15L wheatbeer (Axis) vs axis-dominion (Allies +18)

  • 17

    Ok doke

    DiceRolls: 5@2; Total Hits: 45@2: (2, 5, 1, 2, 1)

  • 17

    Ouch  :lol:

  • 25 24 22 21 20 19 18 16 15

    Lmao

  • 25 24 22 21 20 19 18 16 15

    By the way, how do you roll like that? I don’t see the option in tripleA. Is there another program you use?

  • 17

    The forum currently has a couple of built-in dice features.

    Remove the question marks from the examples below (had to add something to interrupt it so the format is visible rather than just rolling):

    :?aaa 5@2:

    This format automatically uses six sided dice, the first number is the number of dice you want to roll and the second number is the highest number that will count as a hit.

    You can roll more than one set of dice like so

    :?aaa 1@2 3@3 2@4:

    I’m going to bed, but I’ll edit that before I do Japan tomorrow.

  • 25 24 22 21 20 19 18 16 15

    Wow that’s so cool, thank you for the tip! I’m going to do some test rolls now.

  • 25 24 22 21 20 19 18 16 15

    :aaa 3@2 4@3

  • 25 24 22 21 20 19 18 16 15

    DiceRolls: 2@2 3@3; Total Hits: 22@2: (4, 4)3@3: (4, 2, 1)

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 4 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Japanese
                Japanese buy 4 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery, 1 infantry and 1 transport moved from 77 Sea Zone to 71 Sea Zone
                1 infantry moved from 71 Sea Zone to Union of South Africa
                1 artillery moved from 71 Sea Zone to Union of South Africa
                1 infantry moved from Kwangtung to Kwangsi
                      Japanese take Kwangsi from Chinese
                3 armour and 2 mech_infantrys moved from Suiyuyan to Kansu
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 bombers moved from Sumatra to Java
                1 submarine moved from 35 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hopei
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                        Japanese roll dice for 1 artillery in Hopei, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        1 artillery owned by the Japanese lost in Hopei
                    Chinese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Union of South Africa
                Battle in Kansu
                    Japanese attack with 3 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 armour and 2 mech_infantrys in Kansu, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
                    Japanese win, taking Union of South Africa from British, taking Kansu from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 :  3/4 hits
                        ANZAC roll dice for 1 artillery in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery

    Non Combat Move - Japanese
                2 armour and 1 mech_infantry moved from Chahar to Kansu
                3 mech_infantrys moved from Manchuria to Chahar
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 80 Sea Zone to 72 Sea Zone
                2 bombers moved from Java to Borneo
                1 carrier moved from 35 Sea Zone to 41 Sea Zone
                2 fighters moved from 35 Sea Zone to 41 Sea Zone
                2 fighters moved from Japan to Philippines
                3 submarines moved from 35 Sea Zone to 41 Sea Zone
                2 battleships, 2 cruisers and 3 destroyers moved from 77 Sea Zone to 81 Sea Zone
                1 fighter moved from 77 Sea Zone to 81 Sea Zone
                1 carrier moved from 77 Sea Zone to 81 Sea Zone
                1 carrier moved from 77 Sea Zone to 81 Sea Zone
                3 fighters and 3 tactical_bombers moved from 77 Sea Zone to Egypt
                2 carriers moved from 77 Sea Zone to 75 Sea Zone
                2 fighters and 2 tactical_bombers moved from Sumatra to 75 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to Chahar

    Place Units - Japanese
                3 infantry placed in Manchuria
                4 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
                Japanese collect 50 PUs (2 lost to blockades); end with 51 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Borneo: 2 bombers
                EDIT: Adding units owned by Japanese to Sumatra: 2 bombers
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 49 / 70
        Russians : 13 / 0
        Japanese : 52 / 56
        Americans : 54 / 80
        Chinese : 10 / 18
        British : 28 / 34
        UK_Pacific : 11 / 11
        Italians : 28 / 40
        ANZAC : 10 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 22 21 20 19 18 16 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from Normandy Bordeaux to Southern France
                3 fighters moved from Normandy Bordeaux to Southern France
                2 tactical_bombers moved from Normandy Bordeaux to Southern France
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                3 fighters moved from 110 Sea Zone to Holland Belgium
                1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                2 artilleries and 4 infantry moved from Marianas to 22 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 22 Sea Zone to 6 Sea Zone
                2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                2 submarines moved from 46 Sea Zone to 42 Sea Zone
                1 bomber moved from Volgograd to Russia

  • 25 24 22 21 20 19 18 16 15

    scramble in japan?

  • 25 24 22 21 20 19 18 16 15

    i mean for korea

  • 17

    full scramble

  • 25 24 22 21 20 19 18 16 15

    man you got raped on that decision!

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from Normandy Bordeaux to Southern France
                3 fighters moved from Normandy Bordeaux to Southern France
                2 tactical_bombers moved from Normandy Bordeaux to Southern France
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                3 fighters moved from 110 Sea Zone to Holland Belgium
                1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                2 artilleries and 4 infantry moved from Marianas to 22 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 22 Sea Zone to 6 Sea Zone
                2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                2 submarines moved from 46 Sea Zone to 42 Sea Zone
                1 bomber moved from Volgograd to Russia

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Japanese scrambles to create a battle in territory 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 2 fighters, 2 tactical_bombers and 3 transports
                    Japanese defend with 3 fighters
                    Americans win with 2 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 30
                    Casualties for Japanese: 3 fighters
                Battle in Holland Belgium
                    Americans attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Korea
                Battle in 42 Sea Zone
                    Americans attack with 3 submarines
                    Japanese defend with 1 submarine and 1 transport
                    3 submarines owned by the Americans Submerged
                    Turning on Edit Mode
                    EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
                    EDIT: Turning off Edit Mode
                Battle in Southern France
                    Americans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans winJapanese win, taking Korea from Japanese with 1 submarine and 1 transport remaining with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 2 infantry
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Russia causes 3 damage total.

    Non Combat Move - Americans
                1 bomber moved from Russia to Volgograd
                1 bomber moved from Western United States to United Kingdom
                1 submarine moved from 34 Sea Zone to 43 Sea Zone
                1 submarine moved from 46 Sea Zone to 44 Sea Zone
                1 submarine moved from 22 Sea Zone to 35 Sea Zone
                1 submarine moved from 22 Sea Zone to 35 Sea Zone
                1 submarine moved from 22 Sea Zone to 20 Sea Zone
                1 battleship, 4 carriers, 3 cruisers, 4 destroyers and 2 fighters moved from 22 Sea Zone to 6 Sea Zone
                2 fighters moved from Eastern United States to 110 Sea Zone
                2 fighters moved from Southern France to 110 Sea Zone
                1 fighter moved from Southern France to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                3 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                2 tactical_bombers moved from Southern France to Normandy Bordeaux
                2 artilleries and 4 infantry moved from Iceland to 123 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 123 Sea Zone to 110 Sea Zone
                2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 123 Sea Zone
                1 aaGun, 3 artilleries and 4 infantry moved from 123 Sea Zone to Iceland
                4 fighters moved from India to Persia
                1 submarine moved from 91 Sea Zone to 82 Sea Zone
                1 submarine moved from 91 Sea Zone to 82 Sea Zone

    Place Units - Americans
                1 carrier placed in 110 Sea Zone
                2 fighters placed in Normandy Bordeaux
                3 transports placed in 101 Sea Zone
                3 artilleries and 3 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                2 infantry moved from Kiangsi to Kwangtung
                2 artilleries moved from Kiangsi to Kwangtung
                1 fighter moved from Yunnan to Kwangtung
                2 artilleries and 1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 2 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 harbour
                    Chinese win, taking Kwangtung from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Kwangsi
                    Chinese attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kwangsi from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                9 artilleries and 2 infantry moved from Kiangsi to Anhwe
                1 fighter moved from Kwangtung to Yunnan

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Shensi
                3 artilleries placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 factory_minor, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Italians
                1 bomber moved from United Kingdom to Northern Italy
                1 armour moved from Volgograd to Rostov
                      British take Rostov from Germans
                1 armour moved from Rostov to Volgograd
                1 infantry moved from Persia to Iraq
                1 artillery moved from Persia to Iraq
                3 fighters moved from Persia to Iraq
                1 tactical_bomber moved from Persia to Iraq
                1 artillery moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Persia to Caucasus
                3 fighters moved from Persia to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 1 artillery, 3 fighters and 1 mech_infantry
                    Germans defend with 2 mech_infantrys
                    British win, taking Caucasus from Germans with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Iraq
                    British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery and 1 infantry
                    British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                Strategic bombing raid in Northern Italy
                    Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 5 damage total.

    Non Combat Move - British
                1 bomber moved from Northern Italy to Normandy Bordeaux
                3 fighters and 1 tactical_bomber moved from Iraq to Persia
                3 fighters moved from Caucasus to Persia
                1 mech_infantry moved from Tsinghai to Volgograd
                2 mech_infantrys moved from Eastern Persia to Turkmenistan
                2 mech_infantrys moved from India to Eastern Persia
                2 infantry moved from Burma to India
                2 infantry moved from India to West India
                2 infantry moved from Yunnan to Burma
                1 aaGun and 2 infantry moved from Yunnan to Burma
                1 aaGun moved from Kiangsi to Anhwe
                2 infantry moved from India to West India
                1 aaGun moved from India to West India
                1 mech_infantry moved from Volgograd to Rostov
                5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Kenya to Belgian Congo
                2 infantry moved from Shan State to Burma

    Place Units - British
                1 factory_minor placed in Norway
                2 infantry and 1 mech_infantry placed in Persia
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,5,4
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,5
                British collect 38 PUs; end with 38 PUs total

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,3,2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
                UK_Pacific collect 8 PUs (6 lost to blockades); end with 8 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 13 PUs
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from France to Holland Belgium
                2 infantry moved from Northern Italy to Southern France
                1 bomber moved from Germany to Southern France
                1 infantry moved from Novgorod to Karelia
                      Italians take Karelia from Russians
                1 infantry moved from Novgorod to Vyborg
                      Italians take Vyborg from Russians
                2 fighters moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                    Italians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Southern France, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Southern France
                    Italians win, taking Southern France from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Southern France to Southern Italy
                2 fighters moved from Holland Belgium to France
                1 artillery and 3 infantry moved from Northern Italy to France
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - Italians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Egypt
                2 artilleries and 3 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 29 PUs; end with 29 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 bomber
                EDIT: Adding units owned by Italians to France: 1 bomber
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 42 / 70
        Russians : 12 / 0
        Japanese : 39 / 56
        Americans : 57 / 79
        Chinese : 17 / 23
        British : 35 / 38
        UK_Pacific : 14 / 13
        Italians : 29 / 41
        ANZAC : 10 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 6 Sea Zone

    Non Combat Move - ANZAC
                1 bomber moved from Queensland to India
                3 fighters moved from Amur to Kweichow
                2 fighters moved from 6 Sea Zone to Kweichow
                1 submarine moved from 22 Sea Zone to 35 Sea Zone
                1 cruiser and 1 destroyer moved from 22 Sea Zone to 48 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

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