@mikawagunichi Well, let’s hope so :)
It is an aggressive tactic; I haven’t tried it like this. I like Sealion, but usually only if the opponent makes a mistake. It will be interesting to see how this plays out.
the failure to move the aa guns from amur to manchuria in noncom was an obvious oversight - you agree?
Of course, but you had plenty of time to realize the mistake and fix, as I didn’t play my turn right away. Nonetheless I’m ok with your fixing the mistake, but that does change my combat, noncom, and purchase slightly. I’d not have attacked Amur, and instead used the Koreans for transportation into battle and left the two jap inf in Tokyo for next round, thus not needing to purchase another inf and art. I’m rushing back to work from my lunch break but I’ll fill u in on my minor purchase changes. Stay tuned.
Of course, but you had plenty of time to realize the mistake and fix, as I didn’t play my turn right away. Nonetheless I’m ok with your fixing the mistake, but that does change my combat, noncom, and purchase slightly. I’d not have attacked Amur, and instead used the Koreans for transportation into battle and left the two ��� inf in Tokyo for next round, thus not needing to purchase another inf and art. I’m rushing back to work from my lunch break but I’ll fill u in on my minor purchase changes. Stay tuned.
yeah sorry, working nonstop once i post a move i stop thinking about it. let’s just leave it as is then.
btw i thought about asking you about it, but then i started thinking, maybe it’s his sneaky way of tempting me to strike that stack and thus delay the taking of some key territories…like maybe you made it seem like an oversight. i’d be more inclined to strike if there were no aa guns. i mean, you are a sneaky player after all :lol:
but anyway, i’ll give you the benefit of the doubt here!
i’ll let you know what my changes are after i get back home from work. got security training to attend now.
no seriously, it’s not a problem at all - i had already moved usa when i noticed it and now i’ve moved china and uk. not worth trying to unwind it all. chalk it up to the fog of war! :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Szechwan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Ethiopia
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
2 fighters and 1 tactical_bomber moved from Szechwan to French Indo China
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
Combat - British
Battle in 37 Sea Zone
British attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French Indo China
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for British: 1 fighter
Casualties for Japanese: 1 artillery
Battle in Ethiopia
British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
1 mech_infantry retreated to Anglo Egyptian Sudan
Italians win with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 3 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 armour and 1 infantry moved from Central America to 64 Sea Zone
1 armour, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Eastern United States to Central United States
1 aaGun moved from Burma to India
3 artilleries and 5 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to India
1 bomber moved from 37 Sea Zone to Yunnan
3 infantry moved from Burma to Yunnan
3 infantry moved from Burma to India
3 infantry moved from Burma to India
Place Units - UK_Pacific
4 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 4 infantry and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Eastern Poland to Belarus
Italians take Belarus from Russians
Combat - Italians
Non Combat Move - Italians
1 aaGun and 2 artilleries moved from Eastern Poland to Belarus
2 armour and 1 mech_infantry moved from Romania to Belarus
2 mech_infantrys moved from Northern Italy to Romania
2 fighters moved from Western Germany to United Kingdom
1 fighter moved from Yugoslavia to Southern Italy
2 aaGuns and 8 infantry moved from Northern Italy to Southern Italy
1 submarine moved from 96 Sea Zone to 97 Sea Zone
Place Units - Italians
1 fighter and 2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Adding units owned by Italians to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turning on Edit Mode
EDIT: Changing ownership of Alexandria from Italians to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
EDIT: Adding units owned by ANZAC to Alexandria: 2 infantry
EDIT: Turning off Edit Mode
Non Combat Move - French
1 infantry moved from Tunisia to Libya
2 infantry moved from Algeria to Tunisia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Alexandria
1 cruiser and 1 destroyer moved from 80 Sea Zone to 76 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 80 PUs;
Germans buy 12 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship moved from 110 Sea Zone to 114 Sea Zone
1 destroyer moved from 110 Sea Zone to 114 Sea Zone
1 carrier moved from 110 Sea Zone to 114 Sea Zone
1 bomber moved from Western Germany to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
5 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 bomber moved from Western Germany to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 cruiser moved from 110 Sea Zone to 114 Sea Zone
1 infantry moved from Eastern Poland to Baltic States
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Russians defend with 1 cruiser
Germans win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 artillery
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Baltic States
Germans attack with 1 artillery, 1 bomber, 1 infantry and 5 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
3 aaGuns, 4 artilleries, 21 infantry and 12 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Baltic States to Western Germany
1 bomber moved from Bessarabia to Germany
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to United Kingdom
1 fighter moved from Western Germany to United Kingdom
7 armour moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
7 armour, 1 carrier, 2 infantry and 8 transports moved from 110 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Normandy Bordeaux to France
1 armour moved from 113 Sea Zone to Germany
3 mech_infantrys moved from Belarus to Novgorod
