Fighter in Scotland scramble to 111?
Re: 15L Adam514 (Axis) vs cyanight (Allies) Balanced
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
2 fighters and 2 tactical_bombers moved from Burma to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 21 Sea Zone
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Hunan to Suiyuyan
1 bomber moved from Kiangsu to SuiyuyanCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Japanese win, taking 39 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_PacificNon Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kiangsu to Chahar
2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei
1 bomber moved from Suiyuyan to Kweichow
1 armour and 3 mech_infantrys moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Guam
1 fighter moved from French Indo China to Guam
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 marine, 2 submarines, 3 tactical_bombers and 3 transports moved from 42 Sea Zone to 37 Sea Zone
3 tactical_bombers moved from 37 Sea Zone to French Indo China
2 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to French Indo China
1 fighter moved from 39 Sea Zone to Burma
1 artillery and 1 marine moved from 37 Sea Zone to Shan State
2 infantry moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Russia to UkraineCombat - Americans
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.Non Combat Move - Americans
1 bomber moved from Ukraine to Egypt
1 marine moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Egypt
1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Malta to 98 Sea Zone
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 30 Sea Zone to 54 Sea Zone -
forgot to attack the sub at midway.
Planned to attack with DD+Sub+2 Fighters -
USA DD, Sub, Fighter(x2)
Rolls: 2@2 2@3; Total Hits: 22@2: (3, 4)2@3: (2, 2)
Japan Sub
Rolls: 1@1; Total Hits: 01@1: (2)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Russia to UkraineCombat - Americans
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
1 bomber moved from Ukraine to Egypt
1 marine moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Egypt
1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Malta to 98 Sea Zone
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to GibraltarPlace Units - Americans
1 carrier placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 bomber placed in Eastern United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 carrier, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from West India to India
1 infantry moved from West India to India
1 fighter moved from Persia to India
1 mech_infantry moved from Persia to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Battle in India
British attack with 1 fighter and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from India to West India
4 mech_infantrys moved from Eastern Persia to West India
2 fighters moved from Persia to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 fighter moved from Persia to 98 Sea Zone
1 carrier moved from 96 Sea Zone to 98 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 96 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
3 mech_infantrys moved from Persia to Northwest Persia
5 armour moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Persia to Northwest Persia
2 armour moved from Egypt to Iraq
1 artillery moved from Alexandria to Egypt
1 marine moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
4 fighters moved from Persia to Egypt
1 transport moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
1 carrier and 2 submarines placed in 98 Sea Zone
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 2 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 marines moved from Morocco to 92 Sea Zone
2 marines moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 bomber and 1 fighter moved from Southern Italy to Gibraltar
1 fighter moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in Gibraltar
Italians attack with 1 bomber, 3 fighters, 2 infantry and 2 marines
British defend with 1 airfield, 1 harbour and 4 infantry; Americans defend with 1 aaGun, 1 bomber, 2 fighters and 1 infantry
British win with 2 fighters and 5 infantry remaining. Battle score for attacker is -19
Casualties for Italians: 2 fighters, 2 infantry and 2 marines
Casualties for Americans: 1 aaGun and 1 bomber
1 bomber owned by the Italians and 1 fighter owned by the Italians retreatedNon Combat Move - Italians
1 fighter moved from Gibraltar to Southern France
1 fighter moved from 92 Sea Zone to Southern France
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 carrier moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 bomber moved from Gibraltar to Southern FrancePlace Units - Italians
1 airfield placed in UkraineTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total -
Well I did not see the 4 UK inf in Gib :roll:, feel free to put the US bomber back in exchange for 1 inf.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 54 Sea Zone
2 infantry moved from New South Wales to South Australia
2 infantry moved from Queensland to South Australia
2 artilleries moved from Queensland to South Australia
1 aaGun moved from Queensland to South AustraliaPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 54 Sea Zone
2 infantry moved from New South Wales to South Australia
2 infantry moved from Queensland to South Australia
2 artilleries moved from Queensland to South Australia
1 aaGun moved from Queensland to South AustraliaPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 infantry
EDIT: Adding units owned by Americans to Gibraltar: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 2 armour, 5 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
1 bomber moved from Bryansk to Tambov
2 infantry moved from Bryansk to Tambov
1 fighter and 2 infantry moved from Bryansk to Smolensk
1 infantry moved from Archangel to Vologda
Germans take Vologda from RussiansCombat - Germans
Battle in Caucasus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantryNon Combat Move - Germans
2 mech_infantrys moved from Bessarabia to Rostov
1 aaGun and 2 infantry moved from Volgograd to Rostov
1 aaGun moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
3 fighters and 3 tactical_bombers moved from Morocco to Southern Italy
1 bomber moved from Morocco to Western Germany
1 fighter moved from Smolensk to Bryansk
1 bomber moved from Tambov to Bryansk
1 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Ukraine to Rostov
2 armour and 4 mech_infantrys moved from Bryansk to Rostov
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 91 Sea Zone to 83 Sea Zone
1 artillery and 2 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
1 fighter moved from Southern Italy to Rostov
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 fighter moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to Bryansk
3 mech_infantrys moved from Romania to Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Romania
2 mech_infantrys moved from Western Germany to Yugoslavia
1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
4 infantry moved from Finland to Karelia
1 infantry moved from Norway to Finland
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to NorwayPlace Units - Germans
1 aaGun and 2 infantry placed in Volgograd
3 infantry placed in Novgorod
2 armour and 8 mech_infantrys placed in Germany
4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Tambov to Volgograd
2 mech_infantrys moved from Russia to Volgograd
1 armour moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
3 fighters moved from Russia to Smolensk
16 infantry moved from Kazakhstan to CaucasusCombat - Russians
Battle in Volgograd
Russians attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 1 factory_minor and 2 infantry
Russians win, taking Volgograd from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 16 infantry
Germans defend with 2 infantry
Russians win, taking Caucasus from Germans with 16 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
2 aaGuns moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Volgograd to Russia
3 fighters moved from Smolensk to Russia
1 infantry moved from Russia to Tambov
2 fighters moved from Vologda to RussiaPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Burma to India
1 fighter moved from Burma to India
1 fighter and 1 tactical_bomber moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai
1 bomber moved from Kweichow to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Tsinghai
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Yunnan to Sikang
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Kiangsu to Hopei
2 mech_infantrys moved from Kweichow to Shensi
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
1 bomber moved from Tsinghai to French Indo China
1 mech_infantry moved from French Indo China to Kweichow
2 infantry moved from Shan State to Burma
3 infantry moved from French Indo China to Shan State
1 fighter moved from India to French Indo China
1 fighter and 1 tactical_bomber moved from India to Burma
1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Guam to French Indo China
1 destroyer moved from 21 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 armour and 2 mech_infantrys moved from Yunnan to ShensiPlace Units - Japanese
1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
3 infantry placed in French Indo China
1 artillery and 3 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in Kiangsu
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 5 infantry and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 bomber moved from Gibraltar to 93 Sea Zone
1 bomber moved from Egypt to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 93 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
1 bomber moved from Eastern United States to Morocco
3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in Morocco
Americans attack with 1 bomber, 3 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking Morocco from Italians with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 93 Sea Zone
Americans attack with 2 bombers and 1 submarine
Italians defend with 1 carrier
Americans win, taking 93 Sea Zone from Italians with 2 bombers and 1 submarine remaining. Battle score for attacker is 16
Casualties for Italians: 1 carrier
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Philippines from Japanese to Americans
EDIT: Turning off Edit Mode
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery, 1 infantry and 1 marine moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters moved from 98 Sea Zone to Caucasus
1 bomber moved from 93 Sea Zone to Caucasus
1 bomber moved from 93 Sea Zone to Gibraltar
1 bomber moved from Morocco to Gibraltar
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 carrier moved from 98 Sea Zone to 81 Sea Zone
2 fighters moved from 94 Sea Zone to Trans-Jordan
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to PhilippinesPlace Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
2 fighters placed in Western United States
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 4 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from West India to India
1 infantry moved from West India to India
1 infantry moved from West India to India
1 fighter moved from West India to India
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 battleship moved from 98 Sea Zone to 92 Sea Zone
2 carriers moved from 98 Sea Zone to 92 Sea Zone
2 destroyers moved from 98 Sea Zone to 92 Sea Zone
2 cruisers moved from 98 Sea Zone to 92 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 92 Sea Zone
British attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 submarine
Italians defend with 1 battleship, 2 cruisers and 1 transport
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 carrier owned by the British and 1 battleship owned by the British
British win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 51
Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
Battle in 95 Sea Zone
British attack with 1 submarine
Germans defend with 3 fighters; Italians defend with 1 transport
1 submarine owned by the British Submerged
Italians win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in India
British attack with 1 fighter and 4 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British win, taking India from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 fighter moved from India to West India
2 mech_infantrys moved from Persia to West India
1 mech_infantry moved from Persia to West India
5 mech_infantrys moved from Northwest Persia to Caucasus
6 armour moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
4 fighters moved from 98 Sea Zone to Caucasus
4 fighters moved from Egypt to Caucasus
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 armour moved from Iraq to Caucasus
2 artilleries and 2 infantry moved from Iraq to Northwest Persia
1 armour moved from Trans-Jordan to Northwest Persia
1 marine moved from Trans-Jordan to IraqPlace Units - British
3 armour placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 3 mech_infantrys
EDIT: Adding units owned by British to Caucasus: 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6
British collect 33 PUs (3 lost to blockades); end with 33 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 2 fighters moved from Southern France to 94 Sea ZoneCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 bomber and 2 fighters
Americans defend with 1 destroyer
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 bomber and 1 fighter moved from 94 Sea Zone to Southern Italy
1 aaGun moved from Southern France to Normandy BordeauxPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
2 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
2 artilleries placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs