L14 G40 JWW v Lt.Stove (allies +6)
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bid is ss in sz98
GL
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Test summary from TripleA, engine version: 1.8.0.3, time: 06:12:56
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scramble?
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send em up. 3 in 110, 1 in 111.
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@Lieutenant:
send em up. 3 in 110, 1 in 111.
ok, if you have any questions going forward lets keep them here, ok? depending on the rolls I might stop the battle and ask you to select casualties. If it seems obvious to me I will simply move forward. Hope that is ok.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
      Turning on Edit Mode
      EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
      EDIT: Turning off Edit Mode
      Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
      1 fighter moved from Norway to 111 Sea Zone
      1 fighter moved from Holland Belgium to 110 Sea Zone
      1 tactical_bomber moved from Germany to 110 Sea Zone
      1 tactical_bomber moved from Western Germany to 111 Sea Zone
      2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
      1 submarine moved from 118 Sea Zone to 111 Sea Zone
      1 submarine moved from 124 Sea Zone to 111 Sea Zone
      1 submarine moved from 108 Sea Zone to 110 Sea Zone
      1 submarine moved from 103 Sea Zone to 110 Sea Zone
      1 submarine moved from 117 Sea Zone to 106 Sea Zone
      3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
      1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
      3 armour moved from Greater Southern Germany to France
      2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
      2 infantry moved from Slovakia Hungary to Yugoslavia
      1 armour moved from Poland to Yugoslavia
      1 armour moved from Slovakia Hungary to Yugoslavia
      1 armour moved from Romania to Yugoslavia
      1 tactical_bomber moved from Poland to Yugoslavia
      1 fighter moved from Slovakia Hungary to Yugoslavia
      1 bomber moved from Germany to 111 Sea Zone
      1 battleship moved from 113 Sea Zone to 110 Sea Zone
      1 bomber moved from Germany to 111 Sea Zone -
I am getting an error message when I try to roll. It is saying your email address is not registered at
http://dice.tripleawarclub.org/register.php
this is the dice server we use. You will need to do this.
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sorry about that! registration is done.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
      Turning on Edit Mode
      EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
      EDIT: Turning off Edit Mode
      Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
      1 fighter moved from Norway to 111 Sea Zone
      1 fighter moved from Holland Belgium to 110 Sea Zone
      1 tactical_bomber moved from Germany to 110 Sea Zone
      1 tactical_bomber moved from Western Germany to 111 Sea Zone
      2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
      1 submarine moved from 118 Sea Zone to 111 Sea Zone
      1 submarine moved from 124 Sea Zone to 111 Sea Zone
      1 submarine moved from 108 Sea Zone to 110 Sea Zone
      1 submarine moved from 103 Sea Zone to 110 Sea Zone
      1 submarine moved from 117 Sea Zone to 106 Sea Zone
      3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
      1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
      3 armour moved from Greater Southern Germany to France
      2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
      2 infantry moved from Slovakia Hungary to Yugoslavia
      1 armour moved from Poland to Yugoslavia
      1 armour moved from Slovakia Hungary to Yugoslavia
      1 armour moved from Romania to Yugoslavia
      1 tactical_bomber moved from Poland to Yugoslavia
      1 fighter moved from Slovakia Hungary to Yugoslavia
      1 bomber moved from Germany to 111 Sea Zone
      1 battleship moved from 113 Sea Zone to 110 Sea Zone
      1 bomber moved from Germany to 111 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
      Turning on Edit Mode
      EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
      EDIT: Turning off Edit Mode
      Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
      1 fighter moved from Norway to 111 Sea Zone
      1 fighter moved from Holland Belgium to 110 Sea Zone
      1 tactical_bomber moved from Germany to 110 Sea Zone
      1 tactical_bomber moved from Western Germany to 111 Sea Zone
      2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
      1 submarine moved from 118 Sea Zone to 111 Sea Zone
      1 submarine moved from 124 Sea Zone to 111 Sea Zone
      1 submarine moved from 108 Sea Zone to 110 Sea Zone
      1 submarine moved from 103 Sea Zone to 110 Sea Zone
      1 submarine moved from 117 Sea Zone to 106 Sea Zone
      3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
      1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
      3 armour moved from Greater Southern Germany to France
      2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
      2 infantry moved from Slovakia Hungary to Yugoslavia
      1 armour moved from Poland to Yugoslavia
      1 armour moved from Slovakia Hungary to Yugoslavia
      1 armour moved from Romania to Yugoslavia
      1 tactical_bomber moved from Poland to Yugoslavia
      1 fighter moved from Slovakia Hungary to Yugoslavia
      1 bomber moved from Germany to 111 Sea Zone
      1 battleship moved from 113 Sea Zone to 110 Sea Zone
      1 bomber moved from Germany to 111 Sea ZoneCombat - Germans
      British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
      British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
      Battle in 111 Sea Zone
        Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
        British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
          Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits
        Units damaged: 1 battleship owned by the British
          Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/4 hits
          British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits
          1 destroyer owned by the British and 2 submarines owned by the Germans lost in 111 Sea Zone
          Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 3/4 hits
          British roll dice for 1 battleship, 1 cruiser and 1 fighter in 111 Sea Zone, round 3 : 3/3 hits
          1 cruiser owned by the British, 1 bomber owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the British, 1 battleship owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone
        Germans win with 1 bomber remaining. Battle score for attacker is 5
        Casualties for Germans: 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
        Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
      Battle in 110 Sea Zone
        Germans attack with 1 battleship, 3 fighters, 2 submarines and 3 tactical_bombers
        French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
          Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits
        Units damaged: 1 battleship owned by the British
          1 cruiser owned by the French lost in 110 Sea Zone
          Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits
          British roll dice for 3 fighters in 110 Sea Zone, round 2 : 1/3 hits
        Units damaged: 1 battleship owned by the Germans
          British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 2/2 hits
          1 cruiser owned by the British, 1 fighter owned by the British, 1 fighter owned by the French and 2 submarines owned by the Germans lost in 110 Sea Zone
          Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 4/7 hits
          British roll dice for 1 battleship and 1 fighter in 110 Sea Zone, round 3 : 1/2 hits
          1 fighter owned by the British, 1 battleship owned by the British and 1 battleship owned by the Germans lost in 110 Sea Zone
        Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 42
        Casualties for Germans: 1 battleship and 2 submarines
        Casualties for French: 1 cruiser and 1 fighter
        Casualties for British: 1 battleship, 1 cruiser and 2 fighters
      Battle in 106 Sea Zone
        Germans attack with 1 submarine
        British defend with 1 destroyer and 1 transport
          Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
          British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits
          1 submarine owned by the Germans lost in 106 Sea Zone
        British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
        Casualties for Germans: 1 submarine
      Battle in France
        Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
        French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
          Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 9/20 hits
          French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits
          6 infantry owned by the French, 5 infantry owned by the Germans, 1 artillery owned by the British, 1 artillery owned by the French and 1 aaGun owned by the French lost in France
          Germans roll dice for 6 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in France, round 3 : 6/15 hits
          French roll dice for 2 armour and 1 fighter in France, round 3 : 0/3 hits
          1 armour owned by the French, 1 armour owned by the British and 1 fighter owned by the French lost in France
        Germans captures 19PUs while taking French capital
        Germans converts factory_major into different units
        Germans win, taking France from French with 6 armour, 3 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 38
        Casualties for Germans: 5 infantry
        Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
        Casualties for British: 1 armour and 1 artillery
      Battle in Yugoslavia
        Germans attack with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
        Neutral_Allies defend with 5 infantry
          Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/15 hits
          Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits
          1 infantry owned by the Germans and 5 infantry owned by the Neutral_Allies lost in Yugoslavia
        Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
        Casualties for Neutral_Allies: 5 infantry
        Casualties for Germans: 1 infantry
      Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
      1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
      2 infantry moved from Romania to Bulgaria
         Germans take Bulgaria from Neutral_Axis
      1 artillery moved from Germany to Poland
      2 aaGuns moved from Germany to Poland
      1 artillery moved from Germany to Poland
      7 infantry moved from Germany to Poland
      1 aaGun, 1 artillery and 4 infantry moved from Germany to Slovakia Hungary
      1 infantry moved from Norway to Finland
         Germans take Finland from Neutral_Axis
      1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
      2 infantry moved from Denmark to 112 Sea Zone
      2 infantry moved from 112 Sea Zone to Norway
      1 fighter moved from 110 Sea Zone to Western Germany
      1 tactical_bomber moved from 110 Sea Zone to Western Germany
      1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
      1 fighter moved from 110 Sea Zone to Western Germany
      1 tactical_bomber moved from 110 Sea Zone to Western Germany
      1 bomber moved from 111 Sea Zone to Western GermanyPlace Units - Germans
      1 carrier, 1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
      Germans collect 39 PUs; end with 58 PUs total
      Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
      Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 6 armour, 3 artilleries, 1 factory_minor, 2 infantry and 4 mech_infantrys
  Slovakia Hungary : 1 aaGun, 1 artillery and 4 infantry
  Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
  Poland : 2 aaGuns, 2 artilleries and 10 infantry
  Germany : 1 factory_major
  Norway : 4 infantry
  Southern Italy : 1 fighter and 1 tactical_bomber
  112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
  Bulgaria : 1 flag, 6 infantry
  Yugoslavia : 1 flag, 3 armour, 2 artilleries and 7 infantry
  Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 39 / 68
  Russians : 37 / 37
  Japanese : 26 / 26
  Americans : 52 / 52
  Chinese : 12 / 12
  British : 28 / 28
  UK_Pacific : 17 / 17
  Italians : 10 / 10
  ANZAC : 10 / 10
  French : 15 / 0
  Dutch : 11 / 0
  Mongolians : 0 / 0
  Neutral_Axis : 2 / 0
  Neutral_Allies : 6 / 0
  Neutral_True : 18 / 0Dice Statistics:
Total
      1 was rolled 19 times
      2 was rolled 24 times
      3 was rolled 16 times
      4 was rolled 16 times
      5 was rolled 19 times
      6 was rolled 17 times
    Average roll : 3.387
    Median : 3.000
    Variance : 0.427
    Standard Deviation : 0.654
    Total rolls : 111Neutral_Allies Combat
      1 was rolled 1 times
      3 was rolled 2 times
      5 was rolled 1 times
      6 was rolled 1 times
    Average roll : 3.600
    Median : 3.000
    Variance : 1.750
    Standard Deviation : 1.323
    Total rolls : 5Germans Combat
      1 was rolled 11 times
      2 was rolled 18 times
      3 was rolled 12 times
      4 was rolled 12 times
      5 was rolled 12 times
      6 was rolled 12 times
    Average roll : 3.416
    Median : 3.000
    Variance : 0.487
    Standard Deviation : 0.698
    Total rolls : 77French Combat
      1 was rolled 3 times
      2 was rolled 2 times
      3 was rolled 1 times
      4 was rolled 2 times
      5 was rolled 5 times
      6 was rolled 1 times
    Average roll : 3.500
    Median : 4.000
    Variance : 0.923
    Standard Deviation : 0.961
    Total rolls : 14British Combat
      1 was rolled 4 times
      2 was rolled 4 times
      3 was rolled 1 times
      4 was rolled 2 times
      5 was rolled 1 times
      6 was rolled 3 times
    Average roll : 3.067
    Median : 2.000
    Variance : 0.786
    Standard Deviation : 0.886
    Total rolls : 15 -
Test summary from TripleA, engine version: 1.8.0.3, time: 21:40:35
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
      Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
      Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
      3 infantry moved from Vyborg to Karelia
      6 infantry moved from Novgorod to Karelia
      1 artillery moved from Novgorod to Karelia
      1 infantry moved from Archangel to Novgorod
      1 fighter and 1 tactical_bomber moved from Russia to Novgorod
      3 infantry moved from Baltic States to Belarus
      2 infantry moved from Eastern Poland to Belarus
      1 infantry moved from Western Ukraine to Ukraine
      1 artillery moved from Western Ukraine to Ukraine
      2 infantry moved from Bessarabia to Ukraine
      1 armour and 1 mech_infantry moved from Russia to Bryansk
      1 armour and 1 mech_infantry moved from Volgograd to Bryansk
      1 infantry moved from Russia to Bryansk
      1 artillery moved from Russia to Bryansk
      1 submarine moved from 127 Sea Zone to 111 Sea Zone
      6 infantry moved from Buryatia to Yakut S.S.R.
      2 aaGuns and 6 infantry moved from Sakha to Buryatia
      6 infantry moved from Amur to BuryatiaPlace Units - Russians
      3 infantry placed in Ukraine
      3 artilleries placed in Novgorod
      4 mech_infantrys placed in RussiaTurn Complete - Russians
      Russians collect 37 PUs; end with 37 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
      Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
      1 artillery and 2 infantry moved from Jehol to Chahar
         Japanese take Chahar from Chinese
      1 artillery and 3 infantry moved from Shantung to Anhwe
         Japanese take Anhwe from Chinese
      1 artillery and 3 infantry moved from Kiangsi to Hunan
      1 artillery and 3 infantry moved from Kwangsi to Yunnan
      1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
      2 bombers moved from Japan to Yunnan
      2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
      1 fighter moved from Formosa to Hunan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
      Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
      1 artillery and 2 infantry moved from Jehol to Chahar
         Japanese take Chahar from Chinese
      1 artillery and 3 infantry moved from Shantung to Anhwe
         Japanese take Anhwe from Chinese
      1 artillery and 3 infantry moved from Kiangsi to Hunan
      1 artillery and 3 infantry moved from Kwangsi to Yunnan
      1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
      2 bombers moved from Japan to Yunnan
      2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
      1 fighter moved from Formosa to HunanCombat - Japanese
      Battle in Hunan
        Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
        Chinese defend with 2 infantry
          Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits
          Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
          1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
        Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
        Casualties for Japanese: 1 infantry
        Casualties for Chinese: 2 infantry
      Battle in Yunnan
        Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
        Chinese defend with 4 infantry
          Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits
          Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
          1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
        Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
        Casualties for Japanese: 1 infantry
        Casualties for Chinese: 4 infantryNon Combat Move - Japanese
      2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
      3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
      1 armour and 1 infantry moved from Japan to 6 Sea Zone
      1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
      1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
      1 artillery moved from Manchuria to 19 Sea Zone
      1 infantry moved from Okinawa to 19 Sea Zone
      1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
      1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
      1 transport moved from 20 Sea Zone to 19 Sea Zone
      1 fighter moved from Okinawa to Kwangsi
      1 cruiser moved from 20 Sea Zone to 36 Sea Zone
      2 infantry moved from Manchuria to 19 Sea Zone
      2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
      2 infantry moved from 20 Sea Zone to Kiangsi
      1 artillery moved from Kiangsu to Kiangsi
      3 infantry moved from Kiangsu to Anhwe
      1 mech_infantry moved from Manchuria to Anhwe
      1 aaGun and 4 infantry moved from Manchuria to Jehol
      4 infantry moved from Korea to Manchuria
      1 fighter moved from Korea to Kiangsi
      2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
      1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
      2 fighters and 2 tactical_bombers moved from 36 Sea Zone to KwangsiPlace Units - Japanese
      2 transports placed in 6 Sea Zone
      1 factory_minor placed in KiangsuTurn Complete - Japanese
      Japanese collect 30 PUs; end with 30 PUs total
      Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
  Iwo Jima : 1 infantry
  Paulau Island : 1 infantry
  Shantung : 1 flag
  Kwangsi : 1 flag, 1 armour, 1 artillery, 2 bombers, 9 fighters, 2 infantry and 7 tactical_bombers
  Kiangsu : 1 flag, 1 factory_minor
  Kiangsi : 1 flag, 1 artillery, 1 fighter and 2 infantry
  Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
  Jehol : 1 flag, 1 aaGun and 4 infantry
  Siam : 2 infantry
  Manchuria : 1 flag, 4 infantry
  Yunnan : 1 flag, 1 artillery and 2 infantry
  Hunan : 1 flag, 1 artillery and 2 infantry
  Chahar : 1 flag, 1 artillery and 2 infantry
  Anhwe : 1 flag, 1 artillery, 6 infantry and 1 mech_infantry
  36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
  20 Sea Zone : 1 transport
  6 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 39 / 68
  Russians : 37 / 37
  Japanese : 30 / 40
  Americans : 52 / 52
  Chinese : 8 / 12
  British : 28 / 28
  UK_Pacific : 17 / 17
  Italians : 10 / 10
  ANZAC : 10 / 10
  French : 15 / 0
  Dutch : 11 / 0
  Mongolians : 0 / 0
  Neutral_Axis : 2 / 0
  Neutral_Allies : 6 / 0
  Neutral_True : 18 / 0Dice Statistics:
Total
      1 was rolled 1 times
      2 was rolled 11 times
      3 was rolled 2 times
      4 was rolled 5 times
      5 was rolled 4 times
    Average roll : 3.000
    Median : 2.000
    Variance : 3.773
    Standard Deviation : 1.942
    Total rolls : 23Japanese Combat
      1 was rolled 1 times
      2 was rolled 9 times
      3 was rolled 2 times
      4 was rolled 2 times
      5 was rolled 3 times
    Average roll : 2.824
    Median : 2.000
    Variance : 3.438
    Standard Deviation : 1.854
    Total rolls : 17Chinese Combat
      2 was rolled 2 times
      4 was rolled 3 times
      5 was rolled 1 times
    Average roll : 3.500
    Median : 4.000
    Variance : 1.600
    Standard Deviation : 1.265
    Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
      Americans buy 2 bombers and 3 destroyers; Remaining resources: 4 PUs;Combat Move - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
      Americans buy 2 bombers and 3 destroyers; Remaining resources: 4 PUs;Combat Move - Americans
Non Combat Move - Americans
      1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
      1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
      1 bomber moved from Central United States to Hawaiian Islands
      1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
      1 fighter moved from Western United States to Hawaiian Islands
      1 infantry moved from Central United States to Eastern United States
      1 armour moved from Central United States to Eastern United States
      1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
      3 destroyers placed in 10 Sea Zone
      2 bombers placed in Central United StatesTurn Complete - Americans
      Americans collect 52 PUs; end with 56 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
      2 infantry moved from Kweichow to Yunnan
      3 infantry moved from Szechwan to Yunnan
      1 fighter moved from Szechwan to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
      2 infantry moved from Kweichow to Yunnan
      3 infantry moved from Szechwan to Yunnan
      1 fighter moved from Szechwan to YunnanCombat - Chinese
      Battle in Yunnan
        Chinese attack with 1 fighter and 5 infantry
        Japanese defend with 1 artillery and 2 infantry
        Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
        Casualties for Japanese: 1 artillery and 2 infantry
        Casualties for Chinese: 2 infantryNon Combat Move - Chinese
      1 fighter moved from Yunnan to Shensi
      3 infantry moved from Szechwan to Shensi
      2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
      4 infantry placed in ShensiTurn Complete - Chinese
      Chinese collect 9 PUs; end with 9 PUs total
      Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
      1 fighter moved from Malta to 97 Sea Zone
      1 bomber moved from United Kingdom to 97 Sea Zone
      2 infantry moved from Alexandria to Tobruk
      1 armour and 1 artillery moved from Alexandria to Tobruk
      1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
      1 mech_infantry moved from Egypt to Tobruk
      1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
      1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
      1 cruiser moved from 91 Sea Zone to 96 Sea Zone
      1 fighter moved from Gibraltar to 96 Sea Zone
      1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk