6de2e118-c334-4251-95b9-8c7027faa99f-image.png
sub missed. keep damaged battleship and Ftr?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair 1 damage on 1 factory_minor; Remaining resources: 50 PUs;
Germans buy 1 artillery, 8 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Germany to Poland
Germans take Poland from Russians
3 armour moved from Belarus to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
2 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
1 infantry moved from Karelia to Novgorod
5 infantry moved from Vyborg to Novgorod
1 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from 127 Sea Zone to Baltic States
1 fighter moved from 127 Sea Zone to Baltic States
1 tactical_bomber moved from Germany to Greater Southern Germany
1 fighter moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Germany to Yugoslavia
1 fighter moved from Germany to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Germany to Greater Southern Germany
1 infantry moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Germany to Greater Southern Germany
1 fighter moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Germany to Greater Southern Germany
1 fighter moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Germany to Greater Southern Germany
1 fighter moved from Germany to Greater Southern Germany
Combat - Germans
Battle in Yugoslavia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Yugoslavia from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Greater Southern Germany
Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 mech_infantry
Germans win, taking Greater Southern Germany from British with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Baltic States to Germany
1 fighter moved from Baltic States to Germany
4 fighters moved from Greater Southern Germany to France
4 tactical_bombers moved from Greater Southern Germany to France
1 fighter moved from Yugoslavia to France
1 tactical_bomber moved from Yugoslavia to France
2 fighters moved from Germany to France
11 infantry moved from Southern France to France
2 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
2 artilleries moved from Germany to Slovakia Hungary
10 infantry moved from Germany to Slovakia Hungary
20 infantry moved from Germany to Western Germany
10 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 fighter moved from Germany to France
2 tactical_bombers moved from Germany to France
1 tactical_bomber moved from 127 Sea Zone to Western Germany
3 fighters moved from 127 Sea Zone to Western Germany
4 infantry moved from Germany to Western Germany
4 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
2 tactical_bombers placed in France
1 artillery and 8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,5,3,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 42 PUs (4 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 8 fighters and 9 tactical_bombers
EDIT: Adding units owned by Germans to Western Germany: 8 fighters and 7 tactical_bombers
EDIT: Adding units owned by Germans to Germany: 2 tactical_bombers
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Novgorod: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 127 Sea Zone: 3 carriers and 3 transports
EDIT: Adding units owned by Germans to 112 Sea Zone: 3 carriers and 3 transports
EDIT: Removing units owned by Germans from Western Germany: 3 fighters and 3 tactical_bombers
EDIT: Adding units owned by Germans to 112 Sea Zone: 3 fighters and 3 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 6 infantry
EDIT: Adding units owned by Germans to Slovakia Hungary: 6 infantry
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Turning off Edit Mode
Bringing this up
The save I had was somehow corrupted. I redid my turn and used the first set of dice, please double check to make sure I didn’t mess something up. :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Russians
Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Eastern Poland to Poland
1 infantry moved from Bryansk to Belarus
1 infantry moved from Smolensk to Belarus
3 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
Combat - Russians
Battle in Poland
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 infantry
Germans defend with 1 infantry
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Tsinghai
Russians attack with 4 infantry
Japanese defend with 1 armour and 1 mech_infantry
Russians win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Belarus from Germans to Russians
EDIT: Changing ownership of Belarus from Russians to Germans
EDIT: Adding units owned by Germans to Belarus: 1 infantry
EDIT: Adding units owned by Russians to Smolensk: 1 infantry
EDIT: Removing units owned by Russians from Poland: 1 infantry
EDIT: Adding units owned by Russians to Tsinghai: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Russia to Vologda
1 infantry moved from Volgograd to Kazakhstan
1 artillery and 1 infantry moved from Volgograd to Samara
1 infantry moved from Russia to Samara
2 artilleries and 4 infantry moved from Russia to Bryansk
2 infantry moved from Bessarabia to Eastern Poland
Place Units - Russians
2 infantry placed in Volgograd
2 infantry placed in Ukraine
1 fighter and 3 infantry placed in Russia
Russians undo move 3.
