15L Dawgoneit (Allies +13) vs Shin Ji (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 carrier, 2 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 fighter moved from United Kingdom to Algeria
                1 submarine moved from 98 Sea Zone to 94 Sea Zone
                1 submarine moved from 99 Sea Zone to 95 Sea Zone
                1 submarine moved from 97 Sea Zone to 96 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                2 cruisers and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from Morocco to Algeria
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 carrier, 2 destroyers, 2 fighters and 3 submarines moved from 7 Sea Zone to 15 Sea Zone
                1 carrier, 2 destroyers, 2 fighters and 3 submarines moved from 15 Sea Zone to 25 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Yunnan to Anhwe

    Combat - Americans
                Battle in Amur
                Battle in Northern Italy
                    Americans converts factory_major into different units

    Non Combat Move - Americans

    Place Units - Americans
                2 armour, 2 artilleries and 3 infantry placed in Eastern United States
                2 infantry placed in Central United States
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Kwangsi to Kiangsi
                1 infantry moved from Kwangtung to Kiangsi

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 18 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - British
                2 fighters moved from United Kingdom to French West Africa
                1 infantry moved from Libya to Tobruk
                      British take Tobruk from Italians
                1 armour moved from Tunisia to Libya
                3 armour moved from Belgian Congo to Anglo Egyptian Sudan
                3 armour moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour moved from Eastern Persia to Kazakhstan
                1 artillery and 1 infantry moved from West India to Eastern Persia
                1 mech_infantry moved from Kiangsu to Anhwe
                1 armour moved from Kiangsi to Anhwe
                2 artilleries and 4 infantry moved from Hunan to Anhwe
                3 infantry moved from Yunnan to Hunan
                3 infantry moved from Burma to Yunnan
                2 infantry moved from India to West India
                1 armour moved from India to Yunnan
                2 infantry moved from India to Burma
                1 transport moved from 58 Sea Zone to 39 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to French West Africa
                1 infantry moved from Libya to Tobruk
                      British take Tobruk from Italians
                1 armour moved from Tunisia to Libya
                3 armour moved from Belgian Congo to Anglo Egyptian Sudan
                3 armour moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour moved from Eastern Persia to Kazakhstan
                1 artillery and 1 infantry moved from West India to Eastern Persia
                1 mech_infantry moved from Kiangsu to Anhwe
                1 armour moved from Kiangsi to Anhwe
                2 artilleries and 4 infantry moved from Hunan to Anhwe
                3 infantry moved from Yunnan to Hunan
                3 infantry moved from Burma to Yunnan
                2 infantry moved from India to West India
                1 armour moved from India to Yunnan
                2 infantry moved from India to Burma
                1 transport moved from 58 Sea Zone to 39 Sea Zone

    Combat - British

    Non Combat Move - British

    Place Units - British
                3 armour placed in Union of South Africa
                1 artillery and 1 infantry placed in Quebec
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 armour, 3 artilleries and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 1 armour, 3 artilleries and 4 infantry

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Northwest Persia to Persia
                1 armour moved from Northwest Persia to Trans-Jordan
                1 bomber moved from Egypt to Persia
                4 infantry moved from Southern Italy to Northern Italy
                1 mech_infantry moved from Egypt to Tobruk
                3 fighters moved from Egypt to Tobruk
                3 fighters moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                2 artilleries and 1 infantry moved from Bryansk to Smolensk

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 4 infantry
                    Americans defend with 1 factory_minor and 1 infantry
                    Italians win, taking Northern Italy from Americans with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Tobruk
                    Italians attack with 3 fighters and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Tobruk from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 3 fighters and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 armour and 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Persia
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                    Italians win, taking Persia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Italians attack with 2 artilleries and 1 infantry
                    Russians defend with 2 infantry
                    Italians win, taking Smolensk from Russians with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Persia to Egypt
                3 fighters moved from Trans-Jordan to Egypt
                3 fighters moved from Tobruk to Egypt

    Place Units - Italians
                2 artilleries and 1 infantry placed in Egypt
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs (6 lost to blockades); end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs

  • '15

    Bump #1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                3 infantry moved from Yunnan to Kweichow
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to Shan State
                2 infantry moved from Northern Territory to Queensland
                2 infantry moved from Western Australia to Northern Territory
                1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Morocco to Algeria

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 artilleries and 3 destroyers; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 destroyer moved from 93 Sea Zone to 94 Sea Zone
                1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                1 fighter moved from Southern France to 92 Sea Zone
                1 fighter moved from Southern France to 94 Sea Zone
                1 fighter moved from Southern France to 95 Sea Zone
                1 fighter moved from Western Germany to 95 Sea Zone
                4 armour and 2 mech_infantrys moved from Iraq to Egypt
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 armour moved from Volgograd to Kazakhstan
                1 infantry moved from Tambov to Samara
                1 artillery moved from Tambov to Samara
                3 mech_infantrys moved from Novgorod to Archangel
                1 infantry moved from Tambov to Samara
                1 armour moved from Volgograd to Kazakhstan

    Combat - Germans
                Battle in Archangel
                    Germans attack with 3 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 2 armour and 1 mech_infantry
                    British defend with 1 armour
                    Germans win, taking Kazakhstan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in 92 Sea Zone
                    Germans attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    retreated to 92 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 destroyer
                Battle in 94 Sea Zone
                    Germans attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 95 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine and 1 transport
                    Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport

    Non Combat Move - Germans
                1 fighter moved from 94 Sea Zone to Southern France
                1 fighter moved from 92 Sea Zone to Southern France
                1 fighter moved from 95 Sea Zone to Southern France
                1 fighter moved from 95 Sea Zone to Western Germany
                1 mech_infantry moved from Southern Italy to Southern France
                1 mech_infantry moved from Southern Italy to Southern France
                3 artilleries moved from Ukraine to Bryansk
                3 artilleries moved from Belarus to Bryansk

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 armour placed in Volgograd
                3 armour placed in Novgorod
                3 destroyers placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 56 PUs (6 lost to blockades); end with 59 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 artilleries and 3 destroyers; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 destroyer moved from 93 Sea Zone to 94 Sea Zone
                1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                1 fighter moved from Southern France to 92 Sea Zone
                1 fighter moved from Southern France to 94 Sea Zone
                1 fighter moved from Southern France to 95 Sea Zone
                1 fighter moved from Western Germany to 95 Sea Zone
                4 armour and 2 mech_infantrys moved from Iraq to Egypt
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 armour moved from Volgograd to Kazakhstan
                1 infantry moved from Tambov to Samara
                1 artillery moved from Tambov to Samara
                3 mech_infantrys moved from Novgorod to Archangel
                1 infantry moved from Tambov to Samara
                1 armour moved from Volgograd to Kazakhstan

    Combat - Germans
                Battle in Archangel
                    Germans attack with 3 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 2 armour and 1 mech_infantry
                    British defend with 1 armour
                    Germans win, taking Kazakhstan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in 92 Sea Zone
                    Germans attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    retreated to 92 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 destroyer
                Battle in 94 Sea Zone
                    Germans attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 95 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine and 1 transport
                    Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport

    Non Combat Move - Germans
                1 fighter moved from 94 Sea Zone to Southern France
                1 fighter moved from 92 Sea Zone to Southern France
                1 fighter moved from 95 Sea Zone to Southern France
                1 fighter moved from 95 Sea Zone to Western Germany
                1 mech_infantry moved from Southern Italy to Southern France
                1 mech_infantry moved from Southern Italy to Southern France
                3 artilleries moved from Ukraine to Bryansk
                3 artilleries moved from Belarus to Bryansk

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 armour placed in Volgograd
                3 armour placed in Novgorod
                3 destroyers placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 56 PUs (6 lost to blockades); end with 59 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Finland: 3 infantry
                EDIT: Adding units owned by Germans to Karelia: 3 infantry
                EDIT: Turning off Edit Mode


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese
                1 armour moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 armour moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Japanese
                1 armour moved from Novosibirsk to Vologda
                3 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Tambov
                4 infantry moved from Russia to Samara
                1 tactical_bomber moved from Russia to Samara
                1 armour moved from Novosibirsk to Samara
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Tambov
                1 mech_infantry moved from Russia to Nenetsia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese
                1 armour moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 armour moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Japanese
                1 armour moved from Novosibirsk to Vologda
                3 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Tambov
                4 infantry moved from Russia to Samara
                1 tactical_bomber moved from Russia to Samara
                1 armour moved from Novosibirsk to Samara
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Tambov
                1 mech_infantry moved from Russia to Nenetsia

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 armour, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Samara from Germans with 1 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 3 infantry
                    Italians defend with 2 artilleries
                    Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Italians: 2 artilleries
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 fighter moved from Smolensk to Russia
                1 tactical_bomber moved from Samara to Russia

    Place Units - Russians
                5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery, 2 bombers, 6 fighters, 2 infantry and 2 tactical_bombers moved from Shantung to Anhwe
                3 fighters moved from Japan to Anhwe
                1 submarine moved from 6 Sea Zone to 5 Sea Zone

    Combat - Japanese
                Battle in 5 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Anhwe
                    Japanese attack with 1 artillery, 2 bombers, 9 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Americans defend with 1 fighter; Chinese defend with 2 artilleries and 5 infantry
                    retreated to Anhwe
                    Chinese win with 1 armour, 4 artilleries, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -12
                    Casualties for British: 1 infantry
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 1 artillery, 2 fighters and 2 infantry

    Non Combat Move - Japanese
                2 bombers, 7 fighters and 2 tactical_bombers moved from Anhwe to Shantung
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Shantung
                2 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 24 PUs; end with 24 PUs total

  • '15

    Feel free to change the casualties as you see fit.  Wasn’t sure which ones you’d prefer to lose.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 destroyers, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Algeria to 95 Sea Zone
                1 submarine moved from 96 Sea Zone to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 infantry moved from Amur to Korea
                1 artillery moved from Amur to Korea
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 25 Sea Zone
                4 fighters moved from 25 Sea Zone to 16 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 destroyers, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Algeria to 95 Sea Zone
                1 submarine moved from 96 Sea Zone to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 infantry moved from Amur to Korea
                1 artillery moved from Amur to Korea
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 25 Sea Zone
                4 fighters moved from 25 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Korea
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun
                    Americans win, taking Korea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in 94 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 95 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 fighters moved from 16 Sea Zone to 25 Sea Zone
                2 infantry moved from Algeria to Tunisia
                2 artilleries moved from Algeria to Tunisia
                1 armour moved from Algeria to Libya
                1 fighter moved from 95 Sea Zone to Tunisia
                2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 armour placed in Eastern United States
                2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
                Americans undo move 3.
                1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                2 artilleries and 4 infantry placed in Western United States
                Americans undo move 4.
                2 artilleries and 2 infantry placed in Western United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                Americans undo move 5.
                1 destroyer and 1 submarine placed in 101 Sea Zone
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs (3 lost to blockades); end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kiangsi to Kiangsu
                1 infantry moved from Kiangsi to Anhwe
                1 artillery moved from Kansu to Tsinghai
                1 artillery moved from Tsinghai to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang
                3 artilleries and 3 infantry placed in Anhwe
                Chinese undo move 1.
                1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 21 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - British
                1 armour and 1 infantry moved from Libya to Tobruk
                2 artilleries and 2 infantry moved from Eastern Persia to Persia
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Hainan
                1 artillery moved from 36 Sea Zone to Hainan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 armour and 1 cruiser; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Libya to Tobruk
                2 artilleries and 2 infantry moved from Eastern Persia to Persia
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Hainan
                1 artillery moved from 36 Sea Zone to Hainan

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Hainan
                Battle in Persia
                    British attack with 2 artilleries and 2 infantry
                    Italians defend with 1 armour
                    British win, taking Hainan from Japanese, taking Persia from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Tobruk
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 mech_infantry
                    British win, taking Tobruk from Italians with 1 armour remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Eastern Persia to Anglo Egyptian Sudan
                2 fighters moved from French West Africa to Anglo Egyptian Sudan
                3 armour moved from Belgian Congo to Anglo Egyptian Sudan
                3 armour moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                3 infantry moved from Hunan to Anhwe
                3 infantry moved from Yunnan to Hunan
                1 armour moved from Yunnan to Anhwe
                2 infantry moved from Burma to Yunnan
                2 infantry moved from West India to Eastern Persia
                1 artillery and 2 infantry moved from India to West India
                1 armour moved from India to Yunnan
                1 artillery and 1 infantry moved from India to Burma

    Place Units - British
                3 armour placed in Union of South Africa
                1 cruiser placed in 106 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                10 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 10 infantry

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 infantry moved from Northern Italy to Southern Italy
                6 fighters moved from Egypt to Belgian Congo
                1 bomber moved from Egypt to Belgian Congo
                1 armour moved from Trans-Jordan to Egypt

    Combat - Italians
                Battle in Belgian Congo
                    Italians attack with 1 bomber and 6 fighters
                    British defend with 3 armour
                    Italians win with 1 bomber and 6 fighters remaining. Battle score for attacker is 18
                    Casualties for British: 3 armour

    Non Combat Move - Italians
                1 bomber and 6 fighters moved from Belgian Congo to Egypt

    Place Units - Italians
                3 infantry placed in Egypt
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs (6 lost to blockades); end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs

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