Hey guys, first time poster here.
I noticed the last post was a year ago so I hope I’m not falling on deaf ears. I played A&A for the first time in 2003 probably and it was on the original game board and I had a lot of fun but didn’t get a chance to play it again until this last week. The board my friend had was different than the one I originally used and I read and understood the rules thoroughly. I thought we were using revised rules but I found some inconsistencies in the ones we used and the ones I found here (link removed cause I Didn’t realize I couldn’t post links, but I dont’ want to change all of my paragraphs, but these were the LHTR 2.0 I found on this forum)
Are these the “standard” rules that people would play in general tournaments? Because I’d like to get into this game so I’d want to learn on the most common rule set first before branching off.
I read the rules on that link thoroughly and although I dont’ have my friends instruction book anymore I remember what it said and there were a lot of differences, some very significant.
-there was no research at all
-AA guns only got to fire if they were being attacked (planes could pass over enemy AA safe from what I understood, so long as they didn’t attack)
-when you did strategic bombing it did damage points to the IC that limited production at that IC by the amount of damage points done. Up to twice the countries value.
-the naval stuff was WAAAAYYYY cheaper. subs cost 6, carriers 14, transports were 7
-transports had no attack or defense (free targets)
-cruisers existed and were 3/3 could automatically bombard coast
-destroyers completely nullified sub surprise fire (also destroyers were 2/2)
So I assume that is specific enough that you guys know what version I played. I know that versions exist like pacific and doomsday and what not, but Im pretty sure this wasn’t those, and I know that there are original and revised rules. but these dont’ match the revised rules I saw. So why so many rule sets? And do you recommend we play on my friends rule set or is there any reason we shouldn’t be able to adopt the rule set I linked by removing the cruisers and adjusting the costs/stats on navy and adding a research board. Are the piece setups different at beginning? they didn’t seem to be based on some videos I watched here (link removed)
So besides that stuff I’d also like to know where I could play A&A for free online, preferably against other people, but against computers too. I downloaded this (link removed, is called TripleA) but it doesn’t actually say A&A on there anywhere that I can find, and of all the game options they are for 6 people or more, I would expect only 5 if it was traditional A&A right?
Also when I start playing a game like this my learning curve is usually pretty high, if there are any resources you’re particularly fond of that have to do with A&A strategies, discussions, etc. I’d love to really plow straight through and take in as much as I can right away (as of writing this I have a dedicated firefox window with 13 A&A tabs)
I know this was a long post and I hope I’m not bothering anyone, but I look forward to learning what I can from the community