1 infantry placed in Volgograd
1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
The save I had was somehow corrupted. I redid my turn and used the first set of dice, please double check to make sure I didn’t mess something up. :-D
I trust you gentleman.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 4 armour, 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Sikang to Tsinghai
2 bombers moved from Shan State to Tsinghai
3 armour, 4 artilleries, 4 infantry and 10 mech_infantrys moved from Yunnan to Burma
1 armour, 11 artilleries, 10 infantry and 14 mech_infantrys moved from Shan State to Burma
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 carriers, 2 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 artillery moved from 39 Sea Zone to Ceylon
1 infantry moved from 39 Sea Zone to Ceylon
2 fighters moved from 56 Sea Zone to 39 Sea Zone
2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
Combat - Japanese
Japanese creates battle in territory 44 Sea Zone
scramble?
nope and nope
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 4 armour, 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Sikang to Tsinghai
2 bombers moved from Shan State to Tsinghai
3 armour, 4 artilleries, 4 infantry and 10 mech_infantrys moved from Yunnan to Burma
1 armour, 11 artilleries, 10 infantry and 14 mech_infantrys moved from Shan State to Burma
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 carriers, 2 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 artillery moved from 39 Sea Zone to Ceylon
1 infantry moved from 39 Sea Zone to Ceylon
2 fighters moved from 56 Sea Zone to 39 Sea Zone
2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
Combat - Japanese
Japanese creates battle in territory 44 Sea Zone
Battle in Tsinghai
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 3 infantry
Japanese win, taking Tsinghai from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Battle in Ceylon
Battle in Burma
Japanese attack with 4 armour, 15 artilleries, 14 infantry and 24 mech_infantrys
British defend with 1 infantry
Japanese win, taking Ceylon from UK_Pacific, taking Burma from UK_Pacific with 4 armour, 15 artilleries, 13 infantry and 24 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 54 Sea Zone from ANZAC with 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 artilleries moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 44 Sea Zone to 37 Sea Zone
2 artilleries moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
3 artilleries moved from French Indo China to Shan State
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
4 fighters moved from 6 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 aaGun moved from Yunnan to Burma
2 infantry moved from Kweichow to Yunnan
4 infantry moved from Anhwe to Kweichow
2 bombers moved from Tsinghai to Kweichow
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
3 artilleries placed in French Indo China
3 armour placed in Kiangsu
1 armour and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 77 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 airfield, 2 factory_minors, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
2 infantry moved from Spain to Southern France
2 bombers moved from Bulgaria to Germany
2 bombers moved from Greece to Germany
1 bomber moved from Algeria to France
2 fighters moved from Algeria to Southern Italy
2 fighters moved from Algeria to Southern Italy
2 armour and 2 mech_infantrys moved from Northern Italy to Southern Italy
1 bomber and 1 fighter moved from Algeria to Yugoslavia
1 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Bulgaria to Yugoslavia
1 fighter moved from Algeria to Southern France
1 infantry moved from Spain to Gibraltar
British take Gibraltar from Germans
Combat - Americans
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 7,3,3 and causes: 13 damage to unit: factory_major
Bombing raid in Germany causes 13 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Southern France
Americans attack with 1 fighter and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Yugoslavia
Americans attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans win, taking Yugoslavia from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Italy
Americans attack with 2 armour, 4 fighters and 2 mech_infantrys
Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Americans captures 3PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour and 4 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 5 infantry
Casualties for Americans: 1 armour and 2 mech_infantrys
Cleaning up after air battles
Non Combat Move - Americans
4 fighters moved from Southern Italy to Greece
3 infantry moved from Greece to Bulgaria
1 bomber and 1 fighter moved from Yugoslavia to Bulgaria
12 armour moved from Northern Italy to Bulgaria
2 armour moved from Northern Italy to Spain
1 fighter moved from Southern France to Spain
2 artilleries and 2 infantry moved from Portugal to Spain
9 transports moved from 104 Sea Zone to 90 Sea Zone
1 bomber moved from France to Bulgaria
2 bombers moved from Germany to Bulgaria
1 armour and 1 mech_infantry moved from Saudi Arabia to Persia
2 fighters moved from Bulgaria to Saudi Arabia
1 bomber moved from Western United States to Queensland
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Germany to Eastern Poland
Place Units - Americans
1 airfield and 1 factory_minor placed in Saudi Arabia
1 factory_minor placed in Spain
3 infantry placed in Northern Italy
3 infantry placed in Greece
1 fighter and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 79 PUs; end with 87 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 1 airfield, 1 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
8 fighters and 3 mech_infantrys moved from Northern Italy to Greater Southern Germany
Combat - British
Battle in Greater Southern Germany
British attack with 8 fighters and 3 mech_infantrys
Germans defend with 2 infantry
British win, taking Greater Southern Germany from Germans with 8 fighters and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
8 fighters moved from Greater Southern Germany to Eastern Poland
6 armour and 11 mech_infantrys moved from Northern Italy to Bulgaria
2 infantry moved from Greece to Bulgaria
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from Egypt to Saudi Arabia
3 mech_infantrys moved from Persia to West India
3 mech_infantrys moved from West India to India
2 mech_infantrys moved from Iraq to Eastern Persia
1 fighter moved from Iraq to India
2 submarines moved from 97 Sea Zone to 81 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Persia: 1 fighter
EDIT: Turning off Edit Mode
1 airfield and 2 fighters placed in Persia
1 armour placed in Iraq
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 42 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,1,1,6,6,5,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 63 Sea Zone to 56 Sea Zone
1 submarine moved from 61 Sea Zone to 57 Sea Zone
1 aaGun, 1 armour, 1 fighter, 1 infantry and 1 mech_infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by French to United Kingdom: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2,2,1,3,3,2,2,4,4
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from India to Eastern Persia
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 fighter
EDIT: Removing units owned by French from United Kingdom: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - French
Alright, so that was somewhat complicated.
