This sounds incredibly interesting to me. I am all about flexibility in games as it keeps you interested in them. That is what I am attempting with my Global variant map and house rules with it. Except I am only doing WWII as it is what I have available, and due to limited funds and limited experience I am not willing to undertake something like this on my own… yet. But this sounds incredibly interesting. If there is anything I can do to help out let me know. Assuming this goes beyond an idea
MY HOMEMADE EASTFRONT GAME USING HBGS PIECES.
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Those are the notes that accumulate it through out my playtesting sessions.
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Looks amazing! Get us a pic of the complete set-up next time you play.
Great Work!
Jeremy
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Great work!
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Looks like you have put a lot of time into this project. I like your painted units. Nice to see some specific Finnish units. Keep up the good work.
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Cool idea! Let us know how the hex movement system works. Is it like BOTB? Good looking painted HBG Minors too!
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I took some pics from the whole set up.
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AGS and rumanian front facing Kiev and Odessa fronts.
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AGC and AGN are facing Baltic and Western fronts, plus the finnish front. You can also notice the german navy at Koningsberg and the russian fleet at Krondstadt.
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One of my innovations is the fog of war feeling to this game. I played a lot of block games thought the years and i really enjoyed the unknown feeling that gives to a game. What I did, I numbered all my chips 1 to 5, thats the max steps a unit can have in a hex, then placed the unit on top of it. You can split the unit as you advance, but you are only allowed to have up to 5 units in a hex plus a leader ( you can have 5 one step untis or 5 five steps units and anything between). There are 2 turns per month, Im developing 6 month scenarios, so you can play a scenario in less than 4 hrs. Movement isnt restricted, inf units move 2 hexes in clear weather, and one ii snow or mud. Mech units move 3 hexes in clear weather, 2 in snow and 1 in mud. There is an exploitation move after combat, and mech units paired with a blitz leader can initiate a new combat. The rest of the units cant move or initiate a new battle but they can have a new round of combat if they were enganged in a combat before, if the attacking player wishes, but isnt mandatory. Im still looking for ppl to playtest the game, anyone around LA can contact anytime. I want to finalize the game and make it avail for the community.You free to ask Any questions
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Great looks.
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When, Where, Why, Wooppie!
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Great looking stuff! Hope it works out to be a great game.
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