@AldoRaine Pretty big thing to forget lol, it probably would’ve altered my Italian turn, however I will allow it.
Adam514 allies -vs- dawgoneit axis
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour and 16 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries and 9 infantry moved from Ukraine to Bessarabia
1 artillery and 3 infantry moved from Ukraine to Bessarabia
1 armour moved from Tunisia to Tobruk
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 armour moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
4 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Archangel to Belarus
10 infantry moved from Bryansk to Belarus
7 artilleries moved from Baltic States to Belarus
1 artillery and 4 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 armour, 4 artilleries and 12 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 armour, 4 artilleries and 11 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 8 artilleries and 16 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Belarus from Germans with 8 artilleries and 14 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 aaGuns moved from Novgorod to Belarus
1 infantry moved from Vologda to Archangel
1 armour moved from Ukraine to Belarus
10 infantry moved from Russia to Bryansk
2 aaGuns and 14 infantry moved from Ukraine to Bessarabia
2 armour moved from Volgograd to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Novosibirsk to VologdaPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
10 infantry placed in Russia
2 armour placed in VolgogradTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Hopei to Kiangsu
3 fighters and 4 tactical_bombers moved from Hopei to Kiangsu
1 fighter and 1 tactical_bomber moved from Korea to JapanNon Combat Move - Japanese
Place Units - Japanese
3 armour placed in Kiangsu
6 infantry placed in Japan
Japanese undo move 1.
Japanese undo move 1.
3 infantry placed in Kiangsu
3 armour and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,4,1,1,2,3,3,2,2,3,3,2,6
Japanese collect 17 PUs (14 lost to blockades); end with 17 PUs total -
well I feel that you have this game well in hand. I do want to continue this game for a couple of more turns.
I feel the dice haven’t been my friends this game. don’t get me wrong your strategy was awesome also.
a couple of more turns. and we can go from there. (another I hope). -
Yeah the dice have certainly favoured me and noticeably so. No problem, tell me when.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 2 bombers, 5 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Guam to Japan
1 fighter moved from 6 Sea Zone to JapanCombat - Americans
Air Battle in Japan
Americans attacks with 3 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in Japan causes 11 damage total.
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Japan to Amur
1 fighter moved from Japan to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 25 Sea Zone to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Fiji to 50 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 50 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 artilleries, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry, 1 mech_infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Central United States to Western United States
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Western United States
1 submarine moved from 20 Sea Zone to 19 Sea Zone
3 submarines moved from 6 Sea Zone to 19 Sea ZonePlace Units - Americans
4 transports placed in 10 Sea Zone
2 armour and 4 infantry placed in Western United States
1 infantry placed in Central United States
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 1 infantry moved from Yunnan to HunanPlace Units - Chinese
4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 3 artilleries, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 mech_infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 armour and 1 infantry moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
British creates battle in territory 93 Sea Zone
Battle in Normandy BordeauxNon Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
3 aaGuns, 1 artillery and 10 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Anhwe
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Shan State to Hunan
1 mech_infantry moved from Siam to Kwangsi
2 infantry moved from French Indo China to Kwangsi
1 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from India to Burma
2 aaGuns, 2 fighters, 6 infantry and 1 tactical_bomber moved from Yunnan to Hunan
1 armour and 2 mech_infantrys moved from India to Yunnan
3 infantry moved from West India to India
1 mech_infantry moved from Persia to West India
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Trans-Jordan to EgyptPlace Units - British
3 artilleries, 5 infantry and 1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Northern Italy to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea Zone -
scramble in sz92?
