15L axis-dominion vs Balladeer (allies +17) - Game 2


  • scramble?


  • Scramble all


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 carrier, 2 fighters, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Gibraltar to 109 Sea Zone
                4 bombers moved from Germany to 109 Sea Zone
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                4 infantry moved from Bessarabia to Ukraine
                1 armour moved from Belarus to Ukraine

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                British scrambles 2 units out of Scotland to defend against the attack in 109 Sea Zone
                British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in Ukraine
                    Germans attack with 1 armour and 4 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 109 Sea Zone
                    Germans attack with 4 bombers, 2 fighters and 1 tactical_bomber
                    British defend with 5 fighters and 2 transports
                    Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
                    Casualties for Germans: 2 bombers and 1 fighter
                    Casualties for British: 5 fighters and 2 transports

    Non Combat Move - Germans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 carrier, 2 fighters, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Gibraltar to 109 Sea Zone
                4 bombers moved from Germany to 109 Sea Zone
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                4 infantry moved from Bessarabia to Ukraine
                1 armour moved from Belarus to Ukraine

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                British scrambles 2 units out of Scotland to defend against the attack in 109 Sea Zone
                British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in Ukraine
                    Germans attack with 1 armour and 4 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 109 Sea Zone
                    Germans attack with 4 bombers, 2 fighters and 1 tactical_bomber
                    British defend with 5 fighters and 2 transports
                    Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
                    Casualties for Germans: 2 bombers and 1 fighter
                    Casualties for British: 5 fighters and 2 transports

    Non Combat Move - Germans
                2 bombers, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
                2 infantry moved from Southern France to Normandy Bordeaux
                1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 aaGun moved from Northern Italy to Southern France
                3 aaGuns, 14 armour, 5 artilleries, 14 infantry and 15 mech_infantrys moved from Belarus to Bryansk
                1 armour and 6 mech_infantrys moved from Baltic States to Bryansk
                3 armour and 1 mech_infantry moved from Novgorod to Bryansk
                6 infantry moved from Novgorod to Belarus
                2 mech_infantrys moved from Poland to Western Ukraine
                1 artillery moved from Poland to Eastern Poland
                1 aaGun moved from Western Germany to France
                1 tactical_bomber moved from 93 Sea Zone to Normandy Bordeaux
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                1 carrier placed in 93 Sea Zone
                2 submarines placed in 112 Sea Zone
                1 armour and 2 fighters placed in Normandy Bordeaux

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Russia
                3 infantry moved from Novosibirsk to Tsinghai
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Italians
                1 armour moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 armour moved from Hunan to Yunnan
                1 armour moved from Yunnan to Shan State
                      UK_Pacific take Shan State from Japanese
                1 armour moved from Shan State to Yunnan
                1 armour moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 armour moved from Kweichow to Yunnan

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                3 infantry moved from Novosibirsk to Samara
                2 aaGuns and 6 infantry moved from Timguska to Novosibirsk
                6 infantry moved from Yenisey to Timguska
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                1 infantry placed in Volgograd
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 24 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 bomber moved from Malaya to 42 Sea Zone

    Combat - Japanese
                Battle in Burma
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in French Indo China

    Non Combat Move - Japanese
                1 destroyer moved from 17 Sea Zone to 34 Sea Zone
                1 destroyer moved from 37 Sea Zone to 46 Sea Zone
                1 carrier moved from 37 Sea Zone to 38 Sea Zone
                2 fighters moved from Sumatra to 38 Sea Zone
                1 battleship moved from 37 Sea Zone to 38 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 carrier moved from 20 Sea Zone to 36 Sea Zone
                3 artilleries moved from Malaya to 37 Sea Zone
                3 artilleries and 3 transports moved from 37 Sea Zone to 36 Sea Zone
                3 artilleries moved from 36 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Sumatra to 36 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to Kwangtung
                3 infantry moved from Korea to Manchuria
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 aaGun, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Shantung to 19 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                1 aaGun and 3 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from Japan to Philippines
                2 fighters moved from Japan to 36 Sea Zone
                1 destroyer moved from 20 Sea Zone to 36 Sea Zone
                1 battleship moved from 37 Sea Zone to 36 Sea Zone
                1 cruiser moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 20 Sea Zone to 36 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                1 fighter moved from Kwangtung to 36 Sea Zone
                1 fighter moved from Kwangtung to 36 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Kwangtung
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 38 Sea Zone
                1 bomber moved from 42 Sea Zone to Sumatra
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from Malaya to Sumatra
                1 tactical_bomber moved from Philippines to Sumatra
                1 fighter moved from Kwangtung to 36 Sea Zone
                1 bomber moved from Japan to Sumatra
                1 bomber moved from Malaya to Sumatra

    Place Units - Japanese
                1 harbour placed in Hainan
                2 fighters, 2 infantry and 1 tactical_bomber placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangtung: 2 tactical_bombers
                EDIT: Adding units owned by Japanese to Japan: 2 tactical_bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangtung: 1 fighter
                EDIT: Adding units owned by Japanese to Japan: 1 fighter
                EDIT: Turning off Edit Mode
                3 infantry placed in Kwangtung
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter
                EDIT: Turning off Edit Mode
                3 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs


  • Hey! Since this game is progressing so awesomely fast, I’ve got an idea: how about I stop moving for a little while?

    But seriously, I’m going to take a break in this game. I can’t find the time to look at the game longer than 5-10 minutes at a time before being interrupted right now, and I’ve already made some mistakes because of it. Hope you don’t mind if I stop moving in this game for some time, might be until this weekend, but might also be a week longer.


  • Hey man, by all means take all the time you need. I totally understand. I actually have something like 10 games going on anyway, so I have plenty to keep me busy.

    @Balladeer:

    Hey! Since this game is progressing so awesomely fast, I’ve got an idea: how about I stop moving for a little while?

    But seriously, I’m going to take a break in this game. I can’t find the time to look at the game longer than 5-10 minutes at a time before being interrupted right now, and I’ve already made some mistakes because of it. Hope you don’t mind if I stop moving in this game for some time, might be until this weekend, but might also be a week longer.


  • Allright, great and thanks! And good luck in your other games. I’ll get back to you when I’m ready again :)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 55 Sea Zone to 46 Sea Zone
                1 bomber moved from Queensland to 46 Sea Zone
                1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 battleship, 2 cruisers, 3 destroyers, 5 fighters and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
                1 destroyer and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea


  • Allright, found some time again! Hope it lasts ;-)

    Any scramble/kamikazes?


  • No scramble.

    Kamakaze 2 on each CA.


  • What’s a CA?


  • Cruiser


  • How did CA ever get to be short for Cruiser? Looks strange :)


  • I know. Took me time to get used to it. L


  • CA = Armored Cruiser


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 55 Sea Zone to 46 Sea Zone
                1 bomber moved from Queensland to 46 Sea Zone
                1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 battleship, 2 cruisers, 3 destroyers, 5 fighters and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
                1 destroyer and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5,5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3,3
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 2 cruisers, 4 destroyers, 5 fighters, 4 submarines and 1 transport
                    Japanese defend with 1 submarine
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 cruisers, 4 destroyers, 5 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Korea
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking Korea from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Manchuria
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 3 infantry
                    Japanese win with no units remaining. Battle score for attacker is -5
                    Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                4 carriers moved from 33 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
                1 bomber moved from 46 Sea Zone to Hawaiian Islands
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese
                Battle in Burma
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Burma to Kweichow
                1 infantry moved from Yunnan to Hunan
                3 infantry moved from Yunnan to Kweichow

    Place Units - Chinese
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 mech_infantry moved from Yunnan to Anhwe
                      Chinese take Anhwe from Japanese
                1 mech_infantry moved from Yunnan to Hopei
                      Chinese take Hopei from Japanese
                1 mech_infantry moved from Yunnan to Shan State
                1 bomber moved from India to Shan State
                1 battleship moved from 33 Sea Zone to 6 Sea Zone

    Combat - British
                Battle in Shan State
                    British attack with 1 bomber and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 bomber moved from Shan State to India
                1 mech_infantry moved from Yunnan to Shensi
                1 armour and 2 mech_infantrys moved from Yunnan to India
                1 infantry moved from Alexandria to Egypt
                1 armour, 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom

    Place Units - British
                1 fighter and 2 infantry placed in Egypt
                1 artillery and 1 fighter placed in United Kingdom
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,5,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 infantry

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