Its not evereryone hits at 1? I always think It was that way
16L G40 Me1945 (Axis) vs. snake11eyes (Allies +24)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy nothing; Remaining resources: 10 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
2 infantry moved from Albania to Yugoslavia
1 armour moved from Albania to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 14
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarine
Battle in Yugoslavia
Italians attack with 1 armour, 1 artillery and 4 infantry
Neutral_Allies defend with 2 infantry
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 2 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 bomber moved from 93 Sea Zone to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 armour moved from Northern Italy to Slovakia Hungary
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from Northern Italy to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 8 PUs (7 lost to blockades); end with 18 PUs totalTerritory Summary for Italians :
Kenya : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
Southern France : 1 aaGun, 1 artillery and 1 infantry
Tunisia : 1 flag, 1 artillery
Slovakia Hungary : 1 armour
Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
93 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag, 1 aaGun, 1 armour, 1 artillery and 4 infantryProduction/PUs Summary :
Germans : 40 / 69
Russians : 37 / 37
Japanese : 39 / 41
Americans : 52 / 72
Chinese : 10 / 9
British : 26 / 35
UK_Pacific : 14 / 16
Italians : 15 / 18
ANZAC : 10 / 10
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 infantry moved from Algeria to TunisiaCombat - French
Battle in Tunisia
French attack with 1 infantry
Italians defend with 1 artillery
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 fighter moved from United Kingdom to Iceland
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 carrier, 4 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Americans
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Germans
1 unit repaired.
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
Germans take Eastern Poland from Russians
2 infantry moved from Norway to 112 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 artilleries moved from France to Holland Belgium
1 bomber moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
2 tactical_bombers moved from Western Germany to 96 Sea Zone
1 tactical_bomber moved from Western Germany to 97 Sea Zone
2 fighters moved from Western Germany to 97 Sea Zone
1 fighter moved from Western Germany to 96 Sea Zone
1 fighter moved from Northern Italy to 96 Sea Zone
1 fighter moved from 112 Sea Zone to Holland Belgium
1 bomber moved from Western Germany to Holland BelgiumCombat - Germans
Battle in 96 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 cruiser and 1 transport
Germans roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 96 Sea Zone
1 transport owned by the British lost in 96 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in 97 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 cruiser and 1 submarine
1 submarine owned by the British Submerged
Germans roll dice for 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser
Battle in 109 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Germans attack with 2 artilleries, 1 bomber and 1 fighter
French defend with 1 infantry
Germans roll dice for 2 artilleries, 1 bomber and 1 fighter in Holland Belgium, round 2 : 2/4 hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artilleryNon Combat Move - Germans
1 armour, 2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
3 aaGuns, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to Poland
1 infantry moved from France to Southern France
1 mech_infantry moved from Southern France to Yugoslavia
5 armour and 3 mech_infantrys moved from France to Germany
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from 109 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Tunisia
2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Tunisia
1 bomber moved from Holland Belgium to Tunisia
1 tactical_bomber moved from 97 Sea Zone to Southern ItalyPlace Units - Germans
1 armour and 4 mech_infantrys placed in Germany
1 bomber placed in Western Germany
1 submarine placed in 112 Sea Zone
1 carrier, 1 submarine and 1 transport placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bulgaria: 4 infantry
EDIT: Adding units owned by Germans to Romania: 4 infantry
EDIT: Removing units owned by Germans from Poland: 1 aaGun
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Tunisia : 1 bomber, 3 fighters and 3 tactical_bombers
Slovakia Hungary : 2 aaGuns and 1 armour
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 fighter and 1 harbour
Romania : 4 infantry
Germany : 6 armour, 1 factory_major and 7 mech_infantrys
Holland Belgium : 2 artilleries
Southern Italy : 1 tactical_bomber
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 aaGuns, 3 armour, 5 artilleries and 19 infantry
112 Sea Zone : 1 submarine
93 Sea Zone : 1 carrier, 1 submarine and 1 transport
Bulgaria : 1 flag, 1 infantry
