13L G40 2e captain walker (axis) vs Entek (allies +10)


  • The UK is doing OK. It really helps that they still have a fleet and their air in Britain…and that they eliminated most of the German air in the first round.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 cruiser moved from 63 Sea Zone to 46 Sea Zone
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                2 fighters moved from New Zealand to Northern Territory
                1 fighter moved from Queensland to Malaya

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 fighter and 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Northern Territory : 2 fighters
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        46 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 37 / 37
        Japanese : 30 / 40
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 28 / 32
        UK_Pacific : 17 / 17
        Italians : 16 / 16
        ANZAC : 10 / 13
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        French Central Africa : 1 infantry
        Algeria : 2 infantry
        81 Sea Zone : 1 destroyer
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 37 / 37
        Japanese : 30 / 40
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 28 / 32
        UK_Pacific : 17 / 17
        Italians : 16 / 16
        ANZAC : 10 / 13
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • We’ll see how long that lasts!  Hopefully I can keep it up


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 destroyers, 3 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                1 armour moved from Normandy Bordeaux to Western Germany
                1 armour moved from France to Western Germany
                1 mech_infantry moved from France to Western Germany
                2 armour moved from France to Germany
                1 armour moved from France to Germany
                1 armour moved from France to Western Germany
                5 infantry moved from Bulgaria to Romania
                2 artilleries moved from Yugoslavia to Slovakia Hungary
                4 infantry moved from Yugoslavia to Slovakia Hungary
                3 armour moved from Yugoslavia to Slovakia Hungary
                1 aaGun moved from Slovakia Hungary to Romania
                1 aaGun moved from Germany to Slovakia Hungary
                1 artillery moved from Norway to Finland

    Place Units - Germans
                2 destroyers, 1 fighter and 1 submarine placed in 113 Sea Zone
                2 fighters and 3 infantry placed in Western Germany
                3 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2
                Germans collect 39 PUs (2 lost to blockades); end with 39 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
        Slovakia Hungary : 1 aaGun, 3 armour, 3 artilleries and 9 infantry
        Western Germany : 3 aaGuns, 1 airfield, 3 armour, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Romania : 1 aaGun and 6 infantry
        Poland : 1 aaGun, 1 artillery and 10 infantry
        Germany : 3 armour and 1 factory_major
        Norway : 3 infantry
        Denmark : 2 infantry
        113 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
        106 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        117 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        91 Sea Zone : 1 submarine
        Finland : 1 flag, 1 artillery and 5 infantry

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 37 / 37
        Japanese : 30 / 40
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 28 / 32
        UK_Pacific : 17 / 17
        Italians : 16 / 16
        ANZAC : 10 / 13
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Bryansk to Western Ukraine
                1 armour moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Belarus
                4 infantry moved from Russia to Bryansk
                1 armour moved from Russia to Belarus
                6 infantry moved from Yakut S.S.R. to Yenisey
                3 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yenisey : 6 infantry
        Amur : 2 aaGuns and 9 infantry
        Yakut S.S.R. : 3 infantry
        Belarus : 1 armour, 1 artillery and 2 infantry
        Karelia : 4 infantry
        Baltic States : 1 infantry
        Bryansk : 4 infantry
        Vyborg : 4 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 4 infantry and 1 tactical_bomber
        Ukraine : 1 armour, 1 factory_minor, 10 infantry and 1 mech_infantry
        Western Ukraine : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 10 infantry
        Caucasus : 2 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 37 / 37
        Japanese : 30 / 40
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 28 / 32
        UK_Pacific : 17 / 17
        Italians : 16 / 16
        ANZAC : 10 / 13
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 artillery and 2 infantry moved from Anhwe to Hopei
                1 infantry and 1 mech_infantry moved from Anhwe to Kweichow
                1 infantry moved from Hunan to Kweichow
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
                2 bombers moved from Kwangsi to Suiyuyan

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 1 :  1/7 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 1 :  0/2 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 :  4/7 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 2 bombers and 2 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Suiyuyan, round 1 :  3/5 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 1 :  3/5 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
                2 bombers moved from Suiyuyan to Anhwe
                2 tactical_bombers moved from Kweichow to Kwangsi
                2 fighters moved from Kweichow to Kwangsi
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 artillery moved from Jehol to Shantung
                1 aaGun moved from Manchuria to Korea
                7 infantry moved from Manchuria to Korea

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 airfield placed in Kwangsi
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 artillery
        Kwangsi : 1 airfield, 1 armour, 3 artilleries, 4 fighters, 6 infantry and 2 tactical_bombers
        Korea : 1 aaGun and 7 infantry
        Kiangsu : 1 factory_minor, 1 infantry and 2 mech_infantrys
        Kiangsi : 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
        Okinawa : 1 infantry
        Siam : 2 infantry
        Manchuria : 3 infantry
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Suiyuyan : 1 flag, 1 artillery and 1 infantry
        Kweichow : 1 flag, 2 infantry and 1 mech_infantry
        Hunan : 1 flag, 1 artillery and 2 infantry
        Hopei : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 2 bombers, 1 fighter and 1 tactical_bomber
        36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
        19 Sea Zone : 2 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 37 / 37
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 5 / 8
        British : 28 / 32
        UK_Pacific : 17 / 17
        Italians : 16 / 16
        ANZAC : 10 / 13
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 bomber moved from Western United States to Midway
                1 fighter moved from Western United States to 10 Sea Zone
                1 fighter moved from Hawaiian Islands to 10 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
                2 artilleries and 2 infantry moved from 25 Sea Zone to Midway

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield, 2 artilleries, 2 bombers, 1 fighter, 1 harbour and 2 infantry
        35 Sea Zone : 1 destroyer and 1 submarine
        25 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 3 mech_infantrys
        101 Sea Zone : 1 cruiser, 1 destroyer and 4 transports

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 37 / 37
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 5 / 8
        British : 28 / 32
        UK_Pacific : 17 / 17
        Italians : 16 / 16
        ANZAC : 10 / 13
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                5 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 1 :  1/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 :  0/6 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 :  1/6 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                1 infantry placed in Yunnan
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 5 infantry
        Kansu : 1 infantry
        Szechwan : 1 fighter and 4 infantry

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 14
        British : 28 / 32
        UK_Pacific : 17 / 17
        Italians : 16 / 16
        ANZAC : 10 / 13
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British buy 1 armour, 1 artillery, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 infantry moved from Scotland to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 fighter moved from 97 Sea Zone to 92 Sea Zone
                1 cruiser moved from 97 Sea Zone to 93 Sea Zone
                2 artilleries and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from Persia to Iraq
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan

    Combat - British
                Battle in 93 Sea Zone
                    British attack with 1 cruiser
                    Italians defend with 1 destroyer
                        British roll dice for 1 cruiser in 93 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 cruiser in 93 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 93 Sea Zone
                    British win, taking 93 Sea Zone from Italians with 1 cruiser remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Normandy Bordeaux
                Battle in Iraq
                    British attack with 1 artillery and 2 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 artillery and 2 infantry in Iraq, round 1 :  0/3 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  1/3 hits
                        1 infantry owned by the British lost in Iraq
                    1 infantry owned by the British and 1 artillery owned by the British retreated to Persia
                    Neutral_Axis win, taking Normandy Bordeaux from Germans with 3 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in 92 Sea Zone
                    British attack with 2 fighters
                    Italians defend with 1 cruiser, 1 destroyer and 2 transports
                        British roll dice for 2 fighters in 92 Sea Zone, round 1 :  2/2 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 2 transports in 92 Sea Zone, round 1 :  0/2 hits
                        1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone
                        2 transports owned by the Italians lost in 92 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 34
                    Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports
                Battle in Anglo Egyptian Sudan
                    British attack with 2 artilleries and 2 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        British roll dice for 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 1 :  3/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 destroyer and 1 transport moved from 76 Sea Zone to 79 Sea Zone
                2 infantry moved from Burma to Shan State
                2 infantry moved from India to Burma
                1 mech_infantry moved from India to Eastern Persia
                2 infantry moved from Rhodesia to Tanganyika Territory
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 fighters moved from 92 Sea Zone to 93 Sea Zone
                1 carrier moved from 97 Sea Zone to 93 Sea Zone

    Place Units - British
                1 armour and 2 infantry placed in Egypt
                1 artillery and 1 infantry placed in United Kingdom
                1 submarine and 1 transport placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,5
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Shan State : 4 infantry
        Burma : 2 aaGuns, 1 fighter and 6 infantry
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        43 Sea Zone : 1 battleship
        37 Sea Zone : 1 destroyer
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Alexandria : 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 aaGun, 1 airfield and 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Anglo Egyptian Sudan : 2 artilleries and 1 infantry
        Tanganyika Territory : 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        93 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 2 fighters
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 1 mech_infantry
        81 Sea Zone : 1 cruiser and 1 transport
        79 Sea Zone : 1 destroyer and 1 transport
        Persia : 1 flag, 1 artillery and 1 infantry
        110 Sea Zone : 2 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 14
        British : 31 / 31
        UK_Pacific : 17 / 17
        Italians : 15 / 16
        ANZAC : 10 / 13
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                1 artillery and 3 infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 1 :  1/4 hits
                        French roll dice for 2 infantry in Algeria, round 1 :  0/2 hits
                        1 infantry owned by the French lost in Algeria
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 :  2/4 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in Alexandria
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 1 :  1/4 hits
                        British roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Southern France to Yugoslavia
                1 artillery moved from Southern France to Northern Italy
                1 artillery moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,2,4,5
                Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery and 3 infantry
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Kenya : 1 flag, 1 infantry
        Algeria : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag
        Albania : 1 armour and 2 infantry
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        95 Sea Zone : 1 submarine
        Yugoslavia : 1 armour and 1 artillery

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 14
        British : 31 / 31
        UK_Pacific : 17 / 17
        Italians : 16 / 14
        ANZAC : 10 / 13
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • Italy isn’t starting off very well in this game…too much pressure from the UK. I don’t know if they will be any help for the axis now.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser, 1 destroyer and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                2 fighters moved from Northern Territory to Malaya
                1 fighter moved from Malaya to Kwangtung


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser, 1 destroyer and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                2 fighters moved from Northern Territory to Malaya
                1 fighter moved from Malaya to Kwangtung

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total

    Territory Summary for ANZAC :

    Malaya : 2 fighters and 1 infantry
        Kwangtung : 1 fighter
        Queensland : 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        54 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        62 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 14
        British : 31 / 31
        UK_Pacific : 17 / 17
        Italians : 16 / 14
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 fighter moved from United Kingdom to Normandy Bordeaux

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        Normandy Bordeaux : 1 fighter
        98 Sea Zone : 1 destroyer
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 14
        British : 31 / 31
        UK_Pacific : 17 / 17
        Italians : 16 / 14
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • what do you want the OOL to be in 93. My sub got a hit on your carrier and I have three more hits to assign.


  • hit from sub on cv, then Second on the CV, third to one of the planes. Next round if you stay kill the fighter before the cruiser.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 bombers and 2 fighters moved from Western Germany to 93 Sea Zone
                3 artilleries and 3 infantry moved from France to Normandy Bordeaux
                3 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
                3 armour moved from Slovakia Hungary to Eastern Poland
                1 artillery and 10 infantry moved from Poland to Baltic States
                3 armour moved from Germany to Baltic States
                1 artillery and 5 infantry moved from Finland to Karelia
                1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Baltic States
                    Germans attack with 3 armour, 1 artillery and 10 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour, 1 artillery and 10 infantry in Baltic States, round 1 :  2/14 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 3 armour, 1 artillery and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 1 artillery and 5 infantry
                    Russians defend with 4 infantry
                        Germans roll dice for 1 artillery and 5 infantry in Karelia, round 1 :  1/6 hits
                        Russians roll dice for 4 infantry in Karelia, round 1 :  1/4 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 1 artillery and 4 infantry in Karelia, round 2 :  2/5 hits
                        Russians roll dice for 3 infantry in Karelia, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Karelia
                        Germans roll dice for 1 artillery and 4 infantry in Karelia, round 3 :  1/5 hits
                        Russians roll dice for 1 infantry in Karelia, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 4 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 artilleries and 3 infantry
                    French defend with 1 fighter; British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 3 artilleries and 3 infantry in Normandy Bordeaux, round 1 :  5/6 hits
                        British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 1 :  0/3 hits
                        2 infantry owned by the British and 1 fighter owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 16
                    Casualties for French: 1 fighter
                    Casualties for British: 2 infantry
                Battle in Eastern Poland
                    Germans attack with 3 armour, 3 artilleries and 9 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour, 3 artilleries and 9 infantry in Eastern Poland, round 1 :  3/15 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 3 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 93 Sea Zone
                    Germans attack with 2 bombers, 2 fighters and 1 submarine
                    British defend with 1 carrier, 1 cruiser and 2 fighters
                        Germans roll dice for 1 submarine in 93 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 carrier owned by the British
                        Germans roll dice for 2 bombers and 2 fighters in 93 Sea Zone, round 1 :  3/4 hits
                        British roll dice for 2 fighters in 93 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 carrier and 1 cruiser in 93 Sea Zone, round 1 :  1/2 hits
                        2 fighters owned by the British , 1 carrier owned by the British , 1 fighter owned by the Germans and 1 submarine owned by the Germans lost in 93 Sea Zone
                        Germans roll dice for 2 bombers and 1 fighter in 93 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 cruiser in 93 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the British lost in 93 Sea Zone
                    Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 32
                    Casualties for Germans: 1 fighter and 1 submarine
                    Casualties for British: 1 carrier, 1 cruiser and 2 fighters

    Non Combat Move - Germans
                2 bombers moved from 93 Sea Zone to Western Germany
                1 fighter moved from 93 Sea Zone to France
                3 infantry moved from Norway to Finland
                3 armour and 3 infantry moved from Western Germany to 113 Sea Zone
                3 armour and 3 infantry moved from 113 Sea Zone to Norway
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 aaGun moved from Poland to Baltic States

    Place Units - Germans
                1 fighter placed in Western Germany
                2 artilleries and 5 infantry placed in Germany
                2 infantry placed in France
                1 armour placed in Western Germany
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
        Romania : 1 aaGun and 6 infantry
        Germany : 2 artilleries, 1 factory_major, 5 infantry and 1 mech_infantry
        Norway : 3 armour and 3 infantry
        Denmark : 2 infantry
        Karelia : 1 flag, 1 artillery and 3 infantry
        Baltic States : 1 flag, 1 aaGun, 3 armour, 1 artillery and 10 infantry
        Eastern Poland : 1 flag, 1 aaGun, 3 armour, 3 artilleries and 9 infantry
        125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
        106 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        117 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 34 / 37
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 14
        British : 29 / 31
        UK_Pacific : 17 / 17
        Italians : 16 / 14
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                10 infantry moved from Novgorod to Baltic States
                3 artilleries moved from Novgorod to Baltic States
                2 infantry moved from Belarus to Baltic States
                1 artillery moved from Belarus to Baltic States
                1 armour moved from Belarus to Baltic States
                2 fighters and 1 tactical_bomber moved from Russia to Baltic States

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 armour, 4 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 3 armour, 1 artillery and 10 infantry
                        AA guns fire in Baltic States :  1/3 hits
                        1 fighter owned by the Russians lost in Baltic States
                        Russians roll dice for 1 armour, 4 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber in Baltic States, round 1 :  4/19 hits
                        Germans roll dice for 1 aaGun, 3 armour, 1 artillery and 10 infantry in Baltic States, round 1 :  6/14 hits
                        6 infantry owned by the Russians , 3 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Baltic States
                        Russians roll dice for 1 armour, 4 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Baltic States, round 2 :  4/13 hits
                        Germans roll dice for 3 armour, 1 artillery and 7 infantry in Baltic States, round 2 :  4/11 hits
                        4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 1 armour, 4 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 :  4/9 hits
                        Germans roll dice for 3 armour, 1 artillery and 3 infantry in Baltic States, round 3 :  2/7 hits
                        2 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
                        Russians roll dice for 1 armour, 4 artilleries, 1 fighter and 1 tactical_bomber in Baltic States, round 4 :  2/7 hits
                        Germans roll dice for 3 armour in Baltic States, round 4 :  2/3 hits
                        2 armour owned by the Germans and 2 artilleries owned by the Russians lost in Baltic States
                        Russians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Baltic States, round 5 :  4/5 hits
                        Germans roll dice for 1 armour in Baltic States, round 5 :  1/1 hits
                        1 armour owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 aaGun, 3 armour, 1 artillery and 10 infantry
                    Casualties for Russians: 3 artilleries, 1 fighter and 12 infantry

    Non Combat Move - Russians
                4 infantry moved from Bryansk to Belarus
                1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
                1 armour and 1 mech_infantry moved from Western Ukraine to Belarus
                1 armour, 10 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
                4 infantry moved from Russia to Bryansk
                1 armour moved from Russia to Belarus
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Vyborg to Novgorod
                6 infantry moved from Yenisey to Timguska
                3 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

    Territory Summary for Russians :

    Yenisey : 3 infantry
        Amur : 2 aaGuns and 9 infantry
        Timguska : 6 infantry
        Belarus : 2 armour, 4 infantry and 1 mech_infantry
        Baltic States : 1 armour and 1 artillery
        Bryansk : 4 infantry
        Vyborg : 1 infantry
        Bessarabia : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major and 4 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 armour, 1 artillery, 12 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
        Northwest Persia : 1 flag, 2 infantry
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 35 / 35
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 14
        British : 29 / 31
        UK_Pacific : 17 / 17
        Italians : 16 / 14
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • @captain:

    Italy isn’t starting off very well in this game…too much pressure from the UK. I don’t know if they will be any help for the axis now.

    Hopefully the UK can keep the pressure up!  :evil:

2 / 10

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