@superbattleshipyamato Right. alot more complications introduces longer play. More areas means longer play, More units longer play. I wish their was a light 12 page version with only about 6-10 more units, not 60 more. The map would have about 60% less areas and play would take 2-3 hours but still be buckets of dice concept. That would be my wish plus dedicated piece sets or a version that used counters like nova games edition.
Fortifications
-
Sorry for bringin this up again, but we had some disagreements on how many rounds the Fort protects the infantry.
The fort itself gets 2D12 rolls for 1 round of defense only. Now the defending infantry ( up to ten ) only get a +1 and attacking pieces ( any, up to ten ) get a -1 on attack.Now is that only for 1 round ( 1st ) ? Or is it for every round ?
Also if I have 10 reg Russian infantry and 6 Russian Elite Guards with only 10 infantry being protected by Fort, can I use 4 reg inf and 6 guards or I’m I forced to go with the 10 reg infantry due to there lower value first ?
-
The infantry only get the +1 for one round. And you can choose what infantry are used with the fort.
-
Thanks. :-)