Right, during Noncombat Move the unescorted transport may offload into a friendly territory - ignoring an enemy submarine.
Thank you :-)
Interesting idea about Japan not bothering with China. You do make a point, very little gain and a lot of manpower lost. I would still attack Yunnan to close the Burma Road and deprive China of that 6 IPC NO each turn and keep them from buying any artillery. Plus, Yunnan is a gateway to Calcutta. Not sure about giving up Shanghai or Hong Kong though. Maybe it would be best to build a couple of minor ICs on those two and just keep putting men there while the rest of your forces go south to India or north to Russia. By the time China can get any sizeable force there, it will be all infantry and you should have a lot of men there to hold those vicotry cities and 3 point territories. Even the Flying Tigers fighter won’t be able to help them.
The reason I don’t like the idea of IC’s on China if you’re only planning on a defensive campaign is because no matter how many units you can put on the mainland to defend, over the course of a 12 round game China will be able to outproduce those factories.
IF you are diehard to build factories on the mainland, I suggest Korea for an attack on Russia like Jen said, or FIC for an attack on India. The other problem with production sites on the mainland is once US is all up in your grill you won’t have the IPC’s to spend anyway, and if you do…try and save 8ipcs for when the US fleet leaves.
no! nyet! No burma road! I am not losing valuable men, trained in the art of war, to chase around a bunch of musket carrying infantrymen for 1 IPC! No! Full retreat! Take DEI, you stop England from getting NO! Retreat to Manchuria, invade Amur, build MI/Armor in Korea, you take Volgorod and weaken Russia! Very good, very good! You swing down and take India from backdoor! India no stop, India put all their men in China, hope to get Korea, but you too smart for that! You sneaky! You move stealthy around back and invade from Middle East because you crazy!
(I don’t know what I am talking like that. I mean no disrespect to anyone and am not racist, it just seemed….different.)
Anyway…yes, the idea isn’t to trade Yunnan, because then you are losing men. Who cares if China gets the NO, because they cannot come get you anyway.
wow great Jennifer, I always wonderes what to do with the Japanese. Mostly I tried to hold China down, but it takes so much resources, so I can´t handle the rest.
Do you think the same strategy worked when the USA doesn´t go All In Pacific? Or do you think in this case you would be more aggresive in the pacific ozean and against the Chinese?
Thanks for the great input!
If America isn’t going all in Pacific (because they don’t know how easy it is, I assume) then it works better. You really don’t need China or Kwangtung to win. I suppose if Japan wants to get the 6 VCs it is easier to get Kwangtung, but honestly, if you speed over to Russia with all those MI and Armor, maybe you can do enough dmg fast enough to make Germany’s life easier.
I disagree on two minor points. First off, this plan wouldn’t work if America was going 100 Atlantic. In that case you’d want to put China in a vise because VC’s are you’re victory condition and if you let China get back up, Japan won’t be able to bring them down.
Secondly, while I’m not discounting Jenn’s strategic qualities…I did voice this opinion first.
@Jen yes that sounds good, i will try this in my next game!
@Jimmyhat I think in this case when I build fast units with Japan and get much pressure on Russia from the east, the other axis can spend more ressources in defending Gibraltar and the western front or am I wrong?
If America’s going full in Pacific, you’re doomed anyway. May as well make life as easy for Germany as you can and slow the Americans with all your builds. It shouldn’t take TOO much to weaken Russia and allow the Germans to get 8 VCs…you just have to make it possible before round 12, otherwise, ti’s too late.
hm I think speed is the main point for any axis strategy.
In this case with the Major IC in Korea, should Germany attack Russia on Turn 1? Because normally I attack on turn 2 when I have my troops together on the eastern front.
I think not, because a G1 attack is pretty much (read: basically always) a bad idea.
Whatever you manage to put into those first border territories will die immediately, Germany is making less money (no peace NO), Russia is making more money, Russia can go into the Middle East, and UK has no Sealion threat at all, and can plow into Italy and France starting round 1.
You’re right in that a G2 attack is a much better idea.