@Clyde85:
See, I knew something had to be off. Fair enough of a mistake though, happens to the best of us. I also think that you are under-estimating the power of a defensive India, I dont think 3 ground units a turn for 3 turns will be enough on their own, as I dont know where you’ll be concentrating them before hand to attack India in time.
I really like this Java idea. If the US has a fleet off the coast of Queensland, then as the ANZAC, I really dont see any need to keep my navy there, and I could keep them all off the coast of Java. I think I could get around 6 UK and ANZAC infantry there before turn 3 with 3 ANZAC fighters and an air base there by then as well. if the US could move their destroyer from the Philippines there, and possible land their air force there as well, then so much the better. Japan could probably still take it, but it would take a greater concentration of their fleet and naval air power (as I dont think their land based stuff could reach) and they would suffer heavier losses as well. Then, the US forces off of Queensland could counter attack this weakened fleet and finish it off. I think this could work well with your blueprint Grasshopper
I like your creativity, but I don’t share your obsession with Java. I’m all for ANZAC landing there turn 1 and grabbing extra cash because that same transport need to swing around to new guini so they can claim their NO, but an ANZAC air base is not nessasary. The American destroyer and sub will need to consolidate with the Hawaiian force off the coast of Queensland, in order to build strength and size before the other ships can get there. The air base that ANZAC should be using is the one in the Phillipenes, and all efforts should come together in that single cause. Imagine, the Americans and ANZAC control the Phillipenes with a formidable force, Japan is cut off from moving freely up and down the coast, and the US get an extra $5 NO every turn. Forget Java, America and ANZAC should be all in for the Phillipenes location, income, and facilities.