Generally pacific builds consists of a 2 to 1 ratio of subs-destroyer. Following turn is 5-6 bombers. This forces Japan to start building fleet instead of troops for India/China crush.
I just had to give som additional thumbs up fo9r this comment :D Buying other combat ships than subs, dds (Or CW + ftrs) is rarely correct. the 2 to 1 ratio shos that sean knows how fodder works and how it is the most important thing in these battles.
The only reason to stop buying the subs is if japan for some reason dont respond with fleetbuilding and only buys planes instead. But then you should win anyways :D
which is why i said that it didn’t work against a too planeheavy japan. on theory, the DDs + other surface ships ofc needs to be enough to stop all the planes of japan + 2 rounds of plane only builds of japan.
What would prevent japan from attacking your fleet of subs-destroyers with air and a few destroyers. With 20+ planes they can whipe out your whole fleet with minimal losses as subs cant even hit the planes.
I normaly go for a carrier heavy fleet followed by subs destroyers for attacking power. Ideally i want my carriers to bait an early attack from japan that i can crush in the counter and get his carriers and BB out of the way so anzac and UKP can clean up the rest.
Global 2nd edition Q+A ( AAG40.2)
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@captain:
Do you need an airbase to be able to send up fighter interceptors on a SBR?
NO
And there is no 3 plane limit.
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Does West India count as a European territory for purposes of the UK’s National Objective in the Global game?
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Not in Global.
It is swapped with Western Canada from the Pacific map.
This means UK Pacific’s income is now 17 and Europe’s is 28. -
Does West India count as a European territory for purposes of the UK’s National Objective in the Global game?
Wittmann is right -
to clarify,
West India is a Pacific territory for ALL purposes, including the European NO.
And West Canada is likewise a Europe board territory for all purposes, including the European NO. (So Japan has a chance to snipe the NO from the UK when the USA can’t counter-attack it!) -
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Gamer will fill you in when he wakes up :wink:
Was a reasonable assumption, though :-)
:-)
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Mongolia
Germany attacks Spain causing all neutrals to go pro-allies. This includes Mongolian territories correct? Would this allow Russia to move land units into the Mongolian territories during non-combat movements and capture the territories?
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Mongolia
Germany attacks Spain causing all neutrals to go pro-allies. This includes Mongolian territories correct? Would this allow Russia to move land units into the Mongolian territories during non-combat movements and capture the territories?
Yes, it includes Mongolia. If the ALLIES break neutrality, Mongolia is still a strict neutral (will only go Pro-Axis if directly attacked by Russia)
So yes, Russia can take control of Mongolian territories during the noncombat phase only, as they are Pro-Allied
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Thanks, that’s what I thought. If Japan directly attacks a Mongolian territory while it is a strict neutral, the Mongolian territories will not flip to Russian control, but they will go pro-allies along with all other strict neutrals, correct?
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Thanks, that’s what I thought. If Japan directly attacks a Mongolian territory while it is a strict neutral, the Mongolian territories will not flip to Russian control, but they will go pro-allies along with all other strict neutrals, correct?
Correct, assuming Japan is not attacking any Russian territories bordering Mongolia at the same time.
The only time Mongolia all goes straight to the Russians is when Japan attacks Russian-controlled territory bordering Mongolia.
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Can you blitz empty neutrals you at war with?
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Yes, you can blitz any neutral that is not pro-you
(assuming no units in it, of course)
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Scrambles are determined before kamikaze dice are rolled, correct? I.e. you can’t wait to see if your kamikazes hit before deciding whether or not to scramble.
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Scrambles are determined before kamikaze dice are rolled, correct? I.e. you can’t wait to see if your kamikazes hit before deciding whether or not to scramble.
Right. Scramble decisions are the very last thing in the combat movement phase, phase 2
Kamikaze decisions are at the beginning of the conduct combat phase, phase 3The confusion may come from the fact that the OOB P40 manual (1st edition) had scrambling and kamikaze decisions being made at the beginning of the conduct combat phase, but this is definitely not the case in 2nd edition
Scramble decisions at end of combat movement phase
Kamikazes at beginning of conduct combat phase -
Great. Thanks for the response, Gamer.
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Hi, just wondering… I have Europe and Pacific, both 2nd edition. Are there any updates to the rulebook that i should know(including global)? If yes, is there a link wich i can constantly keep an eye on? Im kinda of lost with all those alphas and etc, dont know if they are valid to the 2nd edition.
Thanks.
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The only things you need to be aware of are the FAQs for both games, which can be found on the AH FAQ page. Everything else you may come across (Alpha, etc.) refers to the first editions.
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Krieghund,
If I recall correctly, I asked if all rocket attack targets must be selected before rolling any (rocket) damage dice, and you said yes.
But I don’t think I asked,
When exactly may/must you select rocket targets and roll them? The rocket rule merely says that each of your operative air bases can make a rocket attack during the SBR phase…
a) always before rolling any SBR (damage) dice
b) after rolling any/all SBR (damage) dice
c) any time you want during the phase (but you can’t roll one rocket attack, see the damage, and then choose the next rocket attack)Thanks!!
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The answer is “c”.
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Thanks again!