Scramble scotland
15L Playoff Rd2: [4] JDOW (Axis) vs. [8] Gamerman01 (Allies +25)
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Briefly reviewing turn after posting UK, I made 2 USA edits in the Pacific that were not related to UK dice
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Assumed no intercept at Rome
If you want to intercept, go ahead and roll it - take a fighter off Greece if you hit me -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Politics - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caroline Islands: 1 fighter
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModePurchase Units - Italians
Italians repair damage of 1x airfield; Remaining resources: 2 PUs;
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 bomber moved from Western Germany to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 2 bombers and 1 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
3 mech_infantrys moved from Tambov to Caucasus
1 aaGun moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to France
1 bomber moved from Southern France to Western Germany
1 bomber moved from Southern France to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,4,5,1
Italians collect 10 PUs (1 lost to blockades); end with 12 PUs total -
Ha, rich Italy again:D After the crazy overkill now another underkill in 97. The dice even out, the overall results don’t^^ However I guess Allied convoy damage in the Pacific was over average so far.
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I want the automatic convoy damage from before
I sailed a submarine away because they don’t do much good anyway!! -
<sigh>once again, the best remedy for me is to play on
MAYBE the Germans will take a bunch of hits again</sigh>
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Well, I’ll just have to do a little extra bombing then :evil:
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Even Germany would collect income from Yugoslavia with that roll
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Well, I’ll just have to do a little extra bombing then :evil:
Axis finally gave the AA in the facilities some extra training. The terror Allies bombers bring to undefended facilities run by civilians will stop soon :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 bomber moved from Burma to 41 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
Battle in Java
ANZAC attack with 2 artilleries and 4 infantry
Japanese defend with 2 infantry
ANZAC win, taking Celebes from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 3 infantry
Casualties for Japanese: 2 infantry
Battle in 41 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 bomber moved from 41 Sea Zone to India
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
4 fighters moved from Tsinghai to Iraq
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 bomber and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
Top 1% result for you in Java. It happens to ANZAC AGAIN!
I almost attacked with 2 infantry and 2 artillery. Would have been slaughtered at 95% odds -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - French
Non Combat Move - French
2 infantry moved from Persia to Iraq
1 fighter moved from Tsinghai to Iraq
3 infantry moved from Burma to YunnanTurn Complete - French
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Might adjust that noncom - one minute
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Politics - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Iraq: 2 fighters
EDIT: Adding units owned by ANZAC to Greece: 2 fighters
EDIT: Turning off Edit Mode -
Crazy dice at Java. However you wisely too all 3 transports. I think the amount of survivors is not that decisive here.
The earlier 2v1 attack at Java that failed was imo bigger. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Politics - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Iraq: 2 fighters
EDIT: Adding units owned by ANZAC to Greece: 2 fighters
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 4 bombers, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 armour moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
1 infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Kazakhstan to Sikang
1 tactical_bomber moved from Kazakhstan to Sikang
2 fighters moved from Volgograd to Sikang
2 bombers moved from Kazakhstan to 80 Sea Zone
2 bombers moved from Western Germany to United Kingdom
3 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
2 bombers moved from Southern Italy to Holland Belgium
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Americans
16 armour and 18 mech_infantrys moved from Caucasus to Northwest PersiaCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.
Battle in 80 Sea Zone
Germans attack with 2 bombers
British defend with 1 transport; Americans defend with 1 submarine; ANZAC defend with 1 cruiser
1 submarine owned by the Americans Submerged
retreated to 80 Sea Zone
British win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber
Battle in Holland Belgium
Germans attack with 2 bombers, 3 fighters and 3 infantry
British defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from British with 2 bombers, 3 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Northwest Persia
Germans attack with 16 armour and 18 mech_infantrys
British defend with 1 infantry
Germans win, taking Northwest Persia from Americans with 16 armour and 18 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Sikang from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Eastern Poland to Southern Italy
1 tactical_bomber moved from Novgorod to Western Germany
3 mech_infantrys moved from Western Germany to France
2 bombers and 2 fighters moved from Holland Belgium to Western Germany
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Rostov to Caucasus
2 fighters moved from Sikang to Volgograd
4 armour and 7 mech_infantrys moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Sikang to Caucasus
1 bomber moved from 80 Sea Zone to Caucasus
3 mech_infantrys moved from Volgograd to Caucasus
1 infantry moved from Smolensk to Vologda
5 infantry moved from Russia to Vologda
1 mech_infantry moved from Tambov to Caucasus
1 artillery and 2 infantry moved from Ukraine to Rostov
1 fighter moved from Eastern Poland to Western Germany
4 infantry moved from Finland to Norway
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 carrier and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Volgograd to Northwest Persia
1 bomber moved from Western Germany to Southern Italy
2 bombers moved from United Kingdom to Western Germany
1 mech_infantry moved from Germany to Eastern Poland
3 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
5 infantry moved from Western Germany to France
4 artilleries moved from Western Germany to France
1 mech_infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 aaGun, 1 infantry and 3 mech_infantrys moved from Archangel to VologdaPlace Units - Germans
1 fighter placed in 113 Sea Zone
4 bombers, 1 infantry and 5 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Volgograd
1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,5,6,5
Germans collect 62 PUs (5 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to France: 1 mech_infantry
EDIT: Turning off Edit Mode -
I wont be able to post tomorrow or tonight again. So Japan not before Friday.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Politics - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Iraq: 2 fighters
EDIT: Adding units owned by ANZAC to Greece: 2 fighters
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 4 bombers, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 armour moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
1 infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Kazakhstan to Sikang
1 tactical_bomber moved from Kazakhstan to Sikang
2 fighters moved from Volgograd to Sikang
2 bombers moved from Kazakhstan to 80 Sea Zone
2 bombers moved from Western Germany to United Kingdom
3 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
2 bombers moved from Southern Italy to Holland Belgium
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Americans
16 armour and 18 mech_infantrys moved from Caucasus to Northwest PersiaCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.
Battle in 80 Sea Zone
Germans attack with 2 bombers
British defend with 1 transport; Americans defend with 1 submarine; ANZAC defend with 1 cruiser
1 submarine owned by the Americans Submerged
retreated to 80 Sea Zone
British win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber
Battle in Holland Belgium
Germans attack with 2 bombers, 3 fighters and 3 infantry
British defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from British with 2 bombers, 3 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Northwest Persia
Germans attack with 16 armour and 18 mech_infantrys
British defend with 1 infantry
Germans win, taking Northwest Persia from Americans with 16 armour and 18 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Sikang from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Eastern Poland to Southern Italy
1 tactical_bomber moved from Novgorod to Western Germany
3 mech_infantrys moved from Western Germany to France
2 bombers and 2 fighters moved from Holland Belgium to Western Germany
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Rostov to Caucasus
2 fighters moved from Sikang to Volgograd
4 armour and 7 mech_infantrys moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Sikang to Caucasus
1 bomber moved from 80 Sea Zone to Caucasus
3 mech_infantrys moved from Volgograd to Caucasus
1 infantry moved from Smolensk to Vologda
5 infantry moved from Russia to Vologda
1 mech_infantry moved from Tambov to Caucasus
1 artillery and 2 infantry moved from Ukraine to Rostov
1 fighter moved from Eastern Poland to Western Germany
4 infantry moved from Finland to Norway
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 carrier and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Volgograd to Northwest Persia
1 bomber moved from Western Germany to Southern Italy
2 bombers moved from United Kingdom to Western Germany
1 mech_infantry moved from Germany to Eastern Poland
3 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
5 infantry moved from Western Germany to France
4 artilleries moved from Western Germany to France
1 mech_infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 aaGun, 1 infantry and 3 mech_infantrys moved from Archangel to VologdaPlace Units - Germans
1 fighter placed in 113 Sea Zone
4 bombers, 1 infantry and 5 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Volgograd
1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,5,6,5
Germans collect 62 PUs (5 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to France: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 artillery
EDIT: Adding units owned by Germans to Bryansk: 1 artillery
EDIT: Turning off Edit Mode -
Crazy dice at Java. However you wisely too all 3 transports. I think the amount of survivors is not that decisive here.
The earlier 2v1 attack at Java that failed was imo bigger.I strongly considered sending only 2. 95% wasn’t high enough. It would be nice to have more units there for future landings of planes possibly
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys moved from Urals to TimguskaCombat - Russians
Battle in Timguska
Russians attack with 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Timguska from Japanese with 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Timguska to Szechwan
2 aaGuns moved from Urals to TimguskaTurn Complete - Russians