Yugoslavia : 1 mech_infantry
Finland : 1 flag, 5 infantry
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 45 / 50
Russians : 34 / 37
Japanese : 39 / 41
Americans : 52 / 72
Chinese : 10 / 9
British : 26 / 35
UK_Pacific : 14 / 16
Italians : 15 / 18
ANZAC : 10 / 24
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Vyborg
2 fighters and 1 tactical_bomber moved from Novgorod to Vyborg
3 artilleries, 5 infantry and 1 mech_infantry moved from Novgorod to Karelia
1 bomber moved from Russia to VyborgCombat - Russians
Battle in Karelia
Russians attack with 3 artilleries, 5 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber, 2 fighters and 1 tactical_bomber moved from Vyborg to Novgorod
1 infantry moved from Belarus to Novgorod
2 aaGuns and 11 infantry moved from Belarus to Bryansk
1 artillery and 6 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 submarine moved from 111 Sea Zone to 125 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
3 infantry placed in Novgorod
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 battleship moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 tactical_bomber moved from 43 Sea Zone to Malaya
1 fighter moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
2 fighters moved from Japan to Chahar
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to SzechwanCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for British: 1 cruiser
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Chahar
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Chahar, round 2 : 2/5 hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 harbour and 3 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 3/5 hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits
3 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Western Australia
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Western Australia from ANZAC, taking Yunnan from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 fighter owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 infantry
Battle in Celebes
Battle in Szechwan
Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
Japanese win, taking Celebes from Dutch with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 battleship, 1 carrier and 1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 fighter moved from 41 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from Malaya to French Indo China
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Japan to Caroline Islands
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 aaGun and 5 infantry moved from Jehol to Manchuria
1 bomber moved from Szechwan to French Indo China
1 bomber moved from Yunnan to French Indo China
2 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Kweichow
2 fighters moved from Chahar to Anhwe
1 tactical_bomber moved from Szechwan to Anhwe
1 tactical_bomber moved from Yunnan to Anhwe
1 fighter moved from Yunnan to French Indo China
1 fighter moved from Szechwan to French Indo China
1 cruiser moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from Kwangtung to KwangsiPlace Units - Japanese
1 factory_minor placed in French Indo China
1 artillery, 1 fighter and 1 mech_infantry placed in Manchuria
1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 9 infantry and 1 mech_infantry
Yunnan : 1 flag, 2 infantry
Kweichow : 1 flag, 2 artilleries, 4 infantry and 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 artillery and 2 infantry
Anhwe : 1 flag, 2 fighters and 2 tactical_bombers
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 armour and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Western Australia : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 2 fighters and 2 tactical_bombers
Celebes : 1 flag, 1 artillery and 1 infantry
44 Sea Zone : 1 transport
33 Sea Zone : 1 artillery, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
56 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 44 / 50
Russians : 35 / 41
Japanese : 51 / 51
Americans : 52 / 72
Chinese : 6 / 9
British : 26 / 35
UK_Pacific : 10 / 16
Italians : 15 / 18
ANZAC : 9 / 24
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 destroyers, 5 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to WarCombat Move - Americans
1 bomber moved from United Kingdom to TunisiaCombat - Americans
Battle in Tunisia
Americans attack with 1 bomber
Germans defend with 1 bomber, 3 fighters and 3 tactical_bombers; Italians defend with 1 artillery
Italians win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Italians: 1 artillery
Casualties for Americans: 1 bomberNon Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 carriers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 transport moved from 89 Sea Zone to 88 Sea Zone
2 infantry moved from Brazil to British Guiana
1 cruiser moved from 106 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
2 destroyers, 1 submarine and 5 transports placed in 101 Sea Zone
5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 5 infantry moved from Sikang to TsinghaiPlace Units - Chinese
3 infantry placed in Tsinghai
Chinese undo move 1.
