L16 Radiant vs Snigg (Allies+21)

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Smolensk
                2 fighters moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  3/4 hits
                        Germans roll dice for 1 armour in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia
                1 armour and 1 mech_infantry moved from Tambov to Russia
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 fighter moved from Jehol to Tsinghai

    Place Units - Russians
                4 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 fighters and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Hunan
                1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers moved from Kiangsu to Anhwe
                5 bombers moved from Japan to Anhwe
                1 infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Olgiy to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Timguska to Kansu
                1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Timguska to Novosibirsk
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    British defend with 2 armour and 1 mech_infantry
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in Hunan, round 2 :  2/6 hits
                        Chinese roll dice for 2 armour and 1 mech_infantry in Hunan, round 2 :  1/3 hits
                        1 mech_infantry owned by the British, 1 fighter owned by the Japanese and 1 armour owned by the British lost in Hunan
                        Japanese roll dice for 2 fighters and 3 tactical_bombers in Hunan, round 3 :  4/5 hits
                        Chinese roll dice for 1 armour in Hunan, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 armour owned by the British lost in Hunan
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5
                    Casualties for British: 2 armour and 1 mech_infantry
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Battle in Philippines
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 cruiser and 2 destroyers in 37 Sea Zone, round 2 :  1/4 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking Philippines from Americans, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer; ANZAC defend with 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 battleship and 1 destroyer in 42 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the Americans lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                    Japanese win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer
                    Casualties for ANZAC: 1 transport
                Battle in Anhwe
                    Japanese attack with 6 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 3 artilleries and 9 infantry
                        Japanese roll dice for 6 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Anhwe, round 2 :  8/13 hits
                        Chinese roll dice for 3 artilleries and 9 infantry in Anhwe, round 2 :  5/12 hits
                        3 infantry owned by the Japanese, 1 fighter owned by the Japanese, 8 infantry owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Anhwe
                        Japanese roll dice for 6 bombers, 1 fighter and 1 tactical_bomber in Anhwe, round 3 :  6/8 hits
                        Chinese roll dice for 3 artilleries and 1 infantry in Anhwe, round 3 :  1/4 hits
                        1 fighter owned by the Japanese, 1 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Anhwe
                    Japanese win with 6 bombers and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 3 artilleries and 9 infantry
                    Casualties for Japanese: 2 fighters, 3 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                6 bombers and 1 tactical_bomber moved from Anhwe to Kiangsu
                2 fighters and 2 tactical_bombers moved from Hunan to 36 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kwangtung
                3 infantry placed in Kiangsu
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs total

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 carrier, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 infantry moved from Midway to 25 Sea Zone
                1 armour moved from Midway to 25 Sea Zone
                1 armour, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 33 Sea Zone
                2 destroyers moved from 101 Sea Zone to 28 Sea Zone
                2 artilleries, 6 infantry and 2 mech_infantrys moved from Morocco to Algeria
                      Americans take Algeria from Italians
                2 bombers moved from United Kingdom to Western Germany

    Combat - Americans
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Western Germany causes 8 damage total.

    Non Combat Move - Americans
                1 bomber moved from Western Germany to United Kingdom
                1 armour moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 mech_infantry moved from Shantung to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 mech_infantry moved from Korea to Jehol
                2 armour moved from Korea to Jehol
                2 fighters moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to Midway
                2 artilleries moved from Eastern United States to Central United States
                1 infantry moved from Eastern United States to Central United States

    Place Units - Americans
                1 carrier and 3 transports placed in 10 Sea Zone
                2 armour and 1 mech_infantry placed in Korea
                2 artilleries and 3 infantry placed in Western United States
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Burma to Hunan

    Place Units - Chinese
                2 artilleries and 5 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 transports moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 artillery moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber moved from Burma to Shan State
                1 armour and 1 mech_infantry moved from India to Shan State
                1 bomber moved from United Kingdom to Western Germany

    Combat - British
                Battle in Trans-Jordan
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Western Germany causes 7 damage total.

    Non Combat Move - British
                1 bomber moved from Western Germany to United Kingdom
                3 aaGuns moved from Burma to Shan State
                1 infantry moved from 81 Sea Zone to Egypt

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,1,5,2,1
                UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs total
                Some Units in India change ownership: 1 armour and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 bombers; Remaining resources: 1 PUs;

    Combat Move - Italians
                4 artilleries and 5 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                5 artilleries, 1 battleship, 1 cruiser, 3 destroyers, 5 infantry and 5 transports moved from 97 Sea Zone to 98 Sea Zone
                5 artilleries and 5 infantry moved from 98 Sea Zone to Egypt
                1 artillery and 3 infantry moved from Normandy Bordeaux to France
                4 artilleries and 8 infantry moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in Egypt
                    Italians attack with 5 artilleries and 5 infantry
                    British defend with 2 artilleries, 1 harbour and 1 infantry; French defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  2/2 hits
                        Italians roll dice for 5 artilleries and 5 infantry in Egypt, round 2 :  3/10 hits
                        British roll dice for 2 artilleries and 2 infantry in Egypt, round 2 :  3/4 hits
                        2 artilleries owned by the British, 3 infantry owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the French lost in Egypt
                    Italians win, taking Egypt from British with 5 artilleries and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 3 infantry
                    Casualties for British: 2 artilleries and 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                2 bombers placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs


  • 3 out 4 on 2’s, continuing to hit your average.  :roll:

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Guam to 35 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 35 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                2 fighters moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to Caroline Islands
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5,4,1
                ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

  • '22 '21 '20 '17 '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 bombers and 6 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                5 armour and 5 mech_infantrys moved from Bryansk to Caucasus
                      Germans take Rostov from Russians
                6 armour and 2 mech_infantrys moved from Bryansk to Volgograd
                      Germans take Tambov from Russians
                      Germans take Volgograd from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                5 armour moved from Bryansk to Caucasus
                7 artilleries and 18 infantry moved from Bryansk to Western Ukraine
                      Germans take Western Ukraine from Russians

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 10 armour and 5 mech_infantrys
                    Russians defend with 1 armour and 1 mech_infantry
                        Germans roll dice for 10 armour and 5 mech_infantrys in Caucasus, round 2 :  7/15 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 10 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Ukraine to Caucasus
                2 bombers moved from Romania to Ukraine
                2 fighters and 1 tactical_bomber moved from Germany to Ukraine
                1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine
                2 bombers moved from Southern France to Ukraine
                2 infantry moved from Poland to Eastern Poland
                4 armour moved from Germany to Eastern Poland
                13 infantry moved from Germany to Poland
                3 infantry moved from Novgorod to Karelia
                1 mech_infantry moved from Archangel to Eastern Poland
                6 infantry moved from Southern France to France

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 artillery and 2 bombers placed in France
                2 artilleries placed in Southern France

    Turn Complete - Germans
                Germans collect 62 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Germans
                2 armour moved from Russia to Novosibirsk
                1 mech_infantry moved from Russia to Novosibirsk
                1 fighter moved from Tsinghai to Novosibirsk
                1 tactical_bomber moved from Russia to Novosibirsk
                1 fighter moved from Russia to Novosibirsk
                1 fighter moved from Russia to Novosibirsk

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 3 infantry
                        Russians roll dice for 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 :  3/7 hits
                        Japanese roll dice for 3 infantry in Novosibirsk, round 2 :  1/3 hits
                        3 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 2 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
                10 artilleries and 30 infantry moved from Russia to Tambov
                2 artilleries and 8 infantry moved from Russia to Tambov

    Place Units - Russians
                3 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 5 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 infantry moved from Kiangsu to Shantung
                      Japanese take Shantung from Chinese
                1 bomber moved from Kiangsu to Korea
                1 bomber moved from Kiangsu to Korea
                4 bombers moved from Kiangsu to Novosibirsk
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Urals to Novosibirsk

    Combat - Japanese
                Strategic bombing raid in Korea
                        AA fire in Korea :  0/2 hits
                    Bombing raid in Korea rolls: 7,3 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Korea causes 6 damage total.
                Battle in Novosibirsk
                    Japanese attack with 4 bombers and 2 infantry
                    Russians defend with 2 armour
                        Japanese roll dice for 4 bombers and 2 infantry in Novosibirsk, round 2 :  2/6 hits
                        Russians roll dice for 2 armour in Novosibirsk, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 armour owned by the Russians lost in Novosibirsk
                    Japanese win with 4 bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 armour
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                4 bombers moved from Novosibirsk to Timguska
                1 infantry moved from Kansu to Timguska
                1 aaGun moved from Yenisey to Timguska
                2 bombers moved from Korea to Japan
                3 fighters moved from Japan to Philippines
                3 carriers, 2 fighters, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Kiangsu to 35 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 armour placed in Kwangtung
                2 armour and 1 mech_infantry placed in Kiangsu
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans repair damage of 6x factory_minor; Remaining resources: 74 PUs;
                Americans buy 1 armour, 1 fighter, 1 harbour, 2 mech_infantrys, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries, 6 infantry and 2 mech_infantrys moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 mech_infantry moved from Kweichow to Anhwe
                1 mech_infantry moved from Jehol to Shantung
                1 armour moved from Jehol to Shantung
                1 armour moved from Jehol to Anhwe
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
                1 armour moved from 32 Sea Zone to Marshall Islands
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 bomber moved from United Kingdom to Western Germany

    Combat - Americans
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 7 and causes: 5 damage to unit: factory_major
                    Bombing raid in Western Germany causes 5 damage total.
                Battle in Anhwe
                    Americans attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour and 1 mech_infantry in Anhwe, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Americans win, taking Anhwe from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shantung
                    Americans attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour and 1 mech_infantry in Shantung, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shantung, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Shantung
                    Americans win, taking Shantung from Japanese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Marshall Islands

    Non Combat Move - Americans
                2 fighters moved from Midway to Caroline Islands
                3 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                2 artilleries moved from Western United States to 10 Sea Zone
                2 artilleries, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 31 Sea Zone
                2 artilleries and 1 infantry moved from Central United States to Western United States
                2 armour and 1 mech_infantry moved from Korea to Jehol
                1 fighter moved from Kweichow to Jehol
                1 bomber moved from Western Germany to United Kingdom

    Place Units - Americans
                1 harbour placed in Wake Island
                1 armour and 2 mech_infantrys placed in Korea
                1 fighter and 1 tactical_bomber placed in Western United States
                4 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                2 artilleries, 1 fighter and 4 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Burma

    Place Units - Chinese
                1 artillery and 2 infantry placed in Shensi
                1 artillery and 3 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 armour moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 armour moved from Siam to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from 81 Sea Zone to Egypt
                1 artillery moved from 81 Sea Zone to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 artillery moved from Trans-Jordan to Egypt
                1 infantry moved from Alexandria to Egypt
                1 bomber moved from United Kingdom to France

    Combat - British
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.
                Battle in Egypt
                    British attack with 2 artilleries and 3 infantry
                    Italians defend with 5 artilleries, 1 harbour and 2 infantry
                        British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  0/2 hits
                        British roll dice for 2 artilleries and 3 infantry in Egypt, round 2 :  1/5 hits
                        Italians roll dice for 5 artilleries and 2 infantry in Egypt, round 2 :  1/7 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                        British roll dice for 2 artilleries and 2 infantry in Egypt, round 3 :  0/4 hits
                        Italians roll dice for 5 artilleries and 1 infantry in Egypt, round 3 :  2/6 hits
                        2 infantry owned by the British lost in Egypt
                    1 artillery retreated to Alexandria
                        British roll dice for 1 artillery in Egypt, round 4 :  0/1 hits
                        Italians roll dice for 5 artilleries and 1 infantry in Egypt, round 4 :  0/6 hits
                        British roll dice for 1 artillery in Egypt, round 5 :  1/1 hits
                        Italians roll dice for 5 artilleries and 1 infantry in Egypt, round 5 :  2/6 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians win with 5 artilleries remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 3 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                1 bomber moved from France to Gibraltar
                1 infantry moved from Scotland to Eire
                      British take Eire from Neutral_Allies
                3 aaGuns, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Shan State to French Indo China
                2 fighters moved from French Indo China to Shan State
                1 tactical_bomber moved from French Indo China to Shan State
                1 armour and 1 mech_infantry moved from India to Yunnan
                2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                1 artillery and 2 infantry placed in Union of South Africa
                2 fighters placed in United Kingdom
                2 submarines placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,4,3,1
                British collect 29 PUs (1 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Some Units in India change ownership: 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 3 artilleries and 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                5 transports moved from 98 Sea Zone to 97 Sea Zone
                4 artilleries and 4 infantry moved from Yugoslavia to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                4 artilleries, 6 infantry and 5 transports moved from 97 Sea Zone to 96 Sea Zone
                4 artilleries and 6 infantry moved from 96 Sea Zone to Malta
                1 battleship, 1 cruiser and 3 destroyers moved from 98 Sea Zone to 96 Sea Zone
                1 artillery moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                1 artillery moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 artillery moved from Egypt to Alexandria
                4 infantry moved from Yugoslavia to Romania

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 3 artilleries
                    British defend with 1 artillery
                        Italians roll dice for 3 artilleries in Alexandria, round 2 :  1/3 hits
                        British roll dice for 1 artillery in Alexandria, round 2 :  1/1 hits
                        1 artillery owned by the Italians and 1 artillery owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 artillery
                    Casualties for British: 1 artillery
                Battle in Malta
                    Italians attack with 4 artilleries and 6 infantry
                    British defend with 1 aaGun and 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 :  1/2 hits
                        Italians roll dice for 4 artilleries and 6 infantry in Malta, round 2 :  2/10 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 2 :  0/1 hits
                        1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
                    Italians win, taking Malta from British with 4 artilleries and 6 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry

    Non Combat Move - Italians
                1 artillery and 3 infantry moved from France to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 57 Sea Zone
                1 destroyer moved from 62 Sea Zone to 34 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island

    Combat - ANZAC
                Battle in Paulau Island

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Wake Island: 2 artilleries, 3 infantry and 1 mech_infantry
                EDIT: Removing units owned by Americans from 31 Sea Zone: 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports
                EDIT: Adding units owned by Americans to 31 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 57 Sea Zone
                1 destroyer moved from 62 Sea Zone to 34 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island

    Combat - ANZAC
                Battle in Paulau Island

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Wake Island: 2 artilleries, 3 infantry and 1 mech_infantry
                EDIT: Removing units owned by Americans from 31 Sea Zone: 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports
                EDIT: Adding units owned by Americans to 31 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 bomber, 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from France to 81 Sea Zone
                5 bombers moved from Ukraine to 81 Sea Zone
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Kazakhstan
                      Germans take Kazakhstan from Russians
                5 armour and 2 mech_infantrys moved from Volgograd to Sikang
                      Germans take Sikang from Chinese
                1 armour moved from Caucasus to Iraq
                      Germans take Northwest Persia from Russians
                      Germans take Iraq from Russians
                9 armour and 5 mech_infantrys moved from Caucasus to Persia
                      Germans take Persia from British
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Novgorod to Smolensk
                1 fighter moved from Ukraine to Bryansk
                1 tactical_bomber moved from Ukraine to Bryansk
                1 fighter moved from Ukraine to Smolensk
                1 fighter moved from Ukraine to Smolensk
                1 tactical_bomber moved from Ukraine to Smolensk
                3 infantry moved from Karelia to Finland
                2 mech_infantrys moved from Novgorod to Belarus

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 81 Sea Zone
                    Germans attack with 7 bombers
                    British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
                        Germans roll dice for 7 bombers in 81 Sea Zone, round 2 :  6/7 hits
                        British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 81 Sea Zone, round 2 :  3/4 hits
                        1 battleship owned by the British, 3 bombers owned by the Germans, 1 transport owned by the British, 1 cruiser owned by the British and 2 destroyers owned by the British lost in 81 Sea Zone
                    Germans win with 4 bombers remaining. Battle score for attacker is 19
                    Casualties for Germans: 3 bombers
                    Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 transport

    Non Combat Move - Germans
                4 bombers moved from 81 Sea Zone to Alexandria
                1 fighter moved from Bryansk to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine
                4 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                13 infantry moved from Poland to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Smolensk to Ukraine

    Place Units - Germans
                3 armour placed in Novgorod
                3 armour placed in Ukraine
                1 bomber, 3 fighters and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 67 PUs; end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs

Suggested Topics

  • 25
  • 35
  • 30
  • 139
  • 58
  • 70
  • 105
  • 133
Axis & Allies Boardgaming Custom Painted Miniatures

48

Online

17.5k

Users

40.0k

Topics

1.7m

Posts