The Triplea java-based game has an option for “Honorable Victory” here either side wins if it has attained a certain amount of VC’s by end of a round. The Default I believe is 14. The games I’ve played against the (so-called) “Hard-AI” have all been won on this rule. The Axis have clearly lost at this point and I don’t have to go the extra hours necessary to achieve the OOB Victory Conditions. I’d suggest this added rule as it doesn’t change any of the other gameplay.
Need answer on unloading quick please– in game
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If Germany only has submarines in 109, can UK unload there during noncombat move in Alpha 3? These sub rules always confuse me, especially between versions.
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Yes. An escort is required only when doing an amphibious assault.
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Man, the rules help on this site is really top notch! Thanks!
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Man, the rules help on this site is really top notch! Thanks!
Krieghund is always there for us when he can be. He is also a close friend and co-worker of Larry Harris himself and was integral to the development of the games. So you’re getting answers from as close to the source as possible. We’re glad to have him around.
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Yes. An escort is required only when doing an amphibious assault.
I wish I read this before my game today because as the allies, we had the exact same situation, and we assumed that the transport couldn’t unload. We won the game anyways, but its always good to learn the right way to play… thanks K.
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It’s amazing how after literally HUNDREDS of Axis and Allies games played, how people like myself and others, can still discover new/correct rules and situations on a regular basis LOL…
I guess the game is just that deep? There’s alot to it.
A degree in Axis and Alliesology just isn’t enough I guess.
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Garg, I think you should petition government for a degree course on A&A. I would cross the Atlantic and sign up. I need an excuse to visit North America.