Whackamatt (axis) vs. captain walker (allies +6)

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                1 artillery and 1 infantry moved from Shensi to Hopei

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Kwangsi

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6
                Chinese collect 11 PUs (1 lost to blockades); end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 5 artilleries and 11 infantry
        Kiangsi : 1 flag, 1 infantry
        Yunnan : 1 artillery and 4 infantry
        Suiyuyan : 1 infantry
        Hopei : 1 artillery and 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 57 / 67
        Russians : 18 / 22
        Japanese : 59 / 65
        Americans : 52 / 72
        Chinese : 12 / 17
        British : 30 / 40
        UK_Pacific : 7 / 5
        Italians : 12 / 17
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Holland Belgium
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 fighter and 2 mech_infantrys moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                4 infantry moved from Burma to Shan State

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 1 :  2/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 1 :  0/2 hits
                        British roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 1 :  0/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  2/2 hits
                        2 infantry owned by the British lost in Normandy Bordeaux
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 :  3/3 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 3 infantry
                Battle in French Indo China
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 artillery and 1 factory_minor
                        British roll dice for 1 fighter and 2 mech_infantrys in French Indo China, round 1 :  0/3 hits
                        Japanese roll dice for 1 artillery in French Indo China, round 1 :  1/1 hits
                        1 mech_infantry owned by the British lost in French Indo China
                        British roll dice for 1 fighter and 1 mech_infantry in French Indo China, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in French Indo China, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 mech_infantry in French Indo China, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in French Indo China, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in French Indo China
                    British win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 2 mech_infantrys
                    Turning on Edit Mode
                    EDIT: Removing units owned by British from French Indo China: 1 fighter
                    EDIT: Adding units owned by British to French Indo China: 1 mech_infantry
                    EDIT: Changing ownership of French Indo China from Japanese to British
                    EDIT: Turning off Edit Mode
                Battle in Shan State
                    British attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Shan State, round 1 :  0/6 hits
                        Japanese roll dice for 2 infantry in Shan State, round 1 :  0/2 hits
                        British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Shan State, round 2 :  2/6 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
                4 infantry moved from India to Burma
                4 infantry moved from West India to India
                1 armour and 1 mech_infantry moved from Eastern Persia to India
                1 mech_infantry moved from India to Shan State
                2 infantry moved from Iraq to Northwest Persia
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 infantry moved from 81 Sea Zone to Egypt
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Holland Belgium to United Kingdom

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 armour and 1 mech_infantry placed in Egypt
                1 artillery and 4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2
                British collect 35 PUs (2 lost to blockades); end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for British :

    Kwangsi : 1 aaGun
        Siam : 1 infantry
        Yunnan : 1 aaGun, 1 fighter and 1 tactical_bomber
        Shan State : 3 infantry and 1 mech_infantry
        Burma : 4 infantry
        India : 1 aaGun, 1 airfield, 1 armour, 1 harbour, 15 infantry and 1 mech_infantry
        French Indo China : 1 flag, 1 factory_minor and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 artillery and 2 infantry
        Gibraltar : 2 artilleries, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 aaGun and 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Holland Belgium : 1 flag, 1 artillery and 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        99 Sea Zone : 1 submarine
        Iraq : 1 armour and 1 mech_infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Northwest Persia : 2 infantry
        110 Sea Zone : 2 battleships, 2 cruisers, 3 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 52 / 67
        Russians : 18 / 22
        Japanese : 56 / 65
        Americans : 52 / 72
        Chinese : 12 / 17
        British : 37 / 40
        UK_Pacific : 8 / 1
        Italians : 12 / 17
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 9 PUs total
                Some Units in India change ownership: 1 mech_infantry

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 factory_major

    Production/PUs Summary :

    Germans : 52 / 67
        Russians : 18 / 22
        Japanese : 56 / 65
        Americans : 52 / 72
        Chinese : 12 / 17
        British : 37 / 40
        UK_Pacific : 8 / 9
        Italians : 12 / 17
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    forgot to post the summary.

    ANZAC 9.tsvg

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Research Technology - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
        South Australia : 1 artillery and 2 infantry
        Western Australia : 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 destroyer and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 52 / 67
        Russians : 18 / 22
        Japanese : 56 / 65
        Americans : 52 / 72
        Chinese : 12 / 17
        British : 35 / 40
        UK_Pacific : 8 / 9
        Italians : 14 / 20
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone

    Combat - French
                Battle in 79 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 submarine
                    French win, taking 79 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - French
                2 infantry moved from Northwest Persia to Caucasus
                2 infantry moved from Libya to Tobruk