First, I assumed no intercept on the SBR against Berlin. You had two fighters to intercept 4 bombers. Feel free to roll here if you so desire.
Second, I went ahead with the Aussies since nothing Italy or Anzacs could do would really impact the other’s decision in any way. Obviously you are free to edit the 1 aagun you still have left anywhere it can legally go before starting Germany’s turn.
Third, I realized after I moved a Brit fighter to India that I had planned on it’s scrambling into the Arabian sea to help dissuade you from moving in that direction with the small Jap fleet off of India. However, an error message popped up when I tried to edit it than. I went ahead and added a fighter back to the ME and planned on editing out the stubborn fighter out of India later. You can see all the places I turned on edit mode to try and remove it without success. Finally I decided to try and add a French unit so that the French would have a move turn and then edit moved a Brit fighter out in the combat phase. After that, I edited out both the fighter and the French infantry I’d added to London in the noncom phase. So now there are no extra units on the board, but it happened over several rounds hence the long explanation. :-D
ok Sir
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major; Remaining resources: 39 PUs;
Germans buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Germany to Poland
2 fighters moved from Germany to Poland
2 tactical_bombers moved from Germany to Poland
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from Western Germany to Yugoslavia
2 fighters moved from Western Germany to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
2 infantry moved from Western Germany to Greater Southern Germany
1 tactical_bomber moved from 112 Sea Zone to Greater Southern Germany
1 fighter moved from 112 Sea Zone to Greater Southern Germany
1 tactical_bomber moved from 112 Sea Zone to Greater Southern Germany
1 fighter moved from 112 Sea Zone to Greater Southern Germany
11 infantry moved from France to Normandy Bordeaux
12 infantry moved from Western Germany to Northern Italy
1 tactical_bomber moved from Germany to Poland
1 fighter moved from Western Germany to Poland
1 fighter moved from Western Germany to Greater Southern Germany
1 tactical_bomber moved from Western Germany to Greater Southern Germany
1 fighter moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Western Germany to Yugoslavia
1 fighter moved from Western Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
Combat - Germans
Battle in Greater Southern Germany
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 mech_infantrys
Germans win, taking Greater Southern Germany from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Yugoslavia
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 2 infantry
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Poland
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 11 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 11 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Northern Italy
Germans attack with 2 fighters, 12 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor and 3 infantry
Germans win, taking Northern Italy from Americans with 2 fighters, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Battle in 110 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer and 1 submarine
1 submarine owned by the British Submerged
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 artillery moved from Germany to Slovakia Hungary
12 infantry moved from Germany to Slovakia Hungary
4 infantry moved from Germany to Slovakia Hungary
3 tactical_bombers moved from Poland to Germany
3 fighters moved from Poland to Germany
3 fighters moved from Yugoslavia to Germany
3 tactical_bombers moved from Yugoslavia to Germany
3 fighters moved from Greater Southern Germany to Western Germany
3 tactical_bombers moved from Greater Southern Germany to Western Germany
2 fighters moved from Northern Italy to France
1 tactical_bomber moved from Northern Italy to France
1 tactical_bomber moved from Western Germany to France
10 infantry moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
3 fighters moved from Western Germany to France
2 tactical_bombers moved from Western Germany to France
8 infantry moved from Novgorod to Archangel
3 armour moved from Nenetsia to Archangel
4 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
10 infantry placed in Germany
3 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
8 armour, 20 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
15 artilleries and 40 infantry moved from Eastern Poland to Baltic States
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 infantry moved from Kazakhstan to Novosibirsk
2 artilleries and 4 infantry moved from Samara to Novosibirsk
1 infantry moved from Vologda to Urals
1 fighter moved from Russia to Urals
Combat - Russians
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 3 carriers, 1 fighter, 1 tactical_bomber and 3 transports
Germans win with 3 carriers, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Novosibirsk
Russians attack with 2 artilleries and 5 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 15 artilleries and 40 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 15 artilleries and 40 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 8 armour, 20 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 8 armour, 20 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Urals from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Urals to Russia
1 infantry moved from Russia to Vologda
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Eastern Poland to Poland
2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Samara
2 artilleries and 4 infantry moved from Bryansk to Russia
Place Units - Russians
6 infantry placed in Russia
3 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 5 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
1 artillery, 2 carriers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 artillery moved from 63 Sea Zone to New Zealand
1 mech_infantry moved from Tsinghai to Kazakhstan
2 bombers moved from Kweichow to Kazakhstan
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in 56 Sea Zone
Japanese attack with 2 destroyers
ANZAC defend with 1 submarine
Japanese win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kazakhstan
Japanese attack with 2 bombers and 1 mech_infantry
Russians defend with 2 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 1 bomber and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in New Zealand
Non Combat Move - Japanese
2 fighters moved from 6 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
4 fighters moved from 39 Sea Zone to 37 Sea Zone
2 carriers moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Yunnan to French Indo China
3 artilleries moved from Shan State to Burma
1 infantry moved from Burma to Shan State
4 infantry moved from Kweichow to Yunnan
1 bomber moved from Kazakhstan to Yunnan
1 infantry moved from Shan State to French Indo China
1 infantry moved from Burma to Shan State
1 transport moved from 6 Sea Zone to 36 Sea Zone
3 armour moved from Kiangsu to Kweichow
1 armour moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Kweichow
Place Units - Japanese
3 transports placed in 36 Sea Zone
1 carrier and 1 destroyer placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 3 fighters, 10 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 armour, 5 artilleries, 1 fighter and 3 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
2 bombers moved from Bulgaria to Normandy Bordeaux
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 3 infantry moved from 8 Sea Zone to Aleutian Islands
1 armour, 2 bombers and 1 fighter moved from Bulgaria to Greater Southern Germany
1 bomber moved from Eastern Poland to Greater Southern Germany
Combat - Americans
Battle in Aleutian Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 2 armour, 5 artilleries, 2 bombers, 1 fighter and 4 infantry
Germans defend with 1 factory_minor, 1 harbour and 11 infantry
Americans win, taking Normandy Bordeaux from Germans with 2 armour, 2 artilleries, 2 bombers and 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 11 infantry
Casualties for Americans: 3 artilleries and 4 infantry
Battle in Greater Southern Germany
Americans attack with 1 armour, 3 bombers and 1 fighter
Germans defend with 1 infantry
Americans win, taking Greater Southern Germany from Germans with 1 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
3 bombers and 1 fighter moved from Greater Southern Germany to Bulgaria
1 infantry moved from Bulgaria to Yugoslavia
3 infantry moved from Greece to Bulgaria
1 infantry moved from Gibraltar to Spain
1 fighter moved from Western United States to 10 Sea Zone
2 carriers, 5 destroyers, 8 fighters and 4 submarines moved from 10 Sea Zone to 64 Sea Zone
1 bomber moved from Queensland to India
1 armour and 1 mech_infantry moved from Persia to West India
1 submarine moved from 98 Sea Zone to 80 Sea Zone
4 fighters moved from Greece to Bulgaria
2 bombers and 1 fighter moved from Normandy Bordeaux to Spain
2 fighters moved from Saudi Arabia to India
4 fighters moved from 64 Sea Zone to 10 Sea Zone
4 aaGuns moved from Western United States to Central United States
1 infantry moved from Western United States to Central United States
1 transport moved from 90 Sea Zone to 101 Sea Zone
8 transports moved from 90 Sea Zone to 64 Sea Zone
Place Units - Americans
3 infantry placed in Southern France
3 infantry placed in Spain
1 artillery and 2 infantry placed in Southern Italy
Americans undo move 1.
Americans undo move 1.
1 artillery and 2 infantry placed in Spain
3 infantry placed in Southern France
Americans undo move 1.
1 artillery and 2 infantry placed in Greece
3 infantry placed in Southern Italy
1 fighter and 2 mech_infantrys placed in Saudi Arabia
1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 bomber and 2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 79 PUs; end with 79 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - British
6 armour and 11 mech_infantrys moved from Bulgaria to Northern Italy
8 fighters moved from Eastern Poland to Northern Italy
Combat - British
British creates battle in territory 110 Sea Zone
Battle in Northern Italy
British attack with 6 armour, 8 fighters and 11 mech_infantrys
Germans defend with 1 factory_minor and 24 infantry
British win, taking Northern Italy from Germans with 1 armour and 8 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 24 infantry
Casualties for British: 5 armour and 11 mech_infantrys
Non Combat Move - British
8 fighters moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Eastern Persia to Kazakhstan
3 mech_infantrys moved from West India to India
3 fighters moved from Persia to India
1 armour moved from Iraq to Eastern Persia
2 submarines moved from 81 Sea Zone to 80 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Saudi Arabia to India
Place Units - British
3 mech_infantrys placed in Persia
1 fighter and 2 infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in Egypt
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 42 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs