Let’s look at the odds with the new modifications. This may seem complicated, but remember, it’s not like all these possible combinations have to be done… just 1 of them. It will become 2 nd nature as people get accustomed to it.
Assume 1 AA gun, 1 bomber doing SBR:
No techs:
AA gun rolls to target on a 1 or 2.
If successful, roll to hit on a 1.
=1/18 chance of being shot down
Defender has jets:
AA gun rolls to target on a 1 or 2.
If successful, roll to hit on a 1 or 2. (due to jets)
=1/9 chance of being shot down
Attacker has heavy bombers:
AA gun rolls to target on a 1. (due to h. bombers)
If successful, roll to hit on a 1.
=1/36 chance of being shot down
Defender has radar:
AA gun rolls to target on a 4 or less. (due to radar)
AA gun rolls to hit on a 1.
=1/9 chance of being shot down (same as for jets, but with different numbers)
Defender has jets, attacker has heavy bombers:
AA gun rolls to target on a 1. (due to h. bombers)
If successful, roll to hit on a 1 or 2. (due to jets)
=1/18 chance of being shot down (back to normal odds with no tech; techs cancel)
Defender has jets and radar:
AA gun rolls to target on a 4 or less. (due to radar)
AA gun rolls to hit on a 1 or 2. (due to jets)
=2/9 chance of being shot down
Defender has radar, attacker has heavy bombers:
AA gun rolls to target on a 2 or less. (it would be 4 or less with radar, but cut in half due to heavy bombers)
AA gun rolls to hit on a 1.
=1/18 chance of being shot down (back to normal odds with no tech; techs cancel)
Defender has radar and jets, attacker has heavy bombers:
AA gun rolls to target on a 2 or less. (it would be 4 or less with radar, but cut in half due to heavy bombers)
AA gun rolls to hit on a 1 or 2.
=1/9 chance of being shot down
I think this is better and simpler. Opinions?