Gentlemen,
After much deliberation, soul searching, and reflection, the Mod Squad has decided to release Balance Mod 2.0. This will be an updated version of the mod based on feedback we received, here and elsewhere on the forum. I’m putting the finishing touches on the XML now, and the release will likely happen early next week.
The changes might be described as modest Some have already been discussed on this thread. They’ve undergone play testing. We would like to submit them for comment one last time before the release is finalized.
Here are the changes:
1. Correction: XML corrected to award 5 PUs for USA’s Vital Forward Bases objective (was incorrectly coded to award 4).
2. Vichy France Revision: Vichy French conversion of territory can only be prevented by non-French allied land units. Any non-French allied air units on French territories that convert to Vichy French are immediately destroyed.
3. Revised German National Objective: 5 PUs if there is at least one German land unit in either London (the United Kingdom) or Egypt. (This modifies Germany’s “Presence in Egypt” objective).
4. New German National Objective - Control of Balkans: 2 PUs if Romania, Yugoslavia, Bulgaria, Albania, Greece, and Crete are Axis or Pro-Axis controlled.
5. Revised UK Pacific Objective: 3 PUs for UK Pacific when at war with the Japanese if Malaya and Kwantung are Allied controlled. (This modifies UK Pacific’s “Malaya and Kwantung” objective.
6. Revised ANZAC Objective: 3 PUs if ANZAC is at war with the Japanese, controls all of its original territories, and Malaya is Allied controlled. (This modifies ANZAC’s “Control Original And Malaya” objective).
Note: With these changes, all UK and Anzac National Objectives are now worth 3 PUs.
Would appreciate feedback, particularly from folks who have played/are playing the mod.
thanks all