I just posted this in the TripleA support thread, shouldn’t have done it here actually.
G40 Gauss_Death (Allies +13) vs oysteilo (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Szechwan
1 infantry moved from Yunnan to SzechwanPlace Units - Chinese
2 artilleries and 2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Egypt to 96 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 fighter moved from Burma to 41 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 fighter moved from 41 Sea Zone to India
1 tactical_bomber moved from Burma to India
1 aaGun moved from Burma to India
1 fighter moved from Burma to India
15 infantry moved from Burma to India
2 infantry moved from Persia to Northwest Persia
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
1 fighter moved from 96 Sea Zone to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Egypt to IndiaPlace Units - British
2 fighters placed in United Kingdom
1 destroyer and 1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
British collect 29 PUs (2 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
2 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 infantry and 2 mech_infantrys -
i moved bomber in brazil directly to line island. Still a legal move from Guiana :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
2 infantry placed in Northern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
Ok, sounds good. :)
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I am still playing. It’s crazy at work but it will calm down during this week
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No worries. :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 7 PUs;Combat Move - ANZAC
1 fighter moved from India to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Western Australia
7 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
2 fighters moved from India to Eastern Persia
1 infantry moved from Burma to IndiaPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 6,6
ANZAC collect 10 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Egypt to Eastern Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
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It looks like I made a few mistakes. I didnt build the air base in S.France, I didnt move my aircraft from S.Italy to Ukraine during italy’s turn. Oh well :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries and 18 infantry moved from Western Ukraine to Bryansk
9 armour, 2 artilleries and 7 infantry moved from Ukraine to Bryansk
5 armour and 5 infantry moved from Belarus to Bryansk
5 armour and 1 mech_infantry moved from Novgorod to Bryansk
7 bombers moved from Western Germany to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 19 armour, 5 artilleries, 7 bombers, 30 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 19 armour, 5 artilleries, 7 bombers, 30 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
7 bombers moved from Bryansk to Novgorod
3 aaGuns moved from Western Ukraine to Bryansk
1 bomber moved from Norway to Novgorod
5 fighters and 5 tactical_bombers moved from Normandy Bordeaux to Eastern Poland
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
1 infantry and 1 mech_infantry placed in Ukraine
3 tactical_bombers placed in Novgorod
2 bombers placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
wow
looks like i have fucked up big time -
Wasn’t expecting the switch of the Fighters and TacBombers?
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I dont know exactly what went wrong here…. Looks like you are about 90 %
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Smolensk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Caucasus to Rostov
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Archangel to Vologda
8 artilleries moved from Smolensk to Russia
4 aaGuns moved from Smolensk to Russia
36 infantry moved from Smolensk to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Volgograd to Tambov
2 artilleries and 2 infantry moved from Samara to Russia
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
7 infantry moved from Novosibirsk to SamaraPlace Units - Russians
3 armour and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs -
it annoys me to fuck up like that. russia is in really good shape except it will die in 1 round.
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I might consider to buy an Aa gun instead of an armour and save a buck. Might give me better odds. Have not checked it though
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 3 infantry and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Tsagaan Olom to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
5 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
3 artilleries and 3 infantry moved from Hunan to Kweichow
1 armour and 1 mech_infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
3 mech_infantrys moved from Kwangsi to Kweichow
3 artilleries and 1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to Siam
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
1 fighter moved from Kwangsi to Shensi
1 tactical_bomber moved from Kiangsi to ShensiCombat - Japanese
Battle in Kweichow
Japanese attack with 3 artilleries, 8 infantry and 9 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 3 artilleries, 8 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 3 artilleries and 2 infantry
British defend with 1 artillery
Japanese win, taking Shan State from UK_Pacific with 3 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
retreated to Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in MalayaNon Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Hopei
2 bombers moved from Kiangsu to Japan
1 artillery and 10 infantry moved from Buryatia to Ulaanbaatar
3 transports moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 battleships, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 6 Sea Zone
1 carrier and 2 fighters moved from 36 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
2 carriers, 1 fighter and 3 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to French Indo China
2 fighters moved from 36 Sea Zone to French Indo China
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 63 Sea Zone to 55 Sea Zone
1 aaGun moved from Jehol to 19 Sea Zone
1 aaGun, 1 infantry and 3 transports moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to JapanPlace Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
2 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 armour and 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 aaGun and 1 artillery
EDIT: Turning off Edit ModePurchase Units - Americans
Americans buy 3 bombers and 6 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 destroyer moved from 90 Sea Zone to 92 Sea ZoneCombat - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 battleship, 2 carriers and 1 cruiser moved from 86 Sea Zone to 91 Sea Zone
1 destroyer moved from 86 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 carrier moved from 102 Sea Zone to 91 Sea Zone
1 destroyer moved from 102 Sea Zone to 91 Sea Zone
2 fighters moved from 102 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Morocco
2 infantry moved from Western United States to 10 Sea Zone
1 armour and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
4 fighters moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Line Islands to Queensland
1 armour, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea ZonePlace Units - Americans
6 submarines placed in 10 Sea Zone
3 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
13 infantry moved from Szechwan to Yunnan
4 artilleries moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
1 artillery and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs