Whackamatt (axis) vs. captain walker (allies +6)

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                Battle in Sumatra

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to Philippines
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Borneo : 2 infantry
        Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 artillery and 2 infantry
        Western Australia : 1 infantry
        Philippines : 2 fighters
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 2 infantry
        41 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        54 Sea Zone : 2 transports
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 61 / 87
        Russians : 10 / 13
        Japanese : 35 / 60
        Americans : 59 / 84
        Chinese : 18 / 24
        British : 30 / 35
        UK_Pacific : 18 / 14
        Italians : 12 / 18
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar
                2 infantry moved from Alexandria to Egypt

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Gibraltar : 1 fighter
        Egypt : 2 infantry
        79 Sea Zone : 1 flag
        91 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 61 / 87
        Russians : 10 / 13
        Japanese : 35 / 60
        Americans : 59 / 84
        Chinese : 18 / 24
        British : 30 / 35
        UK_Pacific : 18 / 14
        Italians : 12 / 18
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 81 PUs;
                Germans buy 3 armour, 3 artilleries and 17 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Volgograd to Northwest Persia
                2 bombers moved from Ukraine to Northwest Persia
                1 tactical_bomber moved from Ukraine to Northwest Persia
                2 artilleries and 2 infantry moved from Samara to Vologda
                1 mech_infantry moved from Novosibirsk to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 artillery and 1 infantry moved from Samara to Tambov
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                6 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Belarus to Bryansk
                3 artilleries moved from Smolensk to Bryansk
                2 infantry moved from Smolensk to Bryansk
                3 artilleries and 6 infantry moved from Novgorod to Belarus
                1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
                2 artilleries and 1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Germany to Normandy Bordeaux
                3 transports moved from 115 Sea Zone to 114 Sea Zone
                2 artilleries and 4 infantry moved from Germany to 114 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 1 armour, 2 bombers and 1 tactical_bomber
                    British defend with 1 artillery and 2 infantry
                    Germans win, taking Northwest Persia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -13
                    Casualties for Germans: 1 bomber and 1 tactical_bomber
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 4 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
                    British defend with 1 aaGun and 3 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 artilleries, 1 fighter and 3 infantry
                    Casualties for British: 1 aaGun and 3 infantry
                    Casualties for Americans: 1 artillery and 3 infantry
                Battle in Vologda
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Vologda from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Russians win with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 armour moved from Bryansk to Volgograd
                1 bomber moved from Northwest Persia to Volgograd
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                2 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod

    Place Units - Germans
                3 armour placed in Volgograd
                3 infantry placed in Ukraine
                3 artilleries and 3 infantry placed in Germany
                4 infantry placed in Germany
                4 infantry placed in Western Germany
                3 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
                Germans collect 62 PUs (3 lost to blockades); end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Purchase Units - Russians
                Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Samara
                      Russians take Samara from Germans
                1 artillery moved from Tambov to Rostov
                      Russians take Rostov from Germans
                2 fighters moved from Russia to Bryansk
                1 armour, 1 artillery and 1 tactical_bomber moved from Russia to Bryansk
                30 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 armour, 1 artillery, 2 fighters, 30 infantry and 1 tactical_bomber
                    Germans defend with 5 artilleries and 15 infantry
                        Russians roll dice for 1 armour, 1 artillery, 2 fighters, 30 infantry and 1 tactical_bomber in Bryansk, round 1 :  7/35 hits
                        Germans roll dice for 5 artilleries and 15 infantry in Bryansk, round 1 :  3/20 hits
                        3 infantry owned by the Russians and 7 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 armour, 1 artillery, 2 fighters, 27 infantry and 1 tactical_bomber in Bryansk, round 2 :  5/32 hits
                        Germans roll dice for 5 artilleries and 8 infantry in Bryansk, round 2 :  2/13 hits
                        2 infantry owned by the Russians and 5 infantry owned by the Germans lost in Bryansk
                    25 infantry owned by the Russians , 1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Russia
                    Germans win with 5 artilleries and 3 infantry remaining. Battle score for attacker is 21
                    Casualties for Germans: 12 infantry
                    Casualties for Russians: 5 infantry

    Non Combat Move - Russians
                2 fighters moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 14 PUs

    Territory Summary for Russians :

    Rostov : 1 artillery
        Russia : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 30 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Samara : 1 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 62 / 84
        Russians : 11 / 14
        Japanese : 35 / 60
        Americans : 57 / 84
        Chinese : 18 / 24
        British : 30 / 35
        UK_Pacific : 18 / 14
        Italians : 12 / 18
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 2 fighters, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to 21 Sea Zone
                1 artillery and 1 infantry moved from Urals to Vologda
                4 fighters moved from 37 Sea Zone to 21 Sea Zone
                3 fighters moved from French Indo China to 21 Sea Zone
                1 bomber moved from French Indo China to 21 Sea Zone
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 battleship moved from 37 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 battleship and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win, taking 43 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in 21 Sea Zone
                    Japanese attack with 1 bomber, 9 fighters and 2 tactical_bombers
                    Americans defend with 2 battleships, 2 carriers, 3 fighters and 2 transports
                    Units damaged: 2 battleships owned by the Americans
                    Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 24
                    Casualties for Japanese: 7 fighters and 2 tactical_bombers
                    Casualties for Americans: 2 battleships, 2 carriers, 3 fighters and 2 transports

    Non Combat Move - Japanese
                2 fighters moved from 21 Sea Zone to Manchuria
                1 bomber moved from 21 Sea Zone to Manchuria
                4 carriers moved from 37 Sea Zone to 42 Sea Zone
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 transport moved from 37 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                3 infantry placed in Manchuria
                3 infantry placed in French Indo China
                2 fighters and 2 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 destroyers moved from 33 Sea Zone to 42 Sea Zone
                1 bomber moved from Caroline Islands to 42 Sea Zone
                1 bomber moved from Queensland to 42 Sea Zone
                1 artillery and 5 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                2 destroyers moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Americans creates battle in territory 44 Sea Zone
                Americans creates battle in territory 35 Sea Zone
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 2 fighters and 5 infantry
                    Germans defend with 2 artilleries, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 :  0/1 hits
                        Americans roll dice for 1 artillery, 2 fighters and 5 infantry in Normandy Bordeaux, round 1 :  4/8 hits
                        Germans roll dice for 2 artilleries in Normandy Bordeaux, round 1 :  1/2 hits
                        1 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries
                    Casualties for Americans: 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 2 bombers and 2 destroyers
                    Japanese defend with 4 carriers and 3 transports
                        Americans roll dice for 2 bombers and 2 destroyers in 42 Sea Zone, round 1 :  3/4 hits
                    Units damaged: 3 carriers owned by the Japanese
                        Japanese roll dice for 4 carriers and 3 transports in 42 Sea Zone, round 1 :  1/4 hits
                        1 destroyer owned by the Americans lost in 42 Sea Zone
                        Americans roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 4 carriers and 3 transports in 42 Sea Zone, round 2 :  1/4 hits
                        1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 2 bombers in 42 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 3 carriers and 3 transports in 42 Sea Zone, round 3 :  2/3 hits
                        1 carrier owned by the Japanese and 2 bombers owned by the Americans lost in 42 Sea Zone
                    Japanese win with 2 carriers and 3 transports remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 carriers
                    Casualties for Americans: 2 bombers and 2 destroyers

