Operation Dark Skies JamesAleman(axis) vs Allweneedislove


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Northwest Persia to 81 Sea Zone
                1 infantry moved from France to Western Germany
                1 bomber moved from France to Western Germany
                1 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to Western Germany

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Western Germany
                    Italians attack with 1 bomber and 3 infantry
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Western Germany from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                4 aaGuns, 11 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy
                1 infantry and 3 mech_infantrys moved from Rostov to Caucasus
                1 armour moved from France to Southern Italy
                2 mech_infantrys moved from France to Germany
                1 mech_infantry moved from Yugoslavia to Germany
                1 fighter moved from Rostov to Southern Italy
                1 bomber moved from 81 Sea Zone to Northwest Persia
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Western Germany to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                3 mech_infantrys placed in Rostov
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,5,1,4,4,6
                Italians collect 23 PUs (2 lost to blockades); end with 23 PUs total

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 3 mech_infantrys; Remaining resources: 8 PUs;

    Combat Move - ANZAC
                2 fighters moved from Saudi Arabia to Turkey
                1 infantry moved from Iraq to Turkey

    Combat - ANZAC
                Battle in Turkey
                    ANZAC attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        ANZAC roll dice for 2 fighters and 1 infantry in Turkey, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Turkey, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Turkey
                    ANZAC win, taking Turkey from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Turkey to Iraq
                3 mech_infantrys moved from Saudi Arabia to Iraq
                1 aaGun and 3 infantry moved from Brazil to 86 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from Brazil to French Guiana
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 aaGun and 3 infantry moved from 91 Sea Zone to Spain
                1 bomber moved from New South Wales to Shan State
                2 transports moved from 54 Sea Zone to 42 Sea Zone
                3 destroyers moved from 33 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                1 destroyer moved from 33 Sea Zone to 30 Sea Zone
                1 destroyer moved from 33 Sea Zone to 26 Sea Zone
                2 destroyers moved from 33 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                3 mech_infantrys placed in Saudi Arabia
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for ANZAC :

    Shan State : 1 aaGun, 1 artillery, 1 bomber and 3 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 bomber, 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag
        42 Sea Zone : 3 destroyers and 2 transports
        30 Sea Zone : 1 destroyer
        26 Sea Zone : 1 destroyer
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        54 Sea Zone : 2 destroyers
        French Guiana : 1 infantry
        Chile : 1 flag
        Turkey : 1 flag, 1 infantry
        Saudi Arabia : 1 flag, 1 factory_minor and 3 mech_infantrys
        Argentina : 1 flag
        Iraq : 2 fighters, 3 infantry and 3 mech_infantrys
        92 Sea Zone : 1 destroyer
        Spain : 1 aaGun and 3 infantry
        91 Sea Zone : 4 destroyers and 2 transports
        88 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 57 / 85
        Russians : 3 / 0
        Japanese : 34 / 29
        Americans : 56 / 74
        Chinese : 23 / 93
        British : 39 / 51
        UK_Pacific : 18 / 23
        Italians : 25 / 23
        ANZAC : 18 / 36
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 3 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 16

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Iraq : 2 infantry
        91 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 57 / 85
        Russians : 3 / 0
        Japanese : 34 / 29
        Americans : 56 / 74
        Chinese : 23 / 93
        British : 39 / 51
        UK_Pacific : 18 / 23
        Italians : 25 / 23
        ANZAC : 18 / 36
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 3 / 0

  • TripleA

    im going away for a long weekend. i will be back on tuesday.

  • TripleA

    i think the skies are clearing up

  • '15 '14

    Did Aleman surrender or just disappear?  :-)


  • His profile detail shows he was “last active” on August 1.

  • TripleA

    @JapanDOWRound1Fan:

    Did Aleman surrender or just disappear?  :-)

    he just disappeared. he did not say anything but i assume he will not be back for a while, but will be drawn back to his addiciton of aaa.

    this game is still competitive, but not sure if he will want to continue it.


  • Yeah, at a glance I noticed he still has a chance for 8 cities in Europe, maybe


  • Maybe a very minuscule one.

    A minor and 23 US strat bombers in Spain and waaaay too much Allied equipment in the ME

  • '15 '14

    But in the end the game did not give an answer to an “is bombers broken?” strategy.
    There is no doubt that bombers are an effective tool, especially from Round 4 because in Europe they can attack any VC once deployed.

    However the strategy “Bombers only supported by Inf-fodder from Novo and Ukraine” was imo not really executed in that game so I can just second allweneed that no rules adjustments seem to be necessary:D

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