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter
        Tobruk : 2 infantry
        Caucasus : 2 infantry
        79 Sea Zone : 1 flag, 1 destroyer
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 52 / 67
        Russians : 18 / 22
        Japanese : 56 / 65
        Americans : 52 / 72
        Chinese : 12 / 17
        British : 35 / 40
        UK_Pacific : 8 / 9
        Italians : 14 / 20
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 6 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 artilleries and 4 infantry moved from Archangel to Vologda
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                2 mech_infantrys and 1 tactical_bomber moved from Ukraine to Caucasus
                1 bomber moved from Romania to Caucasus
                3 artilleries moved from Ukraine to Rostov
                3 mech_infantrys moved from Romania to Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                2 armour moved from Poland to Western Ukraine
                6 infantry moved from Poland to Eastern Poland
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 bomber moved from Novgorod to Caucasus
                2 artilleries and 2 infantry moved from France to Holland Belgium
                1 mech_infantry moved from Southern France to Northern Italy
                1 mech_infantry moved from France to Northern Italy
                2 mech_infantrys moved from Western Germany to Northern Italy
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 armour and 2 infantry moved from Denmark to Western Germany
                1 artillery and 1 infantry moved from Southern France to Northern Italy

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber
                    French defend with 2 infantry; Russians defend with 1 artillery
                    Germans win, taking Caucasus from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 2 infantry
                    Casualties for Russians: 1 artillery
                Battle in Vologda
                    Germans attack with 3 artilleries and 4 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Vologda from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                    Germans win, taking Holland Belgium from British with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                1 aaGun moved from Western Germany to Northern Italy
                1 aaGun moved from Western Germany to Northern Italy
                3 transports moved from 114 Sea Zone to 115 Sea Zone
                2 bombers and 1 tactical_bomber moved from Caucasus to Ukraine

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                2 artilleries and 4 infantry placed in Germany
                2 armour and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                2 mech_infantrys placed in Germany
                Germans undo move 3.
                Germans undo move 4.
                Germans undo move 3.
                Germans undo move 2.
                Germans undo move 1.
                3 artilleries, 3 infantry and 4 mech_infantrys placed in Germany
                2 armour and 1 mech_infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
                Germans collect 57 PUs (3 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                2 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 1 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                1 fighter moved from Bryansk to Russia
                2 infantry moved from Russia to Samara
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 19 PUs

    Territory Summary for Russians :

    Bryansk : 2 infantry
        Russia : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 33 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Samara : 2 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 16 / 19
        Japanese : 56 / 65
        Americans : 52 / 72
        Chinese : 12 / 17
        British : 32 / 40
        UK_Pacific : 8 / 9
        Italians : 14 / 20
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from Manchuria to 19 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Siam
                1 bomber moved from Java to Siam
                1 fighter moved from Malaya to Siam
                3 fighters moved from Kwangtung to Shan State
                2 fighters moved from Kwangtung to Shan State
                2 fighters moved from Kwangtung to French Indo China
                1 transport moved from 45 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 artillery moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 infantry moved from Amur to Manchuria

    Combat - Japanese
                Battle in Guam
                Battle in French Indo China
                    Japanese attack with 2 artilleries, 2 fighters and 2 infantry
                    British defend with 1 factory_minor and 1 mech_infantry
                    Japanese win, taking Guam from Americans, taking French Indo China from British with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 5 fighters and 2 infantry
                    British defend with 3 infantry and 1 mech_infantry
                    Japanese win, taking Shan State from UK_Pacific with 5 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 3 infantry and 1 mech_infantry
                Battle in Siam
                    Japanese attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Siam from UK_Pacific with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                5 fighters moved from Shan State to Malaya
                1 fighter moved from Siam to Malaya
                2 fighters moved from French Indo China to 20 Sea Zone
                1 submarine moved from 55 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 cruiser moved from 45 Sea Zone to 55 Sea Zone
                1 carrier and 2 fighters moved from 45 Sea Zone to 36 Sea Zone
                1 battleship moved from 45 Sea Zone to 36 Sea Zone
                1 bomber moved from Siam to Malaya
                1 fighter and 1 tactical_bomber moved from Japan to Anhwe
                2 aaGuns moved from Kiangsu to Anhwe
                1 aaGun and 1 infantry moved from Chahar to Anhwe
                1 aaGun moved from Timguska to Urals

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 20 Sea Zone
                1 airfield and 1 factory_minor placed in Malaya
                3 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

  • '20 '18 '17 '15

    forgot to move a transport.

    transport NCM.tsvg

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship and 1 carrier moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                1 bomber moved from Queensland to 45 Sea Zone
                1 bomber moved from Queensland to 21 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 artillery, 2 battleships, 1 carrier, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour and 1 artillery moved from 33 Sea Zone to Caroline Islands
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 54 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 34 Sea Zone to 33 Sea Zone
                2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 1 cruiser, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 91 Sea Zone to 93 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 1 battleship, 1 carrier and 1 fighter
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 battleship, 1 carrier and 1 fighter in 55 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 cruiser in 55 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 carrier and 1 fighter in 55 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 cruiser owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters in 34 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 21 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 45 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 fighter in 45 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in Caroline Islands
                    Americans attack with 1 armour, 3 artilleries and 4 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 2 battleships in Caroline Islands, round 1 :  2/2 hits
                        Americans roll dice for 1 armour, 3 artilleries and 4 infantry in Caroline Islands, round 1 :  1/8 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 2 artilleries and 4 infantry
                    Italians defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 :  0/1 hits
                        Americans roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 1 :  1/6 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  0/3 hits
                        1 infantry owned by the Italians lost in Normandy Bordeaux
                        Americans roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 2 :  1/6 hits
                        Italians roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 2 :  1/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 3 :  3/5 hits
                        Italians roll dice for 1 armour in Normandy Bordeaux, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 armour owned by the Italians lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter could not land in 34 Sea Zone and was removed
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to 91 Sea Zone
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 21 Sea Zone to New Guinea
                1 bomber moved from 45 Sea Zone to Queensland
                1 fighter moved from 34 Sea Zone to 33 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 33 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                1 fighter placed in Western United States
                1 destroyer and 3 transports placed in 101 Sea Zone
                1 artillery and 4 infantry placed in Eastern United States
                1 infantry placed in Western United States
                Americans undo move 2.
                1 destroyer and 3 transports placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 harbour and 4 infantry
        Queensland : 1 bomber
        New Guinea : 1 bomber
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Alaska : 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery and 1 harbour
        Midway : 1 airfield and 1 mech_infantry
        33 Sea Zone : 2 battleships, 2 carriers, 3 fighters, 1 submarine and 4 transports
        26 Sea Zone : 1 flag, 3 destroyers
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 1 submarine
        54 Sea Zone : 1 flag
        55 Sea Zone : 1 battleship, 1 carrier and 1 fighter
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
        Gibraltar : 1 artillery and 3 infantry
        Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        93 Sea Zone : 1 submarine
        101 Sea Zone : 1 destroyer and 3 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 transports
        110 Sea Zone : 1 cruiser and 3 transports

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 14 / 19
        Japanese : 62 / 72
        Americans : 54 / 74
        Chinese : 12 / 17
        British : 30 / 40
        UK_Pacific : 6 / 9
        Italians : 12 / 20
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    The game wouldn’t let me move my fighter from 34 to Carolines sz…it allowed one of them to move but not the other even though it had another space in it’s movement allowance…I edited the move.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                6 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                5 artilleries and 5 infantry moved from Kwangsi to Kiangsi

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3,5,2,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,2,5,4
                Chinese collect 14 PUs (2 lost to blockades); end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 infantry
        Kiangsi : 1 flag, 5 artilleries and 5 infantry
        Yunnan : 3 artilleries and 7 infantry
        Hopei : 1 artillery and 1 infantry
        Chahar : 1 infantry
        Sikang : 1 infantry
        Kwangtung : 6 infantry

    Production/PUs Summary :

    Germans : 57 / 78
        Russians : 14 / 19
        Japanese : 55 / 72
        Americans : 54 / 74
        Chinese : 16 / 20
        British : 30 / 40
        UK_Pacific : 9 / 9
        Italians : 12 / 20
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Combat Move - British
                1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 4 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                2 infantry moved from Northwest Persia to Caucasus
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 bomber moved from Egypt to Caucasus
                4 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State

    Combat - British
                Battle in Caucasus
                    British attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Caucasus, round 1 :  0/5 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Caucasus
                        British roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Shan State, round 1 :  2/6 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Holland Belgium
                    British attack with 1 artillery, 2 fighters and 4 infantry
                    Germans defend with 2 artilleries and 2 infantry
                        British roll dice for 2 battleships and 2 cruisers in Holland Belgium, round 1 :  3/4 hits
                        British roll dice for 1 artillery, 2 fighters and 4 infantry in Holland Belgium, round 1 :  1/7 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 1 :  0/4 hits
                        2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 artilleries and 2 infantry

    Non Combat Move - British
                2 fighters moved from Holland Belgium to United Kingdom
                1 bomber moved from Caucasus to Iraq
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
                1 armour and 2 mech_infantrys moved from India to Yunnan
                4 infantry moved from India to Burma
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 transport moved from 81 Sea Zone to 71 Sea Zone

    Place Units - British
                1 destroyer placed in 81 Sea Zone
                1 armour and 1 mech_infantry placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for British :