2 armour moved from 113 Sea Zone to Germany
3 armour moved from 113 Sea Zone to Western Germany
1 armour moved from 113 Sea Zone to Germany
Place Units - Germans
3 infantry placed in France
3 infantry placed in United Kingdom
6 infantry and 4 mech_infantrys placed in Western Germany
7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
hold on, making a ncm adjustment
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 80 PUs;
Germans buy 12 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship moved from 110 Sea Zone to 114 Sea Zone
1 destroyer moved from 110 Sea Zone to 114 Sea Zone
1 carrier moved from 110 Sea Zone to 114 Sea Zone
1 bomber moved from Western Germany to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
5 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 bomber moved from Western Germany to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 cruiser moved from 110 Sea Zone to 114 Sea Zone
1 infantry moved from Eastern Poland to Baltic States
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Russians defend with 1 cruiser
Germans win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 artillery
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Baltic States
Germans attack with 1 artillery, 1 bomber, 1 infantry and 5 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
3 aaGuns, 4 artilleries, 21 infantry and 12 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Baltic States to Western Germany
1 bomber moved from Bessarabia to Germany
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to United Kingdom
1 fighter moved from Western Germany to United Kingdom
7 armour moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
7 armour, 1 carrier, 2 infantry and 8 transports moved from 110 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Normandy Bordeaux to France
1 armour moved from 113 Sea Zone to Germany
3 mech_infantrys moved from Belarus to Novgorod
2 armour moved from 113 Sea Zone to Germany
3 armour moved from 113 Sea Zone to Western Germany
1 armour moved from 113 Sea Zone to Germany
Place Units - Germans
3 infantry placed in France
3 infantry placed in United Kingdom
6 infantry and 4 mech_infantrys placed in Western Germany
7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 4 transports
EDIT: Adding units owned by Germans to 114 Sea Zone: 4 transports
EDIT: Removing units owned by Germans from Germany: 4 armour
EDIT: Adding units owned by Germans to Poland: 4 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 114 Sea Zone: 2 transports
EDIT: Removing units owned by Germans from Western Germany: 2 armour
EDIT: Adding units owned by Germans to Poland: 2 armour
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 80 PUs;
Germans buy 12 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship moved from 110 Sea Zone to 114 Sea Zone
1 destroyer moved from 110 Sea Zone to 114 Sea Zone
1 carrier moved from 110 Sea Zone to 114 Sea Zone
1 bomber moved from Western Germany to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
5 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 bomber moved from Western Germany to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 cruiser moved from 110 Sea Zone to 114 Sea Zone
1 infantry moved from Eastern Poland to Baltic States
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Russians defend with 1 cruiser
Germans win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 artillery
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Baltic States
Germans attack with 1 artillery, 1 bomber, 1 infantry and 5 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
3 aaGuns, 4 artilleries, 21 infantry and 12 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Baltic States to Western Germany
1 bomber moved from Bessarabia to Germany
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to United Kingdom
1 fighter moved from Western Germany to United Kingdom
7 armour moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
7 armour, 1 carrier, 2 infantry and 8 transports moved from 110 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Normandy Bordeaux to France
1 armour moved from 113 Sea Zone to Germany
3 mech_infantrys moved from Belarus to Novgorod
2 armour moved from 113 Sea Zone to Germany
3 armour moved from 113 Sea Zone to Western Germany
1 armour moved from 113 Sea Zone to Germany
Place Units - Germans
3 infantry placed in France
3 infantry placed in United Kingdom
6 infantry and 4 mech_infantrys placed in Western Germany
7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 4 transports
EDIT: Adding units owned by Germans to 114 Sea Zone: 4 transports
EDIT: Removing units owned by Germans from Germany: 4 armour
EDIT: Adding units owned by Germans to Poland: 4 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 114 Sea Zone: 2 transports
EDIT: Removing units owned by Germans from Western Germany: 2 armour
EDIT: Adding units owned by Germans to Poland: 2 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from United Kingdom: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 7 artilleries and 32 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Smolensk
1 mech_infantry moved from Smolensk to Belarus
1 armour and 4 mech_infantrys moved from Russia to Belarus
1 armour and 1 mech_infantry moved from Szechwan to Suiyuyan
Chinese take Shensi from Japanese
1 mech_infantry moved from Szechwan to French Indo China
Russians take French Indo China from Japanese
3 infantry moved from Manchuria to Korea
5 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 mech_infantry moved from Karelia to Norway
1 mech_infantry moved from Finland to Norway
Combat - Russians
Battle in Norway
Russians attack with 2 mech_infantrys
Germans defend with 2 infantry
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Korea
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Suiyuyan from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 2 armour, 7 artilleries, 32 infantry and 5 mech_infantrys
Germans defend with 3 aaGuns, 4 artilleries, 21 infantry and 9 mech_infantrys; Italians defend with 1 aaGun, 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
casualties in belarus for round 1?
max defense, starting with german units and then italian. so german and italian aa guns, then german inf, then italian inf, etc.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 7 artilleries and 32 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Smolensk
1 mech_infantry moved from Smolensk to Belarus
1 armour and 4 mech_infantrys moved from Russia to Belarus
1 armour and 1 mech_infantry moved from Szechwan to Suiyuyan
Chinese take Shensi from Japanese
1 mech_infantry moved from Szechwan to French Indo China
Russians take French Indo China from Japanese
3 infantry moved from Manchuria to Korea
5 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 mech_infantry moved from Karelia to Norway
1 mech_infantry moved from Finland to Norway
Combat - Russians
Battle in Norway
Russians attack with 2 mech_infantrys
Germans defend with 2 infantry
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Korea
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Suiyuyan from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 2 armour, 7 artilleries, 32 infantry and 5 mech_infantrys
Germans defend with 3 aaGuns, 4 artilleries, 21 infantry and 9 mech_infantrys; Italians defend with 1 aaGun, 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
10 infantry owned by the Russians, 7 artilleries owned by the Russians, 2 armour owned by the Russians and 5 mech_infantrys owned by the Russians retreated to Bryansk
Italians win with 2 armour, 6 artilleries, 8 infantry and 10 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Germans: 3 aaGuns and 13 infantry
Casualties for Italians: 1 aaGun and 1 infantry
Casualties for Russians: 22 infantry
Non Combat Move - Russians
3 artilleries and 7 infantry moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Russia
6 infantry moved from Novosibirsk to Samara
1 fighter and 1 tactical_bomber moved from Persia to Russia
1 armour and 1 mech_infantry moved from Szechwan to Yunnan
2 fighters moved from Szechwan to Russia
4 mech_infantrys moved from Iraq to Egypt
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 aaGun moved from Karelia to Finland
Place Units - Russians
3 infantry placed in Volgograd
Russians undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
EDIT: Turning off Edit Mode
3 infantry placed in Volgograd
Russians undo move 1.
1 fighter and 2 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,5
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Adding units owned by Italians to Belarus: 1 infantry
EDIT: Turning off Edit Mode
Japanese buy 3 artilleries, 1 carrier, 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Kwangsi to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 bomber moved from Kwangsi to Jehol
1 fighter moved from Japan to Korea
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to French Indo China
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Hainan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from 20 Sea Zone to Korea
1 fighter moved from Kwangsi to Hainan
Combat - Japanese
Battle in Manchuria
Battle in Burma
Battle in Kiangsu
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Manchuria from Chinese, taking Burma from UK_Pacific, taking Kiangsu from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 2 fighters and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hainan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Hainan from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Japanese win, taking French Indo China from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from Korea to Japan
1 fighter moved from Korea to 6 Sea Zone
1 bomber moved from Jehol to Japan
1 fighter moved from Kiangsu to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from Kiangsu to 19 Sea Zone
1 carrier moved from 42 Sea Zone to 38 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
1 cruiser moved from 41 Sea Zone to 38 Sea Zone
1 destroyer moved from 41 Sea Zone to 38 Sea Zone
1 battleship moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun, 5 artilleries and 8 infantry moved from Hunan to Kwangsi
1 armour moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 tactical_bomber moved from Kiangsu to Kwangsi
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 transport moved from 43 Sea Zone to 36 Sea Zone
1 carrier moved from 43 Sea Zone to 36 Sea Zone
1 battleship moved from 42 Sea Zone to 38 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter moved from Hainan to 36 Sea Zone
1 tactical_bomber moved from Hainan to Kwangsi
1 fighter moved from Hainan to Kwangsi
2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
3 artilleries and 5 infantry placed in Japan
1 factory_minor placed in Kwangtung
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
thought i was in live dice when i did usa and china. didn’t save and don’t want to redo the whole move so i will roll china here. just had 2 inf, ftr attacking kweichow - you hit in local so lets see what you do with the live dice.
Rolls: 2@1 1@3; Total Hits: 02@1: (6, 6)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (4)