@Eggman:
@MinusCelsius:
I don’t mean to talk down to you if you’re an expert at this game, but certainly NOT AT ALL COSTS. Cairo is just a naval base and 2 IPC/turn.
I would disagree due to the fact that it’s a VC, and arguably one that it will take the Axis the longest to take if they simply wait until Russia is totally gone before they make a play for it.� If the Allies make it too easy for an early grab at Cairo, then the game will be essentially over right as Moscow falls since Volgograd will likely have nothing in it.� Unlike games in which the Axis let Cairo be their last VC, in which case a large stack of units probably awaits them.
Leningrad is a different story, since it’s impossible to hold it without gravely weakening the defense of the other Russian VCs.� The Allies can make sure they try to hang on to Cairo as long as they can, in this case, it will actually help Russia, since the expense for the Axis fighting in Africa will mean less units available on the Eastern Front.
It’s not worth losing 40 IPC worth of guys to take 15 IPC worth of Italians off of Cairo. This is an expected fight on IT2 without British mediterranean intervention in the OOB 1e: EDIT: I’m not allowed to post links, imgur / vbNAKDn.png, it shows a battle scenario calculator with the max defensive pull to Cairo against an expected Italian full force engagement on Cairo without mediterranean intervention (so double transports landing on Cairo, along with the airforce remnant, assuming ITA’s turn 1 buy replaces their losses in paris), so with most of the italian fleet intact. Expected losses are 42 IPC for British and 17 IPC for Italians with a 99.9% Italian win. Minus the bombardments, you lose about 22 IPC and still don’t hold Cairo. The 42 IPC army can be a strong anchoring force and allow the British the threat to take back Cairo.
Either you don’t understand the point I’m trying to make, or I’d love to play against you for money. To reiterate, it sucks to have to give up Cairo, but it sucks worse to lose your army as well. If you can’t make a good defense, just retreat. “At all costs” defenses just lose games. Also to reiterate, if you understand this, then refer to the text you quoted.