JP is doing very well there, good job! RU looks a bit strange, I don’t exactly get why they have so few units^^
Thank you! I attack G1 so I take out 7 inf on the first turn. Generally there is a counter attack so I take out a few more. This game has ended up being brutal in Russia. He has hit a lot of my guys.
Regarding the game I now agree that the drop should not be a super big waste for JP. However I guess I would simple go with DD and TT and drop Inf plus Art –> I can avoid the -5 income. the JP transport is gone for sure and the US transport survives the Sub attack in 60% of the cases
You need to look at what I have in sz 6. I can attack that destroyer and transport with 1 DD and my fighters and take them both out pretty easy. Also, that is pretty risky to go 2@2 against 2@2. Later in this game I took an inf and art against just an art in order to get my DEI bonus and lost both to his none.
you also need to take into consideration what these units could have done otherwise. you e.g. need every ground unit to go for India.
Actually taking India wasn’t my initial goal. I generally try to start getting the ipc edge and protect it till I can somewhat fortify. It is really hard if someone goes all pacific with the US. That’s when you hope Germany is doing their job and can come help.
Side question to your game. Why did German keep 3 subs in SZ 125?
Why 3? one is enough
2 had come from sz 123 (They had taken out the dd and tt in 106 on G1. I suppose I could have moved one of them but I didn’t see much else to do with that guy. He has a destroyer down by Gibraltar so if I put them in 109 they get wiped out. I actually still have those subs and it is turn 8 or something.
Why and after archangel is German controlled?
I just took archangel over that turn and there was a chance of losing it back to him.
And what happened in the med the first 3 rounds? peace agreement? Smiley
He did not take out my Italian navy but had all of his sitting in sz 92. You have to remember it is a G1 so I couldn’t take out all his navy. sz 110 navy was not attacked. He joined them up and Italy did not get the med bonus until turn 8 or so.
On a side note……
I don’t know if you read the whole thread but, the guy I play F2F with, we always play till someone surrenders. Therefore we have to be pretty good about making sure all the axis powers stay strong. We just played our first game with VC. We rather enjoy having to play both sides of the board instead of just one. Not saying that is always what happens with the VC rule but you certainly can win even if one side of the board is really bad but the other is really good.