I posted some musings on Larry’s board. Summarizing, I’d say:
1. The cost of 6 is too much now. I thought 6 was just right with all that tanks currently are.
1a. I still don’t think I’ll buy any more mech inf. Probably less tanks now too in favor of just more inf/art.
1b. Mech inf ought to get an attack bonus with tanks also. Then I could start thinking about buying them with tanks.
2. Germany is going to get screwed in the current setup. It still has a lot of territory to cover, but now it’s got less on defense after it commits to an attack or tries to outmaneuver Russia.
3. Now the good(?)–odds will favor the attacker a bit more in some situations. If you can get through an inf screen, you can can get further into the remaining tanks. This may work to get rid of some of the large stack standoff situation.
@knp7765:
h infantry for a stronger defense seems kind of silly to me. All units need to keep straight values for defense. Units only support other units in attack.
Why? I don’t see any issues with units supporting others on defense from a simulation or game perspective.