved from Russia to Tambov

    Place Units - Russians
                3 infantry placed in Volgograd
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUs

    Territory Summary for Russians :

    Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Rostov : 2 infantry
        Russia : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major and 17 infantry
        Tambov : 1 aaGun, 3 artilleries and 1 infantry
        Volgograd : 2 armour, 1 artillery, 1 factory_minor, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 57 / 67
        Russians : 17 / 20
        Japanese : 48 / 55
        Americans : 56 / 76
        Chinese : 7 / 13
        British : 31 / 36
        UK_Pacific : 20 / 14
        Italians : 10 / 11
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • It took me a while to decide what to do with Russia. Usually I would have defended Moscow with everything available but I would have lost everything on Germany’s next turn. So I thought I would try something different instead of losing all the Russian army.

Suggested Topics

  • 91
  • 34
  • 104
  • 153
  • 117
  • 166
  • 72
  • 201
Axis & Allies Boardgaming Custom Painted Miniatures

13

Online

17.4k

Users

39.9k

Topics

1.7m

Posts