@gamerman01 said in L24 OOB FlyingBadger (Axis) vs Gamerman01 (Allies+44) #2:
Will you allow the late move?
Yes, go ahead, no problem.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Morocco to 110 Sea Zone
1 artillery moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 mech_infantry moved from Turkmenistan to Kazakhstan
1 bomber moved from Persia to Kazakhstan
1 armour moved from Tunisia to Tobruk
1 armour and 1 mech_infantry moved from Burma to Hunan
2 fighters moved from India to Hunan
Combat - British
Battle in 110 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 cruiser and 2 transports
British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 cruiser and 2 transports in 110 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Germans , 1 cruiser owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
1 transport owned by the Germans lost in 110 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 1 cruiser and 2 transports
Casualties for British: 1 destroyer
Battle in Kazakhstan
British attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 armour
British roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
British win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for British: 1 mech_infantry
Battle in Hunan
British attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 aaGun and 1 fighter
AA fire in Hunan : 1/2 hits
1 fighter owned by the British lost in Hunan
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 aaGun and 1 fighter in Hunan, round 2 : 0/1 hits
1 aaGun owned by the Japanese lost in Hunan
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Hunan, round 3 : 0/3 hits
Japanese roll dice for 1 fighter in Hunan, round 3 : 1/1 hits
1 mech_infantry owned by the British lost in Hunan
British roll dice for 1 armour and 1 fighter in Hunan, round 4 : 1/2 hits
Japanese roll dice for 1 fighter in Hunan, round 4 : 0/1 hits
1 fighter owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 aaGun and 1 fighter
Casualties for British: 1 fighter and 1 mech_infantry
Non Combat Move - British
1 fighter moved from Hunan to Burma
3 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
1 bomber moved from Kazakhstan to Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to Tobruk
1 battleship and 1 transport moved from 81 Sea Zone to 71 Sea Zone
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Algeria to Morocco
2 fighters moved from 110 Sea Zone to United Kingdom
Place Units - British
1 artillery and 2 infantry placed in Persia
3 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 destroyer placed in 71 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,1,3,2,6,5,3,3,3,3,4,2,3
UK_Pacific collect 15 PUs (1 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 1 artillery and 5 infantry
Territory Summary for British, UK_Pacific :
Yunnan : 3 infantry
Kweichow : 1 artillery
Hunan : 1 armour
Burma : 1 fighter and 5 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 10 infantry and 2 mech_infantrys
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 2 infantry
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Morocco : 1 infantry
Tobruk : 1 armour and 1 fighter
Ethiopia : 1 flag
119 Sea Zone : 1 flag
Eire : 1 flag
109 Sea Zone : 1 flag
Iraq : 2 armour and 2 mech_infantrys
Eastern Persia : 1 flag
71 Sea Zone : 1 battleship, 1 destroyer and 1 transport
Northwest Persia : 1 flag, 1 artillery and 2 infantry
Persia : 1 flag, 1 artillery, 1 bomber, 1 factory_minor and 2 infantry
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 51 / 63
Russians : 21 / 26
Japanese : 54 / 58
Americans : 58 / 81
Chinese : 5 / 10
British : 31 / 36
UK_Pacific : 16 / 15
Italians : 10 / 16
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Non Combat Move - Italians
1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 95 Sea Zone to Southern Italy
1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Territory Summary for Italians :
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Greece : 1 flag
97 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 51 / 63
Russians : 21 / 26
Japanese : 54 / 58
Americans : 58 / 81
Chinese : 5 / 10
British : 31 / 36
UK_Pacific : 16 / 15
Italians : 10 / 10
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 45 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
44 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer and 1 submarine
22 Sea Zone : 1 flag
54 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 1 transport
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 51 / 63
Russians : 21 / 26
Japanese : 54 / 58
Americans : 58 / 81
Chinese : 5 / 10
British : 31 / 36
UK_Pacific : 16 / 15
Italians : 10 / 10
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 51 / 63
Russians : 21 / 26
Japanese : 54 / 58
Americans : 58 / 81
Chinese : 5 / 10
British : 31 / 36
UK_Pacific : 16 / 15
Italians : 10 / 10
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 10 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
6 armour moved from Belarus to Ukraine
Germans take Bryansk from Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
3 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
6 artilleries and 17 infantry moved from Belarus to Bryansk
3 armour and 4 mech_infantrys moved from Archangel to Bryansk
1 artillery and 5 infantry moved from Archangel to Smolensk
7 bombers moved from Southern Italy to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 6 armour, 7 bombers, 1 fighter and 1 tactical_bomber
Russians defend with 1 aaGun, 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry
AA fire in Ukraine : 0/3 hits
Germans roll dice for 6 armour, 7 bombers, 1 fighter and 1 tactical_bomber in Ukraine, round 2 : 10/15 hits
Russians roll dice for 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 1/4 hits
2 infantry owned by the Russians , 1 armour owned by the Russians , 1 armour owned by the Germans , 1 mech_infantry owned by the Russians and 1 aaGun owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 5 armour, 7 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 armour
Casualties for Russians: 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry
Battle in Smolensk
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 5 infantry in Smolensk, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 artilleries and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 7 infantry in Western Ukraine, round 2 : 4/10 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Eastern Poland to Western Ukraine
7 bombers, 1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
4 artilleries and 2 infantry moved from Novgorod to Belarus
1 destroyer and 1 submarine moved from 115 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to France
3 infantry moved from Southern France to France
8 mech_infantrys moved from Western Germany to Slovakia Hungary
2 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Holland Belgium to Western Germany
3 infantry moved from France to Western Germany
Place Units - Germans
3 artilleries placed in Novgorod
1 submarine placed in 112 Sea Zone
10 mech_infantrys placed in Germany
1 artillery placed in France
Turn Complete - Germans
Germans collect 57 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
Slovakia Hungary : 1 infantry and 8 mech_infantrys
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Germany : 1 factory_major and 10 mech_infantrys
Southern Italy : 1 aaGun
Belarus : 1 flag, 1 aaGun, 4 artilleries, 7 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 armour, 6 artilleries, 17 infantry and 4 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 2 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 5 armour and 1 factory_minor
Western Ukraine : 1 flag, 2 aaGuns, 3 artilleries and 6 infantry
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 artillery and 5 infantry
112 Sea Zone : 1 destroyer and 2 submarines
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 57 / 68
Russians : 15 / 26
Japanese : 54 / 58
Americans : 58 / 81
Chinese : 5 / 10
British : 31 / 36
UK_Pacific : 16 / 15
Italians : 10 / 10
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 armour moved from Shensi to Tsinghai
1 mech_infantry moved from Sikang to Tsinghai
1 artillery moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
2 armour, 6 artilleries, 3 fighters, 23 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Tsinghai
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour
Russians roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits
1 mech_infantry owned by the Russians lost in Tsinghai
Russians roll dice for 1 armour in Tsinghai, round 3 : 1/1 hits
Japanese roll dice for 1 armour in Tsinghai, round 3 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Japanese lost in Tsinghai
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Bryansk
Russians attack with 2 armour, 6 artilleries, 3 fighters, 23 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 armour, 6 artilleries, 17 infantry and 4 mech_infantrys
Russians roll dice for 2 armour, 6 artilleries, 3 fighters, 23 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 14/36 hits
Germans roll dice for 3 armour, 6 artilleries, 17 infantry and 4 mech_infantrys in Bryansk, round 2 : 9/30 hits
9 infantry owned by the Russians and 14 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 armour, 6 artilleries, 3 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 : 11/27 hits
Germans roll dice for 3 armour, 6 artilleries, 3 infantry and 4 mech_infantrys in Bryansk, round 3 : 6/16 hits
6 infantry owned by the Russians , 3 infantry owned by the Germans , 4 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Bryansk
8 infantry owned by the Russians , 2 armour owned by the Russians , 1 mech_infantry owned by the Russians and 6 artilleries owned by the Russians retreated to Russia
Germans win with 3 armour and 2 artilleries remaining. Battle score for attacker is 38
Casualties for Germans: 4 artilleries, 17 infantry and 4 mech_infantrys
Casualties for Russians: 15 infantry
Non Combat Move - Russians
3 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
Place Units - Russians
6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Territory Summary for Russians :
Kazakhstan : 1 artillery
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Rostov : 1 infantry
Urals : 1 infantry
Russia : 2 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 3 fighters, 14 infantry, 3 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor
Iraq : 1 flag
Production/PUs Summary :
Germans : 57 / 68
Russians : 18 / 21
Japanese : 50 / 58
Americans : 58 / 81
Chinese : 6 / 10
British : 31 / 36
UK_Pacific : 16 / 15
Italians : 10 / 10
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I really debated about the attack on Bryansk…but I think I may have given Russia one more turn!
I remember feeling that you might attack there, it looks like it worked out OK. You got to use your attacking pieces to destroy front line troops of the Axis, I think that is a good trade.
I would have tried it too :)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 5 destroyers and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 armour moved from Kwangsi to Hunan
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
3 fighters and 3 tactical_bombers moved from 39 Sea Zone to India
1 destroyer and 1 submarine moved from 20 Sea Zone to 41 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 44 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
2 destroyers and 2 submarines moved from 20 Sea Zone to 45 Sea Zone
1 infantry moved from Amur to Siberia
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Nenetsia to Vologda
Japanese take Vologda from Russians
1 armour moved from Vologda to Novosibirsk
1 bomber moved from Novgorod to Novosibirsk
1 bomber moved from Novgorod to Urals
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 5 destroyers and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 armour moved from Kwangsi to Hunan
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
3 fighters and 3 tactical_bombers moved from 39 Sea Zone to India
1 destroyer and 1 submarine moved from 20 Sea Zone to 41 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 44 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
2 destroyers and 2 submarines moved from 20 Sea Zone to 45 Sea Zone
1 infantry moved from Amur to Siberia
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Nenetsia to Vologda
Japanese take Vologda from Russians
1 armour moved from Vologda to Novosibirsk
1 bomber moved from Novgorod to Novosibirsk
1 bomber moved from Novgorod to Urals
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Urals
Japanese attack with 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 bomber in Urals, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Urals
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 1 battleship and 2 cruisers in Philippines, round 2 : 1/3 hits
Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 45 Sea Zone
Japanese attack with 2 destroyers and 2 submarines
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 destroyers and 2 submarines remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hunan
Japanese attack with 2 armour
British defend with 1 armour
Japanese roll dice for 2 armour in Hunan, round 2 : 2/2 hits
Chinese roll dice for 1 armour in Hunan, round 2 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 1 armour
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 3 submarines
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 3 submarines in 44 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 2 submarines in 44 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 6 : 1/1 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 6 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win with no units remaining. Battle score for attacker is -12
Casualties for Japanese: 1 destroyer and 3 submarines
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Novosibirsk
Japanese attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 bomber in Novosibirsk, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
Japanese win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in India
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 10 infantry and 2 mech_infantrys; UK_Pacific defend with 1 factory_major
AA fire in India : 0/3 hits
Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits
Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in India, round 2 : 4/10 hits
UK_Pacific roll dice for 1 aaGun, 1 artillery, 10 infantry and 2 mech_infantrys in India, round 2 : 5/13 hits
4 infantry owned by the British , 2 infantry owned by the Japanese , 1 fighter owned by the Japanese , 1 aaGun owned by the British and 2 artilleries owned by the Japanese lost in India
UK_Pacific win with 1 artillery, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is -7
Casualties for Japanese: 2 artilleries, 1 fighter and 2 infantry
Casualties for British: 1 aaGun and 4 infantry
3 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese retreated
Non Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from India to 39 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Novosibirsk to Novgorod
1 bomber moved from Urals to Novgorod
Place Units - Japanese
2 armour and 2 infantry placed in Japan
5 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Suiyuyan : 1 flag
Hunan : 1 flag, 1 armour
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
41 Sea Zone : 1 flag, 1 destroyer and 1 submarine
46 Sea Zone : 1 destroyer
45 Sea Zone : 2 destroyers and 2 submarines
Olgiy : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transports
Dzavhan : 1 flag
39 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 2 fighters, 3 tactical_bombers and 2 transports
3 Sea Zone : 1 submarine
6 Sea Zone : 5 destroyers and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Nenetsia : 1 flag
Vologda : 1 flag
Novgorod : 2 bombers
Production/PUs Summary :
Germans : 57 / 68
Russians : 17 / 21
Japanese : 55 / 55
Americans : 56 / 81
Chinese : 5 / 10
British : 31 / 36
UK_Pacific : 15 / 15
Italians : 10 / 10
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Check out the battle in Zone 44, that is a DD of legend!
I tried a low odds battle in India, and took your AA gun for my BB hit. It was only 25% but at the time I didn’t know how the first round would go (-1 hit for me, +1 for you as it turned out).
Please swap that back if you would rather have the AA gun.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Americans
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by UK_Pacific to India: 1 aaGun
EDIT: Turning off Edit Mode
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 3 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Northern Territory to 42 Sea Zone
2 destroyers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 bomber and 1 fighter moved from Queensland to 46 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 bomber, 2 destroyers, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 2 destroyers, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/7 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 bomber moved from 42 Sea Zone to Queensland
1 bomber and 1 fighter moved from 46 Sea Zone to Queensland
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 103 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 103 Sea Zone to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Tobruk to Egypt
3 infantry moved from Libya to Tobruk
Place Units - Americans
2 infantry placed in Eastern United States
1 carrier, 3 destroyers and 4 submarines placed in 10 Sea Zone
1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Borneo : 2 infantry
Queensland : 1 artillery, 2 bombers, 1 fighter and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
Midway : 1 airfield and 2 infantry
Soviet Far East : 2 infantry
42 Sea Zone : 1 flag, 2 destroyers
26 Sea Zone : 2 destroyers, 2 submarines and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 4 destroyers and 4 submarines
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 aaGun and 1 infantry
Egypt : 1 armour and 3 mech_infantrys
Morocco : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 3 fighters, 5 infantry and 3 mech_infantrys
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag, 3 infantry
Libya : 1 flag
93 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer and 1 submarine
101 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 5 destroyers, 4 fighters and 5 transports
Production/PUs Summary :
Germans : 57 / 68
Russians : 17 / 21
Japanese : 55 / 55
Americans : 56 / 76
Chinese : 5 / 10
British : 31 / 36
UK_Pacific : 15 / 15
Italians : 10 / 10
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to Shensi
Place Units - Chinese
2 infantry placed in Shensi
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Territory Summary for Chinese :
Shensi : 1 fighter and 2 infantry
Kweichow : 1 infantry
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 57 / 68
Russians : 17 / 21
Japanese : 54 / 55
Americans : 56 / 76
Chinese : 6 / 13
British : 31 / 36
UK_Pacific : 15 / 15
Italians : 10 / 10
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 airfield, 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 artillery moved from Kweichow to Hunan
3 infantry moved from Yunnan to Hunan
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 infantry moved from Burma to Shan State
Combat - British
Battle in Shan State
British attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
British attack with 1 artillery and 3 infantry
Japanese defend with 1 armour
British roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 2/4 hits
Japanese roll dice for 1 armour in Hunan, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Non Combat Move - British
2 infantry moved from Burma to Yunnan
1 fighter moved from Shan State to India
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
2 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 armour moved from Tobruk to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from Tobruk to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
Place Units - British
1 artillery and 2 infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Egypt
1 airfield placed in Gibraltar
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,1,4,1,3,2,6,2,1,1,1
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 1 aaGun and 5 infantry
Territory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 2 infantry
Hunan : 1 artillery and 2 infantry
Shan State : 3 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 2 mech_infantrys
French Indo China : 1 flag
Celebes : 1 flag, 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries and 4 infantry
Gibraltar : 1 airfield, 1 artillery, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Morocco : 1 infantry
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Caucasus : 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
119 Sea Zone : 1 flag
Eire : 1 flag
109 Sea Zone : 1 flag
Iraq : 2 mech_infantrys
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 destroyer and 1 transport
Northwest Persia : 1 flag, 1 artillery and 2 infantry
Persia : 1 flag, 1 artillery, 1 bomber, 1 factory_minor and 2 infantry
Production/PUs Summary :
Germans : 57 / 68
Russians : 17 / 21
Japanese : 51 / 55
Americans : 56 / 76
Chinese : 7 / 13
British : 31 / 36
UK_Pacific : 17 / 14
Italians : 10 / 10
