Faramir (Axis) vs AeV (Allies +12)


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from Western United States to 6 Sea Zone
                2 battleships moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from 20 Sea Zone to 6 Sea Zone
                1 bomber moved from Kwangtung to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                4 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from 110 Sea Zone to 91 Sea Zone
                1 armour, 4 artilleries and 1 fighter moved from Holland Belgium to Western Germany
                2 bombers moved from United Kingdom to Western Germany

    Combat - Americans


  • Yes scramble both of them.


  • My Subs got two hits. What are you taking as casualties?


  • If you let your CV’s absorb two hits, six regular hits would follow.
    If you decide diffrent, let me know.

    I choose to go ahead to save time, since we almost play only day by day.


  • Take the ships as casualties before the aircraft.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from Western United States to 6 Sea Zone
                2 battleships moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from 20 Sea Zone to 6 Sea Zone
                1 bomber moved from Kwangtung to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                4 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from 110 Sea Zone to 91 Sea Zone
                1 armour, 4 artilleries and 1 fighter moved from Holland Belgium to Western Germany
                2 bombers moved from United Kingdom to Western Germany

    Combat - Americans
                Japanese scrambles 2 units out of Korea to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 2 battleships, 2 bombers, 4 fighters and 4 submarines
                    Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 3 tactical_bombers and 6 transports
                    Units damaged: 2 carriers owned by the Japanese
                    Units damaged: 2 carriers owned by the Japanese
                    Units damaged: 2 battleships owned by the Americans
                    Japanese win with 2 battleships, 7 fighters, 3 tactical_bombers and 6 transports remaining. Battle score for attacker is -32
                    Casualties for Japanese: 4 carriers, 2 cruisers and 1 destroyer
                    Casualties for Americans: 2 battleships, 2 bombers, 4 fighters and 4 submarines
                Battle in Western Germany
                    Americans attack with 1 armour, 4 artilleries, 2 bombers and 1 fighter
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Americans win, taking Western Germany from Germans with 1 armour, 4 artilleries, 2 bombers and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Italians defend with 1 submarine
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Moving scrambled unit from 6 Sea Zone back to originating territory: Korea
                Moving scrambled unit from 6 Sea Zone back to originating territory: Korea
                    3 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in Japan

    Non Combat Move - Americans
                2 transports moved from 9 Sea Zone to 10 Sea Zone
                1 fighter moved from Western Germany to Holland Belgium
                2 bombers moved from Western Germany to United Kingdom
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Holland Belgium
                1 harbour placed in Alaska
                2 destroyers placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 destroyer and 1 submarine placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                3 infantry placed in Kansu
                2 artilleries and 4 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • scramble on Uk’s turn?
    You have 2 Ftrs available from Korea and about three Ftrs from Japan.
    I attack with 1xBB ,4xSS, 2CR’s and 2xDD’s, 3xFtrs and 2x TacB.


  • Yes scramble all of them. take 1 hit on each battleship and then take the fighters as casualties.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British repair 0 damage on 1 factory_minor; Remaining resources: 45 PUs;
                British buy 1 armour, 1 bomber, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Greece to 97 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Southern Italy
                1 armour, 5 artilleries, 1 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
                2 fighters moved from 97 Sea Zone to Southern Italy
                1 artillery moved from Greece to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Southern Italy
                1 infantry moved from Bulgaria to Yugoslavia
                      British take Yugoslavia from Germans
                1 bomber moved from United Kingdom to Southern Italy
                2 fighters moved from 110 Sea Zone to Denmark
                2 transports moved from 125 Sea Zone to 111 Sea Zone
                3 infantry moved from Scotland to 111 Sea Zone
                3 infantry and 2 transports moved from 111 Sea Zone to 112 Sea Zone
                3 infantry moved from 112 Sea Zone to Denmark
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      UK_Pacific take Ulaanbaatar from Japanese
                1 infantry moved from Manchuria to Amur
                      Russians take Amur from Japanese
                1 battleship moved from 20 Sea Zone to 6 Sea Zone
                4 submarines moved from 20 Sea Zone to 6 Sea Zone
                2 cruisers moved from 20 Sea Zone to 6 Sea Zone
                2 destroyers moved from 20 Sea Zone to 6 Sea Zone
                3 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone

    Combat - British
                Japanese scrambles 2 units out of Korea to defend against the attack in 6 Sea Zone
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    British attack with 1 battleship, 2 cruisers, 2 destroyers, 3 fighters, 4 submarines and 2 tactical_bombers
                    Japanese defend with 2 battleships, 5 fighters and 6 transports
                    Units damaged: 1 battleship owned by the British
                    British win, taking 6 Sea Zone from Japanese with 1 battleship, 2 cruisers, 3 fighters, 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 116
                    Casualties for Japanese: 2 battleships, 5 fighters and 6 transports
                    Casualties for British: 2 destroyers
                Battle in Southern Italy
                    British attack with 2 armour, 6 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
                    Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 9 infantry
                    British captures 0PUs while taking Italians capital
                    British win, taking Southern Italy from Italians with 2 armour, 4 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 31
                    Casualties for British: 2 artilleries, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 2 aaGuns, 1 bomber and 9 infantry
                Battle in Denmark
                    British attack with 2 fighters and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                    British win, taking Denmark from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters moved from Denmark to 110 Sea Zone
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Southern Italy to France
                1 transport moved from 81 Sea Zone to 79 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                1 fighter moved from India to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Formosa
                3 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Holland Belgium
                2 aaGuns moved from Southern France to France

    Place Units - British
                1 armour and 2 infantry placed in Northern Italy
                1 destroyer and 1 transport placed in 110 Sea Zone
                1 bomber and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 47 PUs; end with 47 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs

    Place Units - UK_Pacific
                1 carrier, 1 fighter and 1 submarine placed in 20 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 27 PUs; end with 27 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
                Some Units in 20 Sea Zone change ownership: 1 carrier, 1 fighter and 1 submarine


  • You still have to take your turn for ANZAC.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 bombers moved from Queensland to Philippines
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from 20 Sea Zone to Guam
                1 tactical_bomber moved from Hawaiian Islands to Midway
                1 artillery moved from New South Wales to Queensland
                3 fighters moved from Kwangtung to Guam

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 infantry placed in Queensland
                ANZAC undo move 1.
                1 transport placed in 62 Sea Zone
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - French
                French repair 0 damage on 1 factory_minor; Remaining resources: 13 PUs;
                French buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - French

    Place Units - French
                1 destroyer placed in 110 Sea Zone
                1 artillery placed in France

    Turn Complete - French
                French collect 19 PUs; end with 20 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 artilleries and 1 infantry moved from Germany to Western Germany
                1 fighter moved from Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from Norway to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany
                1 infantry moved from Greater Southern Germany to Slovakia Hungary
                1 mech_infantry moved from Poland to Slovakia Hungary
                1 bomber moved from Germany to Slovakia Hungary
                2 fighters moved from Germany to Western Germany
                1 fighter moved from Germany to Western Germany

    Combat - Germans
                Battle in Slovakia Hungary
                    Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 armour
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in 112 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 2 transports
                    Germans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in Western Germany
                    Germans attack with 4 artilleries, 3 fighters and 2 infantry
                    Americans defend with 1 airfield, 1 armour, 4 artilleries, 1 factory_minor and 1 harbour
                    Germans win, taking Western Germany from Americans with 2 artilleries and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Americans: 1 armour and 4 artilleries

    Non Combat Move - Germans
                3 fighters moved from Western Germany to Germany
                1 fighter moved from 112 Sea Zone to Germany
                1 bomber moved from Slovakia Hungary to Germany

    Place Units - Germans
                5 artilleries and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 21 PUs; end with 21 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 2 armour, 1 bomber, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 artillery moved from Vyborg to Finland
                1 mech_infantry moved from Novosibirsk to Evenkiyskiy
                1 bomber moved from Tsagaan Olom to Evenkiyskiy
                1 infantry moved from Dzavhan to Yenisey
                      Russians take Yenisey from Japanese
                1 infantry moved from Dzavhan to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 infantry moved from Eastern Poland to Poland
                      Russians take Poland from Germans
                5 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Romania to Slovakia Hungary
                1 mech_infantry moved from Ukraine to Eastern Poland
                5 infantry moved from Western Ukraine to Eastern Poland
                1 fighter moved from Novgorod to Eastern Poland
                1 bomber moved from Western Ukraine to Eastern Poland
                1 tactical_bomber moved from Ukraine to Eastern Poland
                1 armour and 1 mech_infantry moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Evenkiyskiy
                    Russians attack with 1 bomber and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Russians win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 bomber moved from Evenkiyskiy to Russia

    Place Units - Russians
                1 factory_minor placed in Romania
                2 armour and 1 mech_infantry placed in Novgorod
                1 bomber, 1 infantry and 1 mech_infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 44 PUs; end with 44 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 59 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 fighter and 3 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone
                6 artilleries, 1 infantry and 14 mech_infantrys moved from Korea to Amur

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 6 artilleries, 1 infantry and 14 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Amur from Russians with 6 artilleries, 1 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 2 fighters and 3 tactical_bombers
                    ANZAC defend with 1 destroyer; British defend with 1 battleship, 2 cruisers and 4 submarines
                    4 submarines owned by the British Submerged
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 41
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for ANZAC: 1 destroyer
                    Casualties for British: 1 battleship and 2 cruisers

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
                2 aaGuns moved from Korea to Amur

    Place Units - Japanese
                1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,5,5,6,2,6,3
                Japanese collect 12 PUs (6 lost to blockades); end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 2 bombers, 1 carrier, 1 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from United Kingdom to 113 Sea Zone
                2 fighters moved from 110 Sea Zone to 113 Sea Zone
                1 submarine moved from 110 Sea Zone to 113 Sea Zone
                2 cruisers moved from 110 Sea Zone to 113 Sea Zone
                1 carrier moved from 110 Sea Zone to 113 Sea Zone
                1 destroyer moved from 110 Sea Zone to 113 Sea Zone
                1 fighter moved from Holland Belgium to 113 Sea Zone

    Combat - Americans
                Battle in 113 Sea Zone
                    Americans attack with 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                    Units damaged: 1 battleship owned by the Germans
                    Units damaged: 1 carrier owned by the Americans
                    Americans win with 2 bombers, 1 carrier, 2 cruisers and 3 fighters remaining. Battle score for attacker is 46
                    Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                2 bombers moved from 113 Sea Zone to United Kingdom
                3 fighters moved from 113 Sea Zone to Holland Belgium
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 93 Sea Zone to 104 Sea Zone
                1 submarine moved from 98 Sea Zone to 80 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Midway
                2 fighters moved from 26 Sea Zone to Midway
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier and 4 transports placed in 10 Sea Zone
                2 bombers and 1 infantry placed in Holland Belgium
                2 armour and 1 artillery placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 armour, 2 artilleries, 1 bomber and 2 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Northern Italy to Greater Southern Germany
                      British take Greater Southern Germany from Germans
                1 armour moved from Greater Southern Germany to Slovakia Hungary
                1 infantry moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from France to Western Germany
                1 infantry moved from Northern Italy to Greater Southern Germany
                2 fighters moved from 110 Sea Zone to Western Germany
                1 bomber moved from France to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                2 infantry moved from 126 Sea Zone to Norway
                2 fighters moved from 97 Sea Zone to Western Germany
                3 infantry moved from Denmark to Western Germany
                2 armour, 1 artillery, 3 fighters, 11 infantry and 2 tactical_bombers moved from Manchuria to Amur
                2 fighters moved from 20 Sea Zone to Amur
                2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Ulaanbaatar to Amur
                1 fighter moved from India to 20 Sea Zone
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                2 infantry moved from India to 39 Sea Zone

    Combat - British
                Battle in Western Germany
                    British attack with 2 bombers, 4 fighters and 5 infantry
                    Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
                        British roll dice for 2 bombers, 4 fighters and 5 infantry in Western Germany, round 2 :  4/11 hits
                        Germans roll dice for 2 artilleries in Western Germany, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 artilleries owned by the Germans lost in Western Germany
                    British win, taking Western Germany from Germans with 2 bombers, 4 fighters and 4 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries
                    Casualties for British: 1 infantry
                Battle in Norway
                Battle in Amur
                    British attack with 2 armour, 1 artillery, 5 fighters, 12 infantry and 2 tactical_bombers
                    Japanese defend with 2 aaGuns, 6 artilleries, 1 infantry and 14 mech_infantrys
                        AA fire in Amur :  2/6 hits
                        2 tactical_bombers owned by the British lost in Amur
                        British roll dice for 2 armour, 1 artillery, 5 fighters and 12 infantry in Amur, round 2 :  12/20 hits
                        Japanese roll dice for 2 aaGuns, 6 artilleries, 1 infantry and 14 mech_infantrys in Amur, round 2 :  7/21 hits
                        7 infantry owned by the British, 1 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 9 mech_infantrys owned by the Japanese lost in Amur
                        British roll dice for 2 armour, 1 artillery, 5 fighters and 5 infantry in Amur, round 3 :  6/13 hits
                        Japanese roll dice for 6 artilleries and 5 mech_infantrys in Amur, round 3 :  3/11 hits
                        3 infantry owned by the British, 1 artillery owned by the Japanese and 5 mech_infantrys owned by the Japanese lost in Amur
                        British roll dice for 2 armour, 1 artillery, 5 fighters and 2 infantry in Amur, round 4 :  2/10 hits
                        Japanese roll dice for 5 artilleries in Amur, round 4 :  0/5 hits
                        2 artilleries owned by the Japanese lost in Amur
                        British roll dice for 2 armour, 1 artillery, 5 fighters and 2 infantry in Amur, round 5 :  4/10 hits
                        Japanese roll dice for 3 artilleries in Amur, round 5 :  2/3 hits
                        2 infantry owned by the British and 3 artilleries owned by the Japanese lost in Amur
                    British win, taking Norway from Germans, taking Amur from Japanese with 2 armour, 1 artillery and 5 fighters remaining. Battle score for attacker is 35
                    Casualties for Japanese: 2 aaGuns, 6 artilleries, 1 infantry and 14 mech_infantrys
                    Casualties for British: 12 infantry and 2 tactical_bombers

    Non Combat Move - British
                1 fighter moved from Amur to 20 Sea Zone
                4 fighters moved from Amur to Manchuria
                4 fighters moved from Western Germany to Slovakia Hungary
                2 bombers moved from Western Germany to France
                1 armour moved from Southern Italy to Northern Italy
                1 armour moved from Southern Italy to Northern Italy
                4 artilleries moved from Southern Italy to Northern Italy

    Place Units - British
                1 bomber placed in United Kingdom
                1 armour and 2 artilleries placed in Northern Italy
                1 armour placed in Southern Italy
                2 fighters placed in 110 Sea Zone

    Turn Complete - British
                British collect 59 PUs; end with 59 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 64 PUs

    Place Units - UK_Pacific
                1 carrier and 2 destroyers placed in 20 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 27 PUs; end with 27 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
                Some Units in 20 Sea Zone change ownership: 1 carrier and 2 destroyers


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 bombers moved from Philippines to Guam
                2 infantry moved from Albania to Yugoslavia

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - French
                French buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - French

    Place Units - French
                1 artillery and 2 infantry placed in France
                1 fighter placed in Southern France

    Turn Complete - French
                French collect 19 PUs; end with 19 PUs total

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