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Nope.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Northern Italy to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 1 destroyer
Italians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber, 2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Southern France
5 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 fighter placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Formosa to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Okinawa
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from Hunan to GuamCombat - ANZAC
Battle in Iwo Jima
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Okinawa
Battle in Caroline Islands
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC win, taking Okinawa from Japanese, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
ANZAC collect 18 PUs (3 lost to blockades); end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Libya
1 infantry moved from Iraq to Syria
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 armour, 3 artilleries and 4 infantry moved from France to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 armour, 3 artilleries and 4 infantry moved from France to Normandy Bordeaux
1 armour moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 1 artillery and 7 infantry
Russians defend with 5 infantry
Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Russians: 5 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour, 3 artilleries and 4 infantry
British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from British with 2 armour and 1 artillery remaining. Battle score for attacker is 15
Casualties for Germans: 2 artilleries and 4 infantry
Casualties for British: 1 armour, 1 artillery, 7 infantry and 1 mech_infantryNon Combat Move - Germans
2 artilleries and 8 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 aaGun, 4 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Eastern Poland to Romania
1 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Romania
2 armour moved from Poland to Romania
1 armour moved from Germany to Romania
2 mech_infantrys moved from Germany to Romania
1 artillery and 3 infantry moved from Poland to Slovakia Hungary
2 artilleries and 5 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Greece to Bulgaria
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
3 armour, 5 infantry and 2 mech_infantrys placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Germans collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour and 16 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 4 artilleries and 25 infantry moved from Bessarabia to Romania
2 armour moved from Ukraine to Romania
1 fighter moved from Ukraine to Romania
1 fighter and 1 tactical_bomber moved from Russia to Romania
10 infantry moved from Bryansk to Western Ukraine
1 armour moved from Belarus to Western Ukraine
3 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 artillery and 3 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic States
1 artillery and 2 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic States
1 submarine moved from 114 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Romania
Russians attack with 3 armour, 4 artilleries, 2 fighters, 25 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 7 armour, 1 artillery, 7 infantry and 4 mech_infantrys; Italians defend with 2 artilleries and 2 infantry
Russians win, taking Romania from Germans with 3 armour, 4 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 54
Casualties for Germans: 1 aaGun, 7 armour, 1 artillery, 7 infantry and 4 mech_infantrys
Casualties for Russians: 16 infantry
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 armour and 10 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians win, taking Western Ukraine from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 6 infantry
Battle in Baltic States
Russians attack with 4 artilleries and 8 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Baltic States from Germans with 4 artilleries and 8 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantryNon Combat Move - Russians
2 aaGuns, 3 artilleries and 7 infantry moved from Belarus to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
1 aaGun moved from Bessarabia to Romania
2 fighters and 1 tactical_bomber moved from Romania to Bessarabia
2 armour moved from Volgograd to Ukraine
10 infantry moved from Russia to Bryansk
1 infantry moved from Archangel to Novgorod
1 infantry moved from Vologda to Archangel
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 submarine moved from 109 Sea Zone to 105 Sea ZonePlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
10 infantry placed in Russia
2 armour placed in VolgogradTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 62 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 11x factory_major; Remaining resources: 0 SuicideAttackTokens; 6 PUs;
Japanese buy 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from Kiangsu to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 4 fighters and 5 tactical_bombers
British defend with 1 battleship; Americans defend with 1 artillery, 1 battleship, 2 carriers, 4 destroyers, 4 fighters, 1 infantry, 2 submarines and 1 transport; ANZAC defend with 1 destroyer
2 submarines owned by the Americans Submerged -
WOW! do we never sleep. LOL
ool for sz6 4 hits -
Haha I got on just as you posted the combat for Germany. Damage UK bb and 3 dds.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 11x factory_major; Remaining resources: 0 SuicideAttackTokens; 6 PUs;
Japanese buy 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from Kiangsu to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 4 fighters and 5 tactical_bombers
British defend with 1 battleship; Americans defend with 1 artillery, 1 battleship, 2 carriers, 4 destroyers, 4 fighters, 1 infantry, 2 submarines and 1 transport; ANZAC defend with 1 destroyer
2 submarines owned by the Americans Submerged
Units damaged: 1 battleship owned by the British
retreated to 6 Sea Zone
Americans win with 2 battleships, 2 carriers, 2 destroyers, 4 fighters and 1 transport remaining. Battle score for attacker is -61
Casualties for Americans: 3 destroyers
Casualties for Japanese: 3 fighters and 5 tactical_bombersNon Combat Move - Japanese
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,3,4,6,2,4,4,4,2,6,5,6,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,3,1,2,2,1,1,2,6,3,5,1,4,3,3
Japanese collect 3 PUs (19 lost to blockades); end with 3 PUs total
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