    Non Combat Move - Americans
                1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 armour and 1 infantry moved from Guam to 21 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to Caroline Islands
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                2 artilleries and 6 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 fighter and 1 harbour
        Philippines : 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
        Guam : 1 airfield, 1 artillery and 1 infantry
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Alaska : 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter and 1 harbour
        Midway : 1 airfield and 1 mech_infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        33 Sea Zone : 1 destroyer and 1 submarine
        35 Sea Zone : 1 destroyer and 2 transports
        26 Sea Zone : 1 flag, 3 submarines
        25 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        54 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
        Gibraltar : 2 artilleries and 4 infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        101 Sea Zone : 4 transports
        Brazil : 1 flag
        91 Sea Zone : 3 destroyers and 5 transports
        110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 60 / 84
        Russians : 11 / 14
        Japanese : 39 / 39
        Americans : 59 / 84
        Chinese : 18 / 24
        British : 30 / 35
        UK_Pacific : 14 / 14
        Italians : 12 / 18
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 artilleries and 5 infantry moved from Kiangsu to Shantung
                      Chinese take Shantung from Japanese
                2 artilleries and 5 infantry moved from Jehol to Manchuria

    Combat - Chinese
                Battle in Manchuria
                    Chinese attack with 2 artilleries and 5 infantry
                    Japanese defend with 1 bomber, 1 factory_minor, 2 fighters and 10 infantry
                        Chinese roll dice for 2 artilleries and 5 infantry in Manchuria, round 1 :  3/7 hits
                        Japanese roll dice for 1 bomber, 2 fighters and 10 infantry in Manchuria, round 1 :  5/13 hits
                        3 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Manchuria
                        Chinese roll dice for 2 artilleries in Manchuria, round 2 :  1/2 hits
                        Japanese roll dice for 1 bomber, 2 fighters and 7 infantry in Manchuria, round 2 :  4/10 hits
                        2 artilleries owned by the Chinese and 1 infantry owned by the Japanese lost in Manchuria
                    Japanese win with 1 bomber, 2 fighters and 6 infantry remaining. Battle score for attacker is -11
                    Casualties for Japanese: 4 infantry
                    Casualties for Chinese: 2 artilleries and 5 infantry

    Non Combat Move - Chinese
                1 artillery and 1 infantry moved from Anhwe to Jehol

    Place Units - Chinese
                3 artilleries and 4 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

    Territory Summary for Chinese :

    Shantung : 1 flag, 5 artilleries and 5 infantry
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Jehol : 1 flag, 4 artilleries and 5 infantry
        Yunnan : 3 artilleries and 7 infantry
        Sikang : 1 infantry
        Kwangtung : 6 infantry

    Production/PUs Summary :

    Germans : 60 / 84
        Russians : 11 / 14
        Japanese : 37 / 39
        Americans : 59 / 84
        Chinese : 20 / 26
        British : 30 / 35
        UK_Pacific : 14 / 14
        Italians : 12 / 18
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    don’t forget the UK’s turn

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 factory_major
        Malaya : 1 airfield, 1 factory_minor and 1 harbour
        Kwangtung : 1 factory_minor and 1 harbour
        French Indo China : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 57 / 84
        Russians : 11 / 14
        Japanese : 35 / 39
        Americans : 59 / 84
        Chinese : 20 / 26
        British : 33 / 38
        UK_Pacific : 16 / 21
        Italians : 12 / 18
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    I didn’t forget the UK’s turn. I couldn’t post it because the uploader folder was full. I went ahead and finished UK pac and posted it. You can go through the game history if you really want to see what UK did, but basically they just destroyed the Italian fleet since it had left the safety of the air bases.
    Hopefully DJensen will get some more space for the games so we don’t have any more delays.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux
                2 armour moved from Northern Italy to Normandy Bordeaux
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                1 fighter moved from Northern Italy to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 2 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
                    British defend with 2 aaGuns and 2 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
                    retreated to Normandy Bordeaux
                    Americans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -11
                    Casualties for British: 2 aaGuns
                    Casualties for Italians: 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Italians
                2 fighters moved from Normandy Bordeaux to Northern Italy
                1 fighter moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 93 Sea Zone: 2 transports
                EDIT: Adding units owned by Italians to 97 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 41 Sea Zone

    Non Combat Move - ANZAC
                1 transport moved from 41 Sea Zone to 56 Sea Zone
                1 infantry moved from Northern Territory to Western Australia

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 artillery and 2 infantry
        Western Australia : 2 infantry
        Philippines : 2 fighters
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 2 infantry
        56 Sea Zone : 1 transport
        54 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 57 / 84
        Russians : 11 / 14
        Japanese : 35 / 39
        Americans : 59 / 84
        Chinese : 20 / 26
        British : 33 / 38
        UK_Pacific : 16 / 21
        Italians : 12 / 12
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :12

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                      French take 41 Sea Zone from Japanese

    Combat - French
                Battle in 42 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 2 carriers and 3 transports
                        French roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 carriers and 3 transports in 42 Sea Zone, round 1 :  0/2 hits
                        French roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 carriers and 3 transports in 42 Sea Zone, round 2 :  2/2 hits
                        1 destroyer owned by the French lost in 42 Sea Zone
                    Japanese win with 2 carriers and 3 transports remaining. Battle score for attacker is -8
                    Casualties for French: 1 destroyer

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Gibraltar to United Kingdom

    Turn Complete - French

    Territory Summary for French :

    41 Sea Zone : 1 flag
        Trans-Jordan : 2 infantry
        United Kingdom : 1 fighter
        79 Sea Zone : 1 flag
        91 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 57 / 84
        Russians : 11 / 14
        Japanese : 35 / 39
        Americans : 59 / 84
        Chinese : 20 / 26
        British : 33 / 38
        UK_Pacific : 16 / 21
        Italians : 12 / 12
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 9 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 1 infantry moved from Vologda to Samara
                3 infantry moved from Ukraine to Rostov
                5 artilleries and 3 infantry moved from Bryansk to Tambov
                3 artilleries and 6 infantry moved from Belarus to Bryansk
                5 armour and 1 bomber moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Kazakhstan to Northwest Persia
                3 infantry moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                5 infantry moved from Western Germany to Holland Belgium
                2 artilleries and 4 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Northern Italy to France
                3 infantry moved from Western Germany to Northern Italy

    Combat - Germans
                Battle in Tambov
                    Germans attack with 5 artilleries and 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 5 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 3 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Rostov from Russians with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery
                Battle in Samara
                    Germans attack with 2 artilleries and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 2 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    retreated to Normandy Bordeaux
                    Americans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 5 armour, 1 bomber and 1 mech_infantry
                    British defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Germans win, taking Northwest Persia from British with 3 armour and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 5 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Normandy Bordeaux to France
                1 fighter moved from Normandy Bordeaux to France
                3 artilleries and 4 infantry moved from Germany to Western Germany
                1 bomber moved from Northwest Persia to Volgograd

    Place Units - Germans
                5 infantry placed in Western Germany
                5 infantry placed in Germany
                3 armour placed in Novgorod
                3 armour placed in Ukraine
                Germans undo move 3.
                3 armour placed in France
                3 armour placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Germans collect 61 PUs (3 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :13

    Purchase Units - Russians
                Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 6 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Tambov
                6 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Tambov
                2 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber
                    Germans defend with 3 artilleries and 6 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber in Bryansk, round 1 :  5/11 hits
                        Germans roll dice for 3 artilleries and 6 infantry in Bryansk, round 1 :  4/9 hits
                        4 infantry owned by the Russians and 5 infantry owned by the Germans lost in Bryansk
                    4 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
                    Germans win with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 4 infantry
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 6 infantry
                    Germans defend with 5 artilleries and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 6 infantry in Tambov, round 1 :  1/8 hits
                        Germans roll dice for 5 artilleries and 2 infantry in Tambov, round 1 :  3/7 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Tambov, round 2 :  1/5 hits
                        Germans roll dice for 5 artilleries and 1 infantry in Tambov, round 2 :  1/6 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
                    Germans win with 5 artilleries remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                2 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 7 PUs; end with 7 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 10 PUs

    Territory Summary for Russians :

    Russia : 3 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 2 fighters, 24 infantry and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 64 / 83
        Russians : 7 / 10
        Japanese : 35 / 39
        Americans : 59 / 84
        Chinese : 20 / 26
        British : 30 / 38
        UK_Pacific : 16 / 21
        Italians : 12 / 12
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters moved from Japan to Jehol
                1 bomber, 2 fighters and 6 infantry moved from Manchuria to Jehol
                1 battleship moved from 43 Sea Zone to 56 Sea Zone
                1 carrier moved from 42 Sea Zone to 55 Sea Zone
                1 carrier moved from 42 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                3 transports moved from 42 Sea Zone to 60 Sea Zone
                1 transport moved from 43 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 56 Sea Zone
                    Japanese attack with 1 battleship
                    ANZAC defend with 1 transport
                    Japanese win with 1 battleship remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Jehol
                    Japanese attack with 1 bomber, 4 fighters and 6 infantry
                    Chinese defend with 4 artilleries and 5 infantry
                    Japanese win with 3 fighters remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 bomber, 1 fighter and 6 infantry
                    Casualties for Chinese: 4 artilleries and 5 infantry

    Non Combat Move - Japanese
                2 fighters moved from Jehol to 6 Sea Zone
                1 fighter moved from Jehol to Japan

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 36 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :13

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 3 destroyers, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 55 Sea Zone
                1 fighter moved from Caroline Islands to 45 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                      Americans take 43 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans

    Combat - Americans
                Battle in Borneo
                Battle in 55 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 carrier
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 carrier in 55 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 55 Sea Zone
                    Japanese win, taking Borneo from Japanese with 1 carrier remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 carrier and 1 transport
                        Americans roll dice for 1 fighter in 45 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 carrier and 1 transport in 45 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier and 1 transport in 45 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans lost in 45 Sea Zone
                    Japanese win with 1 carrier and 1 transport remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to Caroline Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                3 transports moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Americans
                3 armour placed in Normandy Bordeaux
                1 transport placed in 101 Sea Zone
                2 artilleries and 6 infantry placed in Eastern United States
                1 infantry placed in Western United States
                3 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 fighter and 1 harbour
        Borneo : 1 artillery and 1 infantry
        Philippines : 1 airfield, 1 armour, 1 harbour and 1 infantry
        Guam : 1 airfield, 1 artillery and 1 infantry
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Alaska : 1 mech_infantry
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        Midway : 1 airfield and 1 mech_infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        43 Sea Zone : 1 flag, 1 destroyer and 1 transport
        33 Sea Zone : 2 submarines
        35 Sea Zone : 1 flag, 1 destroyer and 1 transport
        26 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        25 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag
        10 Sea Zone : 3 destroyers and 1 submarine
        54 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
        Gibraltar : 2 artilleries and 6 infantry
        Normandy Bordeaux : 1 flag, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        101 Sea Zone : 3 transports
        Brazil : 1 flag
        91 Sea Zone : 3 destroyers and 7 transports
        110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 61 / 83
        Russians : 7 / 10
        Japanese : 31 / 36
        Americans : 62 / 87
        Chinese : 20 / 26
        British : 30 / 38
        UK_Pacific : 20 / 21
        Italians : 12 / 12
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                5 artilleries and 5 infantry moved from Shantung to Jehol

    Place Units - Chinese
                2 artilleries and 6 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Jehol : 1 flag, 7 artilleries and 11 infantry
        Yunnan : 3 artilleries and 7 infantry
        Sikang : 1 infantry
        Kwangtung : 6 infantry

    Production/PUs Summary :

    Germans : 61 / 83
        Russians : 7 / 10
        Japanese : 31 / 36
        Americans : 62 / 87
        Chinese : 20 / 26
        British : 30 / 38
        UK_Pacific : 20 / 21
        Italians : 12 / 12
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :13

    Combat Move - British
                2 units repaired.
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                1 bomber moved from Iraq to Northwest Persia
                1 fighter moved from Egypt to Northwest Persia
                2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
                1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                1 cruiser moved from 92 Sea Zone to 110 Sea Zone

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                    British win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in Holland Belgium
                    British attack with 2 artilleries and 3 infantry
                    Germans defend with 4 infantry
                        British roll dice for 1 battleship and 2 cruisers in Holland Belgium, round 1 :  1/3 hits
                        British roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 1 :  1/5 hits
                        Germans roll dice for 4 infantry in Holland Belgium, round 1 :  2/4 hits
                        2 infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
                        British roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 :  0/3 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        British roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 :  1/3 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 3 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                        British roll dice for 2 artilleries in Holland Belgium, round 4 :  0/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 4 :  0/1 hits
                        British roll dice for 2 artilleries in Holland Belgium, round 5 :  0/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 5 :  1/1 hits
                        1 artillery owned by the British lost in Holland Belgium
                        British roll dice for 1 artillery in Holland Belgium, round 6 :  1/1 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 6 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
                    Germans win with no units remaining. Battle score for attacker is -5
                    Casualties for Germans: 4 infantry
                    Casualties for British: 2 artilleries and 3 infantry
                Battle in Northwest Persia
                    British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 3 armour
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Northwest Persia, round 1 :  4/6 hits
                        Germans roll dice for 3 armour in Northwest Persia, round 1 :  1/3 hits
                        1 infantry owned by the British and 3 armour owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Northwest Persia to Iraq
                1 fighter moved from Iraq to Trans-Jordan
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 bomber moved from Northwest Persia to Egypt
                2 armour and 1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 battleship moved from 92 Sea Zone to 98 Sea Zone
                3 destroyers moved from 92 Sea Zone to 110 Sea Zone
                1 fighter moved from Gibraltar to Malta
                1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
                4 infantry moved from Yunnan to Szechwan
                1 infantry moved from Siam to French Indo China
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 armour and 2 mech_infantrys moved from India to Eastern Persia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                2 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for British :

    Yunnan : 1 aaGun
        Szechwan : 4 infantry
        India : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 13 infantry and 1 tactical_bomber
        Malaya : 3 infantry
        Kwangtung : 1 aaGun
        French Indo China : 1 armour, 1 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 fighter and 2 infantry
        Gibraltar : 2 artilleries, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 2 mech_infantrys
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 aaGun and 1 airfield
        Malta : 1 aaGun, 1 fighter and 1 infantry
        United Kingdom : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Normandy Bordeaux : 2 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Eastern Persia : 1 flag, 1 armour and 2 mech_infantrys
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        98 Sea Zone : 1 flag, 1 battleship and 2 destroyers
        110 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 61 / 83
        Russians : 7 / 10
        Japanese : 31 / 36
        Americans : 62 / 87
        Chinese : 20 / 26
        British : 30 / 35
        UK_Pacific : 20 / 0
        Italians : 12 / 12
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :13

    Place Units - UK_Pacific
                1 destroyer and 1 transport placed in 39 Sea Zone
                1 infantry placed in French Indo China
                1 infantry placed in Malaya

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Units Change Ownership
                    Some Units in Malaya change ownership: 1 infantry
                    Some Units in French Indo China change ownership: 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 factory_major
        Malaya : 1 airfield, 1 factory_minor and 1 harbour
        Kwangtung : 1 factory_minor and 1 harbour
        French Indo China : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 61 / 83
        Russians : 7 / 10
        Japanese : 31 / 36
        Americans : 62 / 87
        Chinese : 20 / 26
        British : 30 / 35
        UK_Pacific : 20 / 25
        Italians : 12 / 12
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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