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
Just wanted to confirm your casualty for Tunisia before I make my uk move. Sorry for the delay things are normalized at work now so I can be more active, thanks for your patience :-D
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Confirmed. Lose art, keep planes.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
British take Libya from Italians
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 artillery and 3 infantry moved from Burma to YunnanCombat - British
Battle in Yunnan
British attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tunisia
British attack with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 bomber, 3 fighters and 3 tactical_bombers -
Got lucky with 6 hits, just want to confirm save a fighter
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Yes, keep ftr and roll well for me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 3 armour, 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 1 PUs;Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
British take Libya from Italians
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 artillery and 3 infantry moved from Burma to YunnanCombat - British
Battle in Yunnan
British attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tunisia
British attack with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 bomber, 3 fighters and 3 tactical_bombers
British win, taking Tunisia from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 40
Casualties for Germans: 1 bomber, 3 fighters and 3 tactical_bombers
Casualties for British: 2 fighters, 1 mech_infantry and 1 tactical_bomberNon Combat Move - British
1 bomber moved from Tunisia to Gibraltar
1 mech_infantry moved from Tobruk to Egypt
3 artilleries moved from Tobruk to Alexandria
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 1 cruiser and 3 destroyers moved from 123 Sea Zone to 106 Sea Zone
2 fighters moved from Iceland to 91 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter moved from Shan State to India
3 aaGuns moved from Burma to India
1 fighter and 1 tactical_bomber moved from Sumatra to India
1 submarine moved from 97 Sea Zone to 98 Sea ZonePlace Units - British
3 armour placed in Egypt
1 submarine and 1 transport placed in 71 Sea Zone
1 artillery placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,1,5,6,2,3,5,5
UK_Pacific collect 10 PUs (1 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 5 infantry -
Give me a couple more days pls. Not an easy move.
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No prob
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ME1945, I don’t know how you manage that but your games have the most extreme dice I have seen. In both ways.
And you really never complain. Probs. -
Broken windows, furniture, and dozen laptops. Alcohol doesn’t already help. Need something stronger. Reading, e.g., the hobo’s dice comments is really a good relief - never let’s you feel alone. A few divorces as result. Neighbors are watching my games on-line, pray to dice, and call police,if the dice is bad.
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Forgot to say, when police comes they usually play Axis & Allies with me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Slovakia Hungary to Belarus
Italians take Belarus from Russians
1 armour moved from Yugoslavia to Greece
1 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
Italians take 97 Sea Zone from British
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
British win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 destroyer
Casualties for Italians: 1 bomber
Battle in Greece
Italians attack with 1 armour, 1 artillery and 1 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Greece, round 2 : 1/3 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour and 1 artillery in Greece, round 3 : 1/2 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits
1 infantry owned by the Neutral_Allies and 1 artillery owned by the Italians lost in Greece
1 armour retreated to Bulgaria
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is -1
Casualties for Neutral_Allies: 2 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to Romania
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Southern France to France
1 aaGun moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 artillery and 1 infantry
French Equatorial Africa : 1 flag, 1 infantry
France : 1 aaGun
Romania : 1 aaGun and 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Belarus : 1 flag, 1 armour
93 Sea Zone : 1 flag
Bulgaria : 1 armour and 1 infantry
97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 transports
Yugoslavia : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 44 / 50
Russians : 34 / 41
Japanese : 49 / 51
Americans : 52 / 72
Chinese : 7 / 6
British : 29 / 30
UK_Pacific : 11 / 11
Italians : 16 / 22
ANZAC : 9 / 24
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to Western Australia
1 fighter moved from Sumatra to Malaya
2 infantry moved from Egypt to Anglo Egyptian SudanCombat - ANZAC
Battle in Western Australia
ANZAC attack with 2 fighters
Japanese defend with 2 infantry
retreated to Western Australia
Japanese win with 2 infantry remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Battle in Anglo Egyptian Sudan
ANZAC attack with 2 infantry
Italians defend with 1 artillery and 1 infantry
1 infantry owned by the ANZAC retreated to Egypt
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Battle in Malaya
ANZAC attack with 1 fighter
Japanese defend with 1 armour and 1 harbour
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - ANZAC
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 submarine and 1 transport moved from 62 Sea Zone to 66 Sea Zone
1 fighter moved from Malaya to Shan State
1 fighter moved from Western Australia to New South Wales
2 aaGuns and 4 infantry moved from Queensland to New South WalesPlace Units - ANZAC
2 armour and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs