L13 G40 Mistergreen Axis vs JWW(allies+8)


  • The only answer I got said it was not allowed. I don’t know where I got the idea but it doesn’t matter since I had some obvious problems with counting yesterday. While my carrier did not have enough range to reach sz6 neither did the American airforce I feared.  :roll:

    So I’ve simply placed my transports and undid my move of 2 fighter Japan > Kwangsi.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 cruiser moved from 91 Sea Zone to 94 Sea Zone
                1 fighter moved from Morocco to 94 Sea Zone

    Combat - Americans
                Battle in 94 Sea Zone
                    Americans attack with 1 cruiser and 1 fighter
                    Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                        Americans roll dice for 1 cruiser and 1 fighter in 94 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 94 Sea Zone, round 1 :  3/4 hits
                        1 destroyer owned by the Italians , 1 fighter owned by the Americans and 1 cruiser owned by the Americans lost in 94 Sea Zone
                    Italians win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is -14
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 cruiser and 1 fighter

    Non Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
                2 infantry moved from 83 Sea Zone to French West Africa
                1 bomber moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 harbour and 3 infantry
        Midway : 1 flag, 1 airfield
        26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        10 Sea Zone : 1 flag, 1 destroyer and 2 submarines
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry and 4 mech_infantrys
        French West Africa : 1 flag, 2 infantry
        101 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        83 Sea Zone : 1 flag, 1 transport
        Brazil : 1 flag, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 39
        Japanese : 49 / 51
        Americans : 52 / 73
        Chinese : 7 / 16
        British : 27 / 33
        UK_Pacific : 14 / 15
        Italians : 13 / 23
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Italians Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Szechwan to Kweichow
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                8 infantry moved from Yunnan to Szechwan
                1 fighter moved from Kweichow to Szechwan
                1 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 artilleries placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Shensi : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Szechwan : 1 flag, 4 artilleries, 1 fighter and 11 infantry
        Chahar : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 39
        Japanese : 48 / 51
        Americans : 52 / 73
        Chinese : 8 / 14
        British : 27 / 33
        UK_Pacific : 14 / 15
        Italians : 13 / 23
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.556
            Median : 2.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 9

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :2

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 94 Sea Zone
                2 fighters moved from Gibraltar to 94 Sea Zone
                1 tactical_bomber moved from Gibraltar to 94 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                2 fighters moved from Malaya to 42 Sea Zone
                1 tactical_bomber moved from Malaya to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in 94 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 2 cruisers and 2 transports
                        British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 94 Sea Zone, round 1 :  4/4 hits
                        Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 94 Sea Zone, round 1 :  1/3 hits
                        1 battleship owned by the Italians , 1 transport owned by the Italians , 2 cruisers owned by the Italians and 1 destroyer owned by the British lost in 94 Sea Zone
                        1 transport owned by the Italians lost in 94 Sea Zone
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 50
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
                Battle in 42 Sea Zone
                    British attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                        British roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        British roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 1 :  0/3 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 1 :  2/6 hits
                        1 fighter owned by the British and 1 submarine owned by the British lost in 42 Sea Zone
                        British roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/2 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 :  1/6 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 42 Sea Zone
                        British roll dice for 1 tactical_bomber in 42 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 3 :  1/5 hits
                        1 tactical_bomber owned by the British and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -17
                    Casualties for Japanese: 1 cruiser and 1 destroyer
                    Casualties for British: 2 fighters, 1 submarine and 1 tactical_bomber
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java

    Non Combat Move - British
                3 aaGuns, 1 artillery and 5 infantry moved from Burma to Shan State
                1 armour and 1 mech_infantry moved from India to Shan State
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 fighter moved from 94 Sea Zone to Malta
                1 fighter moved from 94 Sea Zone to Malta
                1 tactical_bomber moved from 94 Sea Zone to Malta
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                2 submarines moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from New Brunswick Nova Scotia to Iceland
                1 bomber moved from Eastern United States to United Kingdom
                1 infantry moved from Quebec to New Brunswick Nova Scotia
                1 artillery moved from Quebec to New Brunswick Nova Scotia

    Place Units - British
                1 factory_minor placed in Egypt
                1 destroyer placed in 106 Sea Zone
                1 infantry placed in United Kingdom
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Territory Summary for British :

    Kweichow : 1 flag, 1 infantry
        Shan State : 1 flag, 3 aaGuns, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
        India : 1 flag, 1 airfield and 1 harbour
        Malaya : 1 flag, 1 harbour and 3 infantry
        Sumatra : 1 flag, 1 infantry
        Iceland : 1 flag, 1 airfield and 1 fighter
        Quebec : 1 flag, 1 factory_minor
        Alexandria : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 aaGun, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
        Egypt : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 flag, 1 airfield
        Malta : 1 flag, 2 fighters and 1 tactical_bomber
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Rhodesia : 1 flag, 2 infantry
        Ethiopia : 1 flag, 1 infantry
        106 Sea Zone : 1 flag, 1 destroyer and 1 transport
        92 Sea Zone : 1 flag, 2 submarines
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 infantry
        105 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 39
        Japanese : 47 / 51
        Americans : 52 / 73
        Chinese : 9 / 14
        British : 30 / 30
        UK_Pacific : 14 / 0
        Italians : 12 / 23
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 3.450
            Median : 4.000
            Variance : 1.231
            Standard Deviation : 1.109
            Total rolls : 40

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 4.111
            Median : 5.000
            Variance : 1.059
            Standard Deviation : 1.029
            Total rolls : 18

    British Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.818
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.286
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :2

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
                UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 5 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 39
        Japanese : 47 / 51
        Americans : 52 / 73
        Chinese : 9 / 14
        British : 30 / 30
        UK_Pacific : 14 / 10
        Italians : 12 / 23
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 15 times
                6 was rolled 10 times
            Average roll : 3.581
            Median : 4.000
            Variance : 1.082
            Standard Deviation : 1.040
            Total rolls : 62

    Null / Other
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.950
            Median : 4.500
            Variance : 0.632
            Standard Deviation : 0.795
            Total rolls : 20

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.950
            Median : 4.500
            Variance : 0.632
            Standard Deviation : 0.795
            Total rolls : 20

    British Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.818
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.286
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • I selected your naval casualties for Japan. If you would rather lose some air versus the CA etc, feel free using edit, just let me know. One hit was with the ss so that must be a ship as you are surely aware.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 infantry moved from Algeria to Morocco
                1 mech_infantry moved from Tunisia to Morocco
                1 artillery and 3 infantry moved from Kenya to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 3 infantry
                    ANZAC defend with 2 infantry
                        Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 1 :  0/4 hits
                        British roll dice for 2 infantry in Anglo Egyptian Sudan, round 1 :  0/2 hits
                        Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 :  0/4 hits
                        British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 3 :  1/4 hits
                        British roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 :  2/2 hits
                        1 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 4 :  2/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in Alexandria
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Morocco
                    Italians attack with 2 armour, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Morocco, round 1 :  1/4 hits
                        French roll dice for 1 infantry in Morocco, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 armour, 1 artillery and 1 infantry moved from Tunisia to Libya
                2 artilleries moved from Yugoslavia to Albania
                2 infantry moved from Yugoslavia to Slovakia Hungary
                2 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 destroyer placed in 95 Sea Zone
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 39
        Japanese : 47 / 51
        Americans : 52 / 73
        Chinese : 9 / 14
        British : 29 / 30
        UK_Pacific : 14 / 10
        Italians : 14 / 24
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone
                1 fighter moved from Malaya to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 battleship, 1 carrier and 2 transports
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 3 fighters in 42 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 battleship, 1 carrier and 2 transports in 42 Sea Zone, round 1 :  1/2 hits
                        1 carrier owned by the Japanese , 1 battleship owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                        2 transports owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 44
                    Casualties for Japanese: 1 battleship, 1 carrier and 2 transports
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Malaya
                1 fighter moved from 42 Sea Zone to Malaya
                1 fighter moved from 42 Sea Zone to Malaya
                2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Malaya : 1 flag, 3 fighters and 1 infantry
        Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        62 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 39
        Japanese : 47 / 51
        Americans : 52 / 73
        Chinese : 9 / 14
        British : 29 / 30
        UK_Pacific : 14 / 10
        Italians : 14 / 24
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :2

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone

    Combat - French
                Battle in 97 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 destroyer
                        French roll dice for 1 destroyer in 97 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 97 Sea Zone
                    Italians win with no units remaining. Battle score for attacker is 0
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French
                1 fighter moved from Gibraltar to Malta
                1 infantry moved from Nigeria to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 flag, 1 infantry
        Malta : 1 flag, 1 fighter
        United Kingdom : 1 flag, 2 infantry
        French Equatorial Africa : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 39
        Japanese : 47 / 51
        Americans : 52 / 73
        Chinese : 9 / 14
        British : 29 / 30
        UK_Pacific : 14 / 10
        Italians : 14 / 24
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • use this map forgot to ncm a french inf in trj to egg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 3 destroyers and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 bomber moved from Southern Italy to Egypt

    Combat - Germans
                Strategic bombing raid in Egypt
                        AA guns fire in Egypt :  0/1 hits
                    Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.

    Non Combat Move - Germans
                1 bomber moved from Egypt to Libya
                2 tactical_bombers moved from Algeria to 93 Sea Zone
                3 fighters and 2 tactical_bombers moved from Algeria to Southern Italy
                1 infantry moved from Southern France to Northern Italy
                2 armour moved from Southern France to Yugoslavia
                1 infantry moved from Normandy Bordeaux to France
                1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
                1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
                2 infantry moved from Norway to Finland
                3 infantry moved from Bulgaria to Romania
                3 armour moved from Bulgaria to Slovakia Hungary
                4 armour and 1 mech_infantry moved from Germany to Slovakia Hungary
                2 armour moved from Western Germany to Slovakia Hungary
                10 infantry moved from Germany to Poland
                3 artilleries moved from Western Germany to Germany
                2 aaGuns moved from Western Germany to Germany

    Place Units - Germans
                1 carrier and 2 destroyers placed in 93 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 destroyer placed in 113 Sea Zone
                1 artillery and 2 infantry placed in Romania
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
                Germans collect 42 PUs (2 lost to blockades); end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 37 / 39
        Japanese : 47 / 51
        Americans : 52 / 73
        Chinese : 9 / 14
        British : 29 / 30
        UK_Pacific : 14 / 10
        Italians : 14 / 24
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • I ncm edited a ss from sz113 to sz112.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 2 artilleries and 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                9 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                2 infantry moved from Smolensk to Belarus
                1 aaGun, 2 artilleries and 7 infantry moved from Karelia to Novgorod
                4 infantry moved from Bryansk to Western Ukraine
                4 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Volgograd to Rostov
                1 armour and 1 mech_infantry moved from Volgograd to Ukraine
                1 infantry moved from Russia to Bryansk
                2 infantry moved from Yenisey to Timguska
                2 aaGuns and 16 infantry moved from Sakha to Amur

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                Russians undo move 1.
                1 artillery and 2 infantry placed in Ukraine
                Russians undo move 1.
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs total

    Territory Summary for Russians :

    Amur : 1 flag, 2 aaGuns and 16 infantry
        Timguska : 1 flag, 2 infantry
        Belarus : 1 flag, 1 aaGun, 1 armour, 1 artillery, 16 infantry and 1 mech_infantry
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 1 infantry
        Russia : 1 flag, 1 airfield, 1 factory_major and 3 infantry
        Ukraine : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
        Western Ukraine : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 19 infantry and 1 mech_infantry
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
        Caucasus : 1 flag, 1 infantry
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 flag, 1 cruiser

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 37 / 38
        Japanese : 47 / 51
        Americans : 52 / 73
        Chinese : 9 / 14
        British : 29 / 30
        UK_Pacific : 14 / 10
        Italians : 14 / 24
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
                1 armour and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from Philippines to Chahar
                1 bomber moved from Kwangsi to Suiyuyan
                1 infantry moved from Hopei to Shensi
                1 infantry and 1 mech_infantry moved from Hopei to Chahar
                2 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                3 tactical_bombers moved from Kwangsi to Kweichow
                1 fighter moved from Kwangsi to Shensi
                1 tactical_bomber moved from French Indo China to Shensi

    Combat - Japanese
                Battle in Guam
                Battle in Western Australia
                Battle in Sumatra
                    Japanese attack with 1 armour and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 1 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Guam from Americans, taking Western Australia from ANZAC, taking Sumatra from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 infantry and 3 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 infantry and 3 tactical_bombers in Kweichow, round 1 :  3/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kweichow
                    Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Chahar, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                2 submarines moved from 35 Sea Zone to 37 Sea Zone
                1 battleship moved from 33 Sea Zone to 56 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                2 carriers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                3 fighters moved from French Indo China to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                4 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                4 infantry moved from 20 Sea Zone to Kiangsi
                3 infantry moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from Java to French Indo China
                1 artillery and 3 infantry moved from Kwangsi to French Indo China
                1 aaGun and 5 infantry moved from Anhwe to Hopei
                1 fighter and 1 tactical_bomber moved from Shensi to Hopei
                1 bomber moved from Suiyuyan to Hopei
                1 bomber moved from Chahar to Hopei
                3 tactical_bombers moved from Kweichow to French Indo China

    Place Units - Japanese
                1 carrier, 2 destroyers and 2 transports placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                3 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 37 / 38
        Japanese : 55 / 60
        Americans : 52 / 73
        Chinese : 6 / 14
        British : 29 / 30
        UK_Pacific : 10 / 10
        Italians : 14 / 24
        ANZAC : 9 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • The “unplaced” transport from last turn remained so I edited them away.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from Hawaiian Islands to Queensland
                2 fighters moved from 101 Sea Zone to Gibraltar
                2 infantry moved from French West Africa to French Central Africa
                1 transport moved from 83 Sea Zone to 86 Sea Zone

    Place Units - Americans
                1 fighter, 1 tactical_bomber and 1 transport placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Queensland : 1 flag, 1 bomber and 2 infantry
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 flag, 1 airfield
        10 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
        54 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry and 4 mech_infantrys
        Gibraltar : 1 flag, 2 fighters
        French Central Africa : 1 flag, 2 infantry
        86 Sea Zone : 1 flag, 1 transport
        101 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        Brazil : 1 flag, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 37 / 38
        Japanese : 55 / 60
        Americans : 52 / 72
        Chinese : 6 / 14
        British : 29 / 30
        UK_Pacific : 10 / 10
        Italians : 14 / 24
        ANZAC : 9 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 artillery moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 1 :  2/5 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Shensi
                1 infantry placed in Kweichow
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 artillery and 3 infantry
        Kweichow : 1 flag, 1 infantry
        Kansu : 1 flag, 1 infantry
        Szechwan : 1 flag, 3 artilleries, 1 fighter and 9 infantry

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 37 / 38
        Japanese : 54 / 60
        Americans : 52 / 72
        Chinese : 7 / 15
        British : 29 / 30
        UK_Pacific : 10 / 10
        Italians : 14 / 24
        ANZAC : 9 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Combat Move - British
                1 armour moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 armour moved from Siam to Shan State
                1 infantry moved from Ethiopia to Kenya
                      British take Kenya from Italians
                1 artillery and 1 infantry moved from Egypt to Alexandria
                2 fighters and 1 tactical_bomber moved from Malta to Alexandria
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Alexandria
                    British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 1 :  2/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 1 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
                    British win, taking 106 Sea Zone from Germans, taking Alexandria from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  1/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 :  0/2 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 tactical_bomber moved from Alexandria to Egypt
                2 fighters moved from Alexandria to Egypt
                1 aaGun moved from Shan State to Yunnan
                1 infantry moved from Malaya to Shan State
                5 infantry moved from India to Burma
                2 infantry moved from Malaya to Shan State
                3 infantry moved from Persia to Eastern Persia
                2 submarines moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from Iceland to United Kingdom
                1 fighter moved from United Kingdom to Gibraltar
                1 bomber moved from United Kingdom to French Equatorial Africa

    Place Units - British
                3 infantry placed in Egypt
                1 destroyer and 1 submarine placed in 71 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for British :

    Yunnan : 1 flag, 1 aaGun
        Shan State : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
        Burma : 1 flag, 5 infantry
        India : 1 flag, 1 airfield and 1 harbour
        Malaya : 1 flag, 1 harbour
        Belgian Congo : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Alexandria : 1 flag, 1 artillery and 1 infantry
        Gibraltar : 1 flag, 1 aaGun, 1 fighter, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
        Egypt : 1 flag, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield
        Kenya : 1 flag, 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag, 1 bomber
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Eastern Persia : 1 flag, 3 infantry
        71 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Persia : 1 flag
        91 Sea Zone : 1 flag, 2 submarines
        105 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 37 / 38
        Japanese : 53 / 60
        Americans : 52 / 72
        Chinese : 7 / 15
        British : 31 / 37
        UK_Pacific : 11 / 2
        Italians : 12 / 24
        ANZAC : 9 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 13 PUs total
                Some Units in 39 Sea Zone change ownership: 1 destroyer

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 37 / 38
        Japanese : 53 / 60
        Americans : 52 / 72
        Chinese : 7 / 15
        British : 31 / 37
        UK_Pacific : 11 / 13
        Italians : 12 / 24
        ANZAC : 9 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Italians
                Italians buy 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                2 infantry moved from Tobruk to Alexandria
                1 armour moved from Libya to Alexandria
                2 artilleries and 2 infantry moved from Albania to Greece

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 armour and 2 infantry
                    British defend with 1 artillery and 1 infantry
                    Italians win, taking Alexandria from British with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Greece
                    Italians attack with 2 artilleries and 2 infantry
                    Neutral_Allies defend with 1 infantry
                    Italians win, taking Greece from Neutral_Allies with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Morocco to Algeria
                2 armour and 1 mech_infantry moved from Morocco to Tunisia
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                3 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 infantry placed in Northern Italy
                3 transports placed in 95 Sea Zone
                Italians undo move 2.
                3 transports placed in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

Suggested Topics

  • 19
  • 41
  • 158
  • 104
  • 107
  • 63
  • 200
  • 75
Axis & Allies Boardgaming Custom Painted Miniatures

73

Online

17.5k

Users

40.0k

Topics

1.7m

Posts