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 fighters moved from 97 Sea Zone to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 11 PUs total
Territory Summary for Italians :
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour and 8 infantry
Greece : 1 flag
97 Sea Zone : 1 carrier, 1 destroyer and 1 transport
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 57 / 68
Russians : 17 / 21
Japanese : 51 / 55
Americans : 56 / 76
Chinese : 7 / 13
British : 31 / 36
UK_Pacific : 17 / 14
Italians : 10 / 11
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
2 infantry moved from 37 Sea Zone to Malaya
4 fighters moved from 54 Sea Zone to 45 Sea Zone
2 submarines moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in Malaya
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer, 4 fighters and 2 submarines
Japanese defend with 2 destroyers and 2 submarines
ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer and 4 fighters in 45 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 2 destroyers in 45 Sea Zone, round 2 : 1/2 hits
2 destroyers owned by the Japanese , 2 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 45 Sea Zone
ANZAC win, taking Malaya from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers and 2 submarines
Casualties for ANZAC: 2 submarines
Non Combat Move - ANZAC
4 fighters moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 46 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 fighter placed in Queensland
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for ANZAC :
Malaya : 2 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
South Australia : 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
44 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 destroyer and 1 transport
22 Sea Zone : 1 flag
54 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers and 4 fighters
Production/PUs Summary :
Germans : 57 / 68
Russians : 17 / 21
Japanese : 48 / 55
Americans : 56 / 76
Chinese : 7 / 13
British : 31 / 36
UK_Pacific : 20 / 14
Italians : 10 / 11
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 57 / 68
Russians : 17 / 21
Japanese : 48 / 55
Americans : 56 / 76
Chinese : 7 / 13
British : 31 / 36
UK_Pacific : 20 / 14
Italians : 10 / 11
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 62 PUs;
Germans buy 3 artilleries, 8 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
6 infantry moved from Western Germany to Northern Italy
10 mech_infantrys moved from Germany to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
8 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun, 3 artilleries and 6 infantry moved from Western Ukraine to Bryansk
7 bombers moved from Belarus to Southern Italy
1 artillery and 4 infantry moved from Smolensk to Bryansk
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Smolensk to Bryansk
1 aaGun, 4 artilleries and 2 infantry moved from Belarus to Bryansk
3 armour moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
3 artilleries moved from Novgorod to Belarus
Place Units - Germans
2 transports placed in 113 Sea Zone
3 mech_infantrys placed in Ukraine
3 artilleries and 7 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
Western Germany : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Germany : 1 factory_major
Northern Italy : 1 aaGun, 6 infantry and 10 mech_infantrys
Southern Italy : 7 bombers
Belarus : 1 flag, 3 artilleries and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 aaGuns, 6 armour, 10 artilleries, 1 fighter, 13 infantry and 1 tactical_bomber
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 2 armour, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag, 8 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
112 Sea Zone : 2 submarines
125 Sea Zone : 1 submarine
113 Sea Zone : 2 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 infantry
Finland : 1 flag
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 57 / 67
Russians : 17 / 21
Japanese : 48 / 55
Americans : 56 / 76
Chinese : 7 / 13
British : 31 / 36
UK_Pacific : 20 / 14
Italians : 10 / 11
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Tambov to Rostov
1 artillery moved from Kazakhstan to Volgograd
1 aaGun and 1 infantry moved from Russia to Tambov
2 armour and 3 mech_infantrys moved from Russia to Volgograd
3 artilleries moved from Russia to Tambov
Place Units - Russians
3 infantry placed in Volgograd
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Territory Summary for Russians :
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Rostov : 2 infantry
Russia : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major and 17 infantry
Tambov : 1 aaGun, 3 artilleries and 1 infantry
Volgograd : 2 armour, 1 artillery, 1 factory_minor, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Iraq : 1 flag
Production/PUs Summary :
Germans : 57 / 67
Russians : 17 / 20
Japanese : 48 / 55
Americans : 56 / 76
Chinese : 7 / 13
British : 31 / 36
UK_Pacific : 20 / 14
Italians : 10 / 11
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
It took me a while to decide what to do with Russia. Usually I would have defended Moscow with everything available but I would have lost everything on Germany’s next turn. So I thought I would try something different instead of losing all the Russian army.