    Kwangsi : 1 aaGun
        Yunnan : 1 aaGun, 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
        Shan State : 4 infantry
        Burma : 4 infantry
        India : 1 aaGun, 1 airfield, 1 harbour and 11 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 artillery and 1 infantry
        Gibraltar : 2 artilleries, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 aaGun and 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
        Holland Belgium : 1 flag, 1 artillery and 4 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 armour, 1 infantry and 1 mech_infantry
        99 Sea Zone : 1 submarine
        Iraq : 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 destroyer and 1 transport
        110 Sea Zone : 2 battleships, 2 cruisers, 3 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 52 / 78
        Russians : 16 / 19
        Japanese : 54 / 72
        Americans : 54 / 74
        Chinese : 16 / 20
        British : 33 / 38
        UK_Pacific : 10 / 0
        Italians : 12 / 20
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,6,4,6
                UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        Kwangtung : 1 factory_minor and 1 harbour

    Production/PUs Summary :

    Germans : 52 / 78
        Russians : 16 / 19
        Japanese : 54 / 72
        Americans : 54 / 74
        Chinese : 16 / 20
        British : 33 / 38
        UK_Pacific : 10 / 9
        Italians : 12 / 20
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 battleship; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    British defend with 1 submarine
                    Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Italians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 fighter moved from 93 Sea Zone to Northern Italy

    Place Units - Italians
                1 battleship placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        South Australia : 1 artillery and 2 infantry
        Western Australia : 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 2 transports
        55 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 52 / 78
        Russians : 16 / 19
        Japanese : 50 / 72
        Americans : 54 / 74
        Chinese : 16 / 20
        British : 33 / 38
        UK_Pacific : 10 / 9
        Italians : 12 / 17
        ANZAC : 14 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                2 infantry moved from Tobruk to Alexandria
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Alexandria : 2 infantry
        United Kingdom : 1 fighter
        79 Sea Zone : 1 flag
        91 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 52 / 78
        Russians : 16 / 19
        Japanese : 50 / 72
        Americans : 54 / 74
        Chinese : 16 / 20
        British : 33 / 38
        UK_Pacific : 10 / 9
        Italians : 12 / 17
        ANZAC : 14 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 fighter and 14 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                3 artilleries moved from Rostov to Caucasus
                2 mech_infantrys moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Volgograd
                1 armour moved from Ukraine to Tambov
                1 mech_infantry moved from Ukraine to Tambov
                1 mech_infantry moved from Ukraine to Volgograd
                1 bomber moved from Ukraine to Caucasus
                1 bomber moved from Ukraine to Caucasus
                1 tactical_bomber moved from Ukraine to Volgograd
                2 armour and 2 infantry moved from Western Ukraine to Bryansk
                1 artillery and 1 infantry moved from Belarus to Bryansk
                6 infantry moved from Eastern Poland to Western Ukraine
                3 artilleries and 3 infantry moved from Vologda to Samara
                1 mech_infantry moved from Nenetsia to Novosibirsk
                      Germans take Novosibirsk from Russians
                3 infantry moved from Novgorod to Belarus
                4 mech_infantrys moved from Northern Italy to Normandy Bordeaux
                1 armour and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                4 mech_infantrys moved from Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                3 transports moved from 115 Sea Zone to 114 Sea Zone
                3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 2 armour, 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Bryansk from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Caucasus
                    Germans attack with 3 artilleries, 2 bombers and 2 mech_infantrys
                    British defend with 1 armour, 1 infantry and 1 mech_infantry
                    Germans win, taking Caucasus from Russians with 2 artilleries and 2 bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 2 mech_infantrys
                    Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
                Battle in Samara
                    Germans attack with 3 artilleries and 3 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Samara from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys
                    British defend with 1 artillery and 4 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry and 3 mech_infantrys
                    Casualties for British: 1 artillery and 4 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 5 mech_infantrys and 1 tactical_bomber
                    Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for Americans: 2 artilleries and 2 infantry
                Battle in Volgograd
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Volgograd to Ukraine
                2 bombers moved from Caucasus to Ukraine
                3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
                1 fighter moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                1 artillery and 2 infantry placed in Southern France
                1 artillery and 2 infantry placed in Ukraine
                2 artilleries and 4 infantry placed in Germany
                1 fighter placed in Germany
                2 infantry placed in Western Germany
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Germans collect 65 PUs; end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 1 :  2/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 1 :  0/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                1 fighter moved from Vologda to Russia

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 10 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 13 PUs

    Territory Summary for Russians :

    Russia : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 34 infantry and 1 tactical_bomber
        Tambov : 1 artillery and 2 infantry
        Vologda : 2 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 63 / 87
        Russians : 10 / 13
        Japanese : 50 / 72
        Americans : 52 / 74
        Chinese : 16 / 20
        British : 30 / 38
        UK_Pacific : 10 / 9
        Italians : 12 / 17
        ANZAC : 14 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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