TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 6 fighters and 4 infantry; Remaining resources: 2 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Burma to India
2 bombers moved from Kwangsi to India
Combat - Japanese
Japanese creates battle in territory 19 Sea Zone
Battle in India
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 bombers and 2 infantry in India, round 2 : 2/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
4 infantry moved from Kwangsi to Kwangtung
2 battleships, 13 carriers, 2 cruisers, 7 destroyers, 15 fighters, 16 submarines, 9 tactical_bombers and 4 transports moved from 38 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 battleships, 13 carriers, 2 cruisers, 7 destroyers, 15 fighters, 1 infantry, 17 submarines, 9 tactical_bombers and 4 transports moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
3 fighters and 2 tactical_bombers moved from Kwangsi to Japan
3 mech_infantrys moved from Shantung to Manchuria
2 infantry moved from French Indo China to Yunnan
2 bombers moved from India to Kwangsi
1 submarine moved from 19 Sea Zone to 20 Sea Zone
Place Units - Japanese
6 fighters and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,2,5,3,5,3,2,5,4,1,3,3,1,6,2,2,6,6,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,6,2,1,5,1,2,3,3,3,5,1,5,3,2,5,5,2,2,1,3,1,5,4,4,2,2,5,5,1,1,4,6,6,6,2,6,6,6,6,2,5,4,5,6,5,2,4,1,6,1,2,6,5,2,5,4,5,5,6,1,6,1,4,2,4,2,4,1,3,1,4,4,3,4,4,1,5,5,3,2,1,6,4,1,6
Japanese collect 50 PUs (18 lost to blockades); end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
UK_Pacific regular : -